mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-11-04 05:17:07 +00:00 
			
		
		
		
	git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2813 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			91 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
 | 
						|
// FIXME: document
 | 
						|
 | 
						|
#include "llvm/Transforms/Utils/CloneFunction.h"
 | 
						|
#include "llvm/Function.h"
 | 
						|
#include "llvm/BasicBlock.h"
 | 
						|
#include "llvm/Instruction.h"
 | 
						|
#include <map>
 | 
						|
 | 
						|
// FIXME: This should be merged with FunctionInlining
 | 
						|
 | 
						|
// RemapInstruction - Convert the instruction operands from referencing the 
 | 
						|
// current values into those specified by ValueMap.
 | 
						|
//
 | 
						|
static inline void RemapInstruction(Instruction *I, 
 | 
						|
                                    std::map<const Value *, Value*> &ValueMap) {
 | 
						|
  for (unsigned op = 0, E = I->getNumOperands(); op != E; ++op) {
 | 
						|
    const Value *Op = I->getOperand(op);
 | 
						|
    Value *V = ValueMap[Op];
 | 
						|
    if (!V && (isa<GlobalValue>(Op) || isa<Constant>(Op)))
 | 
						|
      continue;  // Globals and constants don't get relocated
 | 
						|
 | 
						|
#ifndef NDEBUG
 | 
						|
    if (!V) {
 | 
						|
      std::cerr << "Val = \n" << Op << "Addr = " << (void*)Op;
 | 
						|
      std::cerr << "\nInst = " << I;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
    assert(V && "Referenced value not in value map!");
 | 
						|
    I->setOperand(op, V);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// Clone OldFunc into NewFunc, transforming the old arguments into references to
 | 
						|
// ArgMap values.
 | 
						|
//
 | 
						|
void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
 | 
						|
                       const std::vector<Value*> &ArgMap) {
 | 
						|
  assert(OldFunc->aempty() || !NewFunc->aempty() &&
 | 
						|
         "Synthesization of arguments is not implemented yet!");
 | 
						|
  assert(OldFunc->asize() == ArgMap.size() &&
 | 
						|
         "Improper number of argument values to map specified!");
 | 
						|
  
 | 
						|
  // Keep a mapping between the original function's values and the new
 | 
						|
  // duplicated code's values.  This includes all of: Function arguments,
 | 
						|
  // instruction values, constant pool entries, and basic blocks.
 | 
						|
  //
 | 
						|
  std::map<const Value *, Value*> ValueMap;
 | 
						|
 | 
						|
  // Add all of the function arguments to the mapping...
 | 
						|
  unsigned i = 0;
 | 
						|
  for (Function::const_aiterator I = OldFunc->abegin(), E = OldFunc->aend();
 | 
						|
       I != E; ++I, ++i)
 | 
						|
    ValueMap[I] = ArgMap[i];
 | 
						|
 | 
						|
 | 
						|
  // Loop over all of the basic blocks in the function, cloning them as
 | 
						|
  // appropriate.
 | 
						|
  //
 | 
						|
  for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end();
 | 
						|
       BI != BE; ++BI) {
 | 
						|
    const BasicBlock &BB = *BI;
 | 
						|
    assert(BB.getTerminator() && "BasicBlock doesn't have terminator!?!?");
 | 
						|
    
 | 
						|
    // Create a new basic block to copy instructions into!
 | 
						|
    BasicBlock *CBB = new BasicBlock(BB.getName(), NewFunc);
 | 
						|
    ValueMap[&BB] = CBB;                       // Add basic block mapping.
 | 
						|
 | 
						|
    // Loop over all instructions copying them over...
 | 
						|
    for (BasicBlock::const_iterator II = BB.begin(), IE = BB.end();
 | 
						|
         II != IE; ++II) {
 | 
						|
      Instruction *NewInst = II->clone();
 | 
						|
      NewInst->setName(II->getName());       // Name is not cloned...
 | 
						|
      CBB->getInstList().push_back(NewInst);
 | 
						|
      ValueMap[II] = NewInst;                // Add instruction map to value.
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Loop over all of the instructions in the function, fixing up operand 
 | 
						|
  // references as we go.  This uses ValueMap to do all the hard work.
 | 
						|
  //
 | 
						|
  for (Function::const_iterator BB = OldFunc->begin(), BE = OldFunc->end();
 | 
						|
       BB != BE; ++BB) {
 | 
						|
    BasicBlock *NBB = cast<BasicBlock>(ValueMap[BB]);
 | 
						|
    
 | 
						|
    // Loop over all instructions, fixing each one as we find it...
 | 
						|
    for (BasicBlock::iterator II = NBB->begin(); II != NBB->end(); ++II)
 | 
						|
      RemapInstruction(II, ValueMap);
 | 
						|
  }
 | 
						|
}
 |