mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-01 15:11:24 +00:00
5df3186f59
instead of hasWeakLinkage in a bunch of optimization passes. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56782 91177308-0d34-0410-b5e6-96231b3b80d8
177 lines
7.4 KiB
C++
177 lines
7.4 KiB
C++
//===-- llvm/GlobalValue.h - Class to represent a global value --*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file is a common base class of all globally definable objects. As such,
|
|
// it is subclassed by GlobalVariable, GlobalAlias and by Function. This is
|
|
// used because you can do certain things with these global objects that you
|
|
// can't do to anything else. For example, use the address of one as a
|
|
// constant.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_GLOBALVALUE_H
|
|
#define LLVM_GLOBALVALUE_H
|
|
|
|
#include "llvm/Constant.h"
|
|
|
|
namespace llvm {
|
|
|
|
class PointerType;
|
|
class Module;
|
|
|
|
class GlobalValue : public Constant {
|
|
GlobalValue(const GlobalValue &); // do not implement
|
|
public:
|
|
/// @brief An enumeration for the kinds of linkage for global values.
|
|
enum LinkageTypes {
|
|
ExternalLinkage = 0,///< Externally visible function
|
|
LinkOnceLinkage, ///< Keep one copy of function when linking (inline)
|
|
WeakLinkage, ///< Keep one copy of named function when linking (weak)
|
|
AppendingLinkage, ///< Special purpose, only applies to global arrays
|
|
InternalLinkage, ///< Rename collisions when linking (static functions)
|
|
DLLImportLinkage, ///< Function to be imported from DLL
|
|
DLLExportLinkage, ///< Function to be accessible from DLL
|
|
ExternalWeakLinkage,///< ExternalWeak linkage description
|
|
GhostLinkage, ///< Stand-in functions for streaming fns from BC files
|
|
CommonLinkage ///< Tentative definitions
|
|
};
|
|
|
|
/// @brief An enumeration for the kinds of visibility of global values.
|
|
enum VisibilityTypes {
|
|
DefaultVisibility = 0, ///< The GV is visible
|
|
HiddenVisibility, ///< The GV is hidden
|
|
ProtectedVisibility ///< The GV is protected
|
|
};
|
|
|
|
protected:
|
|
GlobalValue(const Type *ty, ValueTy vty, Use *Ops, unsigned NumOps,
|
|
LinkageTypes linkage, const std::string &name = "")
|
|
: Constant(ty, vty, Ops, NumOps), Parent(0),
|
|
Linkage(linkage), Visibility(DefaultVisibility), Alignment(0) {
|
|
if (!name.empty()) setName(name);
|
|
}
|
|
|
|
Module *Parent;
|
|
// Note: VC++ treats enums as signed, so an extra bit is required to prevent
|
|
// Linkage and Visibility from turning into negative values.
|
|
LinkageTypes Linkage : 5; // The linkage of this global
|
|
unsigned Visibility : 2; // The visibility style of this global
|
|
unsigned Alignment : 16; // Alignment of this symbol, must be power of two
|
|
std::string Section; // Section to emit this into, empty mean default
|
|
public:
|
|
~GlobalValue() {
|
|
removeDeadConstantUsers(); // remove any dead constants using this.
|
|
}
|
|
|
|
unsigned getAlignment() const { return Alignment; }
|
|
void setAlignment(unsigned Align) {
|
|
assert((Align & (Align-1)) == 0 && "Alignment is not a power of 2!");
|
|
Alignment = Align;
|
|
}
|
|
|
|
VisibilityTypes getVisibility() const { return VisibilityTypes(Visibility); }
|
|
bool hasHiddenVisibility() const { return Visibility == HiddenVisibility; }
|
|
bool hasProtectedVisibility() const {
|
|
return Visibility == ProtectedVisibility;
|
|
}
|
|
void setVisibility(VisibilityTypes V) { Visibility = V; }
|
|
|
|
bool hasSection() const { return !Section.empty(); }
|
|
const std::string &getSection() const { return Section; }
|
|
void setSection(const std::string &S) { Section = S; }
|
|
|
|
/// If the usage is empty (except transitively dead constants), then this
|
|
/// global value can can be safely deleted since the destructor will
|
|
/// delete the dead constants as well.
|
|
/// @brief Determine if the usage of this global value is empty except
|
|
/// for transitively dead constants.
|
|
bool use_empty_except_constants();
|
|
|
|
/// getType - Global values are always pointers.
|
|
inline const PointerType *getType() const {
|
|
return reinterpret_cast<const PointerType*>(User::getType());
|
|
}
|
|
|
|
bool hasExternalLinkage() const { return Linkage == ExternalLinkage; }
|
|
bool hasLinkOnceLinkage() const { return Linkage == LinkOnceLinkage; }
|
|
bool hasWeakLinkage() const { return Linkage == WeakLinkage; }
|
|
bool hasCommonLinkage() const { return Linkage == CommonLinkage; }
|
|
bool hasAppendingLinkage() const { return Linkage == AppendingLinkage; }
|
|
bool hasInternalLinkage() const { return Linkage == InternalLinkage; }
|
|
bool hasDLLImportLinkage() const { return Linkage == DLLImportLinkage; }
|
|
bool hasDLLExportLinkage() const { return Linkage == DLLExportLinkage; }
|
|
bool hasExternalWeakLinkage() const { return Linkage == ExternalWeakLinkage; }
|
|
bool hasGhostLinkage() const { return Linkage == GhostLinkage; }
|
|
void setLinkage(LinkageTypes LT) { Linkage = LT; }
|
|
LinkageTypes getLinkage() const { return Linkage; }
|
|
|
|
/// mayBeOverridden - Whether the definition of this global may be replaced
|
|
/// at link time. For example, if a function has weak linkage then the code
|
|
/// defining it may be replaced by different code.
|
|
bool mayBeOverridden() const {
|
|
return (Linkage == WeakLinkage ||
|
|
Linkage == LinkOnceLinkage ||
|
|
Linkage == CommonLinkage ||
|
|
Linkage == ExternalWeakLinkage);
|
|
}
|
|
|
|
/// copyAttributesFrom - copy all additional attributes (those not needed to
|
|
/// create a GlobalValue) from the GlobalValue Src to this one.
|
|
virtual void copyAttributesFrom(const GlobalValue *Src);
|
|
|
|
/// hasNotBeenReadFromBitcode - If a module provider is being used to lazily
|
|
/// stream in functions from disk, this method can be used to check to see if
|
|
/// the function has been read in yet or not. Unless you are working on the
|
|
/// JIT or something else that streams stuff in lazily, you don't need to
|
|
/// worry about this.
|
|
bool hasNotBeenReadFromBitcode() const { return Linkage == GhostLinkage; }
|
|
|
|
/// Override from Constant class. No GlobalValue's are null values so this
|
|
/// always returns false.
|
|
virtual bool isNullValue() const { return false; }
|
|
|
|
/// Override from Constant class.
|
|
virtual void destroyConstant();
|
|
|
|
/// isDeclaration - Return true if the primary definition of this global
|
|
/// value is outside of the current translation unit...
|
|
virtual bool isDeclaration() const = 0;
|
|
|
|
/// removeFromParent - This method unlinks 'this' from the containing module,
|
|
/// but does not delete it.
|
|
virtual void removeFromParent() = 0;
|
|
|
|
/// eraseFromParent - This method unlinks 'this' from the containing module
|
|
/// and deletes it.
|
|
virtual void eraseFromParent() = 0;
|
|
|
|
/// getParent - Get the module that this global value is contained inside
|
|
/// of...
|
|
inline Module *getParent() { return Parent; }
|
|
inline const Module *getParent() const { return Parent; }
|
|
|
|
/// removeDeadConstantUsers - If there are any dead constant users dangling
|
|
/// off of this global value, remove them. This method is useful for clients
|
|
/// that want to check to see if a global is unused, but don't want to deal
|
|
/// with potentially dead constants hanging off of the globals.
|
|
void removeDeadConstantUsers();
|
|
|
|
// Methods for support type inquiry through isa, cast, and dyn_cast:
|
|
static inline bool classof(const GlobalValue *) { return true; }
|
|
static inline bool classof(const Value *V) {
|
|
return V->getValueID() == Value::FunctionVal ||
|
|
V->getValueID() == Value::GlobalVariableVal ||
|
|
V->getValueID() == Value::GlobalAliasVal;
|
|
}
|
|
};
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|