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				https://github.com/c64scene-ar/llvm-6502.git
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	This includes constants, attributes, and some additional instructions not covered by previous tests. Work was done by lama.saba@intel.com. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218297 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			124 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			LLVM
		
	
	
	
	
	
			
		
		
	
	
			124 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			LLVM
		
	
	
	
	
	
| ; RUN:  llvm-dis < %s.bc| FileCheck %s
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| 
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| ; constantsTest.3.2.ll.bc was generated by passing this file to llvm-as-3.2.
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| ; The test checks that LLVM does not misread binary float instructions of
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| ; older bitcode files.
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| 
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| ;global variable address
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| ; CHECK: @X = global i32 0
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| @X = global i32 0
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| ; CHECK: @Y = global i32 1
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| @Y = global i32 1
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| ; CHECK: @Z = global [2 x i32*] [i32* @X, i32* @Y]
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| @Z = global [2 x i32*] [i32* @X, i32* @Y]
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| 
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| 
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| define void @SimpleConstants(i32 %x) {
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| entry:
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| ; null
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| ; CHECK: store i32 %x, i32* null
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|   store i32 %x, i32* null
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|  
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| ; boolean
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| ; CHECK-NEXT: %res1 = fcmp true float 1.000000e+00, 1.000000e+00 
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|   %res1 = fcmp true float 1.0, 1.0
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| ; CHECK-NEXT: %res2 = fcmp false float 1.000000e+00, 1.000000e+00
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|   %res2 = fcmp false float 1.0, 1.0
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| 
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| ;integer
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| ; CHECK-NEXT: %res3 = add i32 0, 0
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|   %res3 = add i32 0, 0
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| 
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| ;float
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| ; CHECK-NEXT: %res4 = fadd float 0.000000e+00, 0.000000e+00
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|   %res4 = fadd float 0.0, 0.0
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| 
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|   ret void
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| }
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| 
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| define void @ComplexConstants(<2 x i32> %x){
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| entry:
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| ;constant structure
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| ; CHECK: %res1 = extractvalue { i32, float } { i32 1, float 2.000000e+00 }, 0
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|   %res1 = extractvalue {i32, float} {i32 1, float 2.0}, 0
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|   
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| ;const array
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| ; CHECK-NEXT: %res2 = extractvalue [2 x i32] [i32 1, i32 2], 0
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|   %res2 = extractvalue [2 x i32] [i32 1, i32 2], 0
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|   
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| ;const vector
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| ; CHECK-NEXT: %res3 = add <2 x i32> <i32 1, i32 1>, <i32 1, i32 1>
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|   %res3 = add <2 x i32> <i32 1, i32 1>, <i32 1, i32 1>
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|   
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| ;zeroinitializer
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| ; CHECK-NEXT: %res4 = add <2 x i32> %x, zeroinitializer
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|   %res4 = add <2 x i32> %x, zeroinitializer
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|   
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|   ret void
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| }
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| 
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| define void @OtherConstants(i32 %x, i8* %Addr){
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| entry:
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|   ;undef
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|   ; CHECK: %res1 = add i32 %x, undef 
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|   %res1 = add i32 %x, undef
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|   
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|   ;poison
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|   ; CHECK-NEXT: %poison = sub nuw i32 0, 1
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|   %poison = sub nuw i32 0, 1
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|   
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|   ;address of basic block
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|   ; CHECK-NEXT: %res2 = icmp eq i8* blockaddress(@OtherConstants, %Next), null
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|   %res2 = icmp eq i8* blockaddress(@OtherConstants, %Next), null
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|   br label %Next
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|   Next: 
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|   ret void
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| }
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| 
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| define void @OtherConstants2(){
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| entry:
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|   ; CHECK: trunc i32 1 to i8
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|   trunc i32 1 to i8
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|   ; CHECK-NEXT: zext i8 1 to i32
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|   zext i8 1 to i32
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|   ; CHECK-NEXT: sext i8 1 to i32
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|   sext i8 1 to i32
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|   ; CHECK-NEXT: fptrunc double 1.000000e+00 to float
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|   fptrunc double 1.0 to float
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|   ; CHECK-NEXT: fpext float 1.000000e+00 to double
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|   fpext float 1.0 to double
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|   ; CHECK-NEXT: fptosi float 1.000000e+00 to i32
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|   fptosi float 1.0 to i32
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|   ; CHECK-NEXT: uitofp i32 1 to float
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|   uitofp i32 1 to float
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|   ; CHECK-NEXT: sitofp i32 -1 to float
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|   sitofp i32 -1 to float
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|   ; CHECK-NEXT: ptrtoint i32* @X to i32
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|   ptrtoint i32* @X to i32
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|   ; CHECK-NEXT: inttoptr i8 1 to i8*
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|   inttoptr i8 1 to i8*
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|   ; CHECK-NEXT: bitcast i32 1 to <2 x i16>
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|   bitcast i32 1 to <2 x i16>
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|   ; CHECK-NEXT: getelementptr i32* @X, i32 0
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|   getelementptr i32* @X, i32 0
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|   ; CHECK-NEXT: getelementptr inbounds i32* @X, i32 0
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|   getelementptr inbounds i32* @X, i32 0
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|   ; CHECK: select i1 true, i32 1, i32 0
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|   select i1 true ,i32 1, i32 0
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|   ; CHECK-NEXT: icmp eq i32 1, 0
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|   icmp eq i32 1, 0
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|   ; CHECK-NEXT: fcmp oeq float 1.000000e+00, 0.000000e+00
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|   fcmp oeq float 1.0, 0.0
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|   ; CHECK-NEXT: extractelement <2 x i32> <i32 1, i32 1>, i32 1
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|   extractelement <2 x i32> <i32 1, i32 1>, i32 1
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|   ; CHECK-NEXT: insertelement <2 x i32> <i32 1, i32 1>, i32 0, i32 1
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|   insertelement <2 x i32> <i32 1, i32 1>, i32 0, i32 1
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|   ; CHECK-NEXT: shufflevector <2 x i32> <i32 1, i32 1>, <2 x i32> zeroinitializer, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
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|   shufflevector <2 x i32> <i32 1, i32 1>, <2 x i32> zeroinitializer, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
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|   ; CHECK-NEXT: extractvalue { i32, float } { i32 1, float 2.000000e+00 }, 0
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|   extractvalue { i32, float } { i32 1, float 2.0 }, 0
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|   ; CHECK-NEXT: insertvalue { i32, float } { i32 1, float 2.000000e+00 }, i32 0, 0
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|   insertvalue { i32, float } { i32 1, float 2.0 }, i32 0, 0
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|   
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|   ret void
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| } |