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	ARM prologues usually look like:
    push {r7, lr}
    sub sp, sp, #4
If code size is extremely important, this can be optimised to the single
instruction:
    push {r6, r7, lr}
where we don't actually care about the contents of r6, but pushing it subtracts
4 from sp as a side effect.
This should implement such a conversion, predicated on the "minsize" function
attribute (-Oz) since I've yet to find any code it actually makes faster.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194264 91177308-0d34-0410-b5e6-96231b3b80d8
		
	
		
			
				
	
	
		
			1458 lines
		
	
	
		
			57 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1458 lines
		
	
	
		
			57 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- ARMFrameLowering.cpp - ARM Frame Information ----------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the ARM implementation of TargetFrameLowering class.
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//
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//===----------------------------------------------------------------------===//
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#include "ARMFrameLowering.h"
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#include "ARMBaseInstrInfo.h"
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#include "ARMBaseRegisterInfo.h"
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#include "ARMMachineFunctionInfo.h"
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#include "MCTargetDesc/ARMAddressingModes.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/RegisterScavenging.h"
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#include "llvm/IR/CallingConv.h"
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#include "llvm/IR/Function.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Target/TargetOptions.h"
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using namespace llvm;
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static cl::opt<bool>
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SpillAlignedNEONRegs("align-neon-spills", cl::Hidden, cl::init(true),
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                     cl::desc("Align ARM NEON spills in prolog and epilog"));
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static MachineBasicBlock::iterator
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skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI,
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                        unsigned NumAlignedDPRCS2Regs);
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/// hasFP - Return true if the specified function should have a dedicated frame
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/// pointer register.  This is true if the function has variable sized allocas
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/// or if frame pointer elimination is disabled.
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bool ARMFrameLowering::hasFP(const MachineFunction &MF) const {
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  const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo();
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  // iOS requires FP not to be clobbered for backtracing purpose.
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  if (STI.isTargetIOS())
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    return true;
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  const MachineFrameInfo *MFI = MF.getFrameInfo();
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  // Always eliminate non-leaf frame pointers.
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  return ((MF.getTarget().Options.DisableFramePointerElim(MF) &&
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           MFI->hasCalls()) ||
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          RegInfo->needsStackRealignment(MF) ||
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          MFI->hasVarSizedObjects() ||
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          MFI->isFrameAddressTaken());
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}
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/// hasReservedCallFrame - Under normal circumstances, when a frame pointer is
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/// not required, we reserve argument space for call sites in the function
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/// immediately on entry to the current function.  This eliminates the need for
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/// add/sub sp brackets around call sites.  Returns true if the call frame is
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/// included as part of the stack frame.
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bool ARMFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const {
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  const MachineFrameInfo *FFI = MF.getFrameInfo();
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  unsigned CFSize = FFI->getMaxCallFrameSize();
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  // It's not always a good idea to include the call frame as part of the
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  // stack frame. ARM (especially Thumb) has small immediate offset to
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  // address the stack frame. So a large call frame can cause poor codegen
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  // and may even makes it impossible to scavenge a register.
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  if (CFSize >= ((1 << 12) - 1) / 2)  // Half of imm12
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    return false;
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  return !MF.getFrameInfo()->hasVarSizedObjects();
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}
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/// canSimplifyCallFramePseudos - If there is a reserved call frame, the
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/// call frame pseudos can be simplified.  Unlike most targets, having a FP
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/// is not sufficient here since we still may reference some objects via SP
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/// even when FP is available in Thumb2 mode.
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bool
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ARMFrameLowering::canSimplifyCallFramePseudos(const MachineFunction &MF) const {
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  return hasReservedCallFrame(MF) || MF.getFrameInfo()->hasVarSizedObjects();
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}
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static bool isCalleeSavedRegister(unsigned Reg, const uint16_t *CSRegs) {
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  for (unsigned i = 0; CSRegs[i]; ++i)
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    if (Reg == CSRegs[i])
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      return true;
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  return false;
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}
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static bool isCSRestore(MachineInstr *MI,
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                        const ARMBaseInstrInfo &TII,
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                        const uint16_t *CSRegs) {
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  // Integer spill area is handled with "pop".
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  if (isPopOpcode(MI->getOpcode())) {
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    // The first two operands are predicates. The last two are
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    // imp-def and imp-use of SP. Check everything in between.
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    for (int i = 5, e = MI->getNumOperands(); i != e; ++i)
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      if (!isCalleeSavedRegister(MI->getOperand(i).getReg(), CSRegs))
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        return false;
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    return true;
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  }
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  if ((MI->getOpcode() == ARM::LDR_POST_IMM ||
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       MI->getOpcode() == ARM::LDR_POST_REG ||
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       MI->getOpcode() == ARM::t2LDR_POST) &&
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      isCalleeSavedRegister(MI->getOperand(0).getReg(), CSRegs) &&
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      MI->getOperand(1).getReg() == ARM::SP)
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    return true;
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  return false;
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}
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static void emitRegPlusImmediate(bool isARM, MachineBasicBlock &MBB,
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                                 MachineBasicBlock::iterator &MBBI, DebugLoc dl,
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                                 const ARMBaseInstrInfo &TII, unsigned DestReg,
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                                 unsigned SrcReg, int NumBytes,
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                                 unsigned MIFlags = MachineInstr::NoFlags,
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                                 ARMCC::CondCodes Pred = ARMCC::AL,
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                                 unsigned PredReg = 0) {
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  if (isARM)
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    emitARMRegPlusImmediate(MBB, MBBI, dl, DestReg, SrcReg, NumBytes,
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                            Pred, PredReg, TII, MIFlags);
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  else
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    emitT2RegPlusImmediate(MBB, MBBI, dl, DestReg, SrcReg, NumBytes,
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                           Pred, PredReg, TII, MIFlags);
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}
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static void emitSPUpdate(bool isARM, MachineBasicBlock &MBB,
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                         MachineBasicBlock::iterator &MBBI, DebugLoc dl,
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                         const ARMBaseInstrInfo &TII, int NumBytes,
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                         unsigned MIFlags = MachineInstr::NoFlags,
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                         ARMCC::CondCodes Pred = ARMCC::AL,
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                         unsigned PredReg = 0) {
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  emitRegPlusImmediate(isARM, MBB, MBBI, dl, TII, ARM::SP, ARM::SP, NumBytes,
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                       MIFlags, Pred, PredReg);
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}
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void ARMFrameLowering::emitPrologue(MachineFunction &MF) const {
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  MachineBasicBlock &MBB = MF.front();
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  MachineBasicBlock::iterator MBBI = MBB.begin();
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  MachineFrameInfo  *MFI = MF.getFrameInfo();
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  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
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  const ARMBaseRegisterInfo *RegInfo =
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    static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
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  const ARMBaseInstrInfo &TII =
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    *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
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  assert(!AFI->isThumb1OnlyFunction() &&
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         "This emitPrologue does not support Thumb1!");
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  bool isARM = !AFI->isThumbFunction();
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  unsigned Align = MF.getTarget().getFrameLowering()->getStackAlignment();
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  unsigned ArgRegsSaveSize = AFI->getArgRegsSaveSize(Align);
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  unsigned NumBytes = MFI->getStackSize();
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  const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
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  DebugLoc dl = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
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  unsigned FramePtr = RegInfo->getFrameRegister(MF);
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  // Determine the sizes of each callee-save spill areas and record which frame
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  // belongs to which callee-save spill areas.
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  unsigned GPRCS1Size = 0, GPRCS2Size = 0, DPRCSSize = 0;
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  int FramePtrSpillFI = 0;
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  int D8SpillFI = 0;
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  // All calls are tail calls in GHC calling conv, and functions have no
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  // prologue/epilogue.
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  if (MF.getFunction()->getCallingConv() == CallingConv::GHC)
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    return;
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  // Allocate the vararg register save area. This is not counted in NumBytes.
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  if (ArgRegsSaveSize)
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    emitSPUpdate(isARM, MBB, MBBI, dl, TII, -ArgRegsSaveSize,
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                 MachineInstr::FrameSetup);
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  if (!AFI->hasStackFrame()) {
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    if (NumBytes != 0)
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      emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes,
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                   MachineInstr::FrameSetup);
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    return;
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  }
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  for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
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    unsigned Reg = CSI[i].getReg();
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    int FI = CSI[i].getFrameIdx();
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    switch (Reg) {
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    case ARM::R0:
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    case ARM::R1:
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    case ARM::R2:
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    case ARM::R3:
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    case ARM::R4:
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    case ARM::R5:
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    case ARM::R6:
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    case ARM::R7:
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    case ARM::LR:
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      if (Reg == FramePtr)
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        FramePtrSpillFI = FI;
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      GPRCS1Size += 4;
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      break;
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    case ARM::R8:
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    case ARM::R9:
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    case ARM::R10:
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    case ARM::R11:
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    case ARM::R12:
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      if (Reg == FramePtr)
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        FramePtrSpillFI = FI;
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      if (STI.isTargetIOS())
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        GPRCS2Size += 4;
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      else
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        GPRCS1Size += 4;
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      break;
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    default:
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      // This is a DPR. Exclude the aligned DPRCS2 spills.
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      if (Reg == ARM::D8)
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        D8SpillFI = FI;
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      if (Reg < ARM::D8 || Reg >= ARM::D8 + AFI->getNumAlignedDPRCS2Regs())
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        DPRCSSize += 8;
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    }
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  }
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  // Move past area 1.
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  MachineBasicBlock::iterator LastPush = MBB.end(), FramePtrPush;
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  if (GPRCS1Size > 0)
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    FramePtrPush = LastPush = MBBI++;
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  // Determine starting offsets of spill areas.
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  bool HasFP = hasFP(MF);
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  unsigned DPRCSOffset  = NumBytes - (GPRCS1Size + GPRCS2Size + DPRCSSize);
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  unsigned GPRCS2Offset = DPRCSOffset + DPRCSSize;
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  unsigned GPRCS1Offset = GPRCS2Offset + GPRCS2Size;
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  int FramePtrOffsetInPush = 0;
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  if (HasFP) {
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    FramePtrOffsetInPush = MFI->getObjectOffset(FramePtrSpillFI) + GPRCS1Size;
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    AFI->setFramePtrSpillOffset(MFI->getObjectOffset(FramePtrSpillFI) +
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                                NumBytes);
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  }
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  AFI->setGPRCalleeSavedArea1Offset(GPRCS1Offset);
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  AFI->setGPRCalleeSavedArea2Offset(GPRCS2Offset);
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  AFI->setDPRCalleeSavedAreaOffset(DPRCSOffset);
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  // Move past area 2.
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  if (GPRCS2Size > 0) {
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    LastPush = MBBI++;
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  }
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  // Move past area 3.
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  if (DPRCSSize > 0) {
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    LastPush = MBBI++;
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    // Since vpush register list cannot have gaps, there may be multiple vpush
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    // instructions in the prologue.
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    while (MBBI->getOpcode() == ARM::VSTMDDB_UPD)
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      LastPush = MBBI++;
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  }
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  // Move past the aligned DPRCS2 area.
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  if (AFI->getNumAlignedDPRCS2Regs() > 0) {
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    MBBI = skipAlignedDPRCS2Spills(MBBI, AFI->getNumAlignedDPRCS2Regs());
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    // The code inserted by emitAlignedDPRCS2Spills realigns the stack, and
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    // leaves the stack pointer pointing to the DPRCS2 area.
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    //
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    // Adjust NumBytes to represent the stack slots below the DPRCS2 area.
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    NumBytes += MFI->getObjectOffset(D8SpillFI);
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  } else
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    NumBytes = DPRCSOffset;
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  if (NumBytes) {
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    // Adjust SP after all the callee-save spills.
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    if (tryFoldSPUpdateIntoPushPop(MF, LastPush, NumBytes))
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      FramePtrOffsetInPush += NumBytes;
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    else
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      emitSPUpdate(isARM, MBB, MBBI, dl, TII, -NumBytes,
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                   MachineInstr::FrameSetup);
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    if (HasFP && isARM)
 | 
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      // Restore from fp only in ARM mode: e.g. sub sp, r7, #24
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      // Note it's not safe to do this in Thumb2 mode because it would have
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      // taken two instructions:
 | 
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      // mov sp, r7
 | 
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      // sub sp, #24
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						|
      // If an interrupt is taken between the two instructions, then sp is in
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      // an inconsistent state (pointing to the middle of callee-saved area).
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      // The interrupt handler can end up clobbering the registers.
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      AFI->setShouldRestoreSPFromFP(true);
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  }
 | 
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 | 
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  // Set FP to point to the stack slot that contains the previous FP.
 | 
						|
  // For iOS, FP is R7, which has now been stored in spill area 1.
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						|
  // Otherwise, if this is not iOS, all the callee-saved registers go
 | 
						|
  // into spill area 1, including the FP in R11.  In either case, it
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						|
  // is in area one and the adjustment needs to take place just after
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  // that push.
 | 
						|
  if (HasFP)
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    emitRegPlusImmediate(!AFI->isThumbFunction(), MBB, ++FramePtrPush, dl, TII,
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                         FramePtr, ARM::SP, FramePtrOffsetInPush,
 | 
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                         MachineInstr::FrameSetup);
 | 
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 | 
						|
 | 
						|
  if (STI.isTargetELF() && hasFP(MF))
 | 
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    MFI->setOffsetAdjustment(MFI->getOffsetAdjustment() -
 | 
						|
                             AFI->getFramePtrSpillOffset());
 | 
						|
 | 
						|
  AFI->setGPRCalleeSavedArea1Size(GPRCS1Size);
 | 
						|
  AFI->setGPRCalleeSavedArea2Size(GPRCS2Size);
 | 
						|
  AFI->setDPRCalleeSavedAreaSize(DPRCSSize);
 | 
						|
 | 
						|
  // If we need dynamic stack realignment, do it here. Be paranoid and make
 | 
						|
  // sure if we also have VLAs, we have a base pointer for frame access.
 | 
						|
  // If aligned NEON registers were spilled, the stack has already been
 | 
						|
  // realigned.
 | 
						|
  if (!AFI->getNumAlignedDPRCS2Regs() && RegInfo->needsStackRealignment(MF)) {
 | 
						|
    unsigned MaxAlign = MFI->getMaxAlignment();
 | 
						|
    assert (!AFI->isThumb1OnlyFunction());
 | 
						|
    if (!AFI->isThumbFunction()) {
 | 
						|
      // Emit bic sp, sp, MaxAlign
 | 
						|
      AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl,
 | 
						|
                                          TII.get(ARM::BICri), ARM::SP)
 | 
						|
                                  .addReg(ARM::SP, RegState::Kill)
 | 
						|
                                  .addImm(MaxAlign-1)));
 | 
						|
    } else {
 | 
						|
      // We cannot use sp as source/dest register here, thus we're emitting the
 | 
						|
      // following sequence:
 | 
						|
      // mov r4, sp
 | 
						|
      // bic r4, r4, MaxAlign
 | 
						|
      // mov sp, r4
 | 
						|
      // FIXME: It will be better just to find spare register here.
 | 
						|
      AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::R4)
 | 
						|
        .addReg(ARM::SP, RegState::Kill));
 | 
						|
      AddDefaultCC(AddDefaultPred(BuildMI(MBB, MBBI, dl,
 | 
						|
                                          TII.get(ARM::t2BICri), ARM::R4)
 | 
						|
                                  .addReg(ARM::R4, RegState::Kill)
 | 
						|
                                  .addImm(MaxAlign-1)));
 | 
						|
      AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr), ARM::SP)
 | 
						|
        .addReg(ARM::R4, RegState::Kill));
 | 
						|
    }
 | 
						|
 | 
						|
    AFI->setShouldRestoreSPFromFP(true);
 | 
						|
  }
 | 
						|
 | 
						|
  // If we need a base pointer, set it up here. It's whatever the value
 | 
						|
  // of the stack pointer is at this point. Any variable size objects
 | 
						|
  // will be allocated after this, so we can still use the base pointer
 | 
						|
  // to reference locals.
 | 
						|
  // FIXME: Clarify FrameSetup flags here.
 | 
						|
  if (RegInfo->hasBasePointer(MF)) {
 | 
						|
    if (isARM)
 | 
						|
      BuildMI(MBB, MBBI, dl,
 | 
						|
              TII.get(ARM::MOVr), RegInfo->getBaseRegister())
 | 
						|
        .addReg(ARM::SP)
 | 
						|
        .addImm((unsigned)ARMCC::AL).addReg(0).addReg(0);
 | 
						|
    else
 | 
						|
      AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr),
 | 
						|
                             RegInfo->getBaseRegister())
 | 
						|
        .addReg(ARM::SP));
 | 
						|
  }
 | 
						|
 | 
						|
  // If the frame has variable sized objects then the epilogue must restore
 | 
						|
  // the sp from fp. We can assume there's an FP here since hasFP already
 | 
						|
  // checks for hasVarSizedObjects.
 | 
						|
  if (MFI->hasVarSizedObjects())
 | 
						|
    AFI->setShouldRestoreSPFromFP(true);
 | 
						|
}
 | 
						|
 | 
						|
void ARMFrameLowering::emitEpilogue(MachineFunction &MF,
 | 
						|
                                    MachineBasicBlock &MBB) const {
 | 
						|
  MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
 | 
						|
  assert(MBBI->isReturn() && "Can only insert epilog into returning blocks");
 | 
						|
  unsigned RetOpcode = MBBI->getOpcode();
 | 
						|
  DebugLoc dl = MBBI->getDebugLoc();
 | 
						|
  MachineFrameInfo *MFI = MF.getFrameInfo();
 | 
						|
  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
 | 
						|
  const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo();
 | 
						|
  const ARMBaseInstrInfo &TII =
 | 
						|
    *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
 | 
						|
  assert(!AFI->isThumb1OnlyFunction() &&
 | 
						|
         "This emitEpilogue does not support Thumb1!");
 | 
						|
  bool isARM = !AFI->isThumbFunction();
 | 
						|
 | 
						|
  unsigned Align = MF.getTarget().getFrameLowering()->getStackAlignment();
 | 
						|
  unsigned ArgRegsSaveSize = AFI->getArgRegsSaveSize(Align);
 | 
						|
  int NumBytes = (int)MFI->getStackSize();
 | 
						|
  unsigned FramePtr = RegInfo->getFrameRegister(MF);
 | 
						|
 | 
						|
  // All calls are tail calls in GHC calling conv, and functions have no
 | 
						|
  // prologue/epilogue.
 | 
						|
  if (MF.getFunction()->getCallingConv() == CallingConv::GHC)
 | 
						|
    return;
 | 
						|
 | 
						|
  if (!AFI->hasStackFrame()) {
 | 
						|
    if (NumBytes != 0)
 | 
						|
      emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes);
 | 
						|
  } else {
 | 
						|
    MachineBasicBlock::iterator FirstPop = MBBI;
 | 
						|
 | 
						|
    // Unwind MBBI to point to first LDR / VLDRD.
 | 
						|
    const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(&MF);
 | 
						|
    if (MBBI != MBB.begin()) {
 | 
						|
      do {
 | 
						|
        if (isPopOpcode(MBBI->getOpcode()))
 | 
						|
          FirstPop = MBBI;
 | 
						|
 | 
						|
        --MBBI;
 | 
						|
      } while (MBBI != MBB.begin() && isCSRestore(MBBI, TII, CSRegs));
 | 
						|
      if (!isCSRestore(MBBI, TII, CSRegs))
 | 
						|
        ++MBBI;
 | 
						|
    }
 | 
						|
 | 
						|
    // Move SP to start of FP callee save spill area.
 | 
						|
    NumBytes -= (AFI->getGPRCalleeSavedArea1Size() +
 | 
						|
                 AFI->getGPRCalleeSavedArea2Size() +
 | 
						|
                 AFI->getDPRCalleeSavedAreaSize());
 | 
						|
 | 
						|
    // Reset SP based on frame pointer only if the stack frame extends beyond
 | 
						|
    // frame pointer stack slot or target is ELF and the function has FP.
 | 
						|
    if (AFI->shouldRestoreSPFromFP()) {
 | 
						|
      NumBytes = AFI->getFramePtrSpillOffset() - NumBytes;
 | 
						|
      if (NumBytes) {
 | 
						|
        if (isARM)
 | 
						|
          emitARMRegPlusImmediate(MBB, MBBI, dl, ARM::SP, FramePtr, -NumBytes,
 | 
						|
                                  ARMCC::AL, 0, TII);
 | 
						|
        else {
 | 
						|
          // It's not possible to restore SP from FP in a single instruction.
 | 
						|
          // For iOS, this looks like:
 | 
						|
          // mov sp, r7
 | 
						|
          // sub sp, #24
 | 
						|
          // This is bad, if an interrupt is taken after the mov, sp is in an
 | 
						|
          // inconsistent state.
 | 
						|
          // Use the first callee-saved register as a scratch register.
 | 
						|
          assert(MF.getRegInfo().isPhysRegUsed(ARM::R4) &&
 | 
						|
                 "No scratch register to restore SP from FP!");
 | 
						|
          emitT2RegPlusImmediate(MBB, MBBI, dl, ARM::R4, FramePtr, -NumBytes,
 | 
						|
                                 ARMCC::AL, 0, TII);
 | 
						|
          AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr),
 | 
						|
                                 ARM::SP)
 | 
						|
            .addReg(ARM::R4));
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        // Thumb2 or ARM.
 | 
						|
        if (isARM)
 | 
						|
          BuildMI(MBB, MBBI, dl, TII.get(ARM::MOVr), ARM::SP)
 | 
						|
            .addReg(FramePtr).addImm((unsigned)ARMCC::AL).addReg(0).addReg(0);
 | 
						|
        else
 | 
						|
          AddDefaultPred(BuildMI(MBB, MBBI, dl, TII.get(ARM::tMOVr),
 | 
						|
                                 ARM::SP)
 | 
						|
            .addReg(FramePtr));
 | 
						|
      }
 | 
						|
    } else if (NumBytes && !tryFoldSPUpdateIntoPushPop(MF, FirstPop, NumBytes))
 | 
						|
        emitSPUpdate(isARM, MBB, MBBI, dl, TII, NumBytes);
 | 
						|
 | 
						|
    // Increment past our save areas.
 | 
						|
    if (AFI->getDPRCalleeSavedAreaSize()) {
 | 
						|
      MBBI++;
 | 
						|
      // Since vpop register list cannot have gaps, there may be multiple vpop
 | 
						|
      // instructions in the epilogue.
 | 
						|
      while (MBBI->getOpcode() == ARM::VLDMDIA_UPD)
 | 
						|
        MBBI++;
 | 
						|
    }
 | 
						|
    if (AFI->getGPRCalleeSavedArea2Size()) MBBI++;
 | 
						|
    if (AFI->getGPRCalleeSavedArea1Size()) MBBI++;
 | 
						|
  }
 | 
						|
 | 
						|
  if (RetOpcode == ARM::TCRETURNdi || RetOpcode == ARM::TCRETURNri) {
 | 
						|
    // Tail call return: adjust the stack pointer and jump to callee.
 | 
						|
    MBBI = MBB.getLastNonDebugInstr();
 | 
						|
    MachineOperand &JumpTarget = MBBI->getOperand(0);
 | 
						|
 | 
						|
    // Jump to label or value in register.
 | 
						|
    if (RetOpcode == ARM::TCRETURNdi) {
 | 
						|
      unsigned TCOpcode = STI.isThumb() ?
 | 
						|
               (STI.isTargetIOS() ? ARM::tTAILJMPd : ARM::tTAILJMPdND) :
 | 
						|
               ARM::TAILJMPd;
 | 
						|
      MachineInstrBuilder MIB = BuildMI(MBB, MBBI, dl, TII.get(TCOpcode));
 | 
						|
      if (JumpTarget.isGlobal())
 | 
						|
        MIB.addGlobalAddress(JumpTarget.getGlobal(), JumpTarget.getOffset(),
 | 
						|
                             JumpTarget.getTargetFlags());
 | 
						|
      else {
 | 
						|
        assert(JumpTarget.isSymbol());
 | 
						|
        MIB.addExternalSymbol(JumpTarget.getSymbolName(),
 | 
						|
                              JumpTarget.getTargetFlags());
 | 
						|
      }
 | 
						|
 | 
						|
      // Add the default predicate in Thumb mode.
 | 
						|
      if (STI.isThumb()) MIB.addImm(ARMCC::AL).addReg(0);
 | 
						|
    } else if (RetOpcode == ARM::TCRETURNri) {
 | 
						|
      BuildMI(MBB, MBBI, dl,
 | 
						|
              TII.get(STI.isThumb() ? ARM::tTAILJMPr : ARM::TAILJMPr)).
 | 
						|
        addReg(JumpTarget.getReg(), RegState::Kill);
 | 
						|
    }
 | 
						|
 | 
						|
    MachineInstr *NewMI = prior(MBBI);
 | 
						|
    for (unsigned i = 1, e = MBBI->getNumOperands(); i != e; ++i)
 | 
						|
      NewMI->addOperand(MBBI->getOperand(i));
 | 
						|
 | 
						|
    // Delete the pseudo instruction TCRETURN.
 | 
						|
    MBB.erase(MBBI);
 | 
						|
    MBBI = NewMI;
 | 
						|
  }
 | 
						|
 | 
						|
  if (ArgRegsSaveSize)
 | 
						|
    emitSPUpdate(isARM, MBB, MBBI, dl, TII, ArgRegsSaveSize);
 | 
						|
}
 | 
						|
 | 
						|
/// getFrameIndexReference - Provide a base+offset reference to an FI slot for
 | 
						|
/// debug info.  It's the same as what we use for resolving the code-gen
 | 
						|
/// references for now.  FIXME: This can go wrong when references are
 | 
						|
/// SP-relative and simple call frames aren't used.
 | 
						|
int
 | 
						|
ARMFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
 | 
						|
                                         unsigned &FrameReg) const {
 | 
						|
  return ResolveFrameIndexReference(MF, FI, FrameReg, 0);
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
ARMFrameLowering::ResolveFrameIndexReference(const MachineFunction &MF,
 | 
						|
                                             int FI, unsigned &FrameReg,
 | 
						|
                                             int SPAdj) const {
 | 
						|
  const MachineFrameInfo *MFI = MF.getFrameInfo();
 | 
						|
  const ARMBaseRegisterInfo *RegInfo =
 | 
						|
    static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
 | 
						|
  const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
 | 
						|
  int Offset = MFI->getObjectOffset(FI) + MFI->getStackSize();
 | 
						|
  int FPOffset = Offset - AFI->getFramePtrSpillOffset();
 | 
						|
  bool isFixed = MFI->isFixedObjectIndex(FI);
 | 
						|
 | 
						|
  FrameReg = ARM::SP;
 | 
						|
  Offset += SPAdj;
 | 
						|
 | 
						|
  // SP can move around if there are allocas.  We may also lose track of SP
 | 
						|
  // when emergency spilling inside a non-reserved call frame setup.
 | 
						|
  bool hasMovingSP = !hasReservedCallFrame(MF);
 | 
						|
 | 
						|
  // When dynamically realigning the stack, use the frame pointer for
 | 
						|
  // parameters, and the stack/base pointer for locals.
 | 
						|
  if (RegInfo->needsStackRealignment(MF)) {
 | 
						|
    assert (hasFP(MF) && "dynamic stack realignment without a FP!");
 | 
						|
    if (isFixed) {
 | 
						|
      FrameReg = RegInfo->getFrameRegister(MF);
 | 
						|
      Offset = FPOffset;
 | 
						|
    } else if (hasMovingSP) {
 | 
						|
      assert(RegInfo->hasBasePointer(MF) &&
 | 
						|
             "VLAs and dynamic stack alignment, but missing base pointer!");
 | 
						|
      FrameReg = RegInfo->getBaseRegister();
 | 
						|
    }
 | 
						|
    return Offset;
 | 
						|
  }
 | 
						|
 | 
						|
  // If there is a frame pointer, use it when we can.
 | 
						|
  if (hasFP(MF) && AFI->hasStackFrame()) {
 | 
						|
    // Use frame pointer to reference fixed objects. Use it for locals if
 | 
						|
    // there are VLAs (and thus the SP isn't reliable as a base).
 | 
						|
    if (isFixed || (hasMovingSP && !RegInfo->hasBasePointer(MF))) {
 | 
						|
      FrameReg = RegInfo->getFrameRegister(MF);
 | 
						|
      return FPOffset;
 | 
						|
    } else if (hasMovingSP) {
 | 
						|
      assert(RegInfo->hasBasePointer(MF) && "missing base pointer!");
 | 
						|
      if (AFI->isThumb2Function()) {
 | 
						|
        // Try to use the frame pointer if we can, else use the base pointer
 | 
						|
        // since it's available. This is handy for the emergency spill slot, in
 | 
						|
        // particular.
 | 
						|
        if (FPOffset >= -255 && FPOffset < 0) {
 | 
						|
          FrameReg = RegInfo->getFrameRegister(MF);
 | 
						|
          return FPOffset;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    } else if (AFI->isThumb2Function()) {
 | 
						|
      // Use  add <rd>, sp, #<imm8>
 | 
						|
      //      ldr <rd>, [sp, #<imm8>]
 | 
						|
      // if at all possible to save space.
 | 
						|
      if (Offset >= 0 && (Offset & 3) == 0 && Offset <= 1020)
 | 
						|
        return Offset;
 | 
						|
      // In Thumb2 mode, the negative offset is very limited. Try to avoid
 | 
						|
      // out of range references. ldr <rt>,[<rn>, #-<imm8>]
 | 
						|
      if (FPOffset >= -255 && FPOffset < 0) {
 | 
						|
        FrameReg = RegInfo->getFrameRegister(MF);
 | 
						|
        return FPOffset;
 | 
						|
      }
 | 
						|
    } else if (Offset > (FPOffset < 0 ? -FPOffset : FPOffset)) {
 | 
						|
      // Otherwise, use SP or FP, whichever is closer to the stack slot.
 | 
						|
      FrameReg = RegInfo->getFrameRegister(MF);
 | 
						|
      return FPOffset;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  // Use the base pointer if we have one.
 | 
						|
  if (RegInfo->hasBasePointer(MF))
 | 
						|
    FrameReg = RegInfo->getBaseRegister();
 | 
						|
  return Offset;
 | 
						|
}
 | 
						|
 | 
						|
int ARMFrameLowering::getFrameIndexOffset(const MachineFunction &MF,
 | 
						|
                                          int FI) const {
 | 
						|
  unsigned FrameReg;
 | 
						|
  return getFrameIndexReference(MF, FI, FrameReg);
 | 
						|
}
 | 
						|
 | 
						|
void ARMFrameLowering::emitPushInst(MachineBasicBlock &MBB,
 | 
						|
                                    MachineBasicBlock::iterator MI,
 | 
						|
                                    const std::vector<CalleeSavedInfo> &CSI,
 | 
						|
                                    unsigned StmOpc, unsigned StrOpc,
 | 
						|
                                    bool NoGap,
 | 
						|
                                    bool(*Func)(unsigned, bool),
 | 
						|
                                    unsigned NumAlignedDPRCS2Regs,
 | 
						|
                                    unsigned MIFlags) const {
 | 
						|
  MachineFunction &MF = *MBB.getParent();
 | 
						|
  const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
 | 
						|
 | 
						|
  DebugLoc DL;
 | 
						|
  if (MI != MBB.end()) DL = MI->getDebugLoc();
 | 
						|
 | 
						|
  SmallVector<std::pair<unsigned,bool>, 4> Regs;
 | 
						|
  unsigned i = CSI.size();
 | 
						|
  while (i != 0) {
 | 
						|
    unsigned LastReg = 0;
 | 
						|
    for (; i != 0; --i) {
 | 
						|
      unsigned Reg = CSI[i-1].getReg();
 | 
						|
      if (!(Func)(Reg, STI.isTargetIOS())) continue;
 | 
						|
 | 
						|
      // D-registers in the aligned area DPRCS2 are NOT spilled here.
 | 
						|
      if (Reg >= ARM::D8 && Reg < ARM::D8 + NumAlignedDPRCS2Regs)
 | 
						|
        continue;
 | 
						|
 | 
						|
      // Add the callee-saved register as live-in unless it's LR and
 | 
						|
      // @llvm.returnaddress is called. If LR is returned for
 | 
						|
      // @llvm.returnaddress then it's already added to the function and
 | 
						|
      // entry block live-in sets.
 | 
						|
      bool isKill = true;
 | 
						|
      if (Reg == ARM::LR) {
 | 
						|
        if (MF.getFrameInfo()->isReturnAddressTaken() &&
 | 
						|
            MF.getRegInfo().isLiveIn(Reg))
 | 
						|
          isKill = false;
 | 
						|
      }
 | 
						|
 | 
						|
      if (isKill)
 | 
						|
        MBB.addLiveIn(Reg);
 | 
						|
 | 
						|
      // If NoGap is true, push consecutive registers and then leave the rest
 | 
						|
      // for other instructions. e.g.
 | 
						|
      // vpush {d8, d10, d11} -> vpush {d8}, vpush {d10, d11}
 | 
						|
      if (NoGap && LastReg && LastReg != Reg-1)
 | 
						|
        break;
 | 
						|
      LastReg = Reg;
 | 
						|
      Regs.push_back(std::make_pair(Reg, isKill));
 | 
						|
    }
 | 
						|
 | 
						|
    if (Regs.empty())
 | 
						|
      continue;
 | 
						|
    if (Regs.size() > 1 || StrOpc== 0) {
 | 
						|
      MachineInstrBuilder MIB =
 | 
						|
        AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(StmOpc), ARM::SP)
 | 
						|
                       .addReg(ARM::SP).setMIFlags(MIFlags));
 | 
						|
      for (unsigned i = 0, e = Regs.size(); i < e; ++i)
 | 
						|
        MIB.addReg(Regs[i].first, getKillRegState(Regs[i].second));
 | 
						|
    } else if (Regs.size() == 1) {
 | 
						|
      MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(StrOpc),
 | 
						|
                                        ARM::SP)
 | 
						|
        .addReg(Regs[0].first, getKillRegState(Regs[0].second))
 | 
						|
        .addReg(ARM::SP).setMIFlags(MIFlags)
 | 
						|
        .addImm(-4);
 | 
						|
      AddDefaultPred(MIB);
 | 
						|
    }
 | 
						|
    Regs.clear();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void ARMFrameLowering::emitPopInst(MachineBasicBlock &MBB,
 | 
						|
                                   MachineBasicBlock::iterator MI,
 | 
						|
                                   const std::vector<CalleeSavedInfo> &CSI,
 | 
						|
                                   unsigned LdmOpc, unsigned LdrOpc,
 | 
						|
                                   bool isVarArg, bool NoGap,
 | 
						|
                                   bool(*Func)(unsigned, bool),
 | 
						|
                                   unsigned NumAlignedDPRCS2Regs) const {
 | 
						|
  MachineFunction &MF = *MBB.getParent();
 | 
						|
  const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
 | 
						|
  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
 | 
						|
  DebugLoc DL = MI->getDebugLoc();
 | 
						|
  unsigned RetOpcode = MI->getOpcode();
 | 
						|
  bool isTailCall = (RetOpcode == ARM::TCRETURNdi ||
 | 
						|
                     RetOpcode == ARM::TCRETURNri);
 | 
						|
  bool isInterrupt =
 | 
						|
      RetOpcode == ARM::SUBS_PC_LR || RetOpcode == ARM::t2SUBS_PC_LR;
 | 
						|
 | 
						|
  SmallVector<unsigned, 4> Regs;
 | 
						|
  unsigned i = CSI.size();
 | 
						|
  while (i != 0) {
 | 
						|
    unsigned LastReg = 0;
 | 
						|
    bool DeleteRet = false;
 | 
						|
    for (; i != 0; --i) {
 | 
						|
      unsigned Reg = CSI[i-1].getReg();
 | 
						|
      if (!(Func)(Reg, STI.isTargetIOS())) continue;
 | 
						|
 | 
						|
      // The aligned reloads from area DPRCS2 are not inserted here.
 | 
						|
      if (Reg >= ARM::D8 && Reg < ARM::D8 + NumAlignedDPRCS2Regs)
 | 
						|
        continue;
 | 
						|
 | 
						|
      if (Reg == ARM::LR && !isTailCall && !isVarArg && !isInterrupt &&
 | 
						|
          STI.hasV5TOps()) {
 | 
						|
        Reg = ARM::PC;
 | 
						|
        LdmOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_RET : ARM::LDMIA_RET;
 | 
						|
        // Fold the return instruction into the LDM.
 | 
						|
        DeleteRet = true;
 | 
						|
      }
 | 
						|
 | 
						|
      // If NoGap is true, pop consecutive registers and then leave the rest
 | 
						|
      // for other instructions. e.g.
 | 
						|
      // vpop {d8, d10, d11} -> vpop {d8}, vpop {d10, d11}
 | 
						|
      if (NoGap && LastReg && LastReg != Reg-1)
 | 
						|
        break;
 | 
						|
 | 
						|
      LastReg = Reg;
 | 
						|
      Regs.push_back(Reg);
 | 
						|
    }
 | 
						|
 | 
						|
    if (Regs.empty())
 | 
						|
      continue;
 | 
						|
    if (Regs.size() > 1 || LdrOpc == 0) {
 | 
						|
      MachineInstrBuilder MIB =
 | 
						|
        AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(LdmOpc), ARM::SP)
 | 
						|
                       .addReg(ARM::SP));
 | 
						|
      for (unsigned i = 0, e = Regs.size(); i < e; ++i)
 | 
						|
        MIB.addReg(Regs[i], getDefRegState(true));
 | 
						|
      if (DeleteRet) {
 | 
						|
        MIB.copyImplicitOps(&*MI);
 | 
						|
        MI->eraseFromParent();
 | 
						|
      }
 | 
						|
      MI = MIB;
 | 
						|
    } else if (Regs.size() == 1) {
 | 
						|
      // If we adjusted the reg to PC from LR above, switch it back here. We
 | 
						|
      // only do that for LDM.
 | 
						|
      if (Regs[0] == ARM::PC)
 | 
						|
        Regs[0] = ARM::LR;
 | 
						|
      MachineInstrBuilder MIB =
 | 
						|
        BuildMI(MBB, MI, DL, TII.get(LdrOpc), Regs[0])
 | 
						|
          .addReg(ARM::SP, RegState::Define)
 | 
						|
          .addReg(ARM::SP);
 | 
						|
      // ARM mode needs an extra reg0 here due to addrmode2. Will go away once
 | 
						|
      // that refactoring is complete (eventually).
 | 
						|
      if (LdrOpc == ARM::LDR_POST_REG || LdrOpc == ARM::LDR_POST_IMM) {
 | 
						|
        MIB.addReg(0);
 | 
						|
        MIB.addImm(ARM_AM::getAM2Opc(ARM_AM::add, 4, ARM_AM::no_shift));
 | 
						|
      } else
 | 
						|
        MIB.addImm(4);
 | 
						|
      AddDefaultPred(MIB);
 | 
						|
    }
 | 
						|
    Regs.clear();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// Emit aligned spill instructions for NumAlignedDPRCS2Regs D-registers
 | 
						|
/// starting from d8.  Also insert stack realignment code and leave the stack
 | 
						|
/// pointer pointing to the d8 spill slot.
 | 
						|
static void emitAlignedDPRCS2Spills(MachineBasicBlock &MBB,
 | 
						|
                                    MachineBasicBlock::iterator MI,
 | 
						|
                                    unsigned NumAlignedDPRCS2Regs,
 | 
						|
                                    const std::vector<CalleeSavedInfo> &CSI,
 | 
						|
                                    const TargetRegisterInfo *TRI) {
 | 
						|
  MachineFunction &MF = *MBB.getParent();
 | 
						|
  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
 | 
						|
  DebugLoc DL = MI->getDebugLoc();
 | 
						|
  const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
 | 
						|
  MachineFrameInfo &MFI = *MF.getFrameInfo();
 | 
						|
 | 
						|
  // Mark the D-register spill slots as properly aligned.  Since MFI computes
 | 
						|
  // stack slot layout backwards, this can actually mean that the d-reg stack
 | 
						|
  // slot offsets can be wrong. The offset for d8 will always be correct.
 | 
						|
  for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
 | 
						|
    unsigned DNum = CSI[i].getReg() - ARM::D8;
 | 
						|
    if (DNum >= 8)
 | 
						|
      continue;
 | 
						|
    int FI = CSI[i].getFrameIdx();
 | 
						|
    // The even-numbered registers will be 16-byte aligned, the odd-numbered
 | 
						|
    // registers will be 8-byte aligned.
 | 
						|
    MFI.setObjectAlignment(FI, DNum % 2 ? 8 : 16);
 | 
						|
 | 
						|
    // The stack slot for D8 needs to be maximally aligned because this is
 | 
						|
    // actually the point where we align the stack pointer.  MachineFrameInfo
 | 
						|
    // computes all offsets relative to the incoming stack pointer which is a
 | 
						|
    // bit weird when realigning the stack.  Any extra padding for this
 | 
						|
    // over-alignment is not realized because the code inserted below adjusts
 | 
						|
    // the stack pointer by numregs * 8 before aligning the stack pointer.
 | 
						|
    if (DNum == 0)
 | 
						|
      MFI.setObjectAlignment(FI, MFI.getMaxAlignment());
 | 
						|
  }
 | 
						|
 | 
						|
  // Move the stack pointer to the d8 spill slot, and align it at the same
 | 
						|
  // time. Leave the stack slot address in the scratch register r4.
 | 
						|
  //
 | 
						|
  //   sub r4, sp, #numregs * 8
 | 
						|
  //   bic r4, r4, #align - 1
 | 
						|
  //   mov sp, r4
 | 
						|
  //
 | 
						|
  bool isThumb = AFI->isThumbFunction();
 | 
						|
  assert(!AFI->isThumb1OnlyFunction() && "Can't realign stack for thumb1");
 | 
						|
  AFI->setShouldRestoreSPFromFP(true);
 | 
						|
 | 
						|
  // sub r4, sp, #numregs * 8
 | 
						|
  // The immediate is <= 64, so it doesn't need any special encoding.
 | 
						|
  unsigned Opc = isThumb ? ARM::t2SUBri : ARM::SUBri;
 | 
						|
  AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4)
 | 
						|
                              .addReg(ARM::SP)
 | 
						|
                              .addImm(8 * NumAlignedDPRCS2Regs)));
 | 
						|
 | 
						|
  // bic r4, r4, #align-1
 | 
						|
  Opc = isThumb ? ARM::t2BICri : ARM::BICri;
 | 
						|
  unsigned MaxAlign = MF.getFrameInfo()->getMaxAlignment();
 | 
						|
  AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4)
 | 
						|
                              .addReg(ARM::R4, RegState::Kill)
 | 
						|
                              .addImm(MaxAlign - 1)));
 | 
						|
 | 
						|
  // mov sp, r4
 | 
						|
  // The stack pointer must be adjusted before spilling anything, otherwise
 | 
						|
  // the stack slots could be clobbered by an interrupt handler.
 | 
						|
  // Leave r4 live, it is used below.
 | 
						|
  Opc = isThumb ? ARM::tMOVr : ARM::MOVr;
 | 
						|
  MachineInstrBuilder MIB = BuildMI(MBB, MI, DL, TII.get(Opc), ARM::SP)
 | 
						|
                            .addReg(ARM::R4);
 | 
						|
  MIB = AddDefaultPred(MIB);
 | 
						|
  if (!isThumb)
 | 
						|
    AddDefaultCC(MIB);
 | 
						|
 | 
						|
  // Now spill NumAlignedDPRCS2Regs registers starting from d8.
 | 
						|
  // r4 holds the stack slot address.
 | 
						|
  unsigned NextReg = ARM::D8;
 | 
						|
 | 
						|
  // 16-byte aligned vst1.64 with 4 d-regs and address writeback.
 | 
						|
  // The writeback is only needed when emitting two vst1.64 instructions.
 | 
						|
  if (NumAlignedDPRCS2Regs >= 6) {
 | 
						|
    unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
 | 
						|
                                               &ARM::QQPRRegClass);
 | 
						|
    MBB.addLiveIn(SupReg);
 | 
						|
    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1d64Qwb_fixed),
 | 
						|
                           ARM::R4)
 | 
						|
                   .addReg(ARM::R4, RegState::Kill).addImm(16)
 | 
						|
                   .addReg(NextReg)
 | 
						|
                   .addReg(SupReg, RegState::ImplicitKill));
 | 
						|
    NextReg += 4;
 | 
						|
    NumAlignedDPRCS2Regs -= 4;
 | 
						|
  }
 | 
						|
 | 
						|
  // We won't modify r4 beyond this point.  It currently points to the next
 | 
						|
  // register to be spilled.
 | 
						|
  unsigned R4BaseReg = NextReg;
 | 
						|
 | 
						|
  // 16-byte aligned vst1.64 with 4 d-regs, no writeback.
 | 
						|
  if (NumAlignedDPRCS2Regs >= 4) {
 | 
						|
    unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
 | 
						|
                                               &ARM::QQPRRegClass);
 | 
						|
    MBB.addLiveIn(SupReg);
 | 
						|
    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1d64Q))
 | 
						|
                   .addReg(ARM::R4).addImm(16).addReg(NextReg)
 | 
						|
                   .addReg(SupReg, RegState::ImplicitKill));
 | 
						|
    NextReg += 4;
 | 
						|
    NumAlignedDPRCS2Regs -= 4;
 | 
						|
  }
 | 
						|
 | 
						|
  // 16-byte aligned vst1.64 with 2 d-regs.
 | 
						|
  if (NumAlignedDPRCS2Regs >= 2) {
 | 
						|
    unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
 | 
						|
                                               &ARM::QPRRegClass);
 | 
						|
    MBB.addLiveIn(SupReg);
 | 
						|
    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VST1q64))
 | 
						|
                   .addReg(ARM::R4).addImm(16).addReg(SupReg));
 | 
						|
    NextReg += 2;
 | 
						|
    NumAlignedDPRCS2Regs -= 2;
 | 
						|
  }
 | 
						|
 | 
						|
  // Finally, use a vanilla vstr.64 for the odd last register.
 | 
						|
  if (NumAlignedDPRCS2Regs) {
 | 
						|
    MBB.addLiveIn(NextReg);
 | 
						|
    // vstr.64 uses addrmode5 which has an offset scale of 4.
 | 
						|
    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VSTRD))
 | 
						|
                   .addReg(NextReg)
 | 
						|
                   .addReg(ARM::R4).addImm((NextReg-R4BaseReg)*2));
 | 
						|
  }
 | 
						|
 | 
						|
  // The last spill instruction inserted should kill the scratch register r4.
 | 
						|
  llvm::prior(MI)->addRegisterKilled(ARM::R4, TRI);
 | 
						|
}
 | 
						|
 | 
						|
/// Skip past the code inserted by emitAlignedDPRCS2Spills, and return an
 | 
						|
/// iterator to the following instruction.
 | 
						|
static MachineBasicBlock::iterator
 | 
						|
skipAlignedDPRCS2Spills(MachineBasicBlock::iterator MI,
 | 
						|
                        unsigned NumAlignedDPRCS2Regs) {
 | 
						|
  //   sub r4, sp, #numregs * 8
 | 
						|
  //   bic r4, r4, #align - 1
 | 
						|
  //   mov sp, r4
 | 
						|
  ++MI; ++MI; ++MI;
 | 
						|
  assert(MI->mayStore() && "Expecting spill instruction");
 | 
						|
 | 
						|
  // These switches all fall through.
 | 
						|
  switch(NumAlignedDPRCS2Regs) {
 | 
						|
  case 7:
 | 
						|
    ++MI;
 | 
						|
    assert(MI->mayStore() && "Expecting spill instruction");
 | 
						|
  default:
 | 
						|
    ++MI;
 | 
						|
    assert(MI->mayStore() && "Expecting spill instruction");
 | 
						|
  case 1:
 | 
						|
  case 2:
 | 
						|
  case 4:
 | 
						|
    assert(MI->killsRegister(ARM::R4) && "Missed kill flag");
 | 
						|
    ++MI;
 | 
						|
  }
 | 
						|
  return MI;
 | 
						|
}
 | 
						|
 | 
						|
/// Emit aligned reload instructions for NumAlignedDPRCS2Regs D-registers
 | 
						|
/// starting from d8.  These instructions are assumed to execute while the
 | 
						|
/// stack is still aligned, unlike the code inserted by emitPopInst.
 | 
						|
static void emitAlignedDPRCS2Restores(MachineBasicBlock &MBB,
 | 
						|
                                      MachineBasicBlock::iterator MI,
 | 
						|
                                      unsigned NumAlignedDPRCS2Regs,
 | 
						|
                                      const std::vector<CalleeSavedInfo> &CSI,
 | 
						|
                                      const TargetRegisterInfo *TRI) {
 | 
						|
  MachineFunction &MF = *MBB.getParent();
 | 
						|
  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
 | 
						|
  DebugLoc DL = MI->getDebugLoc();
 | 
						|
  const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
 | 
						|
 | 
						|
  // Find the frame index assigned to d8.
 | 
						|
  int D8SpillFI = 0;
 | 
						|
  for (unsigned i = 0, e = CSI.size(); i != e; ++i)
 | 
						|
    if (CSI[i].getReg() == ARM::D8) {
 | 
						|
      D8SpillFI = CSI[i].getFrameIdx();
 | 
						|
      break;
 | 
						|
    }
 | 
						|
 | 
						|
  // Materialize the address of the d8 spill slot into the scratch register r4.
 | 
						|
  // This can be fairly complicated if the stack frame is large, so just use
 | 
						|
  // the normal frame index elimination mechanism to do it.  This code runs as
 | 
						|
  // the initial part of the epilog where the stack and base pointers haven't
 | 
						|
  // been changed yet.
 | 
						|
  bool isThumb = AFI->isThumbFunction();
 | 
						|
  assert(!AFI->isThumb1OnlyFunction() && "Can't realign stack for thumb1");
 | 
						|
 | 
						|
  unsigned Opc = isThumb ? ARM::t2ADDri : ARM::ADDri;
 | 
						|
  AddDefaultCC(AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(Opc), ARM::R4)
 | 
						|
                              .addFrameIndex(D8SpillFI).addImm(0)));
 | 
						|
 | 
						|
  // Now restore NumAlignedDPRCS2Regs registers starting from d8.
 | 
						|
  unsigned NextReg = ARM::D8;
 | 
						|
 | 
						|
  // 16-byte aligned vld1.64 with 4 d-regs and writeback.
 | 
						|
  if (NumAlignedDPRCS2Regs >= 6) {
 | 
						|
    unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
 | 
						|
                                               &ARM::QQPRRegClass);
 | 
						|
    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1d64Qwb_fixed), NextReg)
 | 
						|
                   .addReg(ARM::R4, RegState::Define)
 | 
						|
                   .addReg(ARM::R4, RegState::Kill).addImm(16)
 | 
						|
                   .addReg(SupReg, RegState::ImplicitDefine));
 | 
						|
    NextReg += 4;
 | 
						|
    NumAlignedDPRCS2Regs -= 4;
 | 
						|
  }
 | 
						|
 | 
						|
  // We won't modify r4 beyond this point.  It currently points to the next
 | 
						|
  // register to be spilled.
 | 
						|
  unsigned R4BaseReg = NextReg;
 | 
						|
 | 
						|
  // 16-byte aligned vld1.64 with 4 d-regs, no writeback.
 | 
						|
  if (NumAlignedDPRCS2Regs >= 4) {
 | 
						|
    unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
 | 
						|
                                               &ARM::QQPRRegClass);
 | 
						|
    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1d64Q), NextReg)
 | 
						|
                   .addReg(ARM::R4).addImm(16)
 | 
						|
                   .addReg(SupReg, RegState::ImplicitDefine));
 | 
						|
    NextReg += 4;
 | 
						|
    NumAlignedDPRCS2Regs -= 4;
 | 
						|
  }
 | 
						|
 | 
						|
  // 16-byte aligned vld1.64 with 2 d-regs.
 | 
						|
  if (NumAlignedDPRCS2Regs >= 2) {
 | 
						|
    unsigned SupReg = TRI->getMatchingSuperReg(NextReg, ARM::dsub_0,
 | 
						|
                                               &ARM::QPRRegClass);
 | 
						|
    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLD1q64), SupReg)
 | 
						|
                   .addReg(ARM::R4).addImm(16));
 | 
						|
    NextReg += 2;
 | 
						|
    NumAlignedDPRCS2Regs -= 2;
 | 
						|
  }
 | 
						|
 | 
						|
  // Finally, use a vanilla vldr.64 for the remaining odd register.
 | 
						|
  if (NumAlignedDPRCS2Regs)
 | 
						|
    AddDefaultPred(BuildMI(MBB, MI, DL, TII.get(ARM::VLDRD), NextReg)
 | 
						|
                   .addReg(ARM::R4).addImm(2*(NextReg-R4BaseReg)));
 | 
						|
 | 
						|
  // Last store kills r4.
 | 
						|
  llvm::prior(MI)->addRegisterKilled(ARM::R4, TRI);
 | 
						|
}
 | 
						|
 | 
						|
bool ARMFrameLowering::spillCalleeSavedRegisters(MachineBasicBlock &MBB,
 | 
						|
                                        MachineBasicBlock::iterator MI,
 | 
						|
                                        const std::vector<CalleeSavedInfo> &CSI,
 | 
						|
                                        const TargetRegisterInfo *TRI) const {
 | 
						|
  if (CSI.empty())
 | 
						|
    return false;
 | 
						|
 | 
						|
  MachineFunction &MF = *MBB.getParent();
 | 
						|
  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
 | 
						|
 | 
						|
  unsigned PushOpc = AFI->isThumbFunction() ? ARM::t2STMDB_UPD : ARM::STMDB_UPD;
 | 
						|
  unsigned PushOneOpc = AFI->isThumbFunction() ?
 | 
						|
    ARM::t2STR_PRE : ARM::STR_PRE_IMM;
 | 
						|
  unsigned FltOpc = ARM::VSTMDDB_UPD;
 | 
						|
  unsigned NumAlignedDPRCS2Regs = AFI->getNumAlignedDPRCS2Regs();
 | 
						|
  emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea1Register, 0,
 | 
						|
               MachineInstr::FrameSetup);
 | 
						|
  emitPushInst(MBB, MI, CSI, PushOpc, PushOneOpc, false, &isARMArea2Register, 0,
 | 
						|
               MachineInstr::FrameSetup);
 | 
						|
  emitPushInst(MBB, MI, CSI, FltOpc, 0, true, &isARMArea3Register,
 | 
						|
               NumAlignedDPRCS2Regs, MachineInstr::FrameSetup);
 | 
						|
 | 
						|
  // The code above does not insert spill code for the aligned DPRCS2 registers.
 | 
						|
  // The stack realignment code will be inserted between the push instructions
 | 
						|
  // and these spills.
 | 
						|
  if (NumAlignedDPRCS2Regs)
 | 
						|
    emitAlignedDPRCS2Spills(MBB, MI, NumAlignedDPRCS2Regs, CSI, TRI);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool ARMFrameLowering::restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
 | 
						|
                                        MachineBasicBlock::iterator MI,
 | 
						|
                                        const std::vector<CalleeSavedInfo> &CSI,
 | 
						|
                                        const TargetRegisterInfo *TRI) const {
 | 
						|
  if (CSI.empty())
 | 
						|
    return false;
 | 
						|
 | 
						|
  MachineFunction &MF = *MBB.getParent();
 | 
						|
  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
 | 
						|
  bool isVarArg = AFI->getArgRegsSaveSize() > 0;
 | 
						|
  unsigned NumAlignedDPRCS2Regs = AFI->getNumAlignedDPRCS2Regs();
 | 
						|
 | 
						|
  // The emitPopInst calls below do not insert reloads for the aligned DPRCS2
 | 
						|
  // registers. Do that here instead.
 | 
						|
  if (NumAlignedDPRCS2Regs)
 | 
						|
    emitAlignedDPRCS2Restores(MBB, MI, NumAlignedDPRCS2Regs, CSI, TRI);
 | 
						|
 | 
						|
  unsigned PopOpc = AFI->isThumbFunction() ? ARM::t2LDMIA_UPD : ARM::LDMIA_UPD;
 | 
						|
  unsigned LdrOpc = AFI->isThumbFunction() ? ARM::t2LDR_POST :ARM::LDR_POST_IMM;
 | 
						|
  unsigned FltOpc = ARM::VLDMDIA_UPD;
 | 
						|
  emitPopInst(MBB, MI, CSI, FltOpc, 0, isVarArg, true, &isARMArea3Register,
 | 
						|
              NumAlignedDPRCS2Regs);
 | 
						|
  emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false,
 | 
						|
              &isARMArea2Register, 0);
 | 
						|
  emitPopInst(MBB, MI, CSI, PopOpc, LdrOpc, isVarArg, false,
 | 
						|
              &isARMArea1Register, 0);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
// FIXME: Make generic?
 | 
						|
static unsigned GetFunctionSizeInBytes(const MachineFunction &MF,
 | 
						|
                                       const ARMBaseInstrInfo &TII) {
 | 
						|
  unsigned FnSize = 0;
 | 
						|
  for (MachineFunction::const_iterator MBBI = MF.begin(), E = MF.end();
 | 
						|
       MBBI != E; ++MBBI) {
 | 
						|
    const MachineBasicBlock &MBB = *MBBI;
 | 
						|
    for (MachineBasicBlock::const_iterator I = MBB.begin(),E = MBB.end();
 | 
						|
         I != E; ++I)
 | 
						|
      FnSize += TII.GetInstSizeInBytes(I);
 | 
						|
  }
 | 
						|
  return FnSize;
 | 
						|
}
 | 
						|
 | 
						|
/// estimateRSStackSizeLimit - Look at each instruction that references stack
 | 
						|
/// frames and return the stack size limit beyond which some of these
 | 
						|
/// instructions will require a scratch register during their expansion later.
 | 
						|
// FIXME: Move to TII?
 | 
						|
static unsigned estimateRSStackSizeLimit(MachineFunction &MF,
 | 
						|
                                         const TargetFrameLowering *TFI) {
 | 
						|
  const ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
 | 
						|
  unsigned Limit = (1 << 12) - 1;
 | 
						|
  for (MachineFunction::iterator BB = MF.begin(),E = MF.end(); BB != E; ++BB) {
 | 
						|
    for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
 | 
						|
         I != E; ++I) {
 | 
						|
      for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
 | 
						|
        if (!I->getOperand(i).isFI()) continue;
 | 
						|
 | 
						|
        // When using ADDri to get the address of a stack object, 255 is the
 | 
						|
        // largest offset guaranteed to fit in the immediate offset.
 | 
						|
        if (I->getOpcode() == ARM::ADDri) {
 | 
						|
          Limit = std::min(Limit, (1U << 8) - 1);
 | 
						|
          break;
 | 
						|
        }
 | 
						|
 | 
						|
        // Otherwise check the addressing mode.
 | 
						|
        switch (I->getDesc().TSFlags & ARMII::AddrModeMask) {
 | 
						|
        case ARMII::AddrMode3:
 | 
						|
        case ARMII::AddrModeT2_i8:
 | 
						|
          Limit = std::min(Limit, (1U << 8) - 1);
 | 
						|
          break;
 | 
						|
        case ARMII::AddrMode5:
 | 
						|
        case ARMII::AddrModeT2_i8s4:
 | 
						|
          Limit = std::min(Limit, ((1U << 8) - 1) * 4);
 | 
						|
          break;
 | 
						|
        case ARMII::AddrModeT2_i12:
 | 
						|
          // i12 supports only positive offset so these will be converted to
 | 
						|
          // i8 opcodes. See llvm::rewriteT2FrameIndex.
 | 
						|
          if (TFI->hasFP(MF) && AFI->hasStackFrame())
 | 
						|
            Limit = std::min(Limit, (1U << 8) - 1);
 | 
						|
          break;
 | 
						|
        case ARMII::AddrMode4:
 | 
						|
        case ARMII::AddrMode6:
 | 
						|
          // Addressing modes 4 & 6 (load/store) instructions can't encode an
 | 
						|
          // immediate offset for stack references.
 | 
						|
          return 0;
 | 
						|
        default:
 | 
						|
          break;
 | 
						|
        }
 | 
						|
        break; // At most one FI per instruction
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return Limit;
 | 
						|
}
 | 
						|
 | 
						|
// In functions that realign the stack, it can be an advantage to spill the
 | 
						|
// callee-saved vector registers after realigning the stack. The vst1 and vld1
 | 
						|
// instructions take alignment hints that can improve performance.
 | 
						|
//
 | 
						|
static void checkNumAlignedDPRCS2Regs(MachineFunction &MF) {
 | 
						|
  MF.getInfo<ARMFunctionInfo>()->setNumAlignedDPRCS2Regs(0);
 | 
						|
  if (!SpillAlignedNEONRegs)
 | 
						|
    return;
 | 
						|
 | 
						|
  // Naked functions don't spill callee-saved registers.
 | 
						|
  if (MF.getFunction()->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
 | 
						|
                                                     Attribute::Naked))
 | 
						|
    return;
 | 
						|
 | 
						|
  // We are planning to use NEON instructions vst1 / vld1.
 | 
						|
  if (!MF.getTarget().getSubtarget<ARMSubtarget>().hasNEON())
 | 
						|
    return;
 | 
						|
 | 
						|
  // Don't bother if the default stack alignment is sufficiently high.
 | 
						|
  if (MF.getTarget().getFrameLowering()->getStackAlignment() >= 8)
 | 
						|
    return;
 | 
						|
 | 
						|
  // Aligned spills require stack realignment.
 | 
						|
  const ARMBaseRegisterInfo *RegInfo =
 | 
						|
    static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
 | 
						|
  if (!RegInfo->canRealignStack(MF))
 | 
						|
    return;
 | 
						|
 | 
						|
  // We always spill contiguous d-registers starting from d8. Count how many
 | 
						|
  // needs spilling.  The register allocator will almost always use the
 | 
						|
  // callee-saved registers in order, but it can happen that there are holes in
 | 
						|
  // the range.  Registers above the hole will be spilled to the standard DPRCS
 | 
						|
  // area.
 | 
						|
  MachineRegisterInfo &MRI = MF.getRegInfo();
 | 
						|
  unsigned NumSpills = 0;
 | 
						|
  for (; NumSpills < 8; ++NumSpills)
 | 
						|
    if (!MRI.isPhysRegUsed(ARM::D8 + NumSpills))
 | 
						|
      break;
 | 
						|
 | 
						|
  // Don't do this for just one d-register. It's not worth it.
 | 
						|
  if (NumSpills < 2)
 | 
						|
    return;
 | 
						|
 | 
						|
  // Spill the first NumSpills D-registers after realigning the stack.
 | 
						|
  MF.getInfo<ARMFunctionInfo>()->setNumAlignedDPRCS2Regs(NumSpills);
 | 
						|
 | 
						|
  // A scratch register is required for the vst1 / vld1 instructions.
 | 
						|
  MF.getRegInfo().setPhysRegUsed(ARM::R4);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
ARMFrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
 | 
						|
                                                       RegScavenger *RS) const {
 | 
						|
  // This tells PEI to spill the FP as if it is any other callee-save register
 | 
						|
  // to take advantage the eliminateFrameIndex machinery. This also ensures it
 | 
						|
  // is spilled in the order specified by getCalleeSavedRegs() to make it easier
 | 
						|
  // to combine multiple loads / stores.
 | 
						|
  bool CanEliminateFrame = true;
 | 
						|
  bool CS1Spilled = false;
 | 
						|
  bool LRSpilled = false;
 | 
						|
  unsigned NumGPRSpills = 0;
 | 
						|
  SmallVector<unsigned, 4> UnspilledCS1GPRs;
 | 
						|
  SmallVector<unsigned, 4> UnspilledCS2GPRs;
 | 
						|
  const ARMBaseRegisterInfo *RegInfo =
 | 
						|
    static_cast<const ARMBaseRegisterInfo*>(MF.getTarget().getRegisterInfo());
 | 
						|
  const ARMBaseInstrInfo &TII =
 | 
						|
    *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
 | 
						|
  ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
 | 
						|
  MachineFrameInfo *MFI = MF.getFrameInfo();
 | 
						|
  MachineRegisterInfo &MRI = MF.getRegInfo();
 | 
						|
  unsigned FramePtr = RegInfo->getFrameRegister(MF);
 | 
						|
 | 
						|
  // Spill R4 if Thumb2 function requires stack realignment - it will be used as
 | 
						|
  // scratch register. Also spill R4 if Thumb2 function has varsized objects,
 | 
						|
  // since it's not always possible to restore sp from fp in a single
 | 
						|
  // instruction.
 | 
						|
  // FIXME: It will be better just to find spare register here.
 | 
						|
  if (AFI->isThumb2Function() &&
 | 
						|
      (MFI->hasVarSizedObjects() || RegInfo->needsStackRealignment(MF)))
 | 
						|
    MRI.setPhysRegUsed(ARM::R4);
 | 
						|
 | 
						|
  if (AFI->isThumb1OnlyFunction()) {
 | 
						|
    // Spill LR if Thumb1 function uses variable length argument lists.
 | 
						|
    if (AFI->getArgRegsSaveSize() > 0)
 | 
						|
      MRI.setPhysRegUsed(ARM::LR);
 | 
						|
 | 
						|
    // Spill R4 if Thumb1 epilogue has to restore SP from FP. We don't know
 | 
						|
    // for sure what the stack size will be, but for this, an estimate is good
 | 
						|
    // enough. If there anything changes it, it'll be a spill, which implies
 | 
						|
    // we've used all the registers and so R4 is already used, so not marking
 | 
						|
    // it here will be OK.
 | 
						|
    // FIXME: It will be better just to find spare register here.
 | 
						|
    unsigned StackSize = MFI->estimateStackSize(MF);
 | 
						|
    if (MFI->hasVarSizedObjects() || StackSize > 508)
 | 
						|
      MRI.setPhysRegUsed(ARM::R4);
 | 
						|
  }
 | 
						|
 | 
						|
  // See if we can spill vector registers to aligned stack.
 | 
						|
  checkNumAlignedDPRCS2Regs(MF);
 | 
						|
 | 
						|
  // Spill the BasePtr if it's used.
 | 
						|
  if (RegInfo->hasBasePointer(MF))
 | 
						|
    MRI.setPhysRegUsed(RegInfo->getBaseRegister());
 | 
						|
 | 
						|
  // Don't spill FP if the frame can be eliminated. This is determined
 | 
						|
  // by scanning the callee-save registers to see if any is used.
 | 
						|
  const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(&MF);
 | 
						|
  for (unsigned i = 0; CSRegs[i]; ++i) {
 | 
						|
    unsigned Reg = CSRegs[i];
 | 
						|
    bool Spilled = false;
 | 
						|
    if (MRI.isPhysRegUsed(Reg)) {
 | 
						|
      Spilled = true;
 | 
						|
      CanEliminateFrame = false;
 | 
						|
    }
 | 
						|
 | 
						|
    if (!ARM::GPRRegClass.contains(Reg))
 | 
						|
      continue;
 | 
						|
 | 
						|
    if (Spilled) {
 | 
						|
      NumGPRSpills++;
 | 
						|
 | 
						|
      if (!STI.isTargetIOS()) {
 | 
						|
        if (Reg == ARM::LR)
 | 
						|
          LRSpilled = true;
 | 
						|
        CS1Spilled = true;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      // Keep track if LR and any of R4, R5, R6, and R7 is spilled.
 | 
						|
      switch (Reg) {
 | 
						|
      case ARM::LR:
 | 
						|
        LRSpilled = true;
 | 
						|
        // Fallthrough
 | 
						|
      case ARM::R0: case ARM::R1:
 | 
						|
      case ARM::R2: case ARM::R3:
 | 
						|
      case ARM::R4: case ARM::R5:
 | 
						|
      case ARM::R6: case ARM::R7:
 | 
						|
        CS1Spilled = true;
 | 
						|
        break;
 | 
						|
      default:
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      if (!STI.isTargetIOS()) {
 | 
						|
        UnspilledCS1GPRs.push_back(Reg);
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      switch (Reg) {
 | 
						|
      case ARM::R0: case ARM::R1:
 | 
						|
      case ARM::R2: case ARM::R3:
 | 
						|
      case ARM::R4: case ARM::R5:
 | 
						|
      case ARM::R6: case ARM::R7:
 | 
						|
      case ARM::LR:
 | 
						|
        UnspilledCS1GPRs.push_back(Reg);
 | 
						|
        break;
 | 
						|
      default:
 | 
						|
        UnspilledCS2GPRs.push_back(Reg);
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  bool ForceLRSpill = false;
 | 
						|
  if (!LRSpilled && AFI->isThumb1OnlyFunction()) {
 | 
						|
    unsigned FnSize = GetFunctionSizeInBytes(MF, TII);
 | 
						|
    // Force LR to be spilled if the Thumb function size is > 2048. This enables
 | 
						|
    // use of BL to implement far jump. If it turns out that it's not needed
 | 
						|
    // then the branch fix up path will undo it.
 | 
						|
    if (FnSize >= (1 << 11)) {
 | 
						|
      CanEliminateFrame = false;
 | 
						|
      ForceLRSpill = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // If any of the stack slot references may be out of range of an immediate
 | 
						|
  // offset, make sure a register (or a spill slot) is available for the
 | 
						|
  // register scavenger. Note that if we're indexing off the frame pointer, the
 | 
						|
  // effective stack size is 4 bytes larger since the FP points to the stack
 | 
						|
  // slot of the previous FP. Also, if we have variable sized objects in the
 | 
						|
  // function, stack slot references will often be negative, and some of
 | 
						|
  // our instructions are positive-offset only, so conservatively consider
 | 
						|
  // that case to want a spill slot (or register) as well. Similarly, if
 | 
						|
  // the function adjusts the stack pointer during execution and the
 | 
						|
  // adjustments aren't already part of our stack size estimate, our offset
 | 
						|
  // calculations may be off, so be conservative.
 | 
						|
  // FIXME: We could add logic to be more precise about negative offsets
 | 
						|
  //        and which instructions will need a scratch register for them. Is it
 | 
						|
  //        worth the effort and added fragility?
 | 
						|
  bool BigStack =
 | 
						|
    (RS &&
 | 
						|
     (MFI->estimateStackSize(MF) +
 | 
						|
      ((hasFP(MF) && AFI->hasStackFrame()) ? 4:0) >=
 | 
						|
      estimateRSStackSizeLimit(MF, this)))
 | 
						|
    || MFI->hasVarSizedObjects()
 | 
						|
    || (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF));
 | 
						|
 | 
						|
  bool ExtraCSSpill = false;
 | 
						|
  if (BigStack || !CanEliminateFrame || RegInfo->cannotEliminateFrame(MF)) {
 | 
						|
    AFI->setHasStackFrame(true);
 | 
						|
 | 
						|
    // If LR is not spilled, but at least one of R4, R5, R6, and R7 is spilled.
 | 
						|
    // Spill LR as well so we can fold BX_RET to the registers restore (LDM).
 | 
						|
    if (!LRSpilled && CS1Spilled) {
 | 
						|
      MRI.setPhysRegUsed(ARM::LR);
 | 
						|
      NumGPRSpills++;
 | 
						|
      SmallVectorImpl<unsigned>::iterator LRPos;
 | 
						|
      LRPos = std::find(UnspilledCS1GPRs.begin(), UnspilledCS1GPRs.end(),
 | 
						|
                        (unsigned)ARM::LR);
 | 
						|
      if (LRPos != UnspilledCS1GPRs.end())
 | 
						|
        UnspilledCS1GPRs.erase(LRPos);
 | 
						|
 | 
						|
      ForceLRSpill = false;
 | 
						|
      ExtraCSSpill = true;
 | 
						|
    }
 | 
						|
 | 
						|
    if (hasFP(MF)) {
 | 
						|
      MRI.setPhysRegUsed(FramePtr);
 | 
						|
      NumGPRSpills++;
 | 
						|
    }
 | 
						|
 | 
						|
    // If stack and double are 8-byte aligned and we are spilling an odd number
 | 
						|
    // of GPRs, spill one extra callee save GPR so we won't have to pad between
 | 
						|
    // the integer and double callee save areas.
 | 
						|
    unsigned TargetAlign = getStackAlignment();
 | 
						|
    if (TargetAlign == 8 && (NumGPRSpills & 1)) {
 | 
						|
      if (CS1Spilled && !UnspilledCS1GPRs.empty()) {
 | 
						|
        for (unsigned i = 0, e = UnspilledCS1GPRs.size(); i != e; ++i) {
 | 
						|
          unsigned Reg = UnspilledCS1GPRs[i];
 | 
						|
          // Don't spill high register if the function is thumb1
 | 
						|
          if (!AFI->isThumb1OnlyFunction() ||
 | 
						|
              isARMLowRegister(Reg) || Reg == ARM::LR) {
 | 
						|
            MRI.setPhysRegUsed(Reg);
 | 
						|
            if (!MRI.isReserved(Reg))
 | 
						|
              ExtraCSSpill = true;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
        }
 | 
						|
      } else if (!UnspilledCS2GPRs.empty() && !AFI->isThumb1OnlyFunction()) {
 | 
						|
        unsigned Reg = UnspilledCS2GPRs.front();
 | 
						|
        MRI.setPhysRegUsed(Reg);
 | 
						|
        if (!MRI.isReserved(Reg))
 | 
						|
          ExtraCSSpill = true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Estimate if we might need to scavenge a register at some point in order
 | 
						|
    // to materialize a stack offset. If so, either spill one additional
 | 
						|
    // callee-saved register or reserve a special spill slot to facilitate
 | 
						|
    // register scavenging. Thumb1 needs a spill slot for stack pointer
 | 
						|
    // adjustments also, even when the frame itself is small.
 | 
						|
    if (BigStack && !ExtraCSSpill) {
 | 
						|
      // If any non-reserved CS register isn't spilled, just spill one or two
 | 
						|
      // extra. That should take care of it!
 | 
						|
      unsigned NumExtras = TargetAlign / 4;
 | 
						|
      SmallVector<unsigned, 2> Extras;
 | 
						|
      while (NumExtras && !UnspilledCS1GPRs.empty()) {
 | 
						|
        unsigned Reg = UnspilledCS1GPRs.back();
 | 
						|
        UnspilledCS1GPRs.pop_back();
 | 
						|
        if (!MRI.isReserved(Reg) &&
 | 
						|
            (!AFI->isThumb1OnlyFunction() || isARMLowRegister(Reg) ||
 | 
						|
             Reg == ARM::LR)) {
 | 
						|
          Extras.push_back(Reg);
 | 
						|
          NumExtras--;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      // For non-Thumb1 functions, also check for hi-reg CS registers
 | 
						|
      if (!AFI->isThumb1OnlyFunction()) {
 | 
						|
        while (NumExtras && !UnspilledCS2GPRs.empty()) {
 | 
						|
          unsigned Reg = UnspilledCS2GPRs.back();
 | 
						|
          UnspilledCS2GPRs.pop_back();
 | 
						|
          if (!MRI.isReserved(Reg)) {
 | 
						|
            Extras.push_back(Reg);
 | 
						|
            NumExtras--;
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
      if (Extras.size() && NumExtras == 0) {
 | 
						|
        for (unsigned i = 0, e = Extras.size(); i != e; ++i) {
 | 
						|
          MRI.setPhysRegUsed(Extras[i]);
 | 
						|
        }
 | 
						|
      } else if (!AFI->isThumb1OnlyFunction()) {
 | 
						|
        // note: Thumb1 functions spill to R12, not the stack.  Reserve a slot
 | 
						|
        // closest to SP or frame pointer.
 | 
						|
        const TargetRegisterClass *RC = &ARM::GPRRegClass;
 | 
						|
        RS->addScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(),
 | 
						|
                                                           RC->getAlignment(),
 | 
						|
                                                           false));
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (ForceLRSpill) {
 | 
						|
    MRI.setPhysRegUsed(ARM::LR);
 | 
						|
    AFI->setLRIsSpilledForFarJump(true);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void ARMFrameLowering::
 | 
						|
eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
 | 
						|
                              MachineBasicBlock::iterator I) const {
 | 
						|
  const ARMBaseInstrInfo &TII =
 | 
						|
    *static_cast<const ARMBaseInstrInfo*>(MF.getTarget().getInstrInfo());
 | 
						|
  if (!hasReservedCallFrame(MF)) {
 | 
						|
    // If we have alloca, convert as follows:
 | 
						|
    // ADJCALLSTACKDOWN -> sub, sp, sp, amount
 | 
						|
    // ADJCALLSTACKUP   -> add, sp, sp, amount
 | 
						|
    MachineInstr *Old = I;
 | 
						|
    DebugLoc dl = Old->getDebugLoc();
 | 
						|
    unsigned Amount = Old->getOperand(0).getImm();
 | 
						|
    if (Amount != 0) {
 | 
						|
      // We need to keep the stack aligned properly.  To do this, we round the
 | 
						|
      // amount of space needed for the outgoing arguments up to the next
 | 
						|
      // alignment boundary.
 | 
						|
      unsigned Align = getStackAlignment();
 | 
						|
      Amount = (Amount+Align-1)/Align*Align;
 | 
						|
 | 
						|
      ARMFunctionInfo *AFI = MF.getInfo<ARMFunctionInfo>();
 | 
						|
      assert(!AFI->isThumb1OnlyFunction() &&
 | 
						|
             "This eliminateCallFramePseudoInstr does not support Thumb1!");
 | 
						|
      bool isARM = !AFI->isThumbFunction();
 | 
						|
 | 
						|
      // Replace the pseudo instruction with a new instruction...
 | 
						|
      unsigned Opc = Old->getOpcode();
 | 
						|
      int PIdx = Old->findFirstPredOperandIdx();
 | 
						|
      ARMCC::CondCodes Pred = (PIdx == -1)
 | 
						|
        ? ARMCC::AL : (ARMCC::CondCodes)Old->getOperand(PIdx).getImm();
 | 
						|
      if (Opc == ARM::ADJCALLSTACKDOWN || Opc == ARM::tADJCALLSTACKDOWN) {
 | 
						|
        // Note: PredReg is operand 2 for ADJCALLSTACKDOWN.
 | 
						|
        unsigned PredReg = Old->getOperand(2).getReg();
 | 
						|
        emitSPUpdate(isARM, MBB, I, dl, TII, -Amount, MachineInstr::NoFlags,
 | 
						|
                     Pred, PredReg);
 | 
						|
      } else {
 | 
						|
        // Note: PredReg is operand 3 for ADJCALLSTACKUP.
 | 
						|
        unsigned PredReg = Old->getOperand(3).getReg();
 | 
						|
        assert(Opc == ARM::ADJCALLSTACKUP || Opc == ARM::tADJCALLSTACKUP);
 | 
						|
        emitSPUpdate(isARM, MBB, I, dl, TII, Amount, MachineInstr::NoFlags,
 | 
						|
                     Pred, PredReg);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  MBB.erase(I);
 | 
						|
}
 | 
						|
 |