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			744 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			744 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- llvm/Support/PathV1.h - Path Operating System Concept ----*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the llvm::sys::Path class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_PATHV1_H
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#define LLVM_SUPPORT_PATHV1_H
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/TimeValue.h"
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#include <set>
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#include <string>
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#include <vector>
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#define LLVM_PATH_DEPRECATED_MSG(replacement) \
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  "PathV1 has been deprecated and will be removed as soon as all LLVM and" \
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  " Clang clients have been moved over to PathV2. Please use `" #replacement \
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  "` from PathV2 instead."
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namespace llvm {
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namespace sys {
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  /// This structure provides basic file system information about a file. It
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  /// is patterned after the stat(2) Unix operating system call but made
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  /// platform independent and eliminates many of the unix-specific fields.
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  /// However, to support llvm-ar, the mode, user, and group fields are
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  /// retained. These pertain to unix security and may not have a meaningful
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  /// value on non-Unix platforms. However, the other fields should
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  /// always be applicable on all platforms.  The structure is filled in by
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  /// the PathWithStatus class.
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  /// @brief File status structure
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  class FileStatus {
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  public:
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    uint64_t    fileSize;   ///< Size of the file in bytes
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    TimeValue   modTime;    ///< Time of file's modification
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    uint32_t    mode;       ///< Mode of the file, if applicable
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    uint32_t    user;       ///< User ID of owner, if applicable
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    uint32_t    group;      ///< Group ID of owner, if applicable
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    uint64_t    uniqueID;   ///< A number to uniquely ID this file
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    bool        isDir  : 1; ///< True if this is a directory.
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    bool        isFile : 1; ///< True if this is a file.
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    FileStatus() : fileSize(0), modTime(0,0), mode(0777), user(999),
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                   group(999), uniqueID(0), isDir(false), isFile(false) { }
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    TimeValue getTimestamp() const { return modTime; }
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    uint64_t getSize() const { return fileSize; }
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    uint32_t getMode() const { return mode; }
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    uint32_t getUser() const { return user; }
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    uint32_t getGroup() const { return group; }
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    uint64_t getUniqueID() const { return uniqueID; }
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  };
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  /// This class provides an abstraction for the path to a file or directory
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  /// in the operating system's filesystem and provides various basic operations
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  /// on it.  Note that this class only represents the name of a path to a file
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  /// or directory which may or may not be valid for a given machine's file
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  /// system. The class is patterned after the java.io.File class with various
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  /// extensions and several omissions (not relevant to LLVM).  A Path object
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  /// ensures that the path it encapsulates is syntactically valid for the
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  /// operating system it is running on but does not ensure correctness for
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  /// any particular file system. That is, a syntactically valid path might
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  /// specify path components that do not exist in the file system and using
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  /// such a Path to act on the file system could produce errors. There is one
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  /// invalid Path value which is permitted: the empty path.  The class should
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  /// never allow a syntactically invalid non-empty path name to be assigned.
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  /// Empty paths are required in order to indicate an error result in some
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  /// situations. If the path is empty, the isValid operation will return
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  /// false. All operations will fail if isValid is false. Operations that
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  /// change the path will either return false if it would cause a syntactically
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  /// invalid path name (in which case the Path object is left unchanged) or
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  /// throw an std::string exception indicating the error. The methods are
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  /// grouped into four basic categories: Path Accessors (provide information
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  /// about the path without accessing disk), Disk Accessors (provide
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  /// information about the underlying file or directory), Path Mutators
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  /// (change the path information, not the disk), and Disk Mutators (change
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  /// the disk file/directory referenced by the path). The Disk Mutator methods
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  /// all have the word "disk" embedded in their method name to reinforce the
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  /// notion that the operation modifies the file system.
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  /// @since 1.4
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  /// @brief An abstraction for operating system paths.
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  class Path {
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    /// @name Constructors
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    /// @{
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    public:
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      /// Construct a path to the root directory of the file system. The root
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      /// directory is a top level directory above which there are no more
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      /// directories. For example, on UNIX, the root directory is /. On Windows
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      /// it is file:///. Other operating systems may have different notions of
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      /// what the root directory is or none at all. In that case, a consistent
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      /// default root directory will be used.
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      LLVM_ATTRIBUTE_DEPRECATED(static Path GetRootDirectory(),
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        LLVM_PATH_DEPRECATED_MSG(NOTHING));
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      /// Construct a path to a unique temporary directory that is created in
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      /// a "standard" place for the operating system. The directory is
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      /// guaranteed to be created on exit from this function. If the directory
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      /// cannot be created, the function will throw an exception.
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      /// @returns an invalid path (empty) on error
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      /// @param ErrMsg Optional place for an error message if an error occurs
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      /// @brief Construct a path to an new, unique, existing temporary
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      /// directory.
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      static Path GetTemporaryDirectory(std::string* ErrMsg = 0);
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      /// Construct a vector of sys::Path that contains the "standard" system
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      /// library paths suitable for linking into programs.
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      /// @brief Construct a path to the system library directory
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      static void GetSystemLibraryPaths(std::vector<sys::Path>& Paths);
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      /// Construct a vector of sys::Path that contains the "standard" bitcode
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      /// library paths suitable for linking into an llvm program. This function
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      /// *must* return the value of LLVM_LIB_SEARCH_PATH as well as the value
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      /// of LLVM_LIBDIR. It also must provide the System library paths as
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      /// returned by GetSystemLibraryPaths.
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      /// @see GetSystemLibraryPaths
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      /// @brief Construct a list of directories in which bitcode could be
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      /// found.
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      static void GetBitcodeLibraryPaths(std::vector<sys::Path>& Paths);
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      /// Find the path to a library using its short name. Use the system
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      /// dependent library paths to locate the library.
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      /// @brief Find a library.
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      static Path FindLibrary(std::string& short_name);
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      /// Construct a path to the current user's home directory. The
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      /// implementation must use an operating system specific mechanism for
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      /// determining the user's home directory. For example, the environment
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      /// variable "HOME" could be used on Unix. If a given operating system
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      /// does not have the concept of a user's home directory, this static
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      /// constructor must provide the same result as GetRootDirectory.
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      /// @brief Construct a path to the current user's "home" directory
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      static Path GetUserHomeDirectory();
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      /// Construct a path to the current directory for the current process.
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      /// @returns The current working directory.
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      /// @brief Returns the current working directory.
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      static Path GetCurrentDirectory();
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      /// Return the suffix commonly used on file names that contain an
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      /// executable.
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      /// @returns The executable file suffix for the current platform.
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      /// @brief Return the executable file suffix.
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      static StringRef GetEXESuffix();
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      /// Return the suffix commonly used on file names that contain a shared
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      /// object, shared archive, or dynamic link library. Such files are
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      /// linked at runtime into a process and their code images are shared
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      /// between processes.
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      /// @returns The dynamic link library suffix for the current platform.
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      /// @brief Return the dynamic link library suffix.
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      static StringRef GetDLLSuffix();
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      /// GetMainExecutable - Return the path to the main executable, given the
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      /// value of argv[0] from program startup and the address of main itself.
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      /// In extremis, this function may fail and return an empty path.
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      static Path GetMainExecutable(const char *argv0, void *MainAddr);
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      /// This is one of the very few ways in which a path can be constructed
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      /// with a syntactically invalid name. The only *legal* invalid name is an
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      /// empty one. Other invalid names are not permitted. Empty paths are
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      /// provided so that they can be used to indicate null or error results in
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      /// other lib/System functionality.
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      /// @brief Construct an empty (and invalid) path.
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      Path() : path() {}
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      Path(const Path &that) : path(that.path) {}
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      /// This constructor will accept a char* or std::string as a path. No
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      /// checking is done on this path to determine if it is valid. To
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      /// determine validity of the path, use the isValid method.
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      /// @param p The path to assign.
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      /// @brief Construct a Path from a string.
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      explicit Path(StringRef p);
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      /// This constructor will accept a character range as a path.  No checking
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      /// is done on this path to determine if it is valid.  To determine
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      /// validity of the path, use the isValid method.
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      /// @param StrStart A pointer to the first character of the path name
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      /// @param StrLen The length of the path name at StrStart
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      /// @brief Construct a Path from a string.
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      Path(const char *StrStart, unsigned StrLen);
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    /// @}
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    /// @name Operators
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    /// @{
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    public:
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      /// Makes a copy of \p that to \p this.
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      /// @returns \p this
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      /// @brief Assignment Operator
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      Path &operator=(const Path &that) {
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        path = that.path;
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        return *this;
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      }
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      /// Makes a copy of \p that to \p this.
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      /// @param that A StringRef denoting the path
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      /// @returns \p this
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      /// @brief Assignment Operator
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      Path &operator=(StringRef that);
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      /// Compares \p this Path with \p that Path for equality.
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      /// @returns true if \p this and \p that refer to the same thing.
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      /// @brief Equality Operator
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      bool operator==(const Path &that) const;
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      /// Compares \p this Path with \p that Path for inequality.
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      /// @returns true if \p this and \p that refer to different things.
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      /// @brief Inequality Operator
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      bool operator!=(const Path &that) const { return !(*this == that); }
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      /// Determines if \p this Path is less than \p that Path. This is required
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      /// so that Path objects can be placed into ordered collections (e.g.
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      /// std::map). The comparison is done lexicographically as defined by
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      /// the std::string::compare method.
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      /// @returns true if \p this path is lexicographically less than \p that.
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      /// @brief Less Than Operator
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      bool operator<(const Path& that) const;
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    /// @}
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    /// @name Path Accessors
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    /// @{
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    public:
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      /// This function will use an operating system specific algorithm to
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      /// determine if the current value of \p this is a syntactically valid
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      /// path name for the operating system. The path name does not need to
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      /// exist, validity is simply syntactical. Empty paths are always invalid.
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      /// @returns true iff the path name is syntactically legal for the
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      /// host operating system.
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      /// @brief Determine if a path is syntactically valid or not.
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      bool isValid() const;
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      /// This function determines if the contents of the path name are empty.
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      /// That is, the path name has a zero length. This does NOT determine if
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      /// if the file is empty. To get the length of the file itself, Use the
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      /// PathWithStatus::getFileStatus() method and then the getSize() method
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      /// on the returned FileStatus object.
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      /// @returns true iff the path is empty.
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      /// @brief Determines if the path name is empty (invalid).
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      bool isEmpty() const { return path.empty(); }
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       /// This function returns the last component of the path name. The last
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      /// component is the file or directory name occurring after the last
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      /// directory separator. If no directory separator is present, the entire
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      /// path name is returned (i.e. same as toString).
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      /// @returns StringRef containing the last component of the path name.
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      /// @brief Returns the last component of the path name.
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      LLVM_ATTRIBUTE_DEPRECATED(
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        StringRef getLast() const,
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        LLVM_PATH_DEPRECATED_MSG(path::filename));
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      /// This function strips off the path and suffix of the file or directory
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      /// name and returns just the basename. For example /a/foo.bar would cause
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      /// this function to return "foo".
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      /// @returns StringRef containing the basename of the path
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      /// @brief Get the base name of the path
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      LLVM_ATTRIBUTE_DEPRECATED(StringRef getBasename() const,
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        LLVM_PATH_DEPRECATED_MSG(path::stem));
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      /// This function strips off the suffix of the path beginning with the
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      /// path separator ('/' on Unix, '\' on Windows) and returns the result.
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      LLVM_ATTRIBUTE_DEPRECATED(StringRef getDirname() const,
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        LLVM_PATH_DEPRECATED_MSG(path::parent_path));
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      /// This function strips off the path and basename(up to and
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      /// including the last dot) of the file or directory name and
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      /// returns just the suffix. For example /a/foo.bar would cause
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      /// this function to return "bar".
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      /// @returns StringRef containing the suffix of the path
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      /// @brief Get the suffix of the path
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      LLVM_ATTRIBUTE_DEPRECATED(StringRef getSuffix() const,
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        LLVM_PATH_DEPRECATED_MSG(path::extension));
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      /// Obtain a 'C' string for the path name.
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      /// @returns a 'C' string containing the path name.
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      /// @brief Returns the path as a C string.
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      const char *c_str() const { return path.c_str(); }
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      const std::string &str() const { return path; }
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      /// size - Return the length in bytes of this path name.
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      size_t size() const { return path.size(); }
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      /// empty - Returns true if the path is empty.
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      unsigned empty() const { return path.empty(); }
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    /// @}
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    /// @name Disk Accessors
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    /// @{
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    public:
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      /// This function determines if the path name is absolute, as opposed to
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      /// relative.
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      /// @brief Determine if the path is absolute.
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      LLVM_ATTRIBUTE_DEPRECATED(
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        bool isAbsolute() const,
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        LLVM_PATH_DEPRECATED_MSG(path::is_absolute));
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      /// This function determines if the path name is absolute, as opposed to
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      /// relative.
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      /// @brief Determine if the path is absolute.
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      LLVM_ATTRIBUTE_DEPRECATED(
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        static bool isAbsolute(const char *NameStart, unsigned NameLen),
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        LLVM_PATH_DEPRECATED_MSG(path::is_absolute));
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      /// This function opens the file associated with the path name provided by
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      /// the Path object and reads its magic number. If the magic number at the
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      /// start of the file matches \p magic, true is returned. In all other
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      /// cases (file not found, file not accessible, etc.) it returns false.
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      /// @returns true if the magic number of the file matches \p magic.
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      /// @brief Determine if file has a specific magic number
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      LLVM_ATTRIBUTE_DEPRECATED(bool hasMagicNumber(StringRef magic) const,
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        LLVM_PATH_DEPRECATED_MSG(fs::has_magic));
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      /// This function retrieves the first \p len bytes of the file associated
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      /// with \p this. These bytes are returned as the "magic number" in the
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      /// \p Magic parameter.
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      /// @returns true if the Path is a file and the magic number is retrieved,
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      /// false otherwise.
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      /// @brief Get the file's magic number.
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      bool getMagicNumber(std::string& Magic, unsigned len) const;
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      /// This function determines if the path name in the object references an
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      /// archive file by looking at its magic number.
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      /// @returns true if the file starts with the magic number for an archive
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      /// file.
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      /// @brief Determine if the path references an archive file.
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      bool isArchive() const;
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      /// This function determines if the path name in the object references an
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      /// LLVM Bitcode file by looking at its magic number.
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      /// @returns true if the file starts with the magic number for LLVM
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      /// bitcode files.
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      /// @brief Determine if the path references a bitcode file.
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      bool isBitcodeFile() const;
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      /// This function determines if the path name in the object references a
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						|
      /// native Dynamic Library (shared library, shared object) by looking at
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						|
      /// the file's magic number. The Path object must reference a file, not a
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      /// directory.
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      /// @returns true if the file starts with the magic number for a native
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      /// shared library.
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      /// @brief Determine if the path references a dynamic library.
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						|
      bool isDynamicLibrary() const;
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						|
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      /// This function determines if the path name in the object references a
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						|
      /// native object file by looking at it's magic number. The term object
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						|
      /// file is defined as "an organized collection of separate, named
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      /// sequences of binary data." This covers the obvious file formats such
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      /// as COFF and ELF, but it also includes llvm ir bitcode, archives,
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      /// libraries, etc...
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      /// @returns true if the file starts with the magic number for an object
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      /// file.
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      /// @brief Determine if the path references an object file.
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      bool isObjectFile() const;
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      /// This function determines if the path name references an existing file
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      /// or directory in the file system.
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      /// @returns true if the pathname references an existing file or
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      /// directory.
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      /// @brief Determines if the path is a file or directory in
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      /// the file system.
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      LLVM_ATTRIBUTE_DEPRECATED(bool exists() const,
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        LLVM_PATH_DEPRECATED_MSG(fs::exists));
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      /// This function determines if the path name references an
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      /// existing directory.
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      /// @returns true if the pathname references an existing directory.
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      /// @brief Determines if the path is a directory in the file system.
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      LLVM_ATTRIBUTE_DEPRECATED(bool isDirectory() const,
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        LLVM_PATH_DEPRECATED_MSG(fs::is_directory));
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      /// This function determines if the path name references an
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      /// existing symbolic link.
 | 
						|
      /// @returns true if the pathname references an existing symlink.
 | 
						|
      /// @brief Determines if the path is a symlink in the file system.
 | 
						|
      LLVM_ATTRIBUTE_DEPRECATED(bool isSymLink() const,
 | 
						|
        LLVM_PATH_DEPRECATED_MSG(fs::is_symlink));
 | 
						|
 | 
						|
      /// This function determines if the path name references a readable file
 | 
						|
      /// or directory in the file system. This function checks for
 | 
						|
      /// the existence and readability (by the current program) of the file
 | 
						|
      /// or directory.
 | 
						|
      /// @returns true if the pathname references a readable file.
 | 
						|
      /// @brief Determines if the path is a readable file or directory
 | 
						|
      /// in the file system.
 | 
						|
      bool canRead() const;
 | 
						|
 | 
						|
      /// This function determines if the path name references a writable file
 | 
						|
      /// or directory in the file system. This function checks for the
 | 
						|
      /// existence and writability (by the current program) of the file or
 | 
						|
      /// directory.
 | 
						|
      /// @returns true if the pathname references a writable file.
 | 
						|
      /// @brief Determines if the path is a writable file or directory
 | 
						|
      /// in the file system.
 | 
						|
      bool canWrite() const;
 | 
						|
 | 
						|
      /// This function checks that what we're trying to work only on a regular
 | 
						|
      /// file. Check for things like /dev/null, any block special file, or
 | 
						|
      /// other things that aren't "regular" regular files.
 | 
						|
      /// @returns true if the file is S_ISREG.
 | 
						|
      /// @brief Determines if the file is a regular file
 | 
						|
      bool isRegularFile() const;
 | 
						|
 | 
						|
      /// This function determines if the path name references an executable
 | 
						|
      /// file in the file system. This function checks for the existence and
 | 
						|
      /// executability (by the current program) of the file.
 | 
						|
      /// @returns true if the pathname references an executable file.
 | 
						|
      /// @brief Determines if the path is an executable file in the file
 | 
						|
      /// system.
 | 
						|
      bool canExecute() const;
 | 
						|
 | 
						|
      /// This function builds a list of paths that are the names of the
 | 
						|
      /// files and directories in a directory.
 | 
						|
      /// @returns true if an error occurs, true otherwise
 | 
						|
      /// @brief Build a list of directory's contents.
 | 
						|
      bool getDirectoryContents(
 | 
						|
        std::set<Path> &paths, ///< The resulting list of file & directory names
 | 
						|
        std::string* ErrMsg    ///< Optional place to return an error message.
 | 
						|
      ) const;
 | 
						|
 | 
						|
    /// @}
 | 
						|
    /// @name Path Mutators
 | 
						|
    /// @{
 | 
						|
    public:
 | 
						|
      /// The path name is cleared and becomes empty. This is an invalid
 | 
						|
      /// path name but is the *only* invalid path name. This is provided
 | 
						|
      /// so that path objects can be used to indicate the lack of a
 | 
						|
      /// valid path being found.
 | 
						|
      /// @brief Make the path empty.
 | 
						|
      void clear() { path.clear(); }
 | 
						|
 | 
						|
      /// This method sets the Path object to \p unverified_path. This can fail
 | 
						|
      /// if the \p unverified_path does not pass the syntactic checks of the
 | 
						|
      /// isValid() method. If verification fails, the Path object remains
 | 
						|
      /// unchanged and false is returned. Otherwise true is returned and the
 | 
						|
      /// Path object takes on the path value of \p unverified_path
 | 
						|
      /// @returns true if the path was set, false otherwise.
 | 
						|
      /// @param unverified_path The path to be set in Path object.
 | 
						|
      /// @brief Set a full path from a StringRef
 | 
						|
      bool set(StringRef unverified_path);
 | 
						|
 | 
						|
      /// One path component is removed from the Path. If only one component is
 | 
						|
      /// present in the path, the Path object becomes empty. If the Path object
 | 
						|
      /// is empty, no change is made.
 | 
						|
      /// @returns false if the path component could not be removed.
 | 
						|
      /// @brief Removes the last directory component of the Path.
 | 
						|
      bool eraseComponent();
 | 
						|
 | 
						|
      /// The \p component is added to the end of the Path if it is a legal
 | 
						|
      /// name for the operating system. A directory separator will be added if
 | 
						|
      /// needed.
 | 
						|
      /// @returns false if the path component could not be added.
 | 
						|
      /// @brief Appends one path component to the Path.
 | 
						|
      bool appendComponent(StringRef component);
 | 
						|
 | 
						|
      /// A period and the \p suffix are appended to the end of the pathname.
 | 
						|
      /// When the \p suffix is empty, no action is performed.
 | 
						|
      /// @brief Adds a period and the \p suffix to the end of the pathname.
 | 
						|
      void appendSuffix(StringRef suffix);
 | 
						|
 | 
						|
      /// The suffix of the filename is erased. The suffix begins with and
 | 
						|
      /// includes the last . character in the filename after the last directory
 | 
						|
      /// separator and extends until the end of the name. If no . character is
 | 
						|
      /// after the last directory separator, then the file name is left
 | 
						|
      /// unchanged (i.e. it was already without a suffix) but the function
 | 
						|
      /// returns false.
 | 
						|
      /// @returns false if there was no suffix to remove, true otherwise.
 | 
						|
      /// @brief Remove the suffix from a path name.
 | 
						|
      bool eraseSuffix();
 | 
						|
 | 
						|
      /// The current Path name is made unique in the file system. Upon return,
 | 
						|
      /// the Path will have been changed to make a unique file in the file
 | 
						|
      /// system or it will not have been changed if the current path name is
 | 
						|
      /// already unique.
 | 
						|
      /// @throws std::string if an unrecoverable error occurs.
 | 
						|
      /// @brief Make the current path name unique in the file system.
 | 
						|
      bool makeUnique( bool reuse_current /*= true*/, std::string* ErrMsg );
 | 
						|
 | 
						|
      /// The current Path name is made absolute by prepending the
 | 
						|
      /// current working directory if necessary.
 | 
						|
      LLVM_ATTRIBUTE_DEPRECATED(
 | 
						|
        void makeAbsolute(),
 | 
						|
        LLVM_PATH_DEPRECATED_MSG(fs::make_absolute));
 | 
						|
 | 
						|
    /// @}
 | 
						|
    /// @name Disk Mutators
 | 
						|
    /// @{
 | 
						|
    public:
 | 
						|
      /// This method attempts to make the file referenced by the Path object
 | 
						|
      /// available for reading so that the canRead() method will return true.
 | 
						|
      /// @brief Make the file readable;
 | 
						|
      bool makeReadableOnDisk(std::string* ErrMsg = 0);
 | 
						|
 | 
						|
      /// This method attempts to make the file referenced by the Path object
 | 
						|
      /// available for writing so that the canWrite() method will return true.
 | 
						|
      /// @brief Make the file writable;
 | 
						|
      bool makeWriteableOnDisk(std::string* ErrMsg = 0);
 | 
						|
 | 
						|
      /// This method attempts to make the file referenced by the Path object
 | 
						|
      /// available for execution so that the canExecute() method will return
 | 
						|
      /// true.
 | 
						|
      /// @brief Make the file readable;
 | 
						|
      bool makeExecutableOnDisk(std::string* ErrMsg = 0);
 | 
						|
 | 
						|
      /// This method allows the last modified time stamp and permission bits
 | 
						|
      /// to be set on the disk object referenced by the Path.
 | 
						|
      /// @throws std::string if an error occurs.
 | 
						|
      /// @returns true on error.
 | 
						|
      /// @brief Set the status information.
 | 
						|
      bool setStatusInfoOnDisk(const FileStatus &SI,
 | 
						|
                               std::string *ErrStr = 0) const;
 | 
						|
 | 
						|
      /// This method attempts to create a directory in the file system with the
 | 
						|
      /// same name as the Path object. The \p create_parents parameter controls
 | 
						|
      /// whether intermediate directories are created or not. if \p
 | 
						|
      /// create_parents is true, then an attempt will be made to create all
 | 
						|
      /// intermediate directories, as needed. If \p create_parents is false,
 | 
						|
      /// then only the final directory component of the Path name will be
 | 
						|
      /// created. The created directory will have no entries.
 | 
						|
      /// @returns true if the directory could not be created, false otherwise
 | 
						|
      /// @brief Create the directory this Path refers to.
 | 
						|
      bool createDirectoryOnDisk(
 | 
						|
        bool create_parents = false, ///<  Determines whether non-existent
 | 
						|
           ///< directory components other than the last one (the "parents")
 | 
						|
           ///< are created or not.
 | 
						|
        std::string* ErrMsg = 0 ///< Optional place to put error messages.
 | 
						|
      );
 | 
						|
 | 
						|
      /// This method attempts to create a file in the file system with the same
 | 
						|
      /// name as the Path object. The intermediate directories must all exist
 | 
						|
      /// at the time this method is called. Use createDirectoriesOnDisk to
 | 
						|
      /// accomplish that. The created file will be empty upon return from this
 | 
						|
      /// function.
 | 
						|
      /// @returns true if the file could not be created, false otherwise.
 | 
						|
      /// @brief Create the file this Path refers to.
 | 
						|
      bool createFileOnDisk(
 | 
						|
        std::string* ErrMsg = 0 ///< Optional place to put error messages.
 | 
						|
      );
 | 
						|
 | 
						|
      /// This is like createFile except that it creates a temporary file. A
 | 
						|
      /// unique temporary file name is generated based on the contents of
 | 
						|
      /// \p this before the call. The new name is assigned to \p this and the
 | 
						|
      /// file is created.  Note that this will both change the Path object
 | 
						|
      /// *and* create the corresponding file. This function will ensure that
 | 
						|
      /// the newly generated temporary file name is unique in the file system.
 | 
						|
      /// @returns true if the file couldn't be created, false otherwise.
 | 
						|
      /// @brief Create a unique temporary file
 | 
						|
      bool createTemporaryFileOnDisk(
 | 
						|
        bool reuse_current = false, ///< When set to true, this parameter
 | 
						|
          ///< indicates that if the current file name does not exist then
 | 
						|
          ///< it will be used without modification.
 | 
						|
        std::string* ErrMsg = 0 ///< Optional place to put error messages
 | 
						|
      );
 | 
						|
 | 
						|
      /// This method renames the file referenced by \p this as \p newName. The
 | 
						|
      /// file referenced by \p this must exist. The file referenced by
 | 
						|
      /// \p newName does not need to exist.
 | 
						|
      /// @returns true on error, false otherwise
 | 
						|
      /// @brief Rename one file as another.
 | 
						|
      bool renamePathOnDisk(const Path& newName, std::string* ErrMsg);
 | 
						|
 | 
						|
      /// This method attempts to destroy the file or directory named by the
 | 
						|
      /// last component of the Path. If the Path refers to a directory and the
 | 
						|
      /// \p destroy_contents is false, an attempt will be made to remove just
 | 
						|
      /// the directory (the final Path component). If \p destroy_contents is
 | 
						|
      /// true, an attempt will be made to remove the entire contents of the
 | 
						|
      /// directory, recursively. If the Path refers to a file, the
 | 
						|
      /// \p destroy_contents parameter is ignored.
 | 
						|
      /// @param destroy_contents Indicates whether the contents of a destroyed
 | 
						|
      /// @param Err An optional string to receive an error message.
 | 
						|
      /// directory should also be destroyed (recursively).
 | 
						|
      /// @returns false if the file/directory was destroyed, true on error.
 | 
						|
      /// @brief Removes the file or directory from the filesystem.
 | 
						|
      bool eraseFromDisk(bool destroy_contents = false,
 | 
						|
                         std::string *Err = 0) const;
 | 
						|
 | 
						|
 | 
						|
      /// MapInFilePages - This is a low level system API to map in the file
 | 
						|
      /// that is currently opened as FD into the current processes' address
 | 
						|
      /// space for read only access.  This function may return null on failure
 | 
						|
      /// or if the system cannot provide the following constraints:
 | 
						|
      ///  1) The pages must be valid after the FD is closed, until
 | 
						|
      ///     UnMapFilePages is called.
 | 
						|
      ///  2) Any padding after the end of the file must be zero filled, if
 | 
						|
      ///     present.
 | 
						|
      ///  3) The pages must be contiguous.
 | 
						|
      ///
 | 
						|
      /// This API is not intended for general use, clients should use
 | 
						|
      /// MemoryBuffer::getFile instead.
 | 
						|
      static const char *MapInFilePages(int FD, size_t FileSize,
 | 
						|
                                        off_t Offset);
 | 
						|
 | 
						|
      /// UnMapFilePages - Free pages mapped into the current process by
 | 
						|
      /// MapInFilePages.
 | 
						|
      ///
 | 
						|
      /// This API is not intended for general use, clients should use
 | 
						|
      /// MemoryBuffer::getFile instead.
 | 
						|
      static void UnMapFilePages(const char *Base, size_t FileSize);
 | 
						|
 | 
						|
    /// @}
 | 
						|
    /// @name Data
 | 
						|
    /// @{
 | 
						|
    protected:
 | 
						|
      // Our win32 implementation relies on this string being mutable.
 | 
						|
      mutable std::string path;   ///< Storage for the path name.
 | 
						|
 | 
						|
 | 
						|
    /// @}
 | 
						|
  };
 | 
						|
 | 
						|
  /// This class is identical to Path class except it allows you to obtain the
 | 
						|
  /// file status of the Path as well. The reason for the distinction is one of
 | 
						|
  /// efficiency. First, the file status requires additional space and the space
 | 
						|
  /// is incorporated directly into PathWithStatus without an additional malloc.
 | 
						|
  /// Second, obtaining status information is an expensive operation on most
 | 
						|
  /// operating systems so we want to be careful and explicit about where we
 | 
						|
  /// allow this operation in LLVM.
 | 
						|
  /// @brief Path with file status class.
 | 
						|
  class PathWithStatus : public Path {
 | 
						|
    /// @name Constructors
 | 
						|
    /// @{
 | 
						|
    public:
 | 
						|
      /// @brief Default constructor
 | 
						|
      PathWithStatus() : Path(), status(), fsIsValid(false) {}
 | 
						|
 | 
						|
      /// @brief Copy constructor
 | 
						|
      PathWithStatus(const PathWithStatus &that)
 | 
						|
        : Path(static_cast<const Path&>(that)), status(that.status),
 | 
						|
           fsIsValid(that.fsIsValid) {}
 | 
						|
 | 
						|
      /// This constructor allows construction from a Path object
 | 
						|
      /// @brief Path constructor
 | 
						|
      PathWithStatus(const Path &other)
 | 
						|
        : Path(other), status(), fsIsValid(false) {}
 | 
						|
 | 
						|
      /// This constructor will accept a char* or std::string as a path. No
 | 
						|
      /// checking is done on this path to determine if it is valid. To
 | 
						|
      /// determine validity of the path, use the isValid method.
 | 
						|
      /// @brief Construct a Path from a string.
 | 
						|
      explicit PathWithStatus(
 | 
						|
        StringRef p ///< The path to assign.
 | 
						|
      ) : Path(p), status(), fsIsValid(false) {}
 | 
						|
 | 
						|
      /// This constructor will accept a character range as a path.  No checking
 | 
						|
      /// is done on this path to determine if it is valid.  To determine
 | 
						|
      /// validity of the path, use the isValid method.
 | 
						|
      /// @brief Construct a Path from a string.
 | 
						|
      explicit PathWithStatus(
 | 
						|
        const char *StrStart,  ///< Pointer to the first character of the path
 | 
						|
        unsigned StrLen        ///< Length of the path.
 | 
						|
      ) : Path(StrStart, StrLen), status(), fsIsValid(false) {}
 | 
						|
 | 
						|
      /// Makes a copy of \p that to \p this.
 | 
						|
      /// @returns \p this
 | 
						|
      /// @brief Assignment Operator
 | 
						|
      PathWithStatus &operator=(const PathWithStatus &that) {
 | 
						|
        static_cast<Path&>(*this) = static_cast<const Path&>(that);
 | 
						|
        status = that.status;
 | 
						|
        fsIsValid = that.fsIsValid;
 | 
						|
        return *this;
 | 
						|
      }
 | 
						|
 | 
						|
      /// Makes a copy of \p that to \p this.
 | 
						|
      /// @returns \p this
 | 
						|
      /// @brief Assignment Operator
 | 
						|
      PathWithStatus &operator=(const Path &that) {
 | 
						|
        static_cast<Path&>(*this) = static_cast<const Path&>(that);
 | 
						|
        fsIsValid = false;
 | 
						|
        return *this;
 | 
						|
      }
 | 
						|
 | 
						|
    /// @}
 | 
						|
    /// @name Methods
 | 
						|
    /// @{
 | 
						|
    public:
 | 
						|
      /// This function returns status information about the file. The type of
 | 
						|
      /// path (file or directory) is updated to reflect the actual contents
 | 
						|
      /// of the file system.
 | 
						|
      /// @returns 0 on failure, with Error explaining why (if non-zero),
 | 
						|
      /// otherwise returns a pointer to a FileStatus structure on success.
 | 
						|
      /// @brief Get file status.
 | 
						|
      const FileStatus *getFileStatus(
 | 
						|
        bool forceUpdate = false, ///< Force an update from the file system
 | 
						|
        std::string *Error = 0    ///< Optional place to return an error msg.
 | 
						|
      ) const;
 | 
						|
 | 
						|
    /// @}
 | 
						|
    /// @name Data
 | 
						|
    /// @{
 | 
						|
    private:
 | 
						|
      mutable FileStatus status; ///< Status information.
 | 
						|
      mutable bool fsIsValid;    ///< Whether we've obtained it or not
 | 
						|
 | 
						|
    /// @}
 | 
						|
  };
 | 
						|
 | 
						|
  /// This enumeration delineates the kinds of files that LLVM knows about.
 | 
						|
  enum LLVMFileType {
 | 
						|
    Unknown_FileType = 0,              ///< Unrecognized file
 | 
						|
    Bitcode_FileType,                  ///< Bitcode file
 | 
						|
    Archive_FileType,                  ///< ar style archive file
 | 
						|
    ELF_Relocatable_FileType,          ///< ELF Relocatable object file
 | 
						|
    ELF_Executable_FileType,           ///< ELF Executable image
 | 
						|
    ELF_SharedObject_FileType,         ///< ELF dynamically linked shared lib
 | 
						|
    ELF_Core_FileType,                 ///< ELF core image
 | 
						|
    Mach_O_Object_FileType,            ///< Mach-O Object file
 | 
						|
    Mach_O_Executable_FileType,        ///< Mach-O Executable
 | 
						|
    Mach_O_FixedVirtualMemorySharedLib_FileType, ///< Mach-O Shared Lib, FVM
 | 
						|
    Mach_O_Core_FileType,              ///< Mach-O Core File
 | 
						|
    Mach_O_PreloadExecutable_FileType, ///< Mach-O Preloaded Executable
 | 
						|
    Mach_O_DynamicallyLinkedSharedLib_FileType, ///< Mach-O dynlinked shared lib
 | 
						|
    Mach_O_DynamicLinker_FileType,     ///< The Mach-O dynamic linker
 | 
						|
    Mach_O_Bundle_FileType,            ///< Mach-O Bundle file
 | 
						|
    Mach_O_DynamicallyLinkedSharedLibStub_FileType, ///< Mach-O Shared lib stub
 | 
						|
    Mach_O_DSYMCompanion_FileType,     ///< Mach-O dSYM companion file
 | 
						|
    COFF_FileType                      ///< COFF object file or lib
 | 
						|
  };
 | 
						|
 | 
						|
  /// This utility function allows any memory block to be examined in order
 | 
						|
  /// to determine its file type.
 | 
						|
  LLVMFileType IdentifyFileType(const char*magic, unsigned length);
 | 
						|
 | 
						|
  /// This function can be used to copy the file specified by Src to the
 | 
						|
  /// file specified by Dest. If an error occurs, Dest is removed.
 | 
						|
  /// @returns true if an error occurs, false otherwise
 | 
						|
  /// @brief Copy one file to another.
 | 
						|
  bool CopyFile(const Path& Dest, const Path& Src, std::string* ErrMsg);
 | 
						|
 | 
						|
  /// This is the OS-specific path separator: a colon on Unix or a semicolon
 | 
						|
  /// on Windows.
 | 
						|
  extern const char PathSeparator;
 | 
						|
}
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
#endif
 |