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			161 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			161 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===----- ExactHazardRecognizer.cpp - hazard recognizer -------- ---------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This implements a a hazard recognizer using the instructions itineraries
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| // defined for the current target.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "exact-hazards"
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| #include "ExactHazardRecognizer.h"
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| #include "llvm/CodeGen/ScheduleHazardRecognizer.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/ErrorHandling.h"
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| #include "llvm/Support/raw_ostream.h"
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| #include "llvm/Target/TargetInstrItineraries.h"
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| 
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| using namespace llvm;
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| 
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| ExactHazardRecognizer::ExactHazardRecognizer(const InstrItineraryData &LItinData) :
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|   ScheduleHazardRecognizer(), ItinData(LItinData) 
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| {
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|   // Determine the maximum depth of any itinerary. This determines the
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|   // depth of the scoreboard. We always make the scoreboard at least 1
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|   // cycle deep to avoid dealing with the boundary condition.
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|   ScoreboardDepth = 1;
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|   if (!ItinData.isEmpty()) {
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|     for (unsigned idx = 0; ; ++idx) {
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|       if (ItinData.isEndMarker(idx))
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|         break;
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| 
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|       const InstrStage *IS = ItinData.beginStage(idx);
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|       const InstrStage *E = ItinData.endStage(idx);
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|       unsigned ItinDepth = 0;
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|       for (; IS != E; ++IS)
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|         ItinDepth += IS->getCycles();
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| 
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|       ScoreboardDepth = std::max(ScoreboardDepth, ItinDepth);
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|     }
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|   }
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| 
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|   Scoreboard = new unsigned[ScoreboardDepth];
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|   ScoreboardHead = 0;
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| 
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|   DEBUG(errs() << "Using exact hazard recognizer: ScoreboardDepth = " 
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|                << ScoreboardDepth << '\n');
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| }
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| 
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| ExactHazardRecognizer::~ExactHazardRecognizer() {
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|   delete [] Scoreboard;
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| }
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| 
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| void ExactHazardRecognizer::Reset() {
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|   memset(Scoreboard, 0, ScoreboardDepth * sizeof(unsigned));
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|   ScoreboardHead = 0;
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| }
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| 
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| unsigned ExactHazardRecognizer::getFutureIndex(unsigned offset) {
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|   return (ScoreboardHead + offset) % ScoreboardDepth;
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| }
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| 
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| void ExactHazardRecognizer::dumpScoreboard() {
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|   errs() << "Scoreboard:\n";
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|   
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|   unsigned last = ScoreboardDepth - 1;
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|   while ((last > 0) && (Scoreboard[getFutureIndex(last)] == 0))
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|     last--;
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| 
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|   for (unsigned i = 0; i <= last; i++) {
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|     unsigned FUs = Scoreboard[getFutureIndex(i)];
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|     errs() << "\t";
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|     for (int j = 31; j >= 0; j--)
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|       errs() << ((FUs & (1 << j)) ? '1' : '0');
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|     errs() << '\n';
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|   }
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| }
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| 
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| ExactHazardRecognizer::HazardType ExactHazardRecognizer::getHazardType(SUnit *SU) {
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|   if (ItinData.isEmpty())
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|     return NoHazard;
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| 
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|   unsigned cycle = 0;
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| 
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|   // Use the itinerary for the underlying instruction to check for
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|   // free FU's in the scoreboard at the appropriate future cycles.
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|   unsigned idx = SU->getInstr()->getDesc().getSchedClass();
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|   for (const InstrStage *IS = ItinData.beginStage(idx),
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|          *E = ItinData.endStage(idx); IS != E; ++IS) {
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|     // We must find one of the stage's units free for every cycle the
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|     // stage is occupied. FIXME it would be more accurate to find the
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|     // same unit free in all the cycles.
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|     for (unsigned int i = 0; i < IS->getCycles(); ++i) {
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|       assert(((cycle + i) < ScoreboardDepth) && 
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|              "Scoreboard depth exceeded!");
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|       
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|       unsigned index = getFutureIndex(cycle + i);
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|       unsigned freeUnits = IS->getUnits() & ~Scoreboard[index];
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|       if (!freeUnits) {
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|         DEBUG(errs() << "*** Hazard in cycle " << (cycle + i) << ", ");
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|         DEBUG(errs() << "SU(" << SU->NodeNum << "): ");
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|         DEBUG(SU->getInstr()->dump());
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|         return Hazard;
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|       }
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|     }
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|     
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|     // Advance the cycle to the next stage.
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|     cycle += IS->getNextCycles();
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|   }
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| 
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|   return NoHazard;
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| }
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|     
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| void ExactHazardRecognizer::EmitInstruction(SUnit *SU) {
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|   if (ItinData.isEmpty())
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|     return;
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| 
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|   unsigned cycle = 0;
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| 
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|   // Use the itinerary for the underlying instruction to reserve FU's
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|   // in the scoreboard at the appropriate future cycles.
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|   unsigned idx = SU->getInstr()->getDesc().getSchedClass();
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|   for (const InstrStage *IS = ItinData.beginStage(idx), 
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|          *E = ItinData.endStage(idx); IS != E; ++IS) {
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|     // We must reserve one of the stage's units for every cycle the
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|     // stage is occupied. FIXME it would be more accurate to reserve
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|     // the same unit free in all the cycles.
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|     for (unsigned int i = 0; i < IS->getCycles(); ++i) {
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|       assert(((cycle + i) < ScoreboardDepth) &&
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|              "Scoreboard depth exceeded!");
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|       
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|       unsigned index = getFutureIndex(cycle + i);
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|       unsigned freeUnits = IS->getUnits() & ~Scoreboard[index];
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|       
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|       // reduce to a single unit
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|       unsigned freeUnit = 0;
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|       do {
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|         freeUnit = freeUnits;
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|         freeUnits = freeUnit & (freeUnit - 1);
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|       } while (freeUnits);
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|       
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|       assert(freeUnit && "No function unit available!");
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|       Scoreboard[index] |= freeUnit;
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|     }
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|     
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|     // Advance the cycle to the next stage.
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|     cycle += IS->getNextCycles();
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|   }
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|   
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|   DEBUG(dumpScoreboard());
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| }
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|     
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| void ExactHazardRecognizer::AdvanceCycle() {
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|   Scoreboard[ScoreboardHead] = 0;
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|   ScoreboardHead = getFutureIndex(1);
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| }
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