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	rework the hacks that had us passing OStream in. We pass in std::ostream* instead, check for null, and then dispatch to the correct print() method. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@32636 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			77 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- Debug.cpp - An easy way to add debug output to your code ----------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a handle way of adding debugging information to your
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// code, without it being enabled all of the time, and without having to add
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// command line options to enable it.
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//
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// In particular, just wrap your code with the DEBUG() macro, and it will be
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// enabled automatically if you specify '-debug' on the command-line.
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// Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify
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// that your debug code belongs to class "foo".  Then, on the command line, you
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// can specify '-debug-only=foo' to enable JUST the debug information for the
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// foo class.
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//
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// When compiling in release mode, the -debug-* options and all code in DEBUG()
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// statements disappears, so it does not effect the runtime of the code.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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using namespace llvm;
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bool llvm::DebugFlag;  // DebugFlag - Exported boolean set by the -debug option
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namespace {
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#ifndef NDEBUG
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  // -debug - Command line option to enable the DEBUG statements in the passes.
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  // This flag may only be enabled in debug builds.
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  cl::opt<bool, true>
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  Debug("debug", cl::desc("Enable debug output"), cl::Hidden,
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        cl::location(DebugFlag));
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  std::string CurrentDebugType;
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  struct DebugOnlyOpt {
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    void operator=(const std::string &Val) const {
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      DebugFlag |= !Val.empty();
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      CurrentDebugType = Val;
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    }
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  } DebugOnlyOptLoc;
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  cl::opt<DebugOnlyOpt, true, cl::parser<std::string> >
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  DebugOnly("debug-only", cl::desc("Enable a specific type of debug output"),
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            cl::Hidden, cl::value_desc("debug string"),
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            cl::location(DebugOnlyOptLoc), cl::ValueRequired);
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#endif
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}
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// isCurrentDebugType - Return true if the specified string is the debug type
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// specified on the command line, or if none was specified on the command line
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// with the -debug-only=X option.
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//
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bool llvm::isCurrentDebugType(const char *DebugType) {
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#ifndef NDEBUG
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  return CurrentDebugType.empty() || DebugType == CurrentDebugType;
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#else
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  return false;
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#endif
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}
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// getErrorOutputStream - Returns the error output stream (std::cerr). This
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// places the std::c* I/O streams into one .cpp file and relieves the whole
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// program from having to have hundreds of static c'tor/d'tors for them.
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// 
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OStream &llvm::getErrorOutputStream(const char *DebugType) {
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  if (DebugFlag && isCurrentDebugType(DebugType))
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    return cerr;
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  else
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    return cnull;
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}
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