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	The patch is generated using this command: tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \ -checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \ llvm/lib/ Thanks to Eugene Kosov for the original patch! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240137 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			549 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			549 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- X86WinEHState - Insert EH state updates for win32 exceptions ------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// All functions using an MSVC EH personality use an explicitly updated state
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// number stored in an exception registration stack object. The registration
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// object is linked into a thread-local chain of registrations stored at fs:00.
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// This pass adds the registration object and EH state updates.
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//
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//===----------------------------------------------------------------------===//
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#include "X86.h"
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#include "llvm/Analysis/LibCallSemantics.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/WinEHFuncInfo.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/PatternMatch.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Transforms/Utils/Local.h"
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using namespace llvm;
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using namespace llvm::PatternMatch;
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#define DEBUG_TYPE "winehstate"
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namespace {
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class WinEHStatePass : public FunctionPass {
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public:
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  static char ID; // Pass identification, replacement for typeid.
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  WinEHStatePass() : FunctionPass(ID) {}
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  bool runOnFunction(Function &Fn) override;
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  bool doInitialization(Module &M) override;
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  bool doFinalization(Module &M) override;
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  void getAnalysisUsage(AnalysisUsage &AU) const override;
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  const char *getPassName() const override {
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    return "Windows 32-bit x86 EH state insertion";
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  }
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private:
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  void emitExceptionRegistrationRecord(Function *F);
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  void linkExceptionRegistration(IRBuilder<> &Builder, Function *Handler);
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  void unlinkExceptionRegistration(IRBuilder<> &Builder);
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  void addCXXStateStores(Function &F, MachineModuleInfo &MMI);
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  void addSEHStateStores(Function &F, MachineModuleInfo &MMI);
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  void addCXXStateStoresToFunclet(Value *ParentRegNode, WinEHFuncInfo &FuncInfo,
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                                  Function &F, int BaseState);
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  void insertStateNumberStore(Value *ParentRegNode, Instruction *IP, int State);
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  Value *emitEHLSDA(IRBuilder<> &Builder, Function *F);
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  Function *generateLSDAInEAXThunk(Function *ParentFunc);
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  int escapeRegNode(Function &F);
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  // Module-level type getters.
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  Type *getEHLinkRegistrationType();
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  Type *getSEHRegistrationType();
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  Type *getCXXEHRegistrationType();
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  // Per-module data.
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  Module *TheModule = nullptr;
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  StructType *EHLinkRegistrationTy = nullptr;
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  StructType *CXXEHRegistrationTy = nullptr;
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  StructType *SEHRegistrationTy = nullptr;
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  Function *FrameRecover = nullptr;
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  Function *FrameAddress = nullptr;
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  Function *FrameEscape = nullptr;
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  // Per-function state
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  EHPersonality Personality = EHPersonality::Unknown;
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  Function *PersonalityFn = nullptr;
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  /// The stack allocation containing all EH data, including the link in the
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  /// fs:00 chain and the current state.
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  AllocaInst *RegNode = nullptr;
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  /// Struct type of RegNode. Used for GEPing.
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  Type *RegNodeTy = nullptr;
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  /// The index of the state field of RegNode.
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  int StateFieldIndex = ~0U;
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  /// The linked list node subobject inside of RegNode.
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  Value *Link = nullptr;
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};
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} // namespace
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FunctionPass *llvm::createX86WinEHStatePass() { return new WinEHStatePass(); }
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char WinEHStatePass::ID = 0;
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bool WinEHStatePass::doInitialization(Module &M) {
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  TheModule = &M;
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  FrameEscape = Intrinsic::getDeclaration(TheModule, Intrinsic::frameescape);
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  FrameRecover = Intrinsic::getDeclaration(TheModule, Intrinsic::framerecover);
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  FrameAddress = Intrinsic::getDeclaration(TheModule, Intrinsic::frameaddress);
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  return false;
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}
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bool WinEHStatePass::doFinalization(Module &M) {
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  assert(TheModule == &M);
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  TheModule = nullptr;
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  EHLinkRegistrationTy = nullptr;
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  CXXEHRegistrationTy = nullptr;
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  SEHRegistrationTy = nullptr;
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  FrameEscape = nullptr;
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  FrameRecover = nullptr;
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  FrameAddress = nullptr;
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  return false;
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}
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void WinEHStatePass::getAnalysisUsage(AnalysisUsage &AU) const {
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  // This pass should only insert a stack allocation, memory accesses, and
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  // framerecovers.
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  AU.setPreservesCFG();
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}
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bool WinEHStatePass::runOnFunction(Function &F) {
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  // If this is an outlined handler, don't do anything. We'll do state insertion
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  // for it in the parent.
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  StringRef WinEHParentName =
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      F.getFnAttribute("wineh-parent").getValueAsString();
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  if (WinEHParentName != F.getName() && !WinEHParentName.empty())
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    return false;
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  // Check the personality. Do nothing if this is not an MSVC personality.
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  if (!F.hasPersonalityFn())
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    return false;
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  PersonalityFn =
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      dyn_cast<Function>(F.getPersonalityFn()->stripPointerCasts());
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  if (!PersonalityFn)
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    return false;
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  Personality = classifyEHPersonality(PersonalityFn);
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  if (!isMSVCEHPersonality(Personality))
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    return false;
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  // Disable frame pointer elimination in this function.
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  // FIXME: Do the nested handlers need to keep the parent ebp in ebp, or can we
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  // use an arbitrary register?
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  F.addFnAttr("no-frame-pointer-elim", "true");
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  emitExceptionRegistrationRecord(&F);
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  auto *MMIPtr = getAnalysisIfAvailable<MachineModuleInfo>();
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  assert(MMIPtr && "MachineModuleInfo should always be available");
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  MachineModuleInfo &MMI = *MMIPtr;
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  switch (Personality) {
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  default: llvm_unreachable("unexpected personality function");
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  case EHPersonality::MSVC_CXX:    addCXXStateStores(F, MMI); break;
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  case EHPersonality::MSVC_X86SEH: addSEHStateStores(F, MMI); break;
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  }
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  // Reset per-function state.
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  PersonalityFn = nullptr;
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  Personality = EHPersonality::Unknown;
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  return true;
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}
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/// Get the common EH registration subobject:
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///   typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)(
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///       _EXCEPTION_RECORD *, void *, _CONTEXT *, void *);
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///   struct EHRegistrationNode {
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///     EHRegistrationNode *Next;
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///     PEXCEPTION_ROUTINE Handler;
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///   };
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Type *WinEHStatePass::getEHLinkRegistrationType() {
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  if (EHLinkRegistrationTy)
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    return EHLinkRegistrationTy;
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  LLVMContext &Context = TheModule->getContext();
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  EHLinkRegistrationTy = StructType::create(Context, "EHRegistrationNode");
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  Type *FieldTys[] = {
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      EHLinkRegistrationTy->getPointerTo(0), // EHRegistrationNode *Next
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      Type::getInt8PtrTy(Context) // EXCEPTION_DISPOSITION (*Handler)(...)
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  };
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  EHLinkRegistrationTy->setBody(FieldTys, false);
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  return EHLinkRegistrationTy;
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}
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/// The __CxxFrameHandler3 registration node:
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///   struct CXXExceptionRegistration {
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///     void *SavedESP;
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///     EHRegistrationNode SubRecord;
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///     int32_t TryLevel;
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///   };
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Type *WinEHStatePass::getCXXEHRegistrationType() {
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  if (CXXEHRegistrationTy)
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    return CXXEHRegistrationTy;
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  LLVMContext &Context = TheModule->getContext();
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  Type *FieldTys[] = {
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      Type::getInt8PtrTy(Context), // void *SavedESP
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      getEHLinkRegistrationType(), // EHRegistrationNode SubRecord
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      Type::getInt32Ty(Context)    // int32_t TryLevel
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  };
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  CXXEHRegistrationTy =
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      StructType::create(FieldTys, "CXXExceptionRegistration");
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  return CXXEHRegistrationTy;
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}
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/// The _except_handler3/4 registration node:
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///   struct EH4ExceptionRegistration {
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///     void *SavedESP;
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///     _EXCEPTION_POINTERS *ExceptionPointers;
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///     EHRegistrationNode SubRecord;
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///     int32_t EncodedScopeTable;
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///     int32_t TryLevel;
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///   };
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Type *WinEHStatePass::getSEHRegistrationType() {
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  if (SEHRegistrationTy)
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    return SEHRegistrationTy;
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  LLVMContext &Context = TheModule->getContext();
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  Type *FieldTys[] = {
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      Type::getInt8PtrTy(Context), // void *SavedESP
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      Type::getInt8PtrTy(Context), // void *ExceptionPointers
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      getEHLinkRegistrationType(), // EHRegistrationNode SubRecord
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      Type::getInt32Ty(Context),   // int32_t EncodedScopeTable
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      Type::getInt32Ty(Context)    // int32_t TryLevel
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  };
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  SEHRegistrationTy = StructType::create(FieldTys, "SEHExceptionRegistration");
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  return SEHRegistrationTy;
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}
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// Emit an exception registration record. These are stack allocations with the
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// common subobject of two pointers: the previous registration record (the old
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// fs:00) and the personality function for the current frame. The data before
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// and after that is personality function specific.
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void WinEHStatePass::emitExceptionRegistrationRecord(Function *F) {
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  assert(Personality == EHPersonality::MSVC_CXX ||
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         Personality == EHPersonality::MSVC_X86SEH);
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  StringRef PersonalityName = PersonalityFn->getName();
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  IRBuilder<> Builder(&F->getEntryBlock(), F->getEntryBlock().begin());
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  Type *Int8PtrType = Builder.getInt8PtrTy();
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  if (Personality == EHPersonality::MSVC_CXX) {
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    RegNodeTy = getCXXEHRegistrationType();
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    RegNode = Builder.CreateAlloca(RegNodeTy);
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    // SavedESP = llvm.stacksave()
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    Value *SP = Builder.CreateCall(
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        Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {});
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    Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0));
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    // TryLevel = -1
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    StateFieldIndex = 2;
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    insertStateNumberStore(RegNode, Builder.GetInsertPoint(), -1);
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    // Handler = __ehhandler$F
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    Function *Trampoline = generateLSDAInEAXThunk(F);
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    Link = Builder.CreateStructGEP(RegNodeTy, RegNode, 1);
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    linkExceptionRegistration(Builder, Trampoline);
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  } else if (Personality == EHPersonality::MSVC_X86SEH) {
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    // If _except_handler4 is in use, some additional guard checks and prologue
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    // stuff is required.
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    bool UseStackGuard = (PersonalityName == "_except_handler4");
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    RegNodeTy = getSEHRegistrationType();
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    RegNode = Builder.CreateAlloca(RegNodeTy);
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    // SavedESP = llvm.stacksave()
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    Value *SP = Builder.CreateCall(
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        Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {});
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    Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0));
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    // TryLevel = -2 / -1
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    StateFieldIndex = 4;
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    insertStateNumberStore(RegNode, Builder.GetInsertPoint(),
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                           UseStackGuard ? -2 : -1);
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    // ScopeTable = llvm.x86.seh.lsda(F)
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    Value *FI8 = Builder.CreateBitCast(F, Int8PtrType);
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    Value *LSDA = Builder.CreateCall(
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        Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_lsda), FI8);
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    Type *Int32Ty = Type::getInt32Ty(TheModule->getContext());
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    LSDA = Builder.CreatePtrToInt(LSDA, Int32Ty);
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    // If using _except_handler4, xor the address of the table with
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    // __security_cookie.
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    if (UseStackGuard) {
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      Value *Cookie =
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          TheModule->getOrInsertGlobal("__security_cookie", Int32Ty);
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      Value *Val = Builder.CreateLoad(Int32Ty, Cookie);
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      LSDA = Builder.CreateXor(LSDA, Val);
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    }
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    Builder.CreateStore(LSDA, Builder.CreateStructGEP(RegNodeTy, RegNode, 3));
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    Link = Builder.CreateStructGEP(RegNodeTy, RegNode, 2);
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    linkExceptionRegistration(Builder, PersonalityFn);
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  } else {
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    llvm_unreachable("unexpected personality function");
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  }
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  // Insert an unlink before all returns.
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  for (BasicBlock &BB : *F) {
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    TerminatorInst *T = BB.getTerminator();
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    if (!isa<ReturnInst>(T))
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      continue;
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    Builder.SetInsertPoint(T);
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    unlinkExceptionRegistration(Builder);
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  }
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}
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Value *WinEHStatePass::emitEHLSDA(IRBuilder<> &Builder, Function *F) {
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  Value *FI8 = Builder.CreateBitCast(F, Type::getInt8PtrTy(F->getContext()));
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  return Builder.CreateCall(
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      Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_lsda), FI8);
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}
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/// Generate a thunk that puts the LSDA of ParentFunc in EAX and then calls
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/// PersonalityFn, forwarding the parameters passed to PEXCEPTION_ROUTINE:
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///   typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)(
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///       _EXCEPTION_RECORD *, void *, _CONTEXT *, void *);
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/// We essentially want this code:
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///   movl $lsda, %eax
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///   jmpl ___CxxFrameHandler3
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Function *WinEHStatePass::generateLSDAInEAXThunk(Function *ParentFunc) {
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  LLVMContext &Context = ParentFunc->getContext();
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  Type *Int32Ty = Type::getInt32Ty(Context);
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  Type *Int8PtrType = Type::getInt8PtrTy(Context);
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  Type *ArgTys[5] = {Int8PtrType, Int8PtrType, Int8PtrType, Int8PtrType,
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                     Int8PtrType};
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  FunctionType *TrampolineTy =
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      FunctionType::get(Int32Ty, makeArrayRef(&ArgTys[0], 4),
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                        /*isVarArg=*/false);
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  FunctionType *TargetFuncTy =
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      FunctionType::get(Int32Ty, makeArrayRef(&ArgTys[0], 5),
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                        /*isVarArg=*/false);
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  Function *Trampoline = Function::Create(
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      TrampolineTy, GlobalValue::InternalLinkage,
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      Twine("__ehhandler$") + ParentFunc->getName(), TheModule);
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  BasicBlock *EntryBB = BasicBlock::Create(Context, "entry", Trampoline);
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  IRBuilder<> Builder(EntryBB);
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  Value *LSDA = emitEHLSDA(Builder, ParentFunc);
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  Value *CastPersonality =
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      Builder.CreateBitCast(PersonalityFn, TargetFuncTy->getPointerTo());
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  auto AI = Trampoline->arg_begin();
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  Value *Args[5] = {LSDA, AI++, AI++, AI++, AI++};
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  CallInst *Call = Builder.CreateCall(CastPersonality, Args);
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  // Can't use musttail due to prototype mismatch, but we can use tail.
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  Call->setTailCall(true);
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  // Set inreg so we pass it in EAX.
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  Call->addAttribute(1, Attribute::InReg);
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  Builder.CreateRet(Call);
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  return Trampoline;
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}
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void WinEHStatePass::linkExceptionRegistration(IRBuilder<> &Builder,
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                                               Function *Handler) {
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  // Emit the .safeseh directive for this function.
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  Handler->addFnAttr("safeseh");
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  Type *LinkTy = getEHLinkRegistrationType();
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  // Handler = Handler
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  Value *HandlerI8 = Builder.CreateBitCast(Handler, Builder.getInt8PtrTy());
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  Builder.CreateStore(HandlerI8, Builder.CreateStructGEP(LinkTy, Link, 1));
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  // Next = [fs:00]
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  Constant *FSZero =
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      Constant::getNullValue(LinkTy->getPointerTo()->getPointerTo(257));
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  Value *Next = Builder.CreateLoad(FSZero);
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  Builder.CreateStore(Next, Builder.CreateStructGEP(LinkTy, Link, 0));
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  // [fs:00] = Link
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  Builder.CreateStore(Link, FSZero);
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}
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void WinEHStatePass::unlinkExceptionRegistration(IRBuilder<> &Builder) {
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  // Clone Link into the current BB for better address mode folding.
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  if (auto *GEP = dyn_cast<GetElementPtrInst>(Link)) {
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    GEP = cast<GetElementPtrInst>(GEP->clone());
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    Builder.Insert(GEP);
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    Link = GEP;
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  }
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  Type *LinkTy = getEHLinkRegistrationType();
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  // [fs:00] = Link->Next
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  Value *Next =
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      Builder.CreateLoad(Builder.CreateStructGEP(LinkTy, Link, 0));
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  Constant *FSZero =
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      Constant::getNullValue(LinkTy->getPointerTo()->getPointerTo(257));
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  Builder.CreateStore(Next, FSZero);
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}
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void WinEHStatePass::addCXXStateStores(Function &F, MachineModuleInfo &MMI) {
 | 
						|
  WinEHFuncInfo &FuncInfo = MMI.getWinEHFuncInfo(&F);
 | 
						|
  calculateWinCXXEHStateNumbers(&F, FuncInfo);
 | 
						|
 | 
						|
  // The base state for the parent is -1.
 | 
						|
  addCXXStateStoresToFunclet(RegNode, FuncInfo, F, -1);
 | 
						|
 | 
						|
  // Set up RegNodeEscapeIndex
 | 
						|
  int RegNodeEscapeIndex = escapeRegNode(F);
 | 
						|
 | 
						|
  // Only insert stores in catch handlers.
 | 
						|
  Constant *FI8 =
 | 
						|
      ConstantExpr::getBitCast(&F, Type::getInt8PtrTy(TheModule->getContext()));
 | 
						|
  for (auto P : FuncInfo.HandlerBaseState) {
 | 
						|
    Function *Handler = const_cast<Function *>(P.first);
 | 
						|
    int BaseState = P.second;
 | 
						|
    IRBuilder<> Builder(&Handler->getEntryBlock(),
 | 
						|
                        Handler->getEntryBlock().begin());
 | 
						|
    // FIXME: Find and reuse such a call if present.
 | 
						|
    Value *ParentFP = Builder.CreateCall(FrameAddress, {Builder.getInt32(1)});
 | 
						|
    Value *RecoveredRegNode = Builder.CreateCall(
 | 
						|
        FrameRecover, {FI8, ParentFP, Builder.getInt32(RegNodeEscapeIndex)});
 | 
						|
    RecoveredRegNode =
 | 
						|
        Builder.CreateBitCast(RecoveredRegNode, RegNodeTy->getPointerTo(0));
 | 
						|
    addCXXStateStoresToFunclet(RecoveredRegNode, FuncInfo, *Handler, BaseState);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// Escape RegNode so that we can access it from child handlers. Find the call
 | 
						|
/// to frameescape, if any, in the entry block and append RegNode to the list
 | 
						|
/// of arguments.
 | 
						|
int WinEHStatePass::escapeRegNode(Function &F) {
 | 
						|
  // Find the call to frameescape and extract its arguments.
 | 
						|
  IntrinsicInst *EscapeCall = nullptr;
 | 
						|
  for (Instruction &I : F.getEntryBlock()) {
 | 
						|
    IntrinsicInst *II = dyn_cast<IntrinsicInst>(&I);
 | 
						|
    if (II && II->getIntrinsicID() == Intrinsic::frameescape) {
 | 
						|
      EscapeCall = II;
 | 
						|
      break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  SmallVector<Value *, 8> Args;
 | 
						|
  if (EscapeCall) {
 | 
						|
    auto Ops = EscapeCall->arg_operands();
 | 
						|
    Args.append(Ops.begin(), Ops.end());
 | 
						|
  }
 | 
						|
  Args.push_back(RegNode);
 | 
						|
 | 
						|
  // Replace the call (if it exists) with new one. Otherwise, insert at the end
 | 
						|
  // of the entry block.
 | 
						|
  IRBuilder<> Builder(&F.getEntryBlock(),
 | 
						|
                      EscapeCall ? EscapeCall : F.getEntryBlock().end());
 | 
						|
  Builder.CreateCall(FrameEscape, Args);
 | 
						|
  if (EscapeCall)
 | 
						|
    EscapeCall->eraseFromParent();
 | 
						|
  return Args.size() - 1;
 | 
						|
}
 | 
						|
 | 
						|
void WinEHStatePass::addCXXStateStoresToFunclet(Value *ParentRegNode,
 | 
						|
                                                WinEHFuncInfo &FuncInfo,
 | 
						|
                                                Function &F, int BaseState) {
 | 
						|
  // Iterate all the instructions and emit state number stores.
 | 
						|
  for (BasicBlock &BB : F) {
 | 
						|
    for (Instruction &I : BB) {
 | 
						|
      if (auto *CI = dyn_cast<CallInst>(&I)) {
 | 
						|
        // Possibly throwing call instructions have no actions to take after
 | 
						|
        // an unwind. Ensure they are in the -1 state.
 | 
						|
        if (CI->doesNotThrow())
 | 
						|
          continue;
 | 
						|
        insertStateNumberStore(ParentRegNode, CI, BaseState);
 | 
						|
      } else if (auto *II = dyn_cast<InvokeInst>(&I)) {
 | 
						|
        // Look up the state number of the landingpad this unwinds to.
 | 
						|
        LandingPadInst *LPI = II->getUnwindDest()->getLandingPadInst();
 | 
						|
        // FIXME: Why does this assertion fail?
 | 
						|
        //assert(FuncInfo.LandingPadStateMap.count(LPI) && "LP has no state!");
 | 
						|
        int State = FuncInfo.LandingPadStateMap[LPI];
 | 
						|
        insertStateNumberStore(ParentRegNode, II, State);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// Assign every distinct landingpad a unique state number for SEH. Unlike C++
 | 
						|
/// EH, we can use this very simple algorithm while C++ EH cannot because catch
 | 
						|
/// handlers aren't outlined and the runtime doesn't have to figure out which
 | 
						|
/// catch handler frame to unwind to.
 | 
						|
/// FIXME: __finally blocks are outlined, so this approach may break down there.
 | 
						|
void WinEHStatePass::addSEHStateStores(Function &F, MachineModuleInfo &MMI) {
 | 
						|
  WinEHFuncInfo &FuncInfo = MMI.getWinEHFuncInfo(&F);
 | 
						|
 | 
						|
  // Remember and return the index that we used. We save it in WinEHFuncInfo so
 | 
						|
  // that we can lower llvm.x86.seh.exceptioninfo later in filter functions
 | 
						|
  // without too much trouble.
 | 
						|
  int RegNodeEscapeIndex = escapeRegNode(F);
 | 
						|
  FuncInfo.EHRegNodeEscapeIndex = RegNodeEscapeIndex;
 | 
						|
 | 
						|
  // Iterate all the instructions and emit state number stores.
 | 
						|
  int CurState = 0;
 | 
						|
  SmallPtrSet<BasicBlock *, 4> ExceptBlocks;
 | 
						|
  for (BasicBlock &BB : F) {
 | 
						|
    for (auto I = BB.begin(), E = BB.end(); I != E; ++I) {
 | 
						|
      if (auto *CI = dyn_cast<CallInst>(I)) {
 | 
						|
        auto *Intrin = dyn_cast<IntrinsicInst>(CI);
 | 
						|
        if (Intrin) {
 | 
						|
          // Calls that "don't throw" are considered to be able to throw asynch
 | 
						|
          // exceptions, but intrinsics cannot.
 | 
						|
          continue;
 | 
						|
        }
 | 
						|
        insertStateNumberStore(RegNode, CI, -1);
 | 
						|
      } else if (auto *II = dyn_cast<InvokeInst>(I)) {
 | 
						|
        // Look up the state number of the landingpad this unwinds to.
 | 
						|
        LandingPadInst *LPI = II->getUnwindDest()->getLandingPadInst();
 | 
						|
        auto InsertionPair =
 | 
						|
            FuncInfo.LandingPadStateMap.insert(std::make_pair(LPI, CurState));
 | 
						|
        auto Iter = InsertionPair.first;
 | 
						|
        int &State = Iter->second;
 | 
						|
        bool Inserted = InsertionPair.second;
 | 
						|
        if (Inserted) {
 | 
						|
          // Each action consumes a state number.
 | 
						|
          auto *EHActions = cast<IntrinsicInst>(LPI->getNextNode());
 | 
						|
          SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList;
 | 
						|
          parseEHActions(EHActions, ActionList);
 | 
						|
          assert(!ActionList.empty());
 | 
						|
          CurState += ActionList.size();
 | 
						|
          State += ActionList.size() - 1;
 | 
						|
 | 
						|
          // Remember all the __except block targets.
 | 
						|
          for (auto &Handler : ActionList) {
 | 
						|
            if (auto *CH = dyn_cast<CatchHandler>(Handler.get())) {
 | 
						|
              auto *BA = cast<BlockAddress>(CH->getHandlerBlockOrFunc());
 | 
						|
              ExceptBlocks.insert(BA->getBasicBlock());
 | 
						|
            }
 | 
						|
          }
 | 
						|
        }
 | 
						|
        insertStateNumberStore(RegNode, II, State);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Insert llvm.stackrestore into each __except block.
 | 
						|
  Function *StackRestore =
 | 
						|
      Intrinsic::getDeclaration(TheModule, Intrinsic::stackrestore);
 | 
						|
  for (BasicBlock *ExceptBB : ExceptBlocks) {
 | 
						|
    IRBuilder<> Builder(ExceptBB->begin());
 | 
						|
    Value *SP =
 | 
						|
        Builder.CreateLoad(Builder.CreateStructGEP(RegNodeTy, RegNode, 0));
 | 
						|
    Builder.CreateCall(StackRestore, {SP});
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void WinEHStatePass::insertStateNumberStore(Value *ParentRegNode,
 | 
						|
                                            Instruction *IP, int State) {
 | 
						|
  IRBuilder<> Builder(IP);
 | 
						|
  Value *StateField =
 | 
						|
      Builder.CreateStructGEP(RegNodeTy, ParentRegNode, StateFieldIndex);
 | 
						|
  Builder.CreateStore(Builder.getInt32(State), StateField);
 | 
						|
}
 |