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	doing very similar pointer capture analysis. Factor out the common logic. The new version is from FunctionAttrs since it does a better job than the version in BasicAliasAnalysis git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62461 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			216 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			216 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- FunctionAttrs.cpp - Pass which marks functions readnone or readonly ===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a simple interprocedural pass which walks the
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// call-graph, looking for functions which do not access or only read
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// non-local memory, and marking them readnone/readonly.  In addition,
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// it marks function arguments (of pointer type) 'nocapture' if a call
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// to the function does not create any copies of the pointer value that
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// outlive the call.  This more or less means that the pointer is only
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// dereferenced, and not returned from the function or stored in a global.
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// This pass is implemented as a bottom-up traversal of the call-graph.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "functionattrs"
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#include "llvm/Transforms/IPO.h"
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#include "llvm/CallGraphSCCPass.h"
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#include "llvm/GlobalVariable.h"
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#include "llvm/Instructions.h"
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#include "llvm/Analysis/CallGraph.h"
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#include "llvm/Analysis/CaptureTracking.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/InstIterator.h"
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using namespace llvm;
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STATISTIC(NumReadNone, "Number of functions marked readnone");
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STATISTIC(NumReadOnly, "Number of functions marked readonly");
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STATISTIC(NumNoCapture, "Number of arguments marked nocapture");
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namespace {
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  struct VISIBILITY_HIDDEN FunctionAttrs : public CallGraphSCCPass {
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    static char ID; // Pass identification, replacement for typeid
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    FunctionAttrs() : CallGraphSCCPass(&ID) {}
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    // runOnSCC - Analyze the SCC, performing the transformation if possible.
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    bool runOnSCC(const std::vector<CallGraphNode *> &SCC);
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    // AddReadAttrs - Deduce readonly/readnone attributes for the SCC.
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    bool AddReadAttrs(const std::vector<CallGraphNode *> &SCC);
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    // AddNoCaptureAttrs - Deduce nocapture attributes for the SCC.
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    bool AddNoCaptureAttrs(const std::vector<CallGraphNode *> &SCC);
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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      AU.setPreservesCFG();
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      CallGraphSCCPass::getAnalysisUsage(AU);
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    }
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    bool PointsToLocalMemory(Value *V);
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  };
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}
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char FunctionAttrs::ID = 0;
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static RegisterPass<FunctionAttrs>
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X("functionattrs", "Deduce function attributes");
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Pass *llvm::createFunctionAttrsPass() { return new FunctionAttrs(); }
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/// PointsToLocalMemory - Returns whether the given pointer value points to
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/// memory that is local to the function.  Global constants are considered
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/// local to all functions.
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bool FunctionAttrs::PointsToLocalMemory(Value *V) {
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  V = V->getUnderlyingObject();
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  // An alloca instruction defines local memory.
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  if (isa<AllocaInst>(V))
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    return true;
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  // A global constant counts as local memory for our purposes.
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  if (GlobalVariable *GV = dyn_cast<GlobalVariable>(V))
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    return GV->isConstant();
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  // Could look through phi nodes and selects here, but it doesn't seem
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  // to be useful in practice.
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  return false;
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}
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/// AddReadAttrs - Deduce readonly/readnone attributes for the SCC.
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bool FunctionAttrs::AddReadAttrs(const std::vector<CallGraphNode *> &SCC) {
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  SmallPtrSet<CallGraphNode*, 8> SCCNodes;
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  CallGraph &CG = getAnalysis<CallGraph>();
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  // Fill SCCNodes with the elements of the SCC.  Used for quickly
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  // looking up whether a given CallGraphNode is in this SCC.
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  for (unsigned i = 0, e = SCC.size(); i != e; ++i)
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    SCCNodes.insert(SCC[i]);
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  // Check if any of the functions in the SCC read or write memory.  If they
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  // write memory then they can't be marked readnone or readonly.
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  bool ReadsMemory = false;
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  for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
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    Function *F = SCC[i]->getFunction();
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    if (F == 0)
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      // External node - may write memory.  Just give up.
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      return false;
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    if (F->doesNotAccessMemory())
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      // Already perfect!
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      continue;
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    // Definitions with weak linkage may be overridden at linktime with
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    // something that writes memory, so treat them like declarations.
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    if (F->isDeclaration() || F->mayBeOverridden()) {
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      if (!F->onlyReadsMemory())
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        // May write memory.  Just give up.
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        return false;
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      ReadsMemory = true;
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      continue;
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    }
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    // Scan the function body for instructions that may read or write memory.
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    for (inst_iterator II = inst_begin(F), E = inst_end(F); II != E; ++II) {
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      Instruction *I = &*II;
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      // Some instructions can be ignored even if they read or write memory.
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      // Detect these now, skipping to the next instruction if one is found.
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      CallSite CS = CallSite::get(I);
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      if (CS.getInstruction()) {
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        // Ignore calls to functions in the same SCC.
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        if (SCCNodes.count(CG[CS.getCalledFunction()]))
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          continue;
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      } else if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
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        // Ignore loads from local memory.
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        if (PointsToLocalMemory(LI->getPointerOperand()))
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          continue;
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      } else if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
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        // Ignore stores to local memory.
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        if (PointsToLocalMemory(SI->getPointerOperand()))
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          continue;
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      }
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      // Any remaining instructions need to be taken seriously!  Check if they
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      // read or write memory.
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      if (I->mayWriteToMemory())
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        // Writes memory.  Just give up.
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        return false;
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      // If this instruction may read memory, remember that.
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      ReadsMemory |= I->mayReadFromMemory();
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    }
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  }
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  // Success!  Functions in this SCC do not access memory, or only read memory.
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  // Give them the appropriate attribute.
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  bool MadeChange = false;
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  for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
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    Function *F = SCC[i]->getFunction();
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    if (F->doesNotAccessMemory())
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      // Already perfect!
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      continue;
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    if (F->onlyReadsMemory() && ReadsMemory)
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      // No change.
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      continue;
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    MadeChange = true;
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    // Clear out any existing attributes.
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    F->removeAttribute(~0, Attribute::ReadOnly | Attribute::ReadNone);
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    // Add in the new attribute.
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    F->addAttribute(~0, ReadsMemory? Attribute::ReadOnly : Attribute::ReadNone);
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    if (ReadsMemory)
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      ++NumReadOnly;
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    else
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      ++NumReadNone;
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  }
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  return MadeChange;
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}
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/// AddNoCaptureAttrs - Deduce nocapture attributes for the SCC.
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bool FunctionAttrs::AddNoCaptureAttrs(const std::vector<CallGraphNode *> &SCC) {
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  bool Changed = false;
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  // Check each function in turn, determining which pointer arguments are not
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  // captured.
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  for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
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    Function *F = SCC[i]->getFunction();
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    if (F == 0)
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      // External node - skip it;
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      continue;
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    // Definitions with weak linkage may be overridden at linktime with
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    // something that writes memory, so treat them like declarations.
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    if (F->isDeclaration() || F->mayBeOverridden())
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      continue;
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    for (Function::arg_iterator A = F->arg_begin(), E = F->arg_end(); A!=E; ++A)
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      if (isa<PointerType>(A->getType()) && !A->hasNoCaptureAttr() &&
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          !PointerMayBeCaptured(A, true)) {
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        A->addAttr(Attribute::NoCapture);
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        ++NumNoCapture;
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        Changed = true;
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      }
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  }
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  return Changed;
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}
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bool FunctionAttrs::runOnSCC(const std::vector<CallGraphNode *> &SCC) {
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  bool Changed = AddReadAttrs(SCC);
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  Changed |= AddNoCaptureAttrs(SCC);
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  return Changed;
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}
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