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			311 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			311 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- ProfileEstimatorPass.cpp - LLVM Pass to estimate profile info ------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a concrete implementation of profiling information that
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// estimates the profiling information in a very crude and unimaginative way.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "profile-estimator"
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#include "llvm/Pass.h"
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#include "llvm/Analysis/Passes.h"
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#include "llvm/Analysis/ProfileInfo.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Support/Format.h"
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using namespace llvm;
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static cl::opt<double>
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LoopWeight(
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    "profile-estimator-loop-weight", cl::init(10),
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    cl::value_desc("loop-weight"),
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    cl::desc("Number of loop executions used for profile-estimator")
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);
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namespace {
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  class VISIBILITY_HIDDEN ProfileEstimatorPass :
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      public FunctionPass, public ProfileInfo {
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    double ExecCount;
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    LoopInfo *LI;
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    std::set<BasicBlock*>  BBToVisit;
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    std::map<Loop*,double> LoopExitWeights;
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  public:
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    static char ID; // Class identification, replacement for typeinfo
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    explicit ProfileEstimatorPass(const double execcount = 0)
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      : FunctionPass(&ID), ExecCount(execcount) {
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      if (execcount == 0) ExecCount = LoopWeight;
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    }
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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      AU.setPreservesAll();
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      AU.addRequired<LoopInfo>();
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    }
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    virtual const char *getPassName() const {
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      return "Profiling information estimator";
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    }
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    /// run - Estimate the profile information from the specified file.
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    virtual bool runOnFunction(Function &F);
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    virtual void recurseBasicBlock(BasicBlock *BB);
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    void inline printEdgeWeight(Edge);
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  };
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}  // End of anonymous namespace
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char ProfileEstimatorPass::ID = 0;
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static RegisterPass<ProfileEstimatorPass>
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X("profile-estimator", "Estimate profiling information", false, true);
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static RegisterAnalysisGroup<ProfileInfo> Y(X);
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namespace llvm {
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  const PassInfo *ProfileEstimatorPassID = &X;
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  FunctionPass *createProfileEstimatorPass() {
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    return new ProfileEstimatorPass();
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  }
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  /// createProfileEstimatorPass - This function returns a Pass that estimates
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  /// profiling information using the given loop execution count.
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  Pass *createProfileEstimatorPass(const unsigned execcount) {
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    return new ProfileEstimatorPass(execcount);
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  }
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}
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static double ignoreMissing(double w) {
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  if (w == ProfileInfo::MissingValue) return 0;
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  return w;
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}
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static void inline printEdgeError(ProfileInfo::Edge e, const char *M) {
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  DEBUG(errs() << "-- Edge " << e << " is not calculated, " << M << "\n");
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}
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void inline ProfileEstimatorPass::printEdgeWeight(Edge E) {
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  DEBUG(errs() << "-- Weight of Edge " << E << ":"
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               << format("%g", getEdgeWeight(E)) << "\n");
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}
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// recurseBasicBlock() - This calculates the ProfileInfo estimation for a
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// single block and then recurses into the successors.
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// The algorithm preserves the flow condition, meaning that the sum of the
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// weight of the incoming edges must be equal the block weight which must in
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// turn be equal to the sume of the weights of the outgoing edges.
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// Since the flow of an block is deterimined from the current state of the
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// flow, once an edge has a flow assigned this flow is never changed again,
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// otherwise it would be possible to violate the flow condition in another
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// block.
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void ProfileEstimatorPass::recurseBasicBlock(BasicBlock *BB) {
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  // Break the recursion if this BasicBlock was already visited.
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  if (BBToVisit.find(BB) == BBToVisit.end()) return;
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  // Read the LoopInfo for this block.
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  bool  BBisHeader = LI->isLoopHeader(BB);
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  Loop* BBLoop     = LI->getLoopFor(BB);
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  // To get the block weight, read all incoming edges.
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  double BBWeight = 0;
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  std::set<BasicBlock*> ProcessedPreds;
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  for ( pred_iterator bbi = pred_begin(BB), bbe = pred_end(BB);
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        bbi != bbe; ++bbi ) {
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    // If this block was not considered already, add weight.
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    Edge edge = getEdge(*bbi,BB);
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    double w = getEdgeWeight(edge);
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    if (ProcessedPreds.insert(*bbi).second) {
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      BBWeight += ignoreMissing(w);
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    }
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    // If this block is a loop header and the predecessor is contained in this
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    // loop, thus the edge is a backedge, continue and do not check if the
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    // value is valid.
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    if (BBisHeader && BBLoop->contains(*bbi)) {
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      printEdgeError(edge, "but is backedge, continueing");
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      continue;
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    }
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    // If the edges value is missing (and this is no loop header, and this is
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    // no backedge) return, this block is currently non estimatable.
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    if (w == MissingValue) {
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      printEdgeError(edge, "returning");
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      return;
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    }
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  }
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  if (getExecutionCount(BB) != MissingValue) {
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    BBWeight = getExecutionCount(BB);
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  }
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  // Fetch all necessary information for current block.
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  SmallVector<Edge, 8> ExitEdges;
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  SmallVector<Edge, 8> Edges;
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  if (BBLoop) {
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    BBLoop->getExitEdges(ExitEdges);
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  }
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  // If this is a loop header, consider the following:
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  // Exactly the flow that is entering this block, must exit this block too. So
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  // do the following: 
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  // *) get all the exit edges, read the flow that is already leaving this
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  // loop, remember the edges that do not have any flow on them right now.
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  // (The edges that have already flow on them are most likely exiting edges of
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  // other loops, do not touch those flows because the previously caclulated
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  // loopheaders would not be exact anymore.)
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  // *) In case there is not a single exiting edge left, create one at the loop
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  // latch to prevent the flow from building up in the loop.
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  // *) Take the flow that is not leaving the loop already and distribute it on
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  // the remaining exiting edges.
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  // (This ensures that all flow that enters the loop also leaves it.)
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  // *) Increase the flow into the loop by increasing the weight of this block.
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  // There is at least one incoming backedge that will bring us this flow later
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  // on. (So that the flow condition in this node is valid again.)
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  if (BBisHeader) {
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    double incoming = BBWeight;
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    // Subtract the flow leaving the loop.
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    std::set<Edge> ProcessedExits;
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    for (SmallVector<Edge, 8>::iterator ei = ExitEdges.begin(),
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         ee = ExitEdges.end(); ei != ee; ++ei) {
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      if (ProcessedExits.insert(*ei).second) {
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        double w = getEdgeWeight(*ei);
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        if (w == MissingValue) {
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          Edges.push_back(*ei);
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        } else {
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          incoming -= w;
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        }
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      }
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    }
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    // If no exit edges, create one:
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    if (Edges.size() == 0) {
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      BasicBlock *Latch = BBLoop->getLoopLatch();
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      if (Latch) {
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        Edge edge = getEdge(Latch,0);
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        EdgeInformation[BB->getParent()][edge] = BBWeight;
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        printEdgeWeight(edge);
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        edge = getEdge(Latch, BB);
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        EdgeInformation[BB->getParent()][edge] = BBWeight * ExecCount;
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        printEdgeWeight(edge);
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      }
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    }
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    // Distribute remaining weight onto the exit edges.
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    for (SmallVector<Edge, 8>::iterator ei = Edges.begin(), ee = Edges.end();
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         ei != ee; ++ei) {
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      EdgeInformation[BB->getParent()][*ei] += incoming/Edges.size();
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      printEdgeWeight(*ei);
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    }
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    // Increase flow into the loop.
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    BBWeight *= (ExecCount+1);
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  }
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  BlockInformation[BB->getParent()][BB] = BBWeight;
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  // Up until now we considered only the loop exiting edges, now we have a
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  // definite block weight and must ditribute this onto the outgoing edges.
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  // Since there may be already flow attached to some of the edges, read this
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  // flow first and remember the edges that have still now flow attached.
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  Edges.clear();
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  std::set<BasicBlock*> ProcessedSuccs;
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  succ_iterator bbi = succ_begin(BB), bbe = succ_end(BB);
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  // Also check for (BB,0) edges that may already contain some flow. (But only
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  // in case there are no successors.)
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  if (bbi == bbe) {
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    Edge edge = getEdge(BB,0);
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    EdgeInformation[BB->getParent()][edge] = BBWeight;
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    printEdgeWeight(edge);
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  }
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  for ( ; bbi != bbe; ++bbi ) {
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    if (ProcessedSuccs.insert(*bbi).second) {
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      Edge edge = getEdge(BB,*bbi);
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      double w = getEdgeWeight(edge);
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      if (w != MissingValue) {
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        BBWeight -= getEdgeWeight(edge);
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      } else {
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        Edges.push_back(edge);
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      }
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    }
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  }
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  // Finally we know what flow is still not leaving the block, distribute this
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  // flow onto the empty edges.
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  for (SmallVector<Edge, 8>::iterator ei = Edges.begin(), ee = Edges.end();
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       ei != ee; ++ei) {
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    EdgeInformation[BB->getParent()][*ei] += BBWeight/Edges.size();
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    printEdgeWeight(*ei);
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  }
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  // This block is visited, mark this before the recursion.
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  BBToVisit.erase(BB);
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  // Recurse into successors.
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  for (succ_iterator bbi = succ_begin(BB), bbe = succ_end(BB);
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       bbi != bbe; ++bbi) {
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    recurseBasicBlock(*bbi);
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  }
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}
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bool ProfileEstimatorPass::runOnFunction(Function &F) {
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  if (F.isDeclaration()) return false;
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  // Fetch LoopInfo and clear ProfileInfo for this function.
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  LI = &getAnalysis<LoopInfo>();
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  FunctionInformation.erase(&F);
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  BlockInformation[&F].clear();
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  EdgeInformation[&F].clear();
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  // Mark all blocks as to visit.
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  for (Function::iterator bi = F.begin(), be = F.end(); bi != be; ++bi)
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    BBToVisit.insert(bi);
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  DEBUG(errs() << "Working on function " << F.getNameStr() << "\n");
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  // Since the entry block is the first one and has no predecessors, the edge
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  // (0,entry) is inserted with the starting weight of 1.
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  BasicBlock *entry = &F.getEntryBlock();
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  BlockInformation[&F][entry] = 1;
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  Edge edge = getEdge(0,entry);
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  EdgeInformation[&F][edge] = 1;
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  printEdgeWeight(edge);
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  // Since recurseBasicBlock() maybe returns with a block which was not fully
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  // estimated, use recurseBasicBlock() until everything is calculated. 
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  recurseBasicBlock(entry);
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  while (BBToVisit.size() > 0) {
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    // Remember number of open blocks, this is later used to check if progress
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    // was made.
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    unsigned size = BBToVisit.size();
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    // Try to calculate all blocks in turn.
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    for (std::set<BasicBlock*>::iterator bi = BBToVisit.begin(),
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         be = BBToVisit.end(); bi != be; ++bi) {
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      recurseBasicBlock(*bi);
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      // If at least one block was finished, break because iterator may be
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      // invalid.
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      if (BBToVisit.size() < size) break;
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    }
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    // If there was not a single block resovled, make some assumptions.
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    if (BBToVisit.size() == size) {
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      BasicBlock *BB = *(BBToVisit.begin());
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      // Since this BB was not calculated because of missing incoming edges,
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      // set these edges to zero.
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      for (pred_iterator bbi = pred_begin(BB), bbe = pred_end(BB);
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           bbi != bbe; ++bbi) {
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        Edge e = getEdge(*bbi,BB);
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        double w = getEdgeWeight(e);
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        if (w == MissingValue) {
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          EdgeInformation[&F][e] = 0;
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          DEBUG(errs() << "Assuming edge weight: ");
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          printEdgeWeight(e);
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        }
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      }
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    }
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  }
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  return false;
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}
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