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			341 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			341 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/Target/TargetMachine.h - Target Information --------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the TargetMachine and LLVMTargetMachine classes.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TARGET_TARGETMACHINE_H
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#define LLVM_TARGET_TARGETMACHINE_H
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#include "llvm/Target/TargetInstrItineraries.h"
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#include <cassert>
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#include <iosfwd>
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namespace llvm {
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class TargetAsmInfo;
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class TargetData;
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class TargetSubtarget;
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class TargetInstrInfo;
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class TargetJITInfo;
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class TargetLowering;
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class TargetFrameInfo;
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class MachineCodeEmitter;
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class TargetRegisterInfo;
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class Module;
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class PassManagerBase;
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class PassManager;
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class Pass;
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class TargetMachOWriterInfo;
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class TargetELFWriterInfo;
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// Relocation model types.
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namespace Reloc {
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  enum Model {
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    Default,
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    Static,
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    PIC_,         // Cannot be named PIC due to collision with -DPIC
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    DynamicNoPIC
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  };
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}
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// Code model types.
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namespace CodeModel {
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  enum Model {
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    Default,
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    Small,
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    Kernel,
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    Medium,
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    Large
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  };
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}
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namespace FileModel {
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  enum Model {
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    Error,
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    None,
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    AsmFile,
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    MachOFile,
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    ElfFile
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  };
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}
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//===----------------------------------------------------------------------===//
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///
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/// TargetMachine - Primary interface to the complete machine description for
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/// the target machine.  All target-specific information should be accessible
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/// through this interface.
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///
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class TargetMachine {
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  TargetMachine(const TargetMachine &);   // DO NOT IMPLEMENT
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  void operator=(const TargetMachine &);  // DO NOT IMPLEMENT
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protected: // Can only create subclasses.
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  TargetMachine() : AsmInfo(NULL) { }
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  /// getSubtargetImpl - virtual method implemented by subclasses that returns
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  /// a reference to that target's TargetSubtarget-derived member variable.
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  virtual const TargetSubtarget *getSubtargetImpl() const { return 0; }
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  /// AsmInfo - Contains target specific asm information.
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  ///
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  mutable const TargetAsmInfo *AsmInfo;
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  /// createTargetAsmInfo - Create a new instance of target specific asm
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  /// information.
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  virtual const TargetAsmInfo *createTargetAsmInfo() const { return NULL; }
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public:
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  virtual ~TargetMachine();
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  /// getModuleMatchQuality - This static method should be implemented by
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  /// targets to indicate how closely they match the specified module.  This is
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  /// used by the LLC tool to determine which target to use when an explicit
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  /// -march option is not specified.  If a target returns zero, it will never
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  /// be chosen without an explicit -march option.
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  static unsigned getModuleMatchQuality(const Module &) { return 0; }
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  /// getJITMatchQuality - This static method should be implemented by targets
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  /// that provide JIT capabilities to indicate how suitable they are for
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  /// execution on the current host.  If a value of 0 is returned, the target
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  /// will not be used unless an explicit -march option is used.
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  static unsigned getJITMatchQuality() { return 0; }
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  // Interfaces to the major aspects of target machine information:
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  // -- Instruction opcode and operand information
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  // -- Pipelines and scheduling information
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  // -- Stack frame information
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  // -- Selection DAG lowering information
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  //
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  virtual const TargetInstrInfo        *getInstrInfo() const { return 0; }
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  virtual const TargetFrameInfo        *getFrameInfo() const { return 0; }
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  virtual       TargetLowering    *getTargetLowering() const { return 0; }
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  virtual const TargetData            *getTargetData() const { return 0; }
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  /// getTargetAsmInfo - Return target specific asm information.
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  ///
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  const TargetAsmInfo *getTargetAsmInfo() const {
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    if (!AsmInfo) AsmInfo = createTargetAsmInfo();
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    return AsmInfo;
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  }
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  /// getSubtarget - This method returns a pointer to the specified type of
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  /// TargetSubtarget.  In debug builds, it verifies that the object being
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  /// returned is of the correct type.
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  template<typename STC> const STC &getSubtarget() const {
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    const TargetSubtarget *TST = getSubtargetImpl();
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    assert(TST && dynamic_cast<const STC*>(TST) &&
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           "Not the right kind of subtarget!");
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    return *static_cast<const STC*>(TST);
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  }
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  /// getRegisterInfo - If register information is available, return it.  If
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  /// not, return null.  This is kept separate from RegInfo until RegInfo has
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  /// details of graph coloring register allocation removed from it.
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  ///
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  virtual const TargetRegisterInfo *getRegisterInfo() const { return 0; }
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  /// getJITInfo - If this target supports a JIT, return information for it,
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  /// otherwise return null.
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  ///
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  virtual TargetJITInfo *getJITInfo() { return 0; }
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  /// getInstrItineraryData - Returns instruction itinerary data for the target
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  /// or specific subtarget.
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  ///
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  virtual const InstrItineraryData getInstrItineraryData() const {  
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    return InstrItineraryData();
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  }
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  /// getMachOWriterInfo - If this target supports a Mach-O writer, return
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  /// information for it, otherwise return null.
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  /// 
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  virtual const TargetMachOWriterInfo *getMachOWriterInfo() const { return 0; }
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  /// getELFWriterInfo - If this target supports an ELF writer, return
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  /// information for it, otherwise return null.
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  /// 
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  virtual const TargetELFWriterInfo *getELFWriterInfo() const { return 0; }
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  /// getRelocationModel - Returns the code generation relocation model. The
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  /// choices are static, PIC, and dynamic-no-pic, and target default.
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  static Reloc::Model getRelocationModel();
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  /// setRelocationModel - Sets the code generation relocation model.
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  static void setRelocationModel(Reloc::Model Model);
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  /// getCodeModel - Returns the code model. The choices are small, kernel,
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  /// medium, large, and target default.
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  static CodeModel::Model getCodeModel();
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  /// setCodeModel - Sets the code model.
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  static void setCodeModel(CodeModel::Model Model);
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  /// CodeGenFileType - These enums are meant to be passed into
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  /// addPassesToEmitFile to indicate what type of file to emit.
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  enum CodeGenFileType {
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    AssemblyFile, ObjectFile, DynamicLibrary
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  };
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  /// getEnableTailMergeDefault - the default setting for -enable-tail-merge
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  /// on this target.  User flag overrides.
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  virtual bool getEnableTailMergeDefault() const { return true; }
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  /// addPassesToEmitFile - Add passes to the specified pass manager to get the
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  /// specified file emitted.  Typically this will involve several steps of code
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  /// generation.  If Fast is set to true, the code generator should emit code
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  /// as fast as possible, though the generated code may be less efficient.
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  /// This method should return FileModel::Error if emission of this file type
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  /// is not supported.
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  ///
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  virtual FileModel::Model addPassesToEmitFile(PassManagerBase &,
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                                               std::ostream &,
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                                               CodeGenFileType,
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                                               bool /*Fast*/) {
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    return FileModel::None;
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  }
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  /// addPassesToEmitFileFinish - If the passes to emit the specified file had
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  /// to be split up (e.g., to add an object writer pass), this method can be
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  /// used to finish up adding passes to emit the file, if necessary.
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  ///
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  virtual bool addPassesToEmitFileFinish(PassManagerBase &,
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                                         MachineCodeEmitter *, bool /*Fast*/) {
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    return true;
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  }
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  /// addPassesToEmitMachineCode - Add passes to the specified pass manager to
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  /// get machine code emitted.  This uses a MachineCodeEmitter object to handle
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  /// actually outputting the machine code and resolving things like the address
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  /// of functions.  This method returns true if machine code emission is
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  /// not supported.
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  ///
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  virtual bool addPassesToEmitMachineCode(PassManagerBase &,
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                                          MachineCodeEmitter &,
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                                          bool /*Fast*/) {
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    return true;
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  }
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  /// addPassesToEmitWholeFile - This method can be implemented by targets that 
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  /// require having the entire module at once.  This is not recommended, do not
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  /// use this.
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  virtual bool WantsWholeFile() const { return false; }
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  virtual bool addPassesToEmitWholeFile(PassManager &, std::ostream &,
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                                        CodeGenFileType, bool /*Fast*/) {
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    return true;
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  }
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};
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/// LLVMTargetMachine - This class describes a target machine that is
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/// implemented with the LLVM target-independent code generator.
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///
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class LLVMTargetMachine : public TargetMachine {
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protected: // Can only create subclasses.
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    LLVMTargetMachine() { }
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public:
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  /// addPassesToEmitFile - Add passes to the specified pass manager to get the
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  /// specified file emitted.  Typically this will involve several steps of code
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  /// generation.  If Fast is set to true, the code generator should emit code
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  /// as fast as possible, though the generated code may be less efficient.
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  /// This method should return FileModel::Error if emission of this file type
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  /// is not supported.
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  ///
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  /// The default implementation of this method adds components from the
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  /// LLVM retargetable code generator, invoking the methods below to get
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  /// target-specific passes in standard locations.
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  ///
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  virtual FileModel::Model addPassesToEmitFile(PassManagerBase &PM,
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                                               std::ostream &Out,
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                                               CodeGenFileType FileType,
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                                               bool Fast);
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  /// addPassesToEmitFileFinish - If the passes to emit the specified file had
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  /// to be split up (e.g., to add an object writer pass), this method can be
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  /// used to finish up adding passes to emit the file, if necessary.
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  ///
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  virtual bool addPassesToEmitFileFinish(PassManagerBase &PM,
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                                         MachineCodeEmitter *MCE, bool Fast);
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  /// addPassesToEmitMachineCode - Add passes to the specified pass manager to
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  /// get machine code emitted.  This uses a MachineCodeEmitter object to handle
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  /// actually outputting the machine code and resolving things like the address
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  /// of functions.  This method returns true if machine code emission is
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  /// not supported.
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  ///
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  virtual bool addPassesToEmitMachineCode(PassManagerBase &PM,
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                                          MachineCodeEmitter &MCE, bool Fast);
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  /// Target-Independent Code Generator Pass Configuration Options.
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  /// addInstSelector - This method should add any "last minute" LLVM->LLVM
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  /// passes, then install an instruction selector pass, which converts from
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  /// LLVM code to machine instructions.
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  virtual bool addInstSelector(PassManagerBase &, bool /*Fast*/) {
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    return true;
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  }
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  /// addPreRegAllocPasses - This method may be implemented by targets that want
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  /// to run passes immediately before register allocation. This should return
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  /// true if -print-machineinstrs should print after these passes.
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  virtual bool addPreRegAlloc(PassManagerBase &, bool /*Fast*/) {
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    return false;
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  }
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  /// addPostRegAllocPasses - This method may be implemented by targets that
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  /// want to run passes after register allocation but before prolog-epilog
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  /// insertion.  This should return true if -print-machineinstrs should print
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  /// after these passes.
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  virtual bool addPostRegAlloc(PassManagerBase &, bool /*Fast*/) {
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    return false;
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  }
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  /// addPreEmitPass - This pass may be implemented by targets that want to run
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  /// passes immediately before machine code is emitted.  This should return
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  /// true if -print-machineinstrs should print out the code after the passes.
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  virtual bool addPreEmitPass(PassManagerBase &, bool /*Fast*/) {
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    return false;
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  }
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  /// addAssemblyEmitter - This pass should be overridden by the target to add
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  /// the asmprinter, if asm emission is supported.  If this is not supported,
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  /// 'true' should be returned.
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  virtual bool addAssemblyEmitter(PassManagerBase &, bool /*Fast*/, 
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                                  std::ostream &) {
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    return true;
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  }
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  /// addCodeEmitter - This pass should be overridden by the target to add a
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  /// code emitter, if supported.  If this is not supported, 'true' should be
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  /// returned. If DumpAsm is true, the generated assembly is printed to cerr.
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  virtual bool addCodeEmitter(PassManagerBase &, bool /*Fast*/,
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                              bool /*DumpAsm*/, MachineCodeEmitter &) {
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    return true;
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  }
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  /// addSimpleCodeEmitter - This pass should be overridden by the target to add
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  /// a code emitter (without setting flags), if supported.  If this is not
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  /// supported, 'true' should be returned.  If DumpAsm is true, the generated
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  /// assembly is printed to cerr.
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  virtual bool addSimpleCodeEmitter(PassManagerBase &, bool /*Fast*/,
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                                    bool /*DumpAsm*/, MachineCodeEmitter &) {
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    return true;
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  }
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  /// getEnableTailMergeDefault - the default setting for -enable-tail-merge
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  /// on this target.  User flag overrides.
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  virtual bool getEnableTailMergeDefault() const { return true; }
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};
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} // End llvm namespace
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#endif
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