mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-10-31 08:16:47 +00:00 
			
		
		
		
	Verify LiveVariables information when present. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@89241 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			442 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			442 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/CodeGen/MachineFunction.h --------------------------*- C++ -*-===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| // Collect native machine code for a function.  This class contains a list of
 | |
| // MachineBasicBlock instances that make up the current compiled function.
 | |
| //
 | |
| // This class also contains pointers to various classes which hold
 | |
| // target-specific information about the generated code.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H
 | |
| #define LLVM_CODEGEN_MACHINEFUNCTION_H
 | |
| 
 | |
| #include "llvm/CodeGen/MachineBasicBlock.h"
 | |
| #include "llvm/ADT/ilist.h"
 | |
| #include "llvm/Support/DebugLoc.h"
 | |
| #include "llvm/Support/Allocator.h"
 | |
| #include "llvm/Support/Recycler.h"
 | |
| 
 | |
| namespace llvm {
 | |
| 
 | |
| class Value;
 | |
| class Function;
 | |
| class MachineRegisterInfo;
 | |
| class MachineFrameInfo;
 | |
| class MachineConstantPool;
 | |
| class MachineJumpTableInfo;
 | |
| class TargetMachine;
 | |
| class TargetRegisterClass;
 | |
| 
 | |
| template <>
 | |
| struct ilist_traits<MachineBasicBlock>
 | |
|     : public ilist_default_traits<MachineBasicBlock> {
 | |
|   mutable ilist_half_node<MachineBasicBlock> Sentinel;
 | |
| public:
 | |
|   MachineBasicBlock *createSentinel() const {
 | |
|     return static_cast<MachineBasicBlock*>(&Sentinel);
 | |
|   }
 | |
|   void destroySentinel(MachineBasicBlock *) const {}
 | |
| 
 | |
|   MachineBasicBlock *provideInitialHead() const { return createSentinel(); }
 | |
|   MachineBasicBlock *ensureHead(MachineBasicBlock*) const {
 | |
|     return createSentinel();
 | |
|   }
 | |
|   static void noteHead(MachineBasicBlock*, MachineBasicBlock*) {}
 | |
| 
 | |
|   void addNodeToList(MachineBasicBlock* MBB);
 | |
|   void removeNodeFromList(MachineBasicBlock* MBB);
 | |
|   void deleteNode(MachineBasicBlock *MBB);
 | |
| private:
 | |
|   void createNode(const MachineBasicBlock &);
 | |
| };
 | |
| 
 | |
| /// MachineFunctionInfo - This class can be derived from and used by targets to
 | |
| /// hold private target-specific information for each MachineFunction.  Objects
 | |
| /// of type are accessed/created with MF::getInfo and destroyed when the
 | |
| /// MachineFunction is destroyed.
 | |
| struct MachineFunctionInfo {
 | |
|   virtual ~MachineFunctionInfo();
 | |
| };
 | |
| 
 | |
| class MachineFunction {
 | |
|   Function *Fn;
 | |
|   const TargetMachine &Target;
 | |
| 
 | |
|   // RegInfo - Information about each register in use in the function.
 | |
|   MachineRegisterInfo *RegInfo;
 | |
| 
 | |
|   // Used to keep track of target-specific per-machine function information for
 | |
|   // the target implementation.
 | |
|   MachineFunctionInfo *MFInfo;
 | |
| 
 | |
|   // Keep track of objects allocated on the stack.
 | |
|   MachineFrameInfo *FrameInfo;
 | |
| 
 | |
|   // Keep track of constants which are spilled to memory
 | |
|   MachineConstantPool *ConstantPool;
 | |
|   
 | |
|   // Keep track of jump tables for switch instructions
 | |
|   MachineJumpTableInfo *JumpTableInfo;
 | |
| 
 | |
|   // Function-level unique numbering for MachineBasicBlocks.  When a
 | |
|   // MachineBasicBlock is inserted into a MachineFunction is it automatically
 | |
|   // numbered and this vector keeps track of the mapping from ID's to MBB's.
 | |
|   std::vector<MachineBasicBlock*> MBBNumbering;
 | |
| 
 | |
|   // Pool-allocate MachineFunction-lifetime and IR objects.
 | |
|   BumpPtrAllocator Allocator;
 | |
| 
 | |
|   // Allocation management for instructions in function.
 | |
|   Recycler<MachineInstr> InstructionRecycler;
 | |
| 
 | |
|   // Allocation management for basic blocks in function.
 | |
|   Recycler<MachineBasicBlock> BasicBlockRecycler;
 | |
| 
 | |
|   // List of machine basic blocks in function
 | |
|   typedef ilist<MachineBasicBlock> BasicBlockListType;
 | |
|   BasicBlockListType BasicBlocks;
 | |
| 
 | |
|   // Default debug location. Used to print out the debug label at the beginning
 | |
|   // of a function.
 | |
|   DebugLoc DefaultDebugLoc;
 | |
| 
 | |
|   // Tracks debug locations.
 | |
|   DebugLocTracker DebugLocInfo;
 | |
| 
 | |
|   // The alignment of the function.
 | |
|   unsigned Alignment;
 | |
| 
 | |
|   MachineFunction(const MachineFunction &); // intentionally unimplemented
 | |
|   void operator=(const MachineFunction&);   // intentionally unimplemented
 | |
| 
 | |
| public:
 | |
|   MachineFunction(Function *Fn, const TargetMachine &TM);
 | |
|   ~MachineFunction();
 | |
| 
 | |
|   /// getFunction - Return the LLVM function that this machine code represents
 | |
|   ///
 | |
|   Function *getFunction() const { return Fn; }
 | |
| 
 | |
|   /// getTarget - Return the target machine this machine code is compiled with
 | |
|   ///
 | |
|   const TargetMachine &getTarget() const { return Target; }
 | |
| 
 | |
|   /// getRegInfo - Return information about the registers currently in use.
 | |
|   ///
 | |
|   MachineRegisterInfo &getRegInfo() { return *RegInfo; }
 | |
|   const MachineRegisterInfo &getRegInfo() const { return *RegInfo; }
 | |
| 
 | |
|   /// getFrameInfo - Return the frame info object for the current function.
 | |
|   /// This object contains information about objects allocated on the stack
 | |
|   /// frame of the current function in an abstract way.
 | |
|   ///
 | |
|   MachineFrameInfo *getFrameInfo() { return FrameInfo; }
 | |
|   const MachineFrameInfo *getFrameInfo() const { return FrameInfo; }
 | |
| 
 | |
|   /// getJumpTableInfo - Return the jump table info object for the current 
 | |
|   /// function.  This object contains information about jump tables for switch
 | |
|   /// instructions in the current function.
 | |
|   ///
 | |
|   MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; }
 | |
|   const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; }
 | |
|   
 | |
|   /// getConstantPool - Return the constant pool object for the current
 | |
|   /// function.
 | |
|   ///
 | |
|   MachineConstantPool *getConstantPool() { return ConstantPool; }
 | |
|   const MachineConstantPool *getConstantPool() const { return ConstantPool; }
 | |
| 
 | |
|   /// getAlignment - Return the alignment (log2, not bytes) of the function.
 | |
|   ///
 | |
|   unsigned getAlignment() const { return Alignment; }
 | |
| 
 | |
|   /// setAlignment - Set the alignment (log2, not bytes) of the function.
 | |
|   ///
 | |
|   void setAlignment(unsigned A) { Alignment = A; }
 | |
| 
 | |
|   /// getInfo - Keep track of various per-function pieces of information for
 | |
|   /// backends that would like to do so.
 | |
|   ///
 | |
|   template<typename Ty>
 | |
|   Ty *getInfo() {
 | |
|     if (!MFInfo) {
 | |
|         // This should be just `new (Allocator.Allocate<Ty>()) Ty(*this)', but
 | |
|         // that apparently breaks GCC 3.3.
 | |
|         Ty *Loc = static_cast<Ty*>(Allocator.Allocate(sizeof(Ty),
 | |
|                                                       AlignOf<Ty>::Alignment));
 | |
|         MFInfo = new (Loc) Ty(*this);
 | |
|     }
 | |
| 
 | |
|     assert((void*)dynamic_cast<Ty*>(MFInfo) == (void*)MFInfo &&
 | |
|            "Invalid concrete type or multiple inheritence for getInfo");
 | |
|     return static_cast<Ty*>(MFInfo);
 | |
|   }
 | |
| 
 | |
|   template<typename Ty>
 | |
|   const Ty *getInfo() const {
 | |
|      return const_cast<MachineFunction*>(this)->getInfo<Ty>();
 | |
|   }
 | |
| 
 | |
|   /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they
 | |
|   /// are inserted into the machine function.  The block number for a machine
 | |
|   /// basic block can be found by using the MBB::getBlockNumber method, this
 | |
|   /// method provides the inverse mapping.
 | |
|   ///
 | |
|   MachineBasicBlock *getBlockNumbered(unsigned N) const {
 | |
|     assert(N < MBBNumbering.size() && "Illegal block number");
 | |
|     assert(MBBNumbering[N] && "Block was removed from the machine function!");
 | |
|     return MBBNumbering[N];
 | |
|   }
 | |
| 
 | |
|   /// getNumBlockIDs - Return the number of MBB ID's allocated.
 | |
|   ///
 | |
|   unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); }
 | |
|   
 | |
|   /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
 | |
|   /// recomputes them.  This guarantees that the MBB numbers are sequential,
 | |
|   /// dense, and match the ordering of the blocks within the function.  If a
 | |
|   /// specific MachineBasicBlock is specified, only that block and those after
 | |
|   /// it are renumbered.
 | |
|   void RenumberBlocks(MachineBasicBlock *MBBFrom = 0);
 | |
|   
 | |
|   /// print - Print out the MachineFunction in a format suitable for debugging
 | |
|   /// to the specified stream.
 | |
|   ///
 | |
|   void print(raw_ostream &OS) const;
 | |
| 
 | |
|   /// viewCFG - This function is meant for use from the debugger.  You can just
 | |
|   /// say 'call F->viewCFG()' and a ghostview window should pop up from the
 | |
|   /// program, displaying the CFG of the current function with the code for each
 | |
|   /// basic block inside.  This depends on there being a 'dot' and 'gv' program
 | |
|   /// in your path.
 | |
|   ///
 | |
|   void viewCFG() const;
 | |
| 
 | |
|   /// viewCFGOnly - This function is meant for use from the debugger.  It works
 | |
|   /// just like viewCFG, but it does not include the contents of basic blocks
 | |
|   /// into the nodes, just the label.  If you are only interested in the CFG
 | |
|   /// this can make the graph smaller.
 | |
|   ///
 | |
|   void viewCFGOnly() const;
 | |
| 
 | |
|   /// dump - Print the current MachineFunction to cerr, useful for debugger use.
 | |
|   ///
 | |
|   void dump() const;
 | |
| 
 | |
|   /// verify - Run the current MachineFunction through the machine code
 | |
|   /// verifier, useful for debugger use.
 | |
|   void verify(Pass *p=NULL, bool allowDoubleDefs=false) const;
 | |
| 
 | |
|   // Provide accessors for the MachineBasicBlock list...
 | |
|   typedef BasicBlockListType::iterator iterator;
 | |
|   typedef BasicBlockListType::const_iterator const_iterator;
 | |
|   typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
 | |
|   typedef std::reverse_iterator<iterator>             reverse_iterator;
 | |
| 
 | |
|   /// addLiveIn - Add the specified physical register as a live-in value and
 | |
|   /// create a corresponding virtual register for it.
 | |
|   unsigned addLiveIn(unsigned PReg, const TargetRegisterClass *RC);
 | |
| 
 | |
|   //===--------------------------------------------------------------------===//
 | |
|   // BasicBlock accessor functions.
 | |
|   //
 | |
|   iterator                 begin()       { return BasicBlocks.begin(); }
 | |
|   const_iterator           begin() const { return BasicBlocks.begin(); }
 | |
|   iterator                 end  ()       { return BasicBlocks.end();   }
 | |
|   const_iterator           end  () const { return BasicBlocks.end();   }
 | |
| 
 | |
|   reverse_iterator        rbegin()       { return BasicBlocks.rbegin(); }
 | |
|   const_reverse_iterator  rbegin() const { return BasicBlocks.rbegin(); }
 | |
|   reverse_iterator        rend  ()       { return BasicBlocks.rend();   }
 | |
|   const_reverse_iterator  rend  () const { return BasicBlocks.rend();   }
 | |
| 
 | |
|   unsigned                  size() const { return (unsigned)BasicBlocks.size();}
 | |
|   bool                     empty() const { return BasicBlocks.empty(); }
 | |
|   const MachineBasicBlock &front() const { return BasicBlocks.front(); }
 | |
|         MachineBasicBlock &front()       { return BasicBlocks.front(); }
 | |
|   const MachineBasicBlock & back() const { return BasicBlocks.back(); }
 | |
|         MachineBasicBlock & back()       { return BasicBlocks.back(); }
 | |
| 
 | |
|   void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); }
 | |
|   void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); }
 | |
|   void insert(iterator MBBI, MachineBasicBlock *MBB) {
 | |
|     BasicBlocks.insert(MBBI, MBB);
 | |
|   }
 | |
|   void splice(iterator InsertPt, iterator MBBI) {
 | |
|     BasicBlocks.splice(InsertPt, BasicBlocks, MBBI);
 | |
|   }
 | |
|   void splice(iterator InsertPt, iterator MBBI, iterator MBBE) {
 | |
|     BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE);
 | |
|   }
 | |
| 
 | |
|   void remove(iterator MBBI) {
 | |
|     BasicBlocks.remove(MBBI);
 | |
|   }
 | |
|   void erase(iterator MBBI) {
 | |
|     BasicBlocks.erase(MBBI);
 | |
|   }
 | |
| 
 | |
|   //===--------------------------------------------------------------------===//
 | |
|   // Internal functions used to automatically number MachineBasicBlocks
 | |
|   //
 | |
| 
 | |
|   /// getNextMBBNumber - Returns the next unique number to be assigned
 | |
|   /// to a MachineBasicBlock in this MachineFunction.
 | |
|   ///
 | |
|   unsigned addToMBBNumbering(MachineBasicBlock *MBB) {
 | |
|     MBBNumbering.push_back(MBB);
 | |
|     return (unsigned)MBBNumbering.size()-1;
 | |
|   }
 | |
| 
 | |
|   /// removeFromMBBNumbering - Remove the specific machine basic block from our
 | |
|   /// tracker, this is only really to be used by the MachineBasicBlock
 | |
|   /// implementation.
 | |
|   void removeFromMBBNumbering(unsigned N) {
 | |
|     assert(N < MBBNumbering.size() && "Illegal basic block #");
 | |
|     MBBNumbering[N] = 0;
 | |
|   }
 | |
| 
 | |
|   /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
 | |
|   /// of `new MachineInstr'.
 | |
|   ///
 | |
|   MachineInstr *CreateMachineInstr(const TargetInstrDesc &TID,
 | |
|                                    DebugLoc DL,
 | |
|                                    bool NoImp = false);
 | |
| 
 | |
|   /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
 | |
|   /// 'Orig' instruction, identical in all ways except the the instruction
 | |
|   /// has no parent, prev, or next.
 | |
|   ///
 | |
|   MachineInstr *CloneMachineInstr(const MachineInstr *Orig);
 | |
| 
 | |
|   /// DeleteMachineInstr - Delete the given MachineInstr.
 | |
|   ///
 | |
|   void DeleteMachineInstr(MachineInstr *MI);
 | |
| 
 | |
|   /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
 | |
|   /// instead of `new MachineBasicBlock'.
 | |
|   ///
 | |
|   MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = 0);
 | |
| 
 | |
|   /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
 | |
|   ///
 | |
|   void DeleteMachineBasicBlock(MachineBasicBlock *MBB);
 | |
| 
 | |
|   /// getMachineMemOperand - Allocate a new MachineMemOperand.
 | |
|   /// MachineMemOperands are owned by the MachineFunction and need not be
 | |
|   /// explicitly deallocated.
 | |
|   MachineMemOperand *getMachineMemOperand(const Value *v, unsigned f,
 | |
|                                           int64_t o, uint64_t s,
 | |
|                                           unsigned base_alignment);
 | |
| 
 | |
|   /// getMachineMemOperand - Allocate a new MachineMemOperand by copying
 | |
|   /// an existing one, adjusting by an offset and using the given size.
 | |
|   /// MachineMemOperands are owned by the MachineFunction and need not be
 | |
|   /// explicitly deallocated.
 | |
|   MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
 | |
|                                           int64_t Offset, uint64_t Size);
 | |
| 
 | |
|   /// allocateMemRefsArray - Allocate an array to hold MachineMemOperand
 | |
|   /// pointers.  This array is owned by the MachineFunction.
 | |
|   MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num);
 | |
| 
 | |
|   /// extractLoadMemRefs - Allocate an array and populate it with just the
 | |
|   /// load information from the given MachineMemOperand sequence.
 | |
|   std::pair<MachineInstr::mmo_iterator,
 | |
|             MachineInstr::mmo_iterator>
 | |
|     extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
 | |
|                        MachineInstr::mmo_iterator End);
 | |
| 
 | |
|   /// extractStoreMemRefs - Allocate an array and populate it with just the
 | |
|   /// store information from the given MachineMemOperand sequence.
 | |
|   std::pair<MachineInstr::mmo_iterator,
 | |
|             MachineInstr::mmo_iterator>
 | |
|     extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
 | |
|                         MachineInstr::mmo_iterator End);
 | |
| 
 | |
|   //===--------------------------------------------------------------------===//
 | |
|   // Debug location.
 | |
|   //
 | |
| 
 | |
|   /// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object.
 | |
|   DebugLocTuple getDebugLocTuple(DebugLoc DL) const;
 | |
| 
 | |
|   /// getDefaultDebugLoc - Get the default debug location for the machine
 | |
|   /// function.
 | |
|   DebugLoc getDefaultDebugLoc() const { return DefaultDebugLoc; }
 | |
| 
 | |
|   /// setDefaultDebugLoc - Get the default debug location for the machine
 | |
|   /// function.
 | |
|   void setDefaultDebugLoc(DebugLoc DL) { DefaultDebugLoc = DL; }
 | |
| 
 | |
|   /// getDebugLocInfo - Get the debug info location tracker.
 | |
|   DebugLocTracker &getDebugLocInfo() { return DebugLocInfo; }
 | |
| };
 | |
| 
 | |
| //===--------------------------------------------------------------------===//
 | |
| // GraphTraits specializations for function basic block graphs (CFGs)
 | |
| //===--------------------------------------------------------------------===//
 | |
| 
 | |
| // Provide specializations of GraphTraits to be able to treat a
 | |
| // machine function as a graph of machine basic blocks... these are
 | |
| // the same as the machine basic block iterators, except that the root
 | |
| // node is implicitly the first node of the function.
 | |
| //
 | |
| template <> struct GraphTraits<MachineFunction*> :
 | |
|   public GraphTraits<MachineBasicBlock*> {
 | |
|   static NodeType *getEntryNode(MachineFunction *F) {
 | |
|     return &F->front();
 | |
|   }
 | |
| 
 | |
|   // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
 | |
|   typedef MachineFunction::iterator nodes_iterator;
 | |
|   static nodes_iterator nodes_begin(MachineFunction *F) { return F->begin(); }
 | |
|   static nodes_iterator nodes_end  (MachineFunction *F) { return F->end(); }
 | |
| };
 | |
| template <> struct GraphTraits<const MachineFunction*> :
 | |
|   public GraphTraits<const MachineBasicBlock*> {
 | |
|   static NodeType *getEntryNode(const MachineFunction *F) {
 | |
|     return &F->front();
 | |
|   }
 | |
| 
 | |
|   // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
 | |
|   typedef MachineFunction::const_iterator nodes_iterator;
 | |
|   static nodes_iterator nodes_begin(const MachineFunction *F) {
 | |
|     return F->begin();
 | |
|   }
 | |
|   static nodes_iterator nodes_end  (const MachineFunction *F) {
 | |
|     return F->end();
 | |
|   }
 | |
| };
 | |
| 
 | |
| 
 | |
| // Provide specializations of GraphTraits to be able to treat a function as a
 | |
| // graph of basic blocks... and to walk it in inverse order.  Inverse order for
 | |
| // a function is considered to be when traversing the predecessor edges of a BB
 | |
| // instead of the successor edges.
 | |
| //
 | |
| template <> struct GraphTraits<Inverse<MachineFunction*> > :
 | |
|   public GraphTraits<Inverse<MachineBasicBlock*> > {
 | |
|   static NodeType *getEntryNode(Inverse<MachineFunction*> G) {
 | |
|     return &G.Graph->front();
 | |
|   }
 | |
| };
 | |
| template <> struct GraphTraits<Inverse<const MachineFunction*> > :
 | |
|   public GraphTraits<Inverse<const MachineBasicBlock*> > {
 | |
|   static NodeType *getEntryNode(Inverse<const MachineFunction *> G) {
 | |
|     return &G.Graph->front();
 | |
|   }
 | |
| };
 | |
| 
 | |
| } // End llvm namespace
 | |
| 
 | |
| #endif
 |