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			411 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			411 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- LoopPreheaders.cpp - Loop Preheader Insertion Pass -----------------===//
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//
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// Insert Loop pre-headers and exit blocks into the CFG for each function in the
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// module.  This pass updates loop information and dominator information.
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//
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// Loop pre-header insertion guarantees that there is a single, non-critical
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// entry edge from outside of the loop to the loop header.  This simplifies a
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// number of analyses and transformations, such as LICM.
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//
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// Loop exit-block insertion guarantees that all exit blocks from the loop
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// (blocks which are outside of the loop that have predecessors inside of the
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// loop) are dominated by the loop header.  This simplifies transformations such
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// as store-sinking that is built into LICM.
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//
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// Note that the simplifycfg pass will clean up blocks which are split out but
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// end up being unneccesary, so usage of this pass does not neccesarily
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// pessimize generated code.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Function.h"
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#include "llvm/iTerminators.h"
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#include "llvm/iPHINode.h"
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#include "llvm/Constant.h"
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#include "llvm/Support/CFG.h"
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#include "Support/SetOperations.h"
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#include "Support/Statistic.h"
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#include "Support/DepthFirstIterator.h"
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namespace {
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  Statistic<> NumInserted("preheaders", "Number of pre-header nodes inserted");
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  struct Preheaders : public FunctionPass {
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    virtual bool runOnFunction(Function &F);
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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      // We need loop information to identify the loops...
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      AU.addRequired<LoopInfo>();
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      AU.addRequired<DominatorSet>();
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      AU.addPreserved<LoopInfo>();
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      AU.addPreserved<DominatorSet>();
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      AU.addPreserved<ImmediateDominators>();
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      AU.addPreserved<DominatorTree>();
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      AU.addPreserved<DominanceFrontier>();
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      AU.addPreservedID(BreakCriticalEdgesID);  // No crit edges added....
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    }
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  private:
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    bool ProcessLoop(Loop *L);
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    BasicBlock *SplitBlockPredecessors(BasicBlock *BB, const char *Suffix,
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                                       const std::vector<BasicBlock*> &Preds);
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    void RewriteLoopExitBlock(Loop *L, BasicBlock *Exit);
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    void InsertPreheaderForLoop(Loop *L);
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  };
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  RegisterOpt<Preheaders> X("preheaders", "Natural loop pre-header insertion");
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}
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// Publically exposed interface to pass...
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const PassInfo *LoopPreheadersID = X.getPassInfo();
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Pass *createLoopPreheaderInsertionPass() { return new Preheaders(); }
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/// runOnFunction - Run down all loops in the CFG (recursively, but we could do
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/// it in any convenient order) inserting preheaders...
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///
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bool Preheaders::runOnFunction(Function &F) {
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  bool Changed = false;
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  LoopInfo &LI = getAnalysis<LoopInfo>();
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  for (unsigned i = 0, e = LI.getTopLevelLoops().size(); i != e; ++i)
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    Changed |= ProcessLoop(LI.getTopLevelLoops()[i]);
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  return Changed;
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}
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/// ProcessLoop - Walk the loop structure in depth first order, ensuring that
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/// all loops have preheaders.
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///
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bool Preheaders::ProcessLoop(Loop *L) {
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  bool Changed = false;
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  // Does the loop already have a preheader?  If so, don't modify the loop...
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  if (L->getLoopPreheader() == 0) {
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    InsertPreheaderForLoop(L);
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    NumInserted++;
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    Changed = true;
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  }
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  DominatorSet &DS = getAnalysis<DominatorSet>();
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  BasicBlock *Header = L->getHeader();
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  for (unsigned i = 0, e = L->getExitBlocks().size(); i != e; ++i)
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    if (!DS.dominates(Header, L->getExitBlocks()[i])) {
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      RewriteLoopExitBlock(L, L->getExitBlocks()[i]);
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      assert(DS.dominates(Header, L->getExitBlocks()[i]) &&
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             "RewriteLoopExitBlock failed?");
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      NumInserted++;
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      Changed = true;
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    }
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  const std::vector<Loop*> &SubLoops = L->getSubLoops();
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  for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
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    Changed |= ProcessLoop(SubLoops[i]);
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  return Changed;
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}
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/// SplitBlockPredecessors - Split the specified block into two blocks.  We want
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/// to move the predecessors specified in the Preds list to point to the new
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/// block, leaving the remaining predecessors pointing to BB.  This method
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/// updates the SSA PHINode's, but no other analyses.
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///
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BasicBlock *Preheaders::SplitBlockPredecessors(BasicBlock *BB,
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                                               const char *Suffix,
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                                       const std::vector<BasicBlock*> &Preds) {
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  // Create new basic block, insert right before the original block...
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  BasicBlock *NewBB = new BasicBlock(BB->getName()+Suffix, BB);
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  // The preheader first gets an unconditional branch to the loop header...
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  BranchInst *BI = new BranchInst(BB);
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  NewBB->getInstList().push_back(BI);
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  // For every PHI node in the block, insert a PHI node into NewBB where the
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  // incoming values from the out of loop edges are moved to NewBB.  We have two
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  // possible cases here.  If the loop is dead, we just insert dummy entries
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  // into the PHI nodes for the new edge.  If the loop is not dead, we move the
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  // incoming edges in BB into new PHI nodes in NewBB.
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  //
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  if (!Preds.empty()) {  // Is the loop not obviously dead?
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    for (BasicBlock::iterator I = BB->begin();
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         PHINode *PN = dyn_cast<PHINode>(I); ++I) {
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      // Create the new PHI node, insert it into NewBB at the end of the block
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      PHINode *NewPHI = new PHINode(PN->getType(), PN->getName()+".ph", BI);
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      // Move all of the edges from blocks outside the loop to the new PHI
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      for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
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        Value *V = PN->removeIncomingValue(Preds[i]);
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        NewPHI->addIncoming(V, Preds[i]);
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      }
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      // Add an incoming value to the PHI node in the loop for the preheader
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      // edge
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      PN->addIncoming(NewPHI, NewBB);
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    }
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    // Now that the PHI nodes are updated, actually move the edges from
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    // Preds to point to NewBB instead of BB.
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    //
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    for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
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      TerminatorInst *TI = Preds[i]->getTerminator();
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      for (unsigned s = 0, e = TI->getNumSuccessors(); s != e; ++s)
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        if (TI->getSuccessor(s) == BB)
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          TI->setSuccessor(s, NewBB);
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    }
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  } else {                       // Otherwise the loop is dead...
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    for (BasicBlock::iterator I = BB->begin();
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         PHINode *PN = dyn_cast<PHINode>(I); ++I)
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      // Insert dummy values as the incoming value...
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      PN->addIncoming(Constant::getNullValue(PN->getType()), NewBB);
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  }  
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  return NewBB;
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}
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// ChangeExitBlock - This recursive function is used to change any exit blocks
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// that use OldExit to use NewExit instead.  This is recursive because children
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// may need to be processed as well.
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//
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static void ChangeExitBlock(Loop *L, BasicBlock *OldExit, BasicBlock *NewExit) {
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  if (L->hasExitBlock(OldExit)) {
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    L->changeExitBlock(OldExit, NewExit);
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    const std::vector<Loop*> &SubLoops = L->getSubLoops();
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    for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
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      ChangeExitBlock(SubLoops[i], OldExit, NewExit);
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  }
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}
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/// InsertPreheaderForLoop - Once we discover that a loop doesn't have a
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/// preheader, this method is called to insert one.  This method has two phases:
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/// preheader insertion and analysis updating.
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///
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void Preheaders::InsertPreheaderForLoop(Loop *L) {
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  BasicBlock *Header = L->getHeader();
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  // Compute the set of predecessors of the loop that are not in the loop.
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  std::vector<BasicBlock*> OutsideBlocks;
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  for (pred_iterator PI = pred_begin(Header), PE = pred_end(Header);
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       PI != PE; ++PI)
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      if (!L->contains(*PI))           // Coming in from outside the loop?
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        OutsideBlocks.push_back(*PI);  // Keep track of it...
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  // Split out the loop pre-header
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  BasicBlock *NewBB =
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    SplitBlockPredecessors(Header, ".preheader", OutsideBlocks);
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  //===--------------------------------------------------------------------===//
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  //  Update analysis results now that we have preformed the transformation
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  //
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  // We know that we have loop information to update... update it now.
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  if (Loop *Parent = L->getParentLoop())
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    Parent->addBasicBlockToLoop(NewBB, getAnalysis<LoopInfo>());
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  // If the header for the loop used to be an exit node for another loop, then
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  // we need to update this to know that the loop-preheader is now the exit
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  // node.  Note that the only loop that could have our header as an exit node
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  // is a sibling loop, ie, one with the same parent loop, or one if it's
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  // children.
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  //
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  const std::vector<Loop*> *ParentSubLoops;
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  if (Loop *Parent = L->getParentLoop())
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    ParentSubLoops = &Parent->getSubLoops();
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  else       // Must check top-level loops...
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    ParentSubLoops = &getAnalysis<LoopInfo>().getTopLevelLoops();
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  // Loop over all sibling loops, performing the substitution (recursively to
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  // include child loops)...
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  for (unsigned i = 0, e = ParentSubLoops->size(); i != e; ++i)
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    ChangeExitBlock((*ParentSubLoops)[i], Header, NewBB);
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  DominatorSet &DS = getAnalysis<DominatorSet>();  // Update dominator info
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  {
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    // The blocks that dominate NewBB are the blocks that dominate Header,
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    // minus Header, plus NewBB.
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    DominatorSet::DomSetType DomSet = DS.getDominators(Header);
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    DomSet.insert(NewBB);  // We dominate ourself
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    DomSet.erase(Header);  // Header does not dominate us...
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    DS.addBasicBlock(NewBB, DomSet);
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    // The newly created basic block dominates all nodes dominated by Header.
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    for (Function::iterator I = Header->getParent()->begin(),
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           E = Header->getParent()->end(); I != E; ++I)
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      if (DS.dominates(Header, I))
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        DS.addDominator(I, NewBB);
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  }
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  // Update immediate dominator information if we have it...
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  if (ImmediateDominators *ID = getAnalysisToUpdate<ImmediateDominators>()) {
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    // Whatever i-dominated the header node now immediately dominates NewBB
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    ID->addNewBlock(NewBB, ID->get(Header));
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    // The preheader now is the immediate dominator for the header node...
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    ID->setImmediateDominator(Header, NewBB);
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  }
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  // Update DominatorTree information if it is active.
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  if (DominatorTree *DT = getAnalysisToUpdate<DominatorTree>()) {
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    // The immediate dominator of the preheader is the immediate dominator of
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    // the old header.
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    //
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    DominatorTree::Node *HeaderNode = DT->getNode(Header);
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    DominatorTree::Node *PHNode = DT->createNewNode(NewBB,
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                                                    HeaderNode->getIDom());
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    // Change the header node so that PNHode is the new immediate dominator
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    DT->changeImmediateDominator(HeaderNode, PHNode);
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  }
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  // Update dominance frontier information...
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  if (DominanceFrontier *DF = getAnalysisToUpdate<DominanceFrontier>()) {
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    // The DF(NewBB) is just (DF(Header)-Header), because NewBB dominates
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    // everything that Header does, and it strictly dominates Header in
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    // addition.
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    assert(DF->find(Header) != DF->end() && "Header node doesn't have DF set?");
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    DominanceFrontier::DomSetType NewDFSet = DF->find(Header)->second;
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    NewDFSet.erase(Header);
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    DF->addBasicBlock(NewBB, NewDFSet);
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    // Now we must loop over all of the dominance frontiers in the function,
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    // replacing occurances of Header with NewBB in some cases.  If a block
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    // dominates a (now) predecessor of NewBB, but did not strictly dominate
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    // Header, it will have Header in it's DF set, but should now have NewBB in
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    // its set.
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    for (unsigned i = 0, e = OutsideBlocks.size(); i != e; ++i) {
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      // Get all of the dominators of the predecessor...
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      const DominatorSet::DomSetType &PredDoms =
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        DS.getDominators(OutsideBlocks[i]);
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      for (DominatorSet::DomSetType::const_iterator PDI = PredDoms.begin(),
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             PDE = PredDoms.end(); PDI != PDE; ++PDI) {
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        BasicBlock *PredDom = *PDI;
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        // If the loop header is in DF(PredDom), then PredDom didn't dominate
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        // the header but did dominate a predecessor outside of the loop.  Now
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        // we change this entry to include the preheader in the DF instead of
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        // the header.
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        DominanceFrontier::iterator DFI = DF->find(PredDom);
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        assert(DFI != DF->end() && "No dominance frontier for node?");
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        if (DFI->second.count(Header)) {
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          DF->removeFromFrontier(DFI, Header);
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          DF->addToFrontier(DFI, NewBB);
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        }
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      }
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    }
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  }
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}
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void Preheaders::RewriteLoopExitBlock(Loop *L, BasicBlock *Exit) {
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  DominatorSet &DS = getAnalysis<DominatorSet>();
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  assert(!DS.dominates(L->getHeader(), Exit) &&
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         "Loop already dominates exit block??");
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  assert(std::find(L->getExitBlocks().begin(), L->getExitBlocks().end(), Exit)
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         != L->getExitBlocks().end() && "Not a current exit block!");
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  std::vector<BasicBlock*> LoopBlocks;
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  for (pred_iterator I = pred_begin(Exit), E = pred_end(Exit); I != E; ++I)
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    if (L->contains(*I))
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      LoopBlocks.push_back(*I);
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  assert(!LoopBlocks.empty() && "No edges coming in from outside the loop?");
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  BasicBlock *NewBB = SplitBlockPredecessors(Exit, ".loopexit", LoopBlocks);
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  // Update Loop Information - we know that the new block will be in the parent
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  // loop of L.
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  if (Loop *Parent = L->getParentLoop())
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    Parent->addBasicBlockToLoop(NewBB, getAnalysis<LoopInfo>());
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  // Replace any instances of Exit with NewBB in this and any nested loops...
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  for (df_iterator<Loop*> I = df_begin(L), E = df_end(L); I != E; ++I)
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    if (I->hasExitBlock(Exit))
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      I->changeExitBlock(Exit, NewBB);   // Update exit block information
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  // Update dominator information...  The blocks that dominate NewBB are the
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  // intersection of the dominators of predecessors, plus the block itself.
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  // The newly created basic block does not dominate anything except itself.
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  //
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  DominatorSet::DomSetType NewBBDomSet = DS.getDominators(LoopBlocks[0]);
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  for (unsigned i = 1, e = LoopBlocks.size(); i != e; ++i)
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    set_intersect(NewBBDomSet, DS.getDominators(LoopBlocks[i]));
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  NewBBDomSet.insert(NewBB);  // All blocks dominate themselves...
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  DS.addBasicBlock(NewBB, NewBBDomSet);
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  // Update immediate dominator information if we have it...
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  BasicBlock *NewBBIDom = 0;
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  if (ImmediateDominators *ID = getAnalysisToUpdate<ImmediateDominators>()) {
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    // This block does not strictly dominate anything, so it is not an immediate
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    // dominator.  To find the immediate dominator of the new exit node, we
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    // trace up the immediate dominators of a predecessor until we find a basic
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    // block that dominates the exit block.
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    //
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    BasicBlock *Dom = LoopBlocks[0];  // Some random predecessor...
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    while (!NewBBDomSet.count(Dom)) {  // Loop until we find a dominator...
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      assert(Dom != 0 && "No shared dominator found???");
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      Dom = ID->get(Dom);
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    }
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    // Set the immediate dominator now...
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    ID->addNewBlock(NewBB, Dom);
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    NewBBIDom = Dom;   // Reuse this if calculating DominatorTree info...
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  }
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  // Update DominatorTree information if it is active.
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  if (DominatorTree *DT = getAnalysisToUpdate<DominatorTree>()) {
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    // NewBB doesn't dominate anything, so just create a node and link it into
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    // its immediate dominator.  If we don't have ImmediateDominator info
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    // around, calculate the idom as above.
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    DominatorTree::Node *NewBBIDomNode;
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    if (NewBBIDom) {
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      NewBBIDomNode = DT->getNode(NewBBIDom);
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    } else {
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      NewBBIDomNode = DT->getNode(LoopBlocks[0]); // Random pred
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      while (!NewBBDomSet.count(NewBBIDomNode->getNode())) {
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        NewBBIDomNode = NewBBIDomNode->getIDom();
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        assert(NewBBIDomNode && "No shared dominator found??");
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      }
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    }
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    // Create the new dominator tree node...
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    DT->createNewNode(NewBB, NewBBIDomNode);
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  }
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  // Update dominance frontier information...
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  if (DominanceFrontier *DF = getAnalysisToUpdate<DominanceFrontier>()) {
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    // DF(NewBB) is {Exit} because NewBB does not strictly dominate Exit, but it
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						|
    // does dominate itself (and there is an edge (NewBB -> Exit)).
 | 
						|
    DominanceFrontier::DomSetType NewDFSet;
 | 
						|
    NewDFSet.insert(Exit);
 | 
						|
    DF->addBasicBlock(NewBB, NewDFSet);
 | 
						|
 | 
						|
    // Now we must loop over all of the dominance frontiers in the function,
 | 
						|
    // replacing occurances of Exit with NewBB in some cases.  If a block
 | 
						|
    // dominates a (now) predecessor of NewBB, but did not strictly dominate
 | 
						|
    // Exit, it will have Exit in it's DF set, but should now have NewBB in its
 | 
						|
    // set.
 | 
						|
    for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) {
 | 
						|
      // Get all of the dominators of the predecessor...
 | 
						|
      const DominatorSet::DomSetType &PredDoms =DS.getDominators(LoopBlocks[i]);
 | 
						|
      for (DominatorSet::DomSetType::const_iterator PDI = PredDoms.begin(),
 | 
						|
             PDE = PredDoms.end(); PDI != PDE; ++PDI) {
 | 
						|
        BasicBlock *PredDom = *PDI;
 | 
						|
        // Make sure to only rewrite blocks that are part of the loop...
 | 
						|
        if (L->contains(PredDom)) {
 | 
						|
          // If the exit node is in DF(PredDom), then PredDom didn't dominate
 | 
						|
          // Exit but did dominate a predecessor inside of the loop.  Now we
 | 
						|
          // change this entry to include NewBB in the DF instead of Exit.
 | 
						|
          DominanceFrontier::iterator DFI = DF->find(PredDom);
 | 
						|
          assert(DFI != DF->end() && "No dominance frontier for node?");
 | 
						|
          if (DFI->second.count(Exit)) {
 | 
						|
            DF->removeFromFrontier(DFI, Exit);
 | 
						|
            DF->addToFrontier(DFI, NewBB);
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 |