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			1429 lines
		
	
	
		
			50 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1429 lines
		
	
	
		
			50 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- RegAllocGreedy.cpp - greedy register allocator --------------------===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| // This file defines the RAGreedy function pass for register allocation in
 | |
| // optimized builds.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #define DEBUG_TYPE "regalloc"
 | |
| #include "AllocationOrder.h"
 | |
| #include "InterferenceCache.h"
 | |
| #include "LiveDebugVariables.h"
 | |
| #include "LiveRangeEdit.h"
 | |
| #include "RegAllocBase.h"
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| #include "Spiller.h"
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| #include "SpillPlacement.h"
 | |
| #include "SplitKit.h"
 | |
| #include "VirtRegMap.h"
 | |
| #include "RegisterCoalescer.h"
 | |
| #include "llvm/ADT/Statistic.h"
 | |
| #include "llvm/Analysis/AliasAnalysis.h"
 | |
| #include "llvm/Function.h"
 | |
| #include "llvm/PassAnalysisSupport.h"
 | |
| #include "llvm/CodeGen/CalcSpillWeights.h"
 | |
| #include "llvm/CodeGen/EdgeBundles.h"
 | |
| #include "llvm/CodeGen/LiveIntervalAnalysis.h"
 | |
| #include "llvm/CodeGen/LiveStackAnalysis.h"
 | |
| #include "llvm/CodeGen/MachineDominators.h"
 | |
| #include "llvm/CodeGen/MachineFunctionPass.h"
 | |
| #include "llvm/CodeGen/MachineLoopInfo.h"
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| #include "llvm/CodeGen/MachineRegisterInfo.h"
 | |
| #include "llvm/CodeGen/Passes.h"
 | |
| #include "llvm/CodeGen/RegAllocRegistry.h"
 | |
| #include "llvm/Target/TargetOptions.h"
 | |
| #include "llvm/Support/Debug.h"
 | |
| #include "llvm/Support/ErrorHandling.h"
 | |
| #include "llvm/Support/raw_ostream.h"
 | |
| #include "llvm/Support/Timer.h"
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| 
 | |
| #include <queue>
 | |
| 
 | |
| using namespace llvm;
 | |
| 
 | |
| STATISTIC(NumGlobalSplits, "Number of split global live ranges");
 | |
| STATISTIC(NumLocalSplits,  "Number of split local live ranges");
 | |
| STATISTIC(NumEvicted,      "Number of interferences evicted");
 | |
| 
 | |
| static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator",
 | |
|                                        createGreedyRegisterAllocator);
 | |
| 
 | |
| namespace {
 | |
| class RAGreedy : public MachineFunctionPass,
 | |
|                  public RegAllocBase,
 | |
|                  private LiveRangeEdit::Delegate {
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| 
 | |
|   // context
 | |
|   MachineFunction *MF;
 | |
| 
 | |
|   // analyses
 | |
|   SlotIndexes *Indexes;
 | |
|   LiveStacks *LS;
 | |
|   MachineDominatorTree *DomTree;
 | |
|   MachineLoopInfo *Loops;
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|   EdgeBundles *Bundles;
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|   SpillPlacement *SpillPlacer;
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|   LiveDebugVariables *DebugVars;
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| 
 | |
|   // state
 | |
|   std::auto_ptr<Spiller> SpillerInstance;
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|   std::priority_queue<std::pair<unsigned, unsigned> > Queue;
 | |
|   unsigned NextCascade;
 | |
| 
 | |
|   // Live ranges pass through a number of stages as we try to allocate them.
 | |
|   // Some of the stages may also create new live ranges:
 | |
|   //
 | |
|   // - Region splitting.
 | |
|   // - Per-block splitting.
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|   // - Local splitting.
 | |
|   // - Spilling.
 | |
|   //
 | |
|   // Ranges produced by one of the stages skip the previous stages when they are
 | |
|   // dequeued. This improves performance because we can skip interference checks
 | |
|   // that are unlikely to give any results. It also guarantees that the live
 | |
|   // range splitting algorithm terminates, something that is otherwise hard to
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|   // ensure.
 | |
|   enum LiveRangeStage {
 | |
|     RS_New,      ///< Never seen before.
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|     RS_First,    ///< First time in the queue.
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|     RS_Second,   ///< Second time in the queue.
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|     RS_Global,   ///< Produced by global splitting.
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|     RS_Local,    ///< Produced by local splitting.
 | |
|     RS_Spill     ///< Produced by spilling.
 | |
|   };
 | |
| 
 | |
|   static const char *const StageName[];
 | |
| 
 | |
|   // RegInfo - Keep additional information about each live range.
 | |
|   struct RegInfo {
 | |
|     LiveRangeStage Stage;
 | |
| 
 | |
|     // Cascade - Eviction loop prevention. See canEvictInterference().
 | |
|     unsigned Cascade;
 | |
| 
 | |
|     RegInfo() : Stage(RS_New), Cascade(0) {}
 | |
|   };
 | |
| 
 | |
|   IndexedMap<RegInfo, VirtReg2IndexFunctor> ExtraRegInfo;
 | |
| 
 | |
|   LiveRangeStage getStage(const LiveInterval &VirtReg) const {
 | |
|     return ExtraRegInfo[VirtReg.reg].Stage;
 | |
|   }
 | |
| 
 | |
|   void setStage(const LiveInterval &VirtReg, LiveRangeStage Stage) {
 | |
|     ExtraRegInfo.resize(MRI->getNumVirtRegs());
 | |
|     ExtraRegInfo[VirtReg.reg].Stage = Stage;
 | |
|   }
 | |
| 
 | |
|   template<typename Iterator>
 | |
|   void setStage(Iterator Begin, Iterator End, LiveRangeStage NewStage) {
 | |
|     ExtraRegInfo.resize(MRI->getNumVirtRegs());
 | |
|     for (;Begin != End; ++Begin) {
 | |
|       unsigned Reg = (*Begin)->reg;
 | |
|       if (ExtraRegInfo[Reg].Stage == RS_New)
 | |
|         ExtraRegInfo[Reg].Stage = NewStage;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /// Cost of evicting interference.
 | |
|   struct EvictionCost {
 | |
|     unsigned BrokenHints; ///< Total number of broken hints.
 | |
|     float MaxWeight;      ///< Maximum spill weight evicted.
 | |
| 
 | |
|     EvictionCost(unsigned B = 0) : BrokenHints(B), MaxWeight(0) {}
 | |
| 
 | |
|     bool operator<(const EvictionCost &O) const {
 | |
|       if (BrokenHints != O.BrokenHints)
 | |
|         return BrokenHints < O.BrokenHints;
 | |
|       return MaxWeight < O.MaxWeight;
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   // splitting state.
 | |
|   std::auto_ptr<SplitAnalysis> SA;
 | |
|   std::auto_ptr<SplitEditor> SE;
 | |
| 
 | |
|   /// Cached per-block interference maps
 | |
|   InterferenceCache IntfCache;
 | |
| 
 | |
|   /// All basic blocks where the current register has uses.
 | |
|   SmallVector<SpillPlacement::BlockConstraint, 8> SplitConstraints;
 | |
| 
 | |
|   /// Global live range splitting candidate info.
 | |
|   struct GlobalSplitCandidate {
 | |
|     unsigned PhysReg;
 | |
|     InterferenceCache::Cursor Intf;
 | |
|     BitVector LiveBundles;
 | |
|     SmallVector<unsigned, 8> ActiveBlocks;
 | |
| 
 | |
|     void reset(InterferenceCache &Cache, unsigned Reg) {
 | |
|       PhysReg = Reg;
 | |
|       Intf.setPhysReg(Cache, Reg);
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|       LiveBundles.clear();
 | |
|       ActiveBlocks.clear();
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   /// Candidate info for for each PhysReg in AllocationOrder.
 | |
|   /// This vector never shrinks, but grows to the size of the largest register
 | |
|   /// class.
 | |
|   SmallVector<GlobalSplitCandidate, 32> GlobalCand;
 | |
| 
 | |
| public:
 | |
|   RAGreedy();
 | |
| 
 | |
|   /// Return the pass name.
 | |
|   virtual const char* getPassName() const {
 | |
|     return "Greedy Register Allocator";
 | |
|   }
 | |
| 
 | |
|   /// RAGreedy analysis usage.
 | |
|   virtual void getAnalysisUsage(AnalysisUsage &AU) const;
 | |
|   virtual void releaseMemory();
 | |
|   virtual Spiller &spiller() { return *SpillerInstance; }
 | |
|   virtual void enqueue(LiveInterval *LI);
 | |
|   virtual LiveInterval *dequeue();
 | |
|   virtual unsigned selectOrSplit(LiveInterval&,
 | |
|                                  SmallVectorImpl<LiveInterval*>&);
 | |
| 
 | |
|   /// Perform register allocation.
 | |
|   virtual bool runOnMachineFunction(MachineFunction &mf);
 | |
| 
 | |
|   static char ID;
 | |
| 
 | |
| private:
 | |
|   void LRE_WillEraseInstruction(MachineInstr*);
 | |
|   bool LRE_CanEraseVirtReg(unsigned);
 | |
|   void LRE_WillShrinkVirtReg(unsigned);
 | |
|   void LRE_DidCloneVirtReg(unsigned, unsigned);
 | |
| 
 | |
|   float calcSpillCost();
 | |
|   bool addSplitConstraints(InterferenceCache::Cursor, float&);
 | |
|   void addThroughConstraints(InterferenceCache::Cursor, ArrayRef<unsigned>);
 | |
|   void growRegion(GlobalSplitCandidate &Cand);
 | |
|   float calcGlobalSplitCost(GlobalSplitCandidate&);
 | |
|   void splitAroundRegion(LiveInterval&, GlobalSplitCandidate&,
 | |
|                          SmallVectorImpl<LiveInterval*>&);
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|   void calcGapWeights(unsigned, SmallVectorImpl<float>&);
 | |
|   bool shouldEvict(LiveInterval &A, bool, LiveInterval &B, bool);
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|   bool canEvictInterference(LiveInterval&, unsigned, bool, EvictionCost&);
 | |
|   void evictInterference(LiveInterval&, unsigned,
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|                          SmallVectorImpl<LiveInterval*>&);
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| 
 | |
|   unsigned tryAssign(LiveInterval&, AllocationOrder&,
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|                      SmallVectorImpl<LiveInterval*>&);
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|   unsigned tryEvict(LiveInterval&, AllocationOrder&,
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|                     SmallVectorImpl<LiveInterval*>&, unsigned = ~0u);
 | |
|   unsigned tryRegionSplit(LiveInterval&, AllocationOrder&,
 | |
|                           SmallVectorImpl<LiveInterval*>&);
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|   unsigned tryLocalSplit(LiveInterval&, AllocationOrder&,
 | |
|     SmallVectorImpl<LiveInterval*>&);
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|   unsigned trySplit(LiveInterval&, AllocationOrder&,
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|                     SmallVectorImpl<LiveInterval*>&);
 | |
| };
 | |
| } // end anonymous namespace
 | |
| 
 | |
| char RAGreedy::ID = 0;
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| 
 | |
| #ifndef NDEBUG
 | |
| const char *const RAGreedy::StageName[] = {
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|   "RS_New",
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|   "RS_First",
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|   "RS_Second",
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|   "RS_Global",
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|   "RS_Local",
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|   "RS_Spill"
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| };
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| #endif
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| 
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| // Hysteresis to use when comparing floats.
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| // This helps stabilize decisions based on float comparisons.
 | |
| const float Hysteresis = 0.98f;
 | |
| 
 | |
| 
 | |
| FunctionPass* llvm::createGreedyRegisterAllocator() {
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|   return new RAGreedy();
 | |
| }
 | |
| 
 | |
| RAGreedy::RAGreedy(): MachineFunctionPass(ID) {
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|   initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry());
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|   initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
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|   initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
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|   initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
 | |
|   initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry());
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|   initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry());
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|   initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry());
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|   initializeLiveStacksPass(*PassRegistry::getPassRegistry());
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|   initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
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|   initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
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|   initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
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|   initializeEdgeBundlesPass(*PassRegistry::getPassRegistry());
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|   initializeSpillPlacementPass(*PassRegistry::getPassRegistry());
 | |
| }
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| 
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| void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const {
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|   AU.setPreservesCFG();
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|   AU.addRequired<AliasAnalysis>();
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|   AU.addPreserved<AliasAnalysis>();
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|   AU.addRequired<LiveIntervals>();
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|   AU.addRequired<SlotIndexes>();
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|   AU.addPreserved<SlotIndexes>();
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|   AU.addRequired<LiveDebugVariables>();
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|   AU.addPreserved<LiveDebugVariables>();
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|   if (StrongPHIElim)
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|     AU.addRequiredID(StrongPHIEliminationID);
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|   AU.addRequiredTransitive<RegisterCoalescer>();
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|   AU.addRequired<CalculateSpillWeights>();
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|   AU.addRequired<LiveStacks>();
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|   AU.addPreserved<LiveStacks>();
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|   AU.addRequired<MachineDominatorTree>();
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|   AU.addPreserved<MachineDominatorTree>();
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|   AU.addRequired<MachineLoopInfo>();
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|   AU.addPreserved<MachineLoopInfo>();
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|   AU.addRequired<VirtRegMap>();
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|   AU.addPreserved<VirtRegMap>();
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|   AU.addRequired<EdgeBundles>();
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|   AU.addRequired<SpillPlacement>();
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|   MachineFunctionPass::getAnalysisUsage(AU);
 | |
| }
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| 
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| 
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| //===----------------------------------------------------------------------===//
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| //                     LiveRangeEdit delegate methods
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| //===----------------------------------------------------------------------===//
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| 
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| void RAGreedy::LRE_WillEraseInstruction(MachineInstr *MI) {
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|   // LRE itself will remove from SlotIndexes and parent basic block.
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|   VRM->RemoveMachineInstrFromMaps(MI);
 | |
| }
 | |
| 
 | |
| bool RAGreedy::LRE_CanEraseVirtReg(unsigned VirtReg) {
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|   if (unsigned PhysReg = VRM->getPhys(VirtReg)) {
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|     unassign(LIS->getInterval(VirtReg), PhysReg);
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|     return true;
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|   }
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|   // Unassigned virtreg is probably in the priority queue.
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|   // RegAllocBase will erase it after dequeueing.
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|   return false;
 | |
| }
 | |
| 
 | |
| void RAGreedy::LRE_WillShrinkVirtReg(unsigned VirtReg) {
 | |
|   unsigned PhysReg = VRM->getPhys(VirtReg);
 | |
|   if (!PhysReg)
 | |
|     return;
 | |
| 
 | |
|   // Register is assigned, put it back on the queue for reassignment.
 | |
|   LiveInterval &LI = LIS->getInterval(VirtReg);
 | |
|   unassign(LI, PhysReg);
 | |
|   enqueue(&LI);
 | |
| }
 | |
| 
 | |
| void RAGreedy::LRE_DidCloneVirtReg(unsigned New, unsigned Old) {
 | |
|   // LRE may clone a virtual register because dead code elimination causes it to
 | |
|   // be split into connected components. Ensure that the new register gets the
 | |
|   // same stage as the parent.
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|   ExtraRegInfo.grow(New);
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|   ExtraRegInfo[New] = ExtraRegInfo[Old];
 | |
| }
 | |
| 
 | |
| void RAGreedy::releaseMemory() {
 | |
|   SpillerInstance.reset(0);
 | |
|   ExtraRegInfo.clear();
 | |
|   GlobalCand.clear();
 | |
|   RegAllocBase::releaseMemory();
 | |
| }
 | |
| 
 | |
| void RAGreedy::enqueue(LiveInterval *LI) {
 | |
|   // Prioritize live ranges by size, assigning larger ranges first.
 | |
|   // The queue holds (size, reg) pairs.
 | |
|   const unsigned Size = LI->getSize();
 | |
|   const unsigned Reg = LI->reg;
 | |
|   assert(TargetRegisterInfo::isVirtualRegister(Reg) &&
 | |
|          "Can only enqueue virtual registers");
 | |
|   unsigned Prio;
 | |
| 
 | |
|   ExtraRegInfo.grow(Reg);
 | |
|   if (ExtraRegInfo[Reg].Stage == RS_New)
 | |
|     ExtraRegInfo[Reg].Stage = RS_First;
 | |
| 
 | |
|   if (ExtraRegInfo[Reg].Stage == RS_Second)
 | |
|     // Unsplit ranges that couldn't be allocated immediately are deferred until
 | |
|     // everything else has been allocated. Long ranges are allocated last so
 | |
|     // they are split against realistic interference.
 | |
|     Prio = (1u << 31) - Size;
 | |
|   else {
 | |
|     // Everything else is allocated in long->short order. Long ranges that don't
 | |
|     // fit should be spilled ASAP so they don't create interference.
 | |
|     Prio = (1u << 31) + Size;
 | |
| 
 | |
|     // Boost ranges that have a physical register hint.
 | |
|     if (TargetRegisterInfo::isPhysicalRegister(VRM->getRegAllocPref(Reg)))
 | |
|       Prio |= (1u << 30);
 | |
|   }
 | |
| 
 | |
|   Queue.push(std::make_pair(Prio, Reg));
 | |
| }
 | |
| 
 | |
| LiveInterval *RAGreedy::dequeue() {
 | |
|   if (Queue.empty())
 | |
|     return 0;
 | |
|   LiveInterval *LI = &LIS->getInterval(Queue.top().second);
 | |
|   Queue.pop();
 | |
|   return LI;
 | |
| }
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                            Direct Assignment
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| /// tryAssign - Try to assign VirtReg to an available register.
 | |
| unsigned RAGreedy::tryAssign(LiveInterval &VirtReg,
 | |
|                              AllocationOrder &Order,
 | |
|                              SmallVectorImpl<LiveInterval*> &NewVRegs) {
 | |
|   Order.rewind();
 | |
|   unsigned PhysReg;
 | |
|   while ((PhysReg = Order.next()))
 | |
|     if (!checkPhysRegInterference(VirtReg, PhysReg))
 | |
|       break;
 | |
|   if (!PhysReg || Order.isHint(PhysReg))
 | |
|     return PhysReg;
 | |
| 
 | |
|   // PhysReg is available, but there may be a better choice.
 | |
| 
 | |
|   // If we missed a simple hint, try to cheaply evict interference from the
 | |
|   // preferred register.
 | |
|   if (unsigned Hint = MRI->getSimpleHint(VirtReg.reg))
 | |
|     if (Order.isHint(Hint)) {
 | |
|       DEBUG(dbgs() << "missed hint " << PrintReg(Hint, TRI) << '\n');
 | |
|       EvictionCost MaxCost(1);
 | |
|       if (canEvictInterference(VirtReg, Hint, true, MaxCost)) {
 | |
|         evictInterference(VirtReg, Hint, NewVRegs);
 | |
|         return Hint;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|   // Try to evict interference from a cheaper alternative.
 | |
|   unsigned Cost = TRI->getCostPerUse(PhysReg);
 | |
| 
 | |
|   // Most registers have 0 additional cost.
 | |
|   if (!Cost)
 | |
|     return PhysReg;
 | |
| 
 | |
|   DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " is available at cost " << Cost
 | |
|                << '\n');
 | |
|   unsigned CheapReg = tryEvict(VirtReg, Order, NewVRegs, Cost);
 | |
|   return CheapReg ? CheapReg : PhysReg;
 | |
| }
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                         Interference eviction
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| /// shouldEvict - determine if A should evict the assigned live range B. The
 | |
| /// eviction policy defined by this function together with the allocation order
 | |
| /// defined by enqueue() decides which registers ultimately end up being split
 | |
| /// and spilled.
 | |
| ///
 | |
| /// Cascade numbers are used to prevent infinite loops if this function is a
 | |
| /// cyclic relation.
 | |
| ///
 | |
| /// @param A          The live range to be assigned.
 | |
| /// @param IsHint     True when A is about to be assigned to its preferred
 | |
| ///                   register.
 | |
| /// @param B          The live range to be evicted.
 | |
| /// @param BreaksHint True when B is already assigned to its preferred register.
 | |
| bool RAGreedy::shouldEvict(LiveInterval &A, bool IsHint,
 | |
|                            LiveInterval &B, bool BreaksHint) {
 | |
|   bool CanSplit = getStage(B) <= RS_Second;
 | |
| 
 | |
|   // Be fairly aggressive about following hints as long as the evictee can be
 | |
|   // split.
 | |
|   if (CanSplit && IsHint && !BreaksHint)
 | |
|     return true;
 | |
| 
 | |
|   return A.weight > B.weight;
 | |
| }
 | |
| 
 | |
| /// canEvictInterference - Return true if all interferences between VirtReg and
 | |
| /// PhysReg can be evicted.  When OnlyCheap is set, don't do anything
 | |
| ///
 | |
| /// @param VirtReg Live range that is about to be assigned.
 | |
| /// @param PhysReg Desired register for assignment.
 | |
| /// @prarm IsHint  True when PhysReg is VirtReg's preferred register.
 | |
| /// @param MaxCost Only look for cheaper candidates and update with new cost
 | |
| ///                when returning true.
 | |
| /// @returns True when interference can be evicted cheaper than MaxCost.
 | |
| bool RAGreedy::canEvictInterference(LiveInterval &VirtReg, unsigned PhysReg,
 | |
|                                     bool IsHint, EvictionCost &MaxCost) {
 | |
|   // Find VirtReg's cascade number. This will be unassigned if VirtReg was never
 | |
|   // involved in an eviction before. If a cascade number was assigned, deny
 | |
|   // evicting anything with the same or a newer cascade number. This prevents
 | |
|   // infinite eviction loops.
 | |
|   //
 | |
|   // This works out so a register without a cascade number is allowed to evict
 | |
|   // anything, and it can be evicted by anything.
 | |
|   unsigned Cascade = ExtraRegInfo[VirtReg.reg].Cascade;
 | |
|   if (!Cascade)
 | |
|     Cascade = NextCascade;
 | |
| 
 | |
|   EvictionCost Cost;
 | |
|   for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) {
 | |
|     LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI);
 | |
|     // If there is 10 or more interferences, chances are one is heavier.
 | |
|     if (Q.collectInterferingVRegs(10) >= 10)
 | |
|       return false;
 | |
| 
 | |
|     // Check if any interfering live range is heavier than MaxWeight.
 | |
|     for (unsigned i = Q.interferingVRegs().size(); i; --i) {
 | |
|       LiveInterval *Intf = Q.interferingVRegs()[i - 1];
 | |
|       if (TargetRegisterInfo::isPhysicalRegister(Intf->reg))
 | |
|         return false;
 | |
|       // Never evict spill products. They cannot split or spill.
 | |
|       if (getStage(*Intf) == RS_Spill)
 | |
|         return false;
 | |
|       // Once a live range becomes small enough, it is urgent that we find a
 | |
|       // register for it. This is indicated by an infinite spill weight. These
 | |
|       // urgent live ranges get to evict almost anything.
 | |
|       bool Urgent = !VirtReg.isSpillable() && Intf->isSpillable();
 | |
|       // Only evict older cascades or live ranges without a cascade.
 | |
|       unsigned IntfCascade = ExtraRegInfo[Intf->reg].Cascade;
 | |
|       if (Cascade <= IntfCascade) {
 | |
|         if (!Urgent)
 | |
|           return false;
 | |
|         // We permit breaking cascades for urgent evictions. It should be the
 | |
|         // last resort, though, so make it really expensive.
 | |
|         Cost.BrokenHints += 10;
 | |
|       }
 | |
|       // Would this break a satisfied hint?
 | |
|       bool BreaksHint = VRM->hasPreferredPhys(Intf->reg);
 | |
|       // Update eviction cost.
 | |
|       Cost.BrokenHints += BreaksHint;
 | |
|       Cost.MaxWeight = std::max(Cost.MaxWeight, Intf->weight);
 | |
|       // Abort if this would be too expensive.
 | |
|       if (!(Cost < MaxCost))
 | |
|         return false;
 | |
|       // Finally, apply the eviction policy for non-urgent evictions.
 | |
|       if (!Urgent && !shouldEvict(VirtReg, IsHint, *Intf, BreaksHint))
 | |
|         return false;
 | |
|     }
 | |
|   }
 | |
|   MaxCost = Cost;
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| /// evictInterference - Evict any interferring registers that prevent VirtReg
 | |
| /// from being assigned to Physreg. This assumes that canEvictInterference
 | |
| /// returned true.
 | |
| void RAGreedy::evictInterference(LiveInterval &VirtReg, unsigned PhysReg,
 | |
|                                  SmallVectorImpl<LiveInterval*> &NewVRegs) {
 | |
|   // Make sure that VirtReg has a cascade number, and assign that cascade
 | |
|   // number to every evicted register. These live ranges than then only be
 | |
|   // evicted by a newer cascade, preventing infinite loops.
 | |
|   unsigned Cascade = ExtraRegInfo[VirtReg.reg].Cascade;
 | |
|   if (!Cascade)
 | |
|     Cascade = ExtraRegInfo[VirtReg.reg].Cascade = NextCascade++;
 | |
| 
 | |
|   DEBUG(dbgs() << "evicting " << PrintReg(PhysReg, TRI)
 | |
|                << " interference: Cascade " << Cascade << '\n');
 | |
|   for (const unsigned *AliasI = TRI->getOverlaps(PhysReg); *AliasI; ++AliasI) {
 | |
|     LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI);
 | |
|     assert(Q.seenAllInterferences() && "Didn't check all interfererences.");
 | |
|     for (unsigned i = 0, e = Q.interferingVRegs().size(); i != e; ++i) {
 | |
|       LiveInterval *Intf = Q.interferingVRegs()[i];
 | |
|       unassign(*Intf, VRM->getPhys(Intf->reg));
 | |
|       assert((ExtraRegInfo[Intf->reg].Cascade < Cascade ||
 | |
|               VirtReg.isSpillable() < Intf->isSpillable()) &&
 | |
|              "Cannot decrease cascade number, illegal eviction");
 | |
|       ExtraRegInfo[Intf->reg].Cascade = Cascade;
 | |
|       ++NumEvicted;
 | |
|       NewVRegs.push_back(Intf);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// tryEvict - Try to evict all interferences for a physreg.
 | |
| /// @param  VirtReg Currently unassigned virtual register.
 | |
| /// @param  Order   Physregs to try.
 | |
| /// @return         Physreg to assign VirtReg, or 0.
 | |
| unsigned RAGreedy::tryEvict(LiveInterval &VirtReg,
 | |
|                             AllocationOrder &Order,
 | |
|                             SmallVectorImpl<LiveInterval*> &NewVRegs,
 | |
|                             unsigned CostPerUseLimit) {
 | |
|   NamedRegionTimer T("Evict", TimerGroupName, TimePassesIsEnabled);
 | |
| 
 | |
|   // Keep track of the cheapest interference seen so far.
 | |
|   EvictionCost BestCost(~0u);
 | |
|   unsigned BestPhys = 0;
 | |
| 
 | |
|   // When we are just looking for a reduced cost per use, don't break any
 | |
|   // hints, and only evict smaller spill weights.
 | |
|   if (CostPerUseLimit < ~0u) {
 | |
|     BestCost.BrokenHints = 0;
 | |
|     BestCost.MaxWeight = VirtReg.weight;
 | |
|   }
 | |
| 
 | |
|   Order.rewind();
 | |
|   while (unsigned PhysReg = Order.next()) {
 | |
|     if (TRI->getCostPerUse(PhysReg) >= CostPerUseLimit)
 | |
|       continue;
 | |
|     // The first use of a callee-saved register in a function has cost 1.
 | |
|     // Don't start using a CSR when the CostPerUseLimit is low.
 | |
|     if (CostPerUseLimit == 1)
 | |
|      if (unsigned CSR = RegClassInfo.getLastCalleeSavedAlias(PhysReg))
 | |
|        if (!MRI->isPhysRegUsed(CSR)) {
 | |
|          DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " would clobber CSR "
 | |
|                       << PrintReg(CSR, TRI) << '\n');
 | |
|          continue;
 | |
|        }
 | |
| 
 | |
|     if (!canEvictInterference(VirtReg, PhysReg, false, BestCost))
 | |
|       continue;
 | |
| 
 | |
|     // Best so far.
 | |
|     BestPhys = PhysReg;
 | |
| 
 | |
|     // Stop if the hint can be used.
 | |
|     if (Order.isHint(PhysReg))
 | |
|       break;
 | |
|   }
 | |
| 
 | |
|   if (!BestPhys)
 | |
|     return 0;
 | |
| 
 | |
|   evictInterference(VirtReg, BestPhys, NewVRegs);
 | |
|   return BestPhys;
 | |
| }
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                              Region Splitting
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| /// addSplitConstraints - Fill out the SplitConstraints vector based on the
 | |
| /// interference pattern in Physreg and its aliases. Add the constraints to
 | |
| /// SpillPlacement and return the static cost of this split in Cost, assuming
 | |
| /// that all preferences in SplitConstraints are met.
 | |
| /// Return false if there are no bundles with positive bias.
 | |
| bool RAGreedy::addSplitConstraints(InterferenceCache::Cursor Intf,
 | |
|                                    float &Cost) {
 | |
|   ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks();
 | |
| 
 | |
|   // Reset interference dependent info.
 | |
|   SplitConstraints.resize(UseBlocks.size());
 | |
|   float StaticCost = 0;
 | |
|   for (unsigned i = 0; i != UseBlocks.size(); ++i) {
 | |
|     const SplitAnalysis::BlockInfo &BI = UseBlocks[i];
 | |
|     SpillPlacement::BlockConstraint &BC = SplitConstraints[i];
 | |
| 
 | |
|     BC.Number = BI.MBB->getNumber();
 | |
|     Intf.moveToBlock(BC.Number);
 | |
|     BC.Entry = BI.LiveIn ? SpillPlacement::PrefReg : SpillPlacement::DontCare;
 | |
|     BC.Exit = BI.LiveOut ? SpillPlacement::PrefReg : SpillPlacement::DontCare;
 | |
| 
 | |
|     if (!Intf.hasInterference())
 | |
|       continue;
 | |
| 
 | |
|     // Number of spill code instructions to insert.
 | |
|     unsigned Ins = 0;
 | |
| 
 | |
|     // Interference for the live-in value.
 | |
|     if (BI.LiveIn) {
 | |
|       if (Intf.first() <= Indexes->getMBBStartIdx(BC.Number))
 | |
|         BC.Entry = SpillPlacement::MustSpill, ++Ins;
 | |
|       else if (Intf.first() < BI.FirstUse)
 | |
|         BC.Entry = SpillPlacement::PrefSpill, ++Ins;
 | |
|       else if (Intf.first() < BI.LastUse)
 | |
|         ++Ins;
 | |
|     }
 | |
| 
 | |
|     // Interference for the live-out value.
 | |
|     if (BI.LiveOut) {
 | |
|       if (Intf.last() >= SA->getLastSplitPoint(BC.Number))
 | |
|         BC.Exit = SpillPlacement::MustSpill, ++Ins;
 | |
|       else if (Intf.last() > BI.LastUse)
 | |
|         BC.Exit = SpillPlacement::PrefSpill, ++Ins;
 | |
|       else if (Intf.last() > BI.FirstUse)
 | |
|         ++Ins;
 | |
|     }
 | |
| 
 | |
|     // Accumulate the total frequency of inserted spill code.
 | |
|     if (Ins)
 | |
|       StaticCost += Ins * SpillPlacer->getBlockFrequency(BC.Number);
 | |
|   }
 | |
|   Cost = StaticCost;
 | |
| 
 | |
|   // Add constraints for use-blocks. Note that these are the only constraints
 | |
|   // that may add a positive bias, it is downhill from here.
 | |
|   SpillPlacer->addConstraints(SplitConstraints);
 | |
|   return SpillPlacer->scanActiveBundles();
 | |
| }
 | |
| 
 | |
| 
 | |
| /// addThroughConstraints - Add constraints and links to SpillPlacer from the
 | |
| /// live-through blocks in Blocks.
 | |
| void RAGreedy::addThroughConstraints(InterferenceCache::Cursor Intf,
 | |
|                                      ArrayRef<unsigned> Blocks) {
 | |
|   const unsigned GroupSize = 8;
 | |
|   SpillPlacement::BlockConstraint BCS[GroupSize];
 | |
|   unsigned TBS[GroupSize];
 | |
|   unsigned B = 0, T = 0;
 | |
| 
 | |
|   for (unsigned i = 0; i != Blocks.size(); ++i) {
 | |
|     unsigned Number = Blocks[i];
 | |
|     Intf.moveToBlock(Number);
 | |
| 
 | |
|     if (!Intf.hasInterference()) {
 | |
|       assert(T < GroupSize && "Array overflow");
 | |
|       TBS[T] = Number;
 | |
|       if (++T == GroupSize) {
 | |
|         SpillPlacer->addLinks(makeArrayRef(TBS, T));
 | |
|         T = 0;
 | |
|       }
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     assert(B < GroupSize && "Array overflow");
 | |
|     BCS[B].Number = Number;
 | |
| 
 | |
|     // Interference for the live-in value.
 | |
|     if (Intf.first() <= Indexes->getMBBStartIdx(Number))
 | |
|       BCS[B].Entry = SpillPlacement::MustSpill;
 | |
|     else
 | |
|       BCS[B].Entry = SpillPlacement::PrefSpill;
 | |
| 
 | |
|     // Interference for the live-out value.
 | |
|     if (Intf.last() >= SA->getLastSplitPoint(Number))
 | |
|       BCS[B].Exit = SpillPlacement::MustSpill;
 | |
|     else
 | |
|       BCS[B].Exit = SpillPlacement::PrefSpill;
 | |
| 
 | |
|     if (++B == GroupSize) {
 | |
|       ArrayRef<SpillPlacement::BlockConstraint> Array(BCS, B);
 | |
|       SpillPlacer->addConstraints(Array);
 | |
|       B = 0;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   ArrayRef<SpillPlacement::BlockConstraint> Array(BCS, B);
 | |
|   SpillPlacer->addConstraints(Array);
 | |
|   SpillPlacer->addLinks(makeArrayRef(TBS, T));
 | |
| }
 | |
| 
 | |
| void RAGreedy::growRegion(GlobalSplitCandidate &Cand) {
 | |
|   // Keep track of through blocks that have not been added to SpillPlacer.
 | |
|   BitVector Todo = SA->getThroughBlocks();
 | |
|   SmallVectorImpl<unsigned> &ActiveBlocks = Cand.ActiveBlocks;
 | |
|   unsigned AddedTo = 0;
 | |
| #ifndef NDEBUG
 | |
|   unsigned Visited = 0;
 | |
| #endif
 | |
| 
 | |
|   for (;;) {
 | |
|     ArrayRef<unsigned> NewBundles = SpillPlacer->getRecentPositive();
 | |
|     // Find new through blocks in the periphery of PrefRegBundles.
 | |
|     for (int i = 0, e = NewBundles.size(); i != e; ++i) {
 | |
|       unsigned Bundle = NewBundles[i];
 | |
|       // Look at all blocks connected to Bundle in the full graph.
 | |
|       ArrayRef<unsigned> Blocks = Bundles->getBlocks(Bundle);
 | |
|       for (ArrayRef<unsigned>::iterator I = Blocks.begin(), E = Blocks.end();
 | |
|            I != E; ++I) {
 | |
|         unsigned Block = *I;
 | |
|         if (!Todo.test(Block))
 | |
|           continue;
 | |
|         Todo.reset(Block);
 | |
|         // This is a new through block. Add it to SpillPlacer later.
 | |
|         ActiveBlocks.push_back(Block);
 | |
| #ifndef NDEBUG
 | |
|         ++Visited;
 | |
| #endif
 | |
|       }
 | |
|     }
 | |
|     // Any new blocks to add?
 | |
|     if (ActiveBlocks.size() == AddedTo)
 | |
|       break;
 | |
|     addThroughConstraints(Cand.Intf, makeArrayRef(ActiveBlocks).slice(AddedTo));
 | |
|     AddedTo = ActiveBlocks.size();
 | |
| 
 | |
|     // Perhaps iterating can enable more bundles?
 | |
|     SpillPlacer->iterate();
 | |
|   }
 | |
|   DEBUG(dbgs() << ", v=" << Visited);
 | |
| }
 | |
| 
 | |
| /// calcSpillCost - Compute how expensive it would be to split the live range in
 | |
| /// SA around all use blocks instead of forming bundle regions.
 | |
| float RAGreedy::calcSpillCost() {
 | |
|   float Cost = 0;
 | |
|   const LiveInterval &LI = SA->getParent();
 | |
|   ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks();
 | |
|   for (unsigned i = 0; i != UseBlocks.size(); ++i) {
 | |
|     const SplitAnalysis::BlockInfo &BI = UseBlocks[i];
 | |
|     unsigned Number = BI.MBB->getNumber();
 | |
|     // We normally only need one spill instruction - a load or a store.
 | |
|     Cost += SpillPlacer->getBlockFrequency(Number);
 | |
| 
 | |
|     // Unless the value is redefined in the block.
 | |
|     if (BI.LiveIn && BI.LiveOut) {
 | |
|       SlotIndex Start, Stop;
 | |
|       tie(Start, Stop) = Indexes->getMBBRange(Number);
 | |
|       LiveInterval::const_iterator I = LI.find(Start);
 | |
|       assert(I != LI.end() && "Expected live-in value");
 | |
|       // Is there a different live-out value? If so, we need an extra spill
 | |
|       // instruction.
 | |
|       if (I->end < Stop)
 | |
|         Cost += SpillPlacer->getBlockFrequency(Number);
 | |
|     }
 | |
|   }
 | |
|   return Cost;
 | |
| }
 | |
| 
 | |
| /// calcGlobalSplitCost - Return the global split cost of following the split
 | |
| /// pattern in LiveBundles. This cost should be added to the local cost of the
 | |
| /// interference pattern in SplitConstraints.
 | |
| ///
 | |
| float RAGreedy::calcGlobalSplitCost(GlobalSplitCandidate &Cand) {
 | |
|   float GlobalCost = 0;
 | |
|   const BitVector &LiveBundles = Cand.LiveBundles;
 | |
|   ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks();
 | |
|   for (unsigned i = 0; i != UseBlocks.size(); ++i) {
 | |
|     const SplitAnalysis::BlockInfo &BI = UseBlocks[i];
 | |
|     SpillPlacement::BlockConstraint &BC = SplitConstraints[i];
 | |
|     bool RegIn  = LiveBundles[Bundles->getBundle(BC.Number, 0)];
 | |
|     bool RegOut = LiveBundles[Bundles->getBundle(BC.Number, 1)];
 | |
|     unsigned Ins = 0;
 | |
| 
 | |
|     if (BI.LiveIn)
 | |
|       Ins += RegIn != (BC.Entry == SpillPlacement::PrefReg);
 | |
|     if (BI.LiveOut)
 | |
|       Ins += RegOut != (BC.Exit == SpillPlacement::PrefReg);
 | |
|     if (Ins)
 | |
|       GlobalCost += Ins * SpillPlacer->getBlockFrequency(BC.Number);
 | |
|   }
 | |
| 
 | |
|   for (unsigned i = 0, e = Cand.ActiveBlocks.size(); i != e; ++i) {
 | |
|     unsigned Number = Cand.ActiveBlocks[i];
 | |
|     bool RegIn  = LiveBundles[Bundles->getBundle(Number, 0)];
 | |
|     bool RegOut = LiveBundles[Bundles->getBundle(Number, 1)];
 | |
|     if (!RegIn && !RegOut)
 | |
|       continue;
 | |
|     if (RegIn && RegOut) {
 | |
|       // We need double spill code if this block has interference.
 | |
|       Cand.Intf.moveToBlock(Number);
 | |
|       if (Cand.Intf.hasInterference())
 | |
|         GlobalCost += 2*SpillPlacer->getBlockFrequency(Number);
 | |
|       continue;
 | |
|     }
 | |
|     // live-in / stack-out or stack-in live-out.
 | |
|     GlobalCost += SpillPlacer->getBlockFrequency(Number);
 | |
|   }
 | |
|   return GlobalCost;
 | |
| }
 | |
| 
 | |
| /// splitAroundRegion - Split VirtReg around the region determined by
 | |
| /// LiveBundles. Make an effort to avoid interference from PhysReg.
 | |
| ///
 | |
| /// The 'register' interval is going to contain as many uses as possible while
 | |
| /// avoiding interference. The 'stack' interval is the complement constructed by
 | |
| /// SplitEditor. It will contain the rest.
 | |
| ///
 | |
| void RAGreedy::splitAroundRegion(LiveInterval &VirtReg,
 | |
|                                  GlobalSplitCandidate &Cand,
 | |
|                                  SmallVectorImpl<LiveInterval*> &NewVRegs) {
 | |
|   const BitVector &LiveBundles = Cand.LiveBundles;
 | |
| 
 | |
|   DEBUG({
 | |
|     dbgs() << "Splitting around region for " << PrintReg(Cand.PhysReg, TRI)
 | |
|            << " with bundles";
 | |
|     for (int i = LiveBundles.find_first(); i>=0; i = LiveBundles.find_next(i))
 | |
|       dbgs() << " EB#" << i;
 | |
|     dbgs() << ".\n";
 | |
|   });
 | |
| 
 | |
|   InterferenceCache::Cursor &Intf = Cand.Intf;
 | |
|   LiveRangeEdit LREdit(VirtReg, NewVRegs, this);
 | |
|   SE->reset(LREdit);
 | |
| 
 | |
|   // Create the main cross-block interval.
 | |
|   const unsigned MainIntv = SE->openIntv();
 | |
| 
 | |
|   // First handle all the blocks with uses.
 | |
|   ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks();
 | |
|   for (unsigned i = 0; i != UseBlocks.size(); ++i) {
 | |
|     const SplitAnalysis::BlockInfo &BI = UseBlocks[i];
 | |
|     bool RegIn  = BI.LiveIn &&
 | |
|                   LiveBundles[Bundles->getBundle(BI.MBB->getNumber(), 0)];
 | |
|     bool RegOut = BI.LiveOut &&
 | |
|                   LiveBundles[Bundles->getBundle(BI.MBB->getNumber(), 1)];
 | |
| 
 | |
|     // Create separate intervals for isolated blocks with multiple uses.
 | |
|     if (!RegIn && !RegOut) {
 | |
|       DEBUG(dbgs() << "BB#" << BI.MBB->getNumber() << " isolated.\n");
 | |
|       if (!BI.isOneInstr()) {
 | |
|         SE->splitSingleBlock(BI);
 | |
|         SE->selectIntv(MainIntv);
 | |
|       }
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     Intf.moveToBlock(BI.MBB->getNumber());
 | |
| 
 | |
|     if (RegIn && RegOut)
 | |
|       SE->splitLiveThroughBlock(BI.MBB->getNumber(),
 | |
|                                 MainIntv, Intf.first(),
 | |
|                                 MainIntv, Intf.last());
 | |
|     else if (RegIn)
 | |
|       SE->splitRegInBlock(BI, MainIntv, Intf.first());
 | |
|     else
 | |
|       SE->splitRegOutBlock(BI, MainIntv, Intf.last());
 | |
|   }
 | |
| 
 | |
|   // Handle live-through blocks.
 | |
|   for (unsigned i = 0, e = Cand.ActiveBlocks.size(); i != e; ++i) {
 | |
|     unsigned Number = Cand.ActiveBlocks[i];
 | |
|     bool RegIn  = LiveBundles[Bundles->getBundle(Number, 0)];
 | |
|     bool RegOut = LiveBundles[Bundles->getBundle(Number, 1)];
 | |
|     if (!RegIn && !RegOut)
 | |
|       continue;
 | |
|     Intf.moveToBlock(Number);
 | |
|     SE->splitLiveThroughBlock(Number, RegIn  ? MainIntv : 0, Intf.first(),
 | |
|                                       RegOut ? MainIntv : 0, Intf.last());
 | |
|   }
 | |
| 
 | |
|   ++NumGlobalSplits;
 | |
| 
 | |
|   SmallVector<unsigned, 8> IntvMap;
 | |
|   SE->finish(&IntvMap);
 | |
|   DebugVars->splitRegister(VirtReg.reg, LREdit.regs());
 | |
| 
 | |
|   ExtraRegInfo.resize(MRI->getNumVirtRegs());
 | |
|   unsigned OrigBlocks = SA->getNumLiveBlocks();
 | |
| 
 | |
|   // Sort out the new intervals created by splitting. We get four kinds:
 | |
|   // - Remainder intervals should not be split again.
 | |
|   // - Candidate intervals can be assigned to Cand.PhysReg.
 | |
|   // - Block-local splits are candidates for local splitting.
 | |
|   // - DCE leftovers should go back on the queue.
 | |
|   for (unsigned i = 0, e = LREdit.size(); i != e; ++i) {
 | |
|     LiveInterval &Reg = *LREdit.get(i);
 | |
| 
 | |
|     // Ignore old intervals from DCE.
 | |
|     if (getStage(Reg) != RS_New)
 | |
|       continue;
 | |
| 
 | |
|     // Remainder interval. Don't try splitting again, spill if it doesn't
 | |
|     // allocate.
 | |
|     if (IntvMap[i] == 0) {
 | |
|       setStage(Reg, RS_Global);
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     // Main interval. Allow repeated splitting as long as the number of live
 | |
|     // blocks is strictly decreasing.
 | |
|     if (IntvMap[i] == MainIntv) {
 | |
|       if (SA->countLiveBlocks(&Reg) >= OrigBlocks) {
 | |
|         DEBUG(dbgs() << "Main interval covers the same " << OrigBlocks
 | |
|                      << " blocks as original.\n");
 | |
|         // Don't allow repeated splitting as a safe guard against looping.
 | |
|         setStage(Reg, RS_Global);
 | |
|       }
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     // Other intervals are treated as new. This includes local intervals created
 | |
|     // for blocks with multiple uses, and anything created by DCE.
 | |
|   }
 | |
| 
 | |
|   if (VerifyEnabled)
 | |
|     MF->verify(this, "After splitting live range around region");
 | |
| }
 | |
| 
 | |
| unsigned RAGreedy::tryRegionSplit(LiveInterval &VirtReg, AllocationOrder &Order,
 | |
|                                   SmallVectorImpl<LiveInterval*> &NewVRegs) {
 | |
|   float BestCost = Hysteresis * calcSpillCost();
 | |
|   DEBUG(dbgs() << "Cost of isolating all blocks = " << BestCost << '\n');
 | |
|   const unsigned NoCand = ~0u;
 | |
|   unsigned BestCand = NoCand;
 | |
|   unsigned NumCands = 0;
 | |
| 
 | |
|   Order.rewind();
 | |
|   while (unsigned PhysReg = Order.next()) {
 | |
|     // Discard bad candidates before we run out of interference cache cursors.
 | |
|     // This will only affect register classes with a lot of registers (>32).
 | |
|     if (NumCands == IntfCache.getMaxCursors()) {
 | |
|       unsigned WorstCount = ~0u;
 | |
|       unsigned Worst = 0;
 | |
|       for (unsigned i = 0; i != NumCands; ++i) {
 | |
|         if (i == BestCand)
 | |
|           continue;
 | |
|         unsigned Count = GlobalCand[i].LiveBundles.count();
 | |
|         if (Count < WorstCount)
 | |
|           Worst = i, WorstCount = Count;
 | |
|       }
 | |
|       --NumCands;
 | |
|       GlobalCand[Worst] = GlobalCand[NumCands];
 | |
|     }
 | |
| 
 | |
|     if (GlobalCand.size() <= NumCands)
 | |
|       GlobalCand.resize(NumCands+1);
 | |
|     GlobalSplitCandidate &Cand = GlobalCand[NumCands];
 | |
|     Cand.reset(IntfCache, PhysReg);
 | |
| 
 | |
|     SpillPlacer->prepare(Cand.LiveBundles);
 | |
|     float Cost;
 | |
|     if (!addSplitConstraints(Cand.Intf, Cost)) {
 | |
|       DEBUG(dbgs() << PrintReg(PhysReg, TRI) << "\tno positive bundles\n");
 | |
|       continue;
 | |
|     }
 | |
|     DEBUG(dbgs() << PrintReg(PhysReg, TRI) << "\tstatic = " << Cost);
 | |
|     if (Cost >= BestCost) {
 | |
|       DEBUG({
 | |
|         if (BestCand == NoCand)
 | |
|           dbgs() << " worse than no bundles\n";
 | |
|         else
 | |
|           dbgs() << " worse than "
 | |
|                  << PrintReg(GlobalCand[BestCand].PhysReg, TRI) << '\n';
 | |
|       });
 | |
|       continue;
 | |
|     }
 | |
|     growRegion(Cand);
 | |
| 
 | |
|     SpillPlacer->finish();
 | |
| 
 | |
|     // No live bundles, defer to splitSingleBlocks().
 | |
|     if (!Cand.LiveBundles.any()) {
 | |
|       DEBUG(dbgs() << " no bundles.\n");
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     Cost += calcGlobalSplitCost(Cand);
 | |
|     DEBUG({
 | |
|       dbgs() << ", total = " << Cost << " with bundles";
 | |
|       for (int i = Cand.LiveBundles.find_first(); i>=0;
 | |
|            i = Cand.LiveBundles.find_next(i))
 | |
|         dbgs() << " EB#" << i;
 | |
|       dbgs() << ".\n";
 | |
|     });
 | |
|     if (Cost < BestCost) {
 | |
|       BestCand = NumCands;
 | |
|       BestCost = Hysteresis * Cost; // Prevent rounding effects.
 | |
|     }
 | |
|     ++NumCands;
 | |
|   }
 | |
| 
 | |
|   if (BestCand == NoCand)
 | |
|     return 0;
 | |
| 
 | |
|   splitAroundRegion(VirtReg, GlobalCand[BestCand], NewVRegs);
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                             Local Splitting
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| 
 | |
| /// calcGapWeights - Compute the maximum spill weight that needs to be evicted
 | |
| /// in order to use PhysReg between two entries in SA->UseSlots.
 | |
| ///
 | |
| /// GapWeight[i] represents the gap between UseSlots[i] and UseSlots[i+1].
 | |
| ///
 | |
| void RAGreedy::calcGapWeights(unsigned PhysReg,
 | |
|                               SmallVectorImpl<float> &GapWeight) {
 | |
|   assert(SA->getUseBlocks().size() == 1 && "Not a local interval");
 | |
|   const SplitAnalysis::BlockInfo &BI = SA->getUseBlocks().front();
 | |
|   const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots;
 | |
|   const unsigned NumGaps = Uses.size()-1;
 | |
| 
 | |
|   // Start and end points for the interference check.
 | |
|   SlotIndex StartIdx = BI.LiveIn ? BI.FirstUse.getBaseIndex() : BI.FirstUse;
 | |
|   SlotIndex StopIdx = BI.LiveOut ? BI.LastUse.getBoundaryIndex() : BI.LastUse;
 | |
| 
 | |
|   GapWeight.assign(NumGaps, 0.0f);
 | |
| 
 | |
|   // Add interference from each overlapping register.
 | |
|   for (const unsigned *AI = TRI->getOverlaps(PhysReg); *AI; ++AI) {
 | |
|     if (!query(const_cast<LiveInterval&>(SA->getParent()), *AI)
 | |
|            .checkInterference())
 | |
|       continue;
 | |
| 
 | |
|     // We know that VirtReg is a continuous interval from FirstUse to LastUse,
 | |
|     // so we don't need InterferenceQuery.
 | |
|     //
 | |
|     // Interference that overlaps an instruction is counted in both gaps
 | |
|     // surrounding the instruction. The exception is interference before
 | |
|     // StartIdx and after StopIdx.
 | |
|     //
 | |
|     LiveIntervalUnion::SegmentIter IntI = PhysReg2LiveUnion[*AI].find(StartIdx);
 | |
|     for (unsigned Gap = 0; IntI.valid() && IntI.start() < StopIdx; ++IntI) {
 | |
|       // Skip the gaps before IntI.
 | |
|       while (Uses[Gap+1].getBoundaryIndex() < IntI.start())
 | |
|         if (++Gap == NumGaps)
 | |
|           break;
 | |
|       if (Gap == NumGaps)
 | |
|         break;
 | |
| 
 | |
|       // Update the gaps covered by IntI.
 | |
|       const float weight = IntI.value()->weight;
 | |
|       for (; Gap != NumGaps; ++Gap) {
 | |
|         GapWeight[Gap] = std::max(GapWeight[Gap], weight);
 | |
|         if (Uses[Gap+1].getBaseIndex() >= IntI.stop())
 | |
|           break;
 | |
|       }
 | |
|       if (Gap == NumGaps)
 | |
|         break;
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// tryLocalSplit - Try to split VirtReg into smaller intervals inside its only
 | |
| /// basic block.
 | |
| ///
 | |
| unsigned RAGreedy::tryLocalSplit(LiveInterval &VirtReg, AllocationOrder &Order,
 | |
|                                  SmallVectorImpl<LiveInterval*> &NewVRegs) {
 | |
|   assert(SA->getUseBlocks().size() == 1 && "Not a local interval");
 | |
|   const SplitAnalysis::BlockInfo &BI = SA->getUseBlocks().front();
 | |
| 
 | |
|   // Note that it is possible to have an interval that is live-in or live-out
 | |
|   // while only covering a single block - A phi-def can use undef values from
 | |
|   // predecessors, and the block could be a single-block loop.
 | |
|   // We don't bother doing anything clever about such a case, we simply assume
 | |
|   // that the interval is continuous from FirstUse to LastUse. We should make
 | |
|   // sure that we don't do anything illegal to such an interval, though.
 | |
| 
 | |
|   const SmallVectorImpl<SlotIndex> &Uses = SA->UseSlots;
 | |
|   if (Uses.size() <= 2)
 | |
|     return 0;
 | |
|   const unsigned NumGaps = Uses.size()-1;
 | |
| 
 | |
|   DEBUG({
 | |
|     dbgs() << "tryLocalSplit: ";
 | |
|     for (unsigned i = 0, e = Uses.size(); i != e; ++i)
 | |
|       dbgs() << ' ' << SA->UseSlots[i];
 | |
|     dbgs() << '\n';
 | |
|   });
 | |
| 
 | |
|   // Since we allow local split results to be split again, there is a risk of
 | |
|   // creating infinite loops. It is tempting to require that the new live
 | |
|   // ranges have less instructions than the original. That would guarantee
 | |
|   // convergence, but it is too strict. A live range with 3 instructions can be
 | |
|   // split 2+3 (including the COPY), and we want to allow that.
 | |
|   //
 | |
|   // Instead we use these rules:
 | |
|   //
 | |
|   // 1. Allow any split for ranges with getStage() < RS_Local. (Except for the
 | |
|   //    noop split, of course).
 | |
|   // 2. Require progress be made for ranges with getStage() >= RS_Local. All
 | |
|   //    the new ranges must have fewer instructions than before the split.
 | |
|   // 3. New ranges with the same number of instructions are marked RS_Local,
 | |
|   //    smaller ranges are marked RS_New.
 | |
|   //
 | |
|   // These rules allow a 3 -> 2+3 split once, which we need. They also prevent
 | |
|   // excessive splitting and infinite loops.
 | |
|   //
 | |
|   bool ProgressRequired = getStage(VirtReg) >= RS_Local;
 | |
| 
 | |
|   // Best split candidate.
 | |
|   unsigned BestBefore = NumGaps;
 | |
|   unsigned BestAfter = 0;
 | |
|   float BestDiff = 0;
 | |
| 
 | |
|   const float blockFreq = SpillPlacer->getBlockFrequency(BI.MBB->getNumber());
 | |
|   SmallVector<float, 8> GapWeight;
 | |
| 
 | |
|   Order.rewind();
 | |
|   while (unsigned PhysReg = Order.next()) {
 | |
|     // Keep track of the largest spill weight that would need to be evicted in
 | |
|     // order to make use of PhysReg between UseSlots[i] and UseSlots[i+1].
 | |
|     calcGapWeights(PhysReg, GapWeight);
 | |
| 
 | |
|     // Try to find the best sequence of gaps to close.
 | |
|     // The new spill weight must be larger than any gap interference.
 | |
| 
 | |
|     // We will split before Uses[SplitBefore] and after Uses[SplitAfter].
 | |
|     unsigned SplitBefore = 0, SplitAfter = 1;
 | |
| 
 | |
|     // MaxGap should always be max(GapWeight[SplitBefore..SplitAfter-1]).
 | |
|     // It is the spill weight that needs to be evicted.
 | |
|     float MaxGap = GapWeight[0];
 | |
| 
 | |
|     for (;;) {
 | |
|       // Live before/after split?
 | |
|       const bool LiveBefore = SplitBefore != 0 || BI.LiveIn;
 | |
|       const bool LiveAfter = SplitAfter != NumGaps || BI.LiveOut;
 | |
| 
 | |
|       DEBUG(dbgs() << PrintReg(PhysReg, TRI) << ' '
 | |
|                    << Uses[SplitBefore] << '-' << Uses[SplitAfter]
 | |
|                    << " i=" << MaxGap);
 | |
| 
 | |
|       // Stop before the interval gets so big we wouldn't be making progress.
 | |
|       if (!LiveBefore && !LiveAfter) {
 | |
|         DEBUG(dbgs() << " all\n");
 | |
|         break;
 | |
|       }
 | |
|       // Should the interval be extended or shrunk?
 | |
|       bool Shrink = true;
 | |
| 
 | |
|       // How many gaps would the new range have?
 | |
|       unsigned NewGaps = LiveBefore + SplitAfter - SplitBefore + LiveAfter;
 | |
| 
 | |
|       // Legally, without causing looping?
 | |
|       bool Legal = !ProgressRequired || NewGaps < NumGaps;
 | |
| 
 | |
|       if (Legal && MaxGap < HUGE_VALF) {
 | |
|         // Estimate the new spill weight. Each instruction reads or writes the
 | |
|         // register. Conservatively assume there are no read-modify-write
 | |
|         // instructions.
 | |
|         //
 | |
|         // Try to guess the size of the new interval.
 | |
|         const float EstWeight = normalizeSpillWeight(blockFreq * (NewGaps + 1),
 | |
|                                  Uses[SplitBefore].distance(Uses[SplitAfter]) +
 | |
|                                  (LiveBefore + LiveAfter)*SlotIndex::InstrDist);
 | |
|         // Would this split be possible to allocate?
 | |
|         // Never allocate all gaps, we wouldn't be making progress.
 | |
|         DEBUG(dbgs() << " w=" << EstWeight);
 | |
|         if (EstWeight * Hysteresis >= MaxGap) {
 | |
|           Shrink = false;
 | |
|           float Diff = EstWeight - MaxGap;
 | |
|           if (Diff > BestDiff) {
 | |
|             DEBUG(dbgs() << " (best)");
 | |
|             BestDiff = Hysteresis * Diff;
 | |
|             BestBefore = SplitBefore;
 | |
|             BestAfter = SplitAfter;
 | |
|           }
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       // Try to shrink.
 | |
|       if (Shrink) {
 | |
|         if (++SplitBefore < SplitAfter) {
 | |
|           DEBUG(dbgs() << " shrink\n");
 | |
|           // Recompute the max when necessary.
 | |
|           if (GapWeight[SplitBefore - 1] >= MaxGap) {
 | |
|             MaxGap = GapWeight[SplitBefore];
 | |
|             for (unsigned i = SplitBefore + 1; i != SplitAfter; ++i)
 | |
|               MaxGap = std::max(MaxGap, GapWeight[i]);
 | |
|           }
 | |
|           continue;
 | |
|         }
 | |
|         MaxGap = 0;
 | |
|       }
 | |
| 
 | |
|       // Try to extend the interval.
 | |
|       if (SplitAfter >= NumGaps) {
 | |
|         DEBUG(dbgs() << " end\n");
 | |
|         break;
 | |
|       }
 | |
| 
 | |
|       DEBUG(dbgs() << " extend\n");
 | |
|       MaxGap = std::max(MaxGap, GapWeight[SplitAfter++]);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Didn't find any candidates?
 | |
|   if (BestBefore == NumGaps)
 | |
|     return 0;
 | |
| 
 | |
|   DEBUG(dbgs() << "Best local split range: " << Uses[BestBefore]
 | |
|                << '-' << Uses[BestAfter] << ", " << BestDiff
 | |
|                << ", " << (BestAfter - BestBefore + 1) << " instrs\n");
 | |
| 
 | |
|   LiveRangeEdit LREdit(VirtReg, NewVRegs, this);
 | |
|   SE->reset(LREdit);
 | |
| 
 | |
|   SE->openIntv();
 | |
|   SlotIndex SegStart = SE->enterIntvBefore(Uses[BestBefore]);
 | |
|   SlotIndex SegStop  = SE->leaveIntvAfter(Uses[BestAfter]);
 | |
|   SE->useIntv(SegStart, SegStop);
 | |
|   SmallVector<unsigned, 8> IntvMap;
 | |
|   SE->finish(&IntvMap);
 | |
|   DebugVars->splitRegister(VirtReg.reg, LREdit.regs());
 | |
| 
 | |
|   // If the new range has the same number of instructions as before, mark it as
 | |
|   // RS_Local so the next split will be forced to make progress. Otherwise,
 | |
|   // leave the new intervals as RS_New so they can compete.
 | |
|   bool LiveBefore = BestBefore != 0 || BI.LiveIn;
 | |
|   bool LiveAfter = BestAfter != NumGaps || BI.LiveOut;
 | |
|   unsigned NewGaps = LiveBefore + BestAfter - BestBefore + LiveAfter;
 | |
|   if (NewGaps >= NumGaps) {
 | |
|     DEBUG(dbgs() << "Tagging non-progress ranges: ");
 | |
|     assert(!ProgressRequired && "Didn't make progress when it was required.");
 | |
|     for (unsigned i = 0, e = IntvMap.size(); i != e; ++i)
 | |
|       if (IntvMap[i] == 1) {
 | |
|         setStage(*LREdit.get(i), RS_Local);
 | |
|         DEBUG(dbgs() << PrintReg(LREdit.get(i)->reg));
 | |
|       }
 | |
|     DEBUG(dbgs() << '\n');
 | |
|   }
 | |
|   ++NumLocalSplits;
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                          Live Range Splitting
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| /// trySplit - Try to split VirtReg or one of its interferences, making it
 | |
| /// assignable.
 | |
| /// @return Physreg when VirtReg may be assigned and/or new NewVRegs.
 | |
| unsigned RAGreedy::trySplit(LiveInterval &VirtReg, AllocationOrder &Order,
 | |
|                             SmallVectorImpl<LiveInterval*>&NewVRegs) {
 | |
|   // Local intervals are handled separately.
 | |
|   if (LIS->intervalIsInOneMBB(VirtReg)) {
 | |
|     NamedRegionTimer T("Local Splitting", TimerGroupName, TimePassesIsEnabled);
 | |
|     SA->analyze(&VirtReg);
 | |
|     return tryLocalSplit(VirtReg, Order, NewVRegs);
 | |
|   }
 | |
| 
 | |
|   NamedRegionTimer T("Global Splitting", TimerGroupName, TimePassesIsEnabled);
 | |
| 
 | |
|   // Don't iterate global splitting.
 | |
|   // Move straight to spilling if this range was produced by a global split.
 | |
|   if (getStage(VirtReg) >= RS_Global)
 | |
|     return 0;
 | |
| 
 | |
|   SA->analyze(&VirtReg);
 | |
| 
 | |
|   // FIXME: SplitAnalysis may repair broken live ranges coming from the
 | |
|   // coalescer. That may cause the range to become allocatable which means that
 | |
|   // tryRegionSplit won't be making progress. This check should be replaced with
 | |
|   // an assertion when the coalescer is fixed.
 | |
|   if (SA->didRepairRange()) {
 | |
|     // VirtReg has changed, so all cached queries are invalid.
 | |
|     invalidateVirtRegs();
 | |
|     if (unsigned PhysReg = tryAssign(VirtReg, Order, NewVRegs))
 | |
|       return PhysReg;
 | |
|   }
 | |
| 
 | |
|   // First try to split around a region spanning multiple blocks.
 | |
|   unsigned PhysReg = tryRegionSplit(VirtReg, Order, NewVRegs);
 | |
|   if (PhysReg || !NewVRegs.empty())
 | |
|     return PhysReg;
 | |
| 
 | |
|   // Then isolate blocks with multiple uses.
 | |
|   SplitAnalysis::BlockPtrSet Blocks;
 | |
|   if (SA->getMultiUseBlocks(Blocks)) {
 | |
|     LiveRangeEdit LREdit(VirtReg, NewVRegs, this);
 | |
|     SE->reset(LREdit);
 | |
|     SE->splitSingleBlocks(Blocks);
 | |
|     setStage(NewVRegs.begin(), NewVRegs.end(), RS_Global);
 | |
|     if (VerifyEnabled)
 | |
|       MF->verify(this, "After splitting live range around basic blocks");
 | |
|   }
 | |
| 
 | |
|   // Don't assign any physregs.
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                            Main Entry Point
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg,
 | |
|                                  SmallVectorImpl<LiveInterval*> &NewVRegs) {
 | |
|   // First try assigning a free register.
 | |
|   AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo);
 | |
|   if (unsigned PhysReg = tryAssign(VirtReg, Order, NewVRegs))
 | |
|     return PhysReg;
 | |
| 
 | |
|   LiveRangeStage Stage = getStage(VirtReg);
 | |
|   DEBUG(dbgs() << StageName[Stage]
 | |
|                << " Cascade " << ExtraRegInfo[VirtReg.reg].Cascade << '\n');
 | |
| 
 | |
|   // Try to evict a less worthy live range, but only for ranges from the primary
 | |
|   // queue. The RS_Second ranges already failed to do this, and they should not
 | |
|   // get a second chance until they have been split.
 | |
|   if (Stage != RS_Second)
 | |
|     if (unsigned PhysReg = tryEvict(VirtReg, Order, NewVRegs))
 | |
|       return PhysReg;
 | |
| 
 | |
|   assert(NewVRegs.empty() && "Cannot append to existing NewVRegs");
 | |
| 
 | |
|   // The first time we see a live range, don't try to split or spill.
 | |
|   // Wait until the second time, when all smaller ranges have been allocated.
 | |
|   // This gives a better picture of the interference to split around.
 | |
|   if (Stage == RS_First) {
 | |
|     setStage(VirtReg, RS_Second);
 | |
|     DEBUG(dbgs() << "wait for second round\n");
 | |
|     NewVRegs.push_back(&VirtReg);
 | |
|     return 0;
 | |
|   }
 | |
| 
 | |
|   // If we couldn't allocate a register from spilling, there is probably some
 | |
|   // invalid inline assembly. The base class wil report it.
 | |
|   if (Stage >= RS_Spill || !VirtReg.isSpillable())
 | |
|     return ~0u;
 | |
| 
 | |
|   // Try splitting VirtReg or interferences.
 | |
|   unsigned PhysReg = trySplit(VirtReg, Order, NewVRegs);
 | |
|   if (PhysReg || !NewVRegs.empty())
 | |
|     return PhysReg;
 | |
| 
 | |
|   // Finally spill VirtReg itself.
 | |
|   NamedRegionTimer T("Spiller", TimerGroupName, TimePassesIsEnabled);
 | |
|   LiveRangeEdit LRE(VirtReg, NewVRegs, this);
 | |
|   spiller().spill(LRE);
 | |
|   setStage(NewVRegs.begin(), NewVRegs.end(), RS_Spill);
 | |
| 
 | |
|   if (VerifyEnabled)
 | |
|     MF->verify(this, "After spilling");
 | |
| 
 | |
|   // The live virtual register requesting allocation was spilled, so tell
 | |
|   // the caller not to allocate anything during this round.
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| bool RAGreedy::runOnMachineFunction(MachineFunction &mf) {
 | |
|   DEBUG(dbgs() << "********** GREEDY REGISTER ALLOCATION **********\n"
 | |
|                << "********** Function: "
 | |
|                << ((Value*)mf.getFunction())->getName() << '\n');
 | |
| 
 | |
|   MF = &mf;
 | |
|   if (VerifyEnabled)
 | |
|     MF->verify(this, "Before greedy register allocator");
 | |
| 
 | |
|   RegAllocBase::init(getAnalysis<VirtRegMap>(), getAnalysis<LiveIntervals>());
 | |
|   Indexes = &getAnalysis<SlotIndexes>();
 | |
|   DomTree = &getAnalysis<MachineDominatorTree>();
 | |
|   SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
 | |
|   Loops = &getAnalysis<MachineLoopInfo>();
 | |
|   Bundles = &getAnalysis<EdgeBundles>();
 | |
|   SpillPlacer = &getAnalysis<SpillPlacement>();
 | |
|   DebugVars = &getAnalysis<LiveDebugVariables>();
 | |
| 
 | |
|   SA.reset(new SplitAnalysis(*VRM, *LIS, *Loops));
 | |
|   SE.reset(new SplitEditor(*SA, *LIS, *VRM, *DomTree));
 | |
|   ExtraRegInfo.clear();
 | |
|   ExtraRegInfo.resize(MRI->getNumVirtRegs());
 | |
|   NextCascade = 1;
 | |
|   IntfCache.init(MF, &PhysReg2LiveUnion[0], Indexes, TRI);
 | |
| 
 | |
|   allocatePhysRegs();
 | |
|   addMBBLiveIns(MF);
 | |
|   LIS->addKillFlags();
 | |
| 
 | |
|   // Run rewriter
 | |
|   {
 | |
|     NamedRegionTimer T("Rewriter", TimerGroupName, TimePassesIsEnabled);
 | |
|     VRM->rewrite(Indexes);
 | |
|   }
 | |
| 
 | |
|   // Write out new DBG_VALUE instructions.
 | |
|   DebugVars->emitDebugValues(VRM);
 | |
| 
 | |
|   // The pass output is in VirtRegMap. Release all the transient data.
 | |
|   releaseMemory();
 | |
| 
 | |
|   return true;
 | |
| }
 |