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	Extend LinkModules to pass a ValueMaterializer to RemapInstruction and friends to lazily create Functions for lazily linked globals. This is a big win when linking small modules with large (mostly unused) library modules. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@182776 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			225 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			225 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- ValueMapper.cpp - Interface shared by lib/Transforms/Utils ---------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the MapValue function, which is shared by various parts of
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| // the lib/Transforms/Utils library.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/Utils/ValueMapper.h"
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| #include "llvm/IR/Constants.h"
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| #include "llvm/IR/Function.h"
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| #include "llvm/IR/InlineAsm.h"
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| #include "llvm/IR/Instructions.h"
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| #include "llvm/IR/Metadata.h"
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| using namespace llvm;
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| 
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| // Out of line method to get vtable etc for class.
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| void ValueMapTypeRemapper::anchor() {}
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| void ValueMaterializer::anchor() {}
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| 
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| Value *llvm::MapValue(const Value *V, ValueToValueMapTy &VM, RemapFlags Flags,
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|                       ValueMapTypeRemapper *TypeMapper,
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|                       ValueMaterializer *Materializer) {
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|   ValueToValueMapTy::iterator I = VM.find(V);
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|   
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|   // If the value already exists in the map, use it.
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|   if (I != VM.end() && I->second) return I->second;
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|   
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|   // If we have a materializer and it can materialize a value, use that.
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|   if (Materializer) {
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|     if (Value *NewV = Materializer->materializeValueFor(const_cast<Value*>(V)))
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|       return VM[V] = NewV;
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|   }
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| 
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|   // Global values do not need to be seeded into the VM if they
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|   // are using the identity mapping.
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|   if (isa<GlobalValue>(V) || isa<MDString>(V))
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|     return VM[V] = const_cast<Value*>(V);
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|   
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|   if (const InlineAsm *IA = dyn_cast<InlineAsm>(V)) {
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|     // Inline asm may need *type* remapping.
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|     FunctionType *NewTy = IA->getFunctionType();
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|     if (TypeMapper) {
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|       NewTy = cast<FunctionType>(TypeMapper->remapType(NewTy));
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| 
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|       if (NewTy != IA->getFunctionType())
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|         V = InlineAsm::get(NewTy, IA->getAsmString(), IA->getConstraintString(),
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|                            IA->hasSideEffects(), IA->isAlignStack());
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|     }
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|     
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|     return VM[V] = const_cast<Value*>(V);
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|   }
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|   
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| 
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|   if (const MDNode *MD = dyn_cast<MDNode>(V)) {
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|     // If this is a module-level metadata and we know that nothing at the module
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|     // level is changing, then use an identity mapping.
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|     if (!MD->isFunctionLocal() && (Flags & RF_NoModuleLevelChanges))
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|       return VM[V] = const_cast<Value*>(V);
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|     
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|     // Create a dummy node in case we have a metadata cycle.
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|     MDNode *Dummy = MDNode::getTemporary(V->getContext(), None);
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|     VM[V] = Dummy;
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|     
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|     // Check all operands to see if any need to be remapped.
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|     for (unsigned i = 0, e = MD->getNumOperands(); i != e; ++i) {
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|       Value *OP = MD->getOperand(i);
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|       if (OP == 0) continue;
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|       Value *Mapped_OP = MapValue(OP, VM, Flags, TypeMapper, Materializer);
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|       // Use identity map if Mapped_Op is null and we can ignore missing
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|       // entries.
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|       if (Mapped_OP == OP ||
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|           (Mapped_OP == 0 && (Flags & RF_IgnoreMissingEntries)))
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|         continue;
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| 
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|       // Ok, at least one operand needs remapping.  
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|       SmallVector<Value*, 4> Elts;
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|       Elts.reserve(MD->getNumOperands());
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|       for (i = 0; i != e; ++i) {
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|         Value *Op = MD->getOperand(i);
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|         if (Op == 0)
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|           Elts.push_back(0);
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|         else {
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|           Value *Mapped_Op = MapValue(Op, VM, Flags, TypeMapper, Materializer);
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|           // Use identity map if Mapped_Op is null and we can ignore missing
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|           // entries.
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|           if (Mapped_Op == 0 && (Flags & RF_IgnoreMissingEntries))
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|             Mapped_Op = Op;
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|           Elts.push_back(Mapped_Op);
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|         }
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|       }
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|       MDNode *NewMD = MDNode::get(V->getContext(), Elts);
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|       Dummy->replaceAllUsesWith(NewMD);
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|       VM[V] = NewMD;
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|       MDNode::deleteTemporary(Dummy);
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|       return NewMD;
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|     }
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| 
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|     VM[V] = const_cast<Value*>(V);
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|     MDNode::deleteTemporary(Dummy);
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| 
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|     // No operands needed remapping.  Use an identity mapping.
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|     return const_cast<Value*>(V);
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|   }
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| 
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|   // Okay, this either must be a constant (which may or may not be mappable) or
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|   // is something that is not in the mapping table.
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|   Constant *C = const_cast<Constant*>(dyn_cast<Constant>(V));
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|   if (C == 0)
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|     return 0;
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|   
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|   if (BlockAddress *BA = dyn_cast<BlockAddress>(C)) {
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|     Function *F = 
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|       cast<Function>(MapValue(BA->getFunction(), VM, Flags, TypeMapper, Materializer));
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|     BasicBlock *BB = cast_or_null<BasicBlock>(MapValue(BA->getBasicBlock(), VM,
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|                                                        Flags, TypeMapper, Materializer));
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|     return VM[V] = BlockAddress::get(F, BB ? BB : BA->getBasicBlock());
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|   }
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|   
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|   // Otherwise, we have some other constant to remap.  Start by checking to see
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|   // if all operands have an identity remapping.
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|   unsigned OpNo = 0, NumOperands = C->getNumOperands();
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|   Value *Mapped = 0;
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|   for (; OpNo != NumOperands; ++OpNo) {
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|     Value *Op = C->getOperand(OpNo);
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|     Mapped = MapValue(Op, VM, Flags, TypeMapper, Materializer);
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|     if (Mapped != C) break;
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|   }
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|   
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|   // See if the type mapper wants to remap the type as well.
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|   Type *NewTy = C->getType();
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|   if (TypeMapper)
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|     NewTy = TypeMapper->remapType(NewTy);
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| 
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|   // If the result type and all operands match up, then just insert an identity
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|   // mapping.
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|   if (OpNo == NumOperands && NewTy == C->getType())
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|     return VM[V] = C;
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|   
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|   // Okay, we need to create a new constant.  We've already processed some or
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|   // all of the operands, set them all up now.
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|   SmallVector<Constant*, 8> Ops;
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|   Ops.reserve(NumOperands);
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|   for (unsigned j = 0; j != OpNo; ++j)
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|     Ops.push_back(cast<Constant>(C->getOperand(j)));
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|   
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|   // If one of the operands mismatch, push it and the other mapped operands.
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|   if (OpNo != NumOperands) {
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|     Ops.push_back(cast<Constant>(Mapped));
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|   
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|     // Map the rest of the operands that aren't processed yet.
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|     for (++OpNo; OpNo != NumOperands; ++OpNo)
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|       Ops.push_back(MapValue(cast<Constant>(C->getOperand(OpNo)), VM,
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|                              Flags, TypeMapper, Materializer));
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|   }
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|   
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|   if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C))
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|     return VM[V] = CE->getWithOperands(Ops, NewTy);
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|   if (isa<ConstantArray>(C))
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|     return VM[V] = ConstantArray::get(cast<ArrayType>(NewTy), Ops);
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|   if (isa<ConstantStruct>(C))
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|     return VM[V] = ConstantStruct::get(cast<StructType>(NewTy), Ops);
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|   if (isa<ConstantVector>(C))
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|     return VM[V] = ConstantVector::get(Ops);
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|   // If this is a no-operand constant, it must be because the type was remapped.
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|   if (isa<UndefValue>(C))
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|     return VM[V] = UndefValue::get(NewTy);
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|   if (isa<ConstantAggregateZero>(C))
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|     return VM[V] = ConstantAggregateZero::get(NewTy);
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|   assert(isa<ConstantPointerNull>(C));
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|   return VM[V] = ConstantPointerNull::get(cast<PointerType>(NewTy));
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| }
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| 
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| /// RemapInstruction - Convert the instruction operands from referencing the
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| /// current values into those specified by VMap.
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| ///
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| void llvm::RemapInstruction(Instruction *I, ValueToValueMapTy &VMap,
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|                             RemapFlags Flags, ValueMapTypeRemapper *TypeMapper,
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|                             ValueMaterializer *Materializer){
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|   // Remap operands.
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|   for (User::op_iterator op = I->op_begin(), E = I->op_end(); op != E; ++op) {
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|     Value *V = MapValue(*op, VMap, Flags, TypeMapper, Materializer);
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|     // If we aren't ignoring missing entries, assert that something happened.
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|     if (V != 0)
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|       *op = V;
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|     else
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|       assert((Flags & RF_IgnoreMissingEntries) &&
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|              "Referenced value not in value map!");
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|   }
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| 
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|   // Remap phi nodes' incoming blocks.
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|   if (PHINode *PN = dyn_cast<PHINode>(I)) {
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|     for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
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|       Value *V = MapValue(PN->getIncomingBlock(i), VMap, Flags);
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|       // If we aren't ignoring missing entries, assert that something happened.
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|       if (V != 0)
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|         PN->setIncomingBlock(i, cast<BasicBlock>(V));
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|       else
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|         assert((Flags & RF_IgnoreMissingEntries) &&
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|                "Referenced block not in value map!");
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|     }
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|   }
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| 
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|   // Remap attached metadata.
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|   SmallVector<std::pair<unsigned, MDNode *>, 4> MDs;
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|   I->getAllMetadata(MDs);
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|   for (SmallVectorImpl<std::pair<unsigned, MDNode *> >::iterator
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|        MI = MDs.begin(), ME = MDs.end(); MI != ME; ++MI) {
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|     MDNode *Old = MI->second;
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|     MDNode *New = MapValue(Old, VMap, Flags, TypeMapper, Materializer);
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|     if (New != Old)
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|       I->setMetadata(MI->first, New);
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|   }
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|   
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|   // If the instruction's type is being remapped, do so now.
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|   if (TypeMapper)
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|     I->mutateType(TypeMapper->remapType(I->getType()));
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| }
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