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	Now that there can be multiple hint registers from targets, it doesn't make sense to have a function that returns 'the' preferred register. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169190 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			360 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			360 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map ----------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the VirtRegMap class.
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//
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// It also contains implementations of the Spiller interface, which, given a
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// virtual register map and a machine function, eliminates all virtual
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// references by replacing them with physical register references - adding spill
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// code as necessary.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "regalloc"
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#include "llvm/CodeGen/VirtRegMap.h"
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#include "LiveDebugVariables.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/LiveStackAnalysis.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include <algorithm>
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using namespace llvm;
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STATISTIC(NumSpillSlots, "Number of spill slots allocated");
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STATISTIC(NumIdCopies,   "Number of identity moves eliminated after rewriting");
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//===----------------------------------------------------------------------===//
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//  VirtRegMap implementation
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//===----------------------------------------------------------------------===//
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char VirtRegMap::ID = 0;
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INITIALIZE_PASS(VirtRegMap, "virtregmap", "Virtual Register Map", false, false)
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bool VirtRegMap::runOnMachineFunction(MachineFunction &mf) {
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  MRI = &mf.getRegInfo();
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  TII = mf.getTarget().getInstrInfo();
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  TRI = mf.getTarget().getRegisterInfo();
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  MF = &mf;
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  Virt2PhysMap.clear();
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  Virt2StackSlotMap.clear();
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  Virt2SplitMap.clear();
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  grow();
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  return false;
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}
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void VirtRegMap::grow() {
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  unsigned NumRegs = MF->getRegInfo().getNumVirtRegs();
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  Virt2PhysMap.resize(NumRegs);
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  Virt2StackSlotMap.resize(NumRegs);
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  Virt2SplitMap.resize(NumRegs);
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}
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unsigned VirtRegMap::createSpillSlot(const TargetRegisterClass *RC) {
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  int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(),
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                                                      RC->getAlignment());
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  ++NumSpillSlots;
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  return SS;
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}
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bool VirtRegMap::hasPreferredPhys(unsigned VirtReg) {
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  unsigned Hint = MRI->getSimpleHint(VirtReg);
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  if (!Hint)
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    return 0;
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  if (TargetRegisterInfo::isVirtualRegister(Hint))
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    Hint = getPhys(Hint);
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  return getPhys(VirtReg) == Hint;
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}
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bool VirtRegMap::hasKnownPreference(unsigned VirtReg) {
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  std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(VirtReg);
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  if (TargetRegisterInfo::isPhysicalRegister(Hint.second))
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    return true;
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  if (TargetRegisterInfo::isVirtualRegister(Hint.second))
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    return hasPhys(Hint.second);
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  return false;
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}
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int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
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  assert(TargetRegisterInfo::isVirtualRegister(virtReg));
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  assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
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         "attempt to assign stack slot to already spilled register");
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  const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg);
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  return Virt2StackSlotMap[virtReg] = createSpillSlot(RC);
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}
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void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int SS) {
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  assert(TargetRegisterInfo::isVirtualRegister(virtReg));
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  assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
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         "attempt to assign stack slot to already spilled register");
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  assert((SS >= 0 ||
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          (SS >= MF->getFrameInfo()->getObjectIndexBegin())) &&
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         "illegal fixed frame index");
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  Virt2StackSlotMap[virtReg] = SS;
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}
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void VirtRegMap::print(raw_ostream &OS, const Module*) const {
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  OS << "********** REGISTER MAP **********\n";
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  for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
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    unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
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    if (Virt2PhysMap[Reg] != (unsigned)VirtRegMap::NO_PHYS_REG) {
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      OS << '[' << PrintReg(Reg, TRI) << " -> "
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         << PrintReg(Virt2PhysMap[Reg], TRI) << "] "
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         << MRI->getRegClass(Reg)->getName() << "\n";
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    }
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  }
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  for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
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    unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
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    if (Virt2StackSlotMap[Reg] != VirtRegMap::NO_STACK_SLOT) {
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      OS << '[' << PrintReg(Reg, TRI) << " -> fi#" << Virt2StackSlotMap[Reg]
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         << "] " << MRI->getRegClass(Reg)->getName() << "\n";
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    }
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  }
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  OS << '\n';
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}
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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void VirtRegMap::dump() const {
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  print(dbgs());
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}
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#endif
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//===----------------------------------------------------------------------===//
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//                              VirtRegRewriter
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//===----------------------------------------------------------------------===//
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//
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// The VirtRegRewriter is the last of the register allocator passes.
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// It rewrites virtual registers to physical registers as specified in the
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// VirtRegMap analysis. It also updates live-in information on basic blocks
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// according to LiveIntervals.
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//
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namespace {
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class VirtRegRewriter : public MachineFunctionPass {
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  MachineFunction *MF;
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  const TargetMachine *TM;
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  const TargetRegisterInfo *TRI;
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  const TargetInstrInfo *TII;
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  MachineRegisterInfo *MRI;
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  SlotIndexes *Indexes;
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  LiveIntervals *LIS;
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  VirtRegMap *VRM;
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  void rewrite();
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  void addMBBLiveIns();
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public:
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  static char ID;
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  VirtRegRewriter() : MachineFunctionPass(ID) {}
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  virtual void getAnalysisUsage(AnalysisUsage &AU) const;
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  virtual bool runOnMachineFunction(MachineFunction&);
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};
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} // end anonymous namespace
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char &llvm::VirtRegRewriterID = VirtRegRewriter::ID;
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INITIALIZE_PASS_BEGIN(VirtRegRewriter, "virtregrewriter",
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                      "Virtual Register Rewriter", false, false)
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INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
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INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
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INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables)
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INITIALIZE_PASS_DEPENDENCY(LiveStacks)
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INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
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INITIALIZE_PASS_END(VirtRegRewriter, "virtregrewriter",
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                    "Virtual Register Rewriter", false, false)
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char VirtRegRewriter::ID = 0;
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void VirtRegRewriter::getAnalysisUsage(AnalysisUsage &AU) const {
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  AU.setPreservesCFG();
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  AU.addRequired<LiveIntervals>();
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  AU.addRequired<SlotIndexes>();
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  AU.addPreserved<SlotIndexes>();
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  AU.addRequired<LiveDebugVariables>();
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  AU.addRequired<LiveStacks>();
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  AU.addPreserved<LiveStacks>();
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  AU.addRequired<VirtRegMap>();
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  MachineFunctionPass::getAnalysisUsage(AU);
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}
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bool VirtRegRewriter::runOnMachineFunction(MachineFunction &fn) {
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  MF = &fn;
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  TM = &MF->getTarget();
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  TRI = TM->getRegisterInfo();
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  TII = TM->getInstrInfo();
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  MRI = &MF->getRegInfo();
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  Indexes = &getAnalysis<SlotIndexes>();
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  LIS = &getAnalysis<LiveIntervals>();
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  VRM = &getAnalysis<VirtRegMap>();
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  DEBUG(dbgs() << "********** REWRITE VIRTUAL REGISTERS **********\n"
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               << "********** Function: "
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               << MF->getName() << '\n');
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  DEBUG(VRM->dump());
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  // Add kill flags while we still have virtual registers.
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  LIS->addKillFlags(VRM);
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  // Live-in lists on basic blocks are required for physregs.
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  addMBBLiveIns();
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  // Rewrite virtual registers.
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  rewrite();
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  // Write out new DBG_VALUE instructions.
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  getAnalysis<LiveDebugVariables>().emitDebugValues(VRM);
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  // All machine operands and other references to virtual registers have been
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  // replaced. Remove the virtual registers and release all the transient data.
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  VRM->clearAllVirt();
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  MRI->clearVirtRegs();
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  return true;
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}
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// Compute MBB live-in lists from virtual register live ranges and their
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// assignments.
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void VirtRegRewriter::addMBBLiveIns() {
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  SmallVector<MachineBasicBlock*, 16> LiveIn;
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  for (unsigned Idx = 0, IdxE = MRI->getNumVirtRegs(); Idx != IdxE; ++Idx) {
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    unsigned VirtReg = TargetRegisterInfo::index2VirtReg(Idx);
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    if (MRI->reg_nodbg_empty(VirtReg))
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      continue;
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    LiveInterval &LI = LIS->getInterval(VirtReg);
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    if (LI.empty() || LIS->intervalIsInOneMBB(LI))
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      continue;
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    // This is a virtual register that is live across basic blocks. Its
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    // assigned PhysReg must be marked as live-in to those blocks.
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    unsigned PhysReg = VRM->getPhys(VirtReg);
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    assert(PhysReg != VirtRegMap::NO_PHYS_REG && "Unmapped virtual register.");
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    // Scan the segments of LI.
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    for (LiveInterval::const_iterator I = LI.begin(), E = LI.end(); I != E;
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         ++I) {
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      if (!Indexes->findLiveInMBBs(I->start, I->end, LiveIn))
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        continue;
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      for (unsigned i = 0, e = LiveIn.size(); i != e; ++i)
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        if (!LiveIn[i]->isLiveIn(PhysReg))
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          LiveIn[i]->addLiveIn(PhysReg);
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      LiveIn.clear();
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    }
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  }
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}
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void VirtRegRewriter::rewrite() {
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  SmallVector<unsigned, 8> SuperDeads;
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  SmallVector<unsigned, 8> SuperDefs;
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  SmallVector<unsigned, 8> SuperKills;
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  for (MachineFunction::iterator MBBI = MF->begin(), MBBE = MF->end();
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       MBBI != MBBE; ++MBBI) {
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    DEBUG(MBBI->print(dbgs(), Indexes));
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    for (MachineBasicBlock::instr_iterator
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           MII = MBBI->instr_begin(), MIE = MBBI->instr_end(); MII != MIE;) {
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      MachineInstr *MI = MII;
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      ++MII;
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      for (MachineInstr::mop_iterator MOI = MI->operands_begin(),
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           MOE = MI->operands_end(); MOI != MOE; ++MOI) {
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        MachineOperand &MO = *MOI;
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        // Make sure MRI knows about registers clobbered by regmasks.
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        if (MO.isRegMask())
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          MRI->addPhysRegsUsedFromRegMask(MO.getRegMask());
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        if (!MO.isReg() || !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
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          continue;
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        unsigned VirtReg = MO.getReg();
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        unsigned PhysReg = VRM->getPhys(VirtReg);
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        assert(PhysReg != VirtRegMap::NO_PHYS_REG &&
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               "Instruction uses unmapped VirtReg");
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        assert(!MRI->isReserved(PhysReg) && "Reserved register assignment");
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        // Preserve semantics of sub-register operands.
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        if (MO.getSubReg()) {
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          // A virtual register kill refers to the whole register, so we may
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          // have to add <imp-use,kill> operands for the super-register.  A
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          // partial redef always kills and redefines the super-register.
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          if (MO.readsReg() && (MO.isDef() || MO.isKill()))
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            SuperKills.push_back(PhysReg);
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          if (MO.isDef()) {
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            // The <def,undef> flag only makes sense for sub-register defs, and
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            // we are substituting a full physreg.  An <imp-use,kill> operand
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            // from the SuperKills list will represent the partial read of the
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            // super-register.
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            MO.setIsUndef(false);
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            // Also add implicit defs for the super-register.
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            if (MO.isDead())
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              SuperDeads.push_back(PhysReg);
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            else
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              SuperDefs.push_back(PhysReg);
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          }
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          // PhysReg operands cannot have subregister indexes.
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          PhysReg = TRI->getSubReg(PhysReg, MO.getSubReg());
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          assert(PhysReg && "Invalid SubReg for physical register");
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          MO.setSubReg(0);
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        }
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        // Rewrite. Note we could have used MachineOperand::substPhysReg(), but
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        // we need the inlining here.
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        MO.setReg(PhysReg);
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      }
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      // Add any missing super-register kills after rewriting the whole
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      // instruction.
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      while (!SuperKills.empty())
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        MI->addRegisterKilled(SuperKills.pop_back_val(), TRI, true);
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      while (!SuperDeads.empty())
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        MI->addRegisterDead(SuperDeads.pop_back_val(), TRI, true);
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      while (!SuperDefs.empty())
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        MI->addRegisterDefined(SuperDefs.pop_back_val(), TRI);
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      DEBUG(dbgs() << "> " << *MI);
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      // Finally, remove any identity copies.
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      if (MI->isIdentityCopy()) {
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        ++NumIdCopies;
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        if (MI->getNumOperands() == 2) {
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          DEBUG(dbgs() << "Deleting identity copy.\n");
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          if (Indexes)
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            Indexes->removeMachineInstrFromMaps(MI);
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          // It's safe to erase MI because MII has already been incremented.
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          MI->eraseFromParent();
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        } else {
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          // Transform identity copy to a KILL to deal with subregisters.
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          MI->setDesc(TII->get(TargetOpcode::KILL));
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          DEBUG(dbgs() << "Identity copy: " << *MI);
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        }
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      }
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    }
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  }
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  // Tell MRI about physical registers in use.
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  for (unsigned Reg = 1, RegE = TRI->getNumRegs(); Reg != RegE; ++Reg)
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    if (!MRI->reg_nodbg_empty(Reg))
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      MRI->setPhysRegUsed(Reg);
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}
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