mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-11-04 05:17:07 +00:00 
			
		
		
		
	library. This speeds debug builds up significantly. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@3826 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			83 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			83 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- LeakDetector.cpp - Implement LeakDetector interface ---------------===//
 | 
						|
//
 | 
						|
// This file implements the LeakDetector class.
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
#include "Support/LeakDetector.h"
 | 
						|
#include "llvm/Value.h"
 | 
						|
#include <set>
 | 
						|
 | 
						|
// Lazily allocate set so that release build doesn't have to do anything.
 | 
						|
static std::set<const void*> *Objects = 0;
 | 
						|
static std::set<const Value*> *LLVMObjects = 0;
 | 
						|
 | 
						|
// Because the most common usage pattern, by far, is to add a garbage object,
 | 
						|
// then remove it immediately, we optimize this case.  When an object is added,
 | 
						|
// it is not added to the set immediately, it is added to the CachedValue Value.
 | 
						|
// If it is immediately removed, no set search need be performed.
 | 
						|
//
 | 
						|
static const Value *CachedValue;
 | 
						|
 | 
						|
void LeakDetector::addGarbageObjectImpl(void *Object) {
 | 
						|
  if (Objects == 0)
 | 
						|
    Objects = new std::set<const void*>();
 | 
						|
  assert(Objects->count(Object) == 0 && "Object already in set!");
 | 
						|
  Objects->insert(Object);
 | 
						|
}
 | 
						|
 | 
						|
void LeakDetector::removeGarbageObjectImpl(void *Object) {
 | 
						|
  if (Objects)
 | 
						|
    Objects->erase(Object);
 | 
						|
}
 | 
						|
 | 
						|
void LeakDetector::addGarbageObjectImpl(const Value *Object) {
 | 
						|
  if (CachedValue) {
 | 
						|
    if (LLVMObjects == 0)
 | 
						|
      LLVMObjects = new std::set<const Value*>();
 | 
						|
    assert(LLVMObjects->count(CachedValue) == 0 && "Object already in set!");
 | 
						|
    LLVMObjects->insert(CachedValue);
 | 
						|
  }
 | 
						|
  CachedValue = Object;
 | 
						|
}
 | 
						|
 | 
						|
void LeakDetector::removeGarbageObjectImpl(const Value *Object) {
 | 
						|
  if (Object == CachedValue)
 | 
						|
    CachedValue = 0;             // Cache hit!
 | 
						|
  else if (LLVMObjects)
 | 
						|
    LLVMObjects->erase(Object);
 | 
						|
}
 | 
						|
 | 
						|
void LeakDetector::checkForGarbageImpl(const std::string &Message) {
 | 
						|
  if (CachedValue)  // Flush the cache to the set...
 | 
						|
    addGarbageObjectImpl((Value*)0);
 | 
						|
 | 
						|
  assert(CachedValue == 0 && "No value should be cached anymore!");
 | 
						|
 | 
						|
  if ((Objects && !Objects->empty()) || (LLVMObjects && !LLVMObjects->empty())){
 | 
						|
    std::cerr << "Leaked objects found: " << Message << "\n";
 | 
						|
 | 
						|
    if (Objects && !Objects->empty()) {
 | 
						|
      std::cerr << "  Non-Value objects leaked:";
 | 
						|
      for (std::set<const void*>::iterator I = Objects->begin(),
 | 
						|
             E = Objects->end(); I != E; ++I)
 | 
						|
        std::cerr << " " << *I;
 | 
						|
    }
 | 
						|
 | 
						|
    if (LLVMObjects && !LLVMObjects->empty()) {
 | 
						|
      std::cerr << "  LLVM Value subclasses leaked:";
 | 
						|
      for (std::set<const Value*>::iterator I = LLVMObjects->begin(),
 | 
						|
             E = LLVMObjects->end(); I != E; ++I)
 | 
						|
        std::cerr << **I << "\n";
 | 
						|
    }
 | 
						|
 | 
						|
    std::cerr << "This is probably because you removed an LLVM value "
 | 
						|
              << "(Instruction, BasicBlock, \netc), but didn't delete it.  "
 | 
						|
              << "Please check your code for memory leaks.\n";
 | 
						|
 | 
						|
    // Clear out results so we don't get duplicate warnings on next call...
 | 
						|
    delete Objects; delete LLVMObjects;
 | 
						|
    Objects = 0; LLVMObjects = 0;
 | 
						|
  }
 | 
						|
}
 |