mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-10-31 08:16:47 +00:00 
			
		
		
		
	git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@80871 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			238 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			238 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- SimplifyCFGPass.cpp - CFG Simplification Pass ----------------------===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| // This file implements dead code elimination and basic block merging, along
 | |
| // with a collection of other peephole control flow optimizations.  For example:
 | |
| //
 | |
| //   * Removes basic blocks with no predecessors.
 | |
| //   * Merges a basic block into its predecessor if there is only one and the
 | |
| //     predecessor only has one successor.
 | |
| //   * Eliminates PHI nodes for basic blocks with a single predecessor.
 | |
| //   * Eliminates a basic block that only contains an unconditional branch.
 | |
| //   * Changes invoke instructions to nounwind functions to be calls.
 | |
| //   * Change things like "if (x) if (y)" into "if (x&y)".
 | |
| //   * etc..
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #define DEBUG_TYPE "simplifycfg"
 | |
| #include "llvm/Transforms/Scalar.h"
 | |
| #include "llvm/Transforms/Utils/Local.h"
 | |
| #include "llvm/Constants.h"
 | |
| #include "llvm/Instructions.h"
 | |
| #include "llvm/LLVMContext.h"
 | |
| #include "llvm/Module.h"
 | |
| #include "llvm/Attributes.h"
 | |
| #include "llvm/Support/CFG.h"
 | |
| #include "llvm/Pass.h"
 | |
| #include "llvm/ADT/SmallVector.h"
 | |
| #include "llvm/ADT/SmallPtrSet.h"
 | |
| #include "llvm/ADT/Statistic.h"
 | |
| using namespace llvm;
 | |
| 
 | |
| STATISTIC(NumSimpl, "Number of blocks simplified");
 | |
| 
 | |
| namespace {
 | |
|   struct CFGSimplifyPass : public FunctionPass {
 | |
|     static char ID; // Pass identification, replacement for typeid
 | |
|     CFGSimplifyPass() : FunctionPass(&ID) {}
 | |
| 
 | |
|     virtual bool runOnFunction(Function &F);
 | |
|   };
 | |
| }
 | |
| 
 | |
| char CFGSimplifyPass::ID = 0;
 | |
| static RegisterPass<CFGSimplifyPass> X("simplifycfg", "Simplify the CFG");
 | |
| 
 | |
| // Public interface to the CFGSimplification pass
 | |
| FunctionPass *llvm::createCFGSimplificationPass() {
 | |
|   return new CFGSimplifyPass();
 | |
| }
 | |
| 
 | |
| /// ChangeToUnreachable - Insert an unreachable instruction before the specified
 | |
| /// instruction, making it and the rest of the code in the block dead.
 | |
| static void ChangeToUnreachable(Instruction *I, LLVMContext &Context) {
 | |
|   BasicBlock *BB = I->getParent();
 | |
|   // Loop over all of the successors, removing BB's entry from any PHI
 | |
|   // nodes.
 | |
|   for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
 | |
|     (*SI)->removePredecessor(BB);
 | |
|   
 | |
|   new UnreachableInst(I->getContext(), I);
 | |
|   
 | |
|   // All instructions after this are dead.
 | |
|   BasicBlock::iterator BBI = I, BBE = BB->end();
 | |
|   while (BBI != BBE) {
 | |
|     if (!BBI->use_empty())
 | |
|       BBI->replaceAllUsesWith(UndefValue::get(BBI->getType()));
 | |
|     BB->getInstList().erase(BBI++);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// ChangeToCall - Convert the specified invoke into a normal call.
 | |
| static void ChangeToCall(InvokeInst *II) {
 | |
|   BasicBlock *BB = II->getParent();
 | |
|   SmallVector<Value*, 8> Args(II->op_begin()+3, II->op_end());
 | |
|   CallInst *NewCall = CallInst::Create(II->getCalledValue(), Args.begin(),
 | |
|                                        Args.end(), "", II);
 | |
|   NewCall->takeName(II);
 | |
|   NewCall->setCallingConv(II->getCallingConv());
 | |
|   NewCall->setAttributes(II->getAttributes());
 | |
|   II->replaceAllUsesWith(NewCall);
 | |
| 
 | |
|   // Follow the call by a branch to the normal destination.
 | |
|   BranchInst::Create(II->getNormalDest(), II);
 | |
| 
 | |
|   // Update PHI nodes in the unwind destination
 | |
|   II->getUnwindDest()->removePredecessor(BB);
 | |
|   BB->getInstList().erase(II);
 | |
| }
 | |
| 
 | |
| static bool MarkAliveBlocks(BasicBlock *BB,
 | |
|                             SmallPtrSet<BasicBlock*, 128> &Reachable,
 | |
|                             LLVMContext &Context) {
 | |
|   
 | |
|   SmallVector<BasicBlock*, 128> Worklist;
 | |
|   Worklist.push_back(BB);
 | |
|   bool Changed = false;
 | |
|   while (!Worklist.empty()) {
 | |
|     BB = Worklist.back();
 | |
|     Worklist.pop_back();
 | |
|     
 | |
|     if (!Reachable.insert(BB))
 | |
|       continue;
 | |
| 
 | |
|     // Do a quick scan of the basic block, turning any obviously unreachable
 | |
|     // instructions into LLVM unreachable insts.  The instruction combining pass
 | |
|     // canonicalizes unreachable insts into stores to null or undef.
 | |
|     for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E;++BBI){
 | |
|       if (CallInst *CI = dyn_cast<CallInst>(BBI)) {
 | |
|         if (CI->doesNotReturn()) {
 | |
|           // If we found a call to a no-return function, insert an unreachable
 | |
|           // instruction after it.  Make sure there isn't *already* one there
 | |
|           // though.
 | |
|           ++BBI;
 | |
|           if (!isa<UnreachableInst>(BBI)) {
 | |
|             ChangeToUnreachable(BBI, Context);
 | |
|             Changed = true;
 | |
|           }
 | |
|           break;
 | |
|         }
 | |
|       }
 | |
|       
 | |
|       if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) {
 | |
|         Value *Ptr = SI->getOperand(1);
 | |
|         
 | |
|         if (isa<UndefValue>(Ptr) ||
 | |
|             (isa<ConstantPointerNull>(Ptr) &&
 | |
|              SI->getPointerAddressSpace() == 0)) {
 | |
|           ChangeToUnreachable(SI, Context);
 | |
|           Changed = true;
 | |
|           break;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     // Turn invokes that call 'nounwind' functions into ordinary calls.
 | |
|     if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
 | |
|       if (II->doesNotThrow()) {
 | |
|         ChangeToCall(II);
 | |
|         Changed = true;
 | |
|       }
 | |
| 
 | |
|     Changed |= ConstantFoldTerminator(BB);
 | |
|     for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
 | |
|       Worklist.push_back(*SI);
 | |
|   }
 | |
|   return Changed;
 | |
| }
 | |
| 
 | |
| /// RemoveUnreachableBlocksFromFn - Remove blocks that are not reachable, even 
 | |
| /// if they are in a dead cycle.  Return true if a change was made, false 
 | |
| /// otherwise.
 | |
| static bool RemoveUnreachableBlocksFromFn(Function &F) {
 | |
|   SmallPtrSet<BasicBlock*, 128> Reachable;
 | |
|   bool Changed = MarkAliveBlocks(F.begin(), Reachable, F.getContext());
 | |
|   
 | |
|   // If there are unreachable blocks in the CFG...
 | |
|   if (Reachable.size() == F.size())
 | |
|     return Changed;
 | |
|   
 | |
|   assert(Reachable.size() < F.size());
 | |
|   NumSimpl += F.size()-Reachable.size();
 | |
|   
 | |
|   // Loop over all of the basic blocks that are not reachable, dropping all of
 | |
|   // their internal references...
 | |
|   for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB) {
 | |
|     if (Reachable.count(BB))
 | |
|       continue;
 | |
|     
 | |
|     for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
 | |
|       if (Reachable.count(*SI))
 | |
|         (*SI)->removePredecessor(BB);
 | |
|     BB->dropAllReferences();
 | |
|   }
 | |
|   
 | |
|   for (Function::iterator I = ++F.begin(); I != F.end();)
 | |
|     if (!Reachable.count(I))
 | |
|       I = F.getBasicBlockList().erase(I);
 | |
|     else
 | |
|       ++I;
 | |
|   
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| /// IterativeSimplifyCFG - Call SimplifyCFG on all the blocks in the function,
 | |
| /// iterating until no more changes are made.
 | |
| static bool IterativeSimplifyCFG(Function &F) {
 | |
|   bool Changed = false;
 | |
|   bool LocalChange = true;
 | |
|   while (LocalChange) {
 | |
|     LocalChange = false;
 | |
|     
 | |
|     // Loop over all of the basic blocks (except the first one) and remove them
 | |
|     // if they are unneeded...
 | |
|     //
 | |
|     for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) {
 | |
|       if (SimplifyCFG(BBIt++)) {
 | |
|         LocalChange = true;
 | |
|         ++NumSimpl;
 | |
|       }
 | |
|     }
 | |
|     Changed |= LocalChange;
 | |
|   }
 | |
|   return Changed;
 | |
| }
 | |
| 
 | |
| // It is possible that we may require multiple passes over the code to fully
 | |
| // simplify the CFG.
 | |
| //
 | |
| bool CFGSimplifyPass::runOnFunction(Function &F) {
 | |
|   bool EverChanged = RemoveUnreachableBlocksFromFn(F);
 | |
|   EverChanged |= IterativeSimplifyCFG(F);
 | |
|   
 | |
|   // If neither pass changed anything, we're done.
 | |
|   if (!EverChanged) return false;
 | |
| 
 | |
|   // IterativeSimplifyCFG can (rarely) make some loops dead.  If this happens,
 | |
|   // RemoveUnreachableBlocksFromFn is needed to nuke them, which means we should
 | |
|   // iterate between the two optimizations.  We structure the code like this to
 | |
|   // avoid reruning IterativeSimplifyCFG if the second pass of 
 | |
|   // RemoveUnreachableBlocksFromFn doesn't do anything.
 | |
|   if (!RemoveUnreachableBlocksFromFn(F))
 | |
|     return true;
 | |
|   
 | |
|   do {
 | |
|     EverChanged = IterativeSimplifyCFG(F);
 | |
|     EverChanged |= RemoveUnreachableBlocksFromFn(F);
 | |
|   } while (EverChanged);
 | |
|   
 | |
|   return true;
 | |
| }
 |