mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-11-04 05:17:07 +00:00 
			
		
		
		
	libExecutionEngine. Move method implementations that aren't specific to allocation out of SectionMemoryManager and into RTDyldMemoryManager. This is in preparation for exposing RTDyldMemoryManager through the C API. This is a fixed version of r182407 and r182411. That first revision broke builds because I forgot to move the conditional includes of various POSIX headers from SectionMemoryManager into RTDyldMemoryManager. Those includes are necessary because of how getPointerToNamedFunction works around the glibc libc_nonshared.a thing. The latter revision still broke things because I forgot to include llvm/Config/config.h. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@182418 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			75 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===//
 | 
						|
//
 | 
						|
//                     The LLVM Compiler Infrastructure
 | 
						|
//
 | 
						|
// This file is distributed under the University of Illinois Open Source
 | 
						|
// License. See LICENSE.TXT for details.
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//
 | 
						|
// Interface for the runtime dynamic linker facilities of the MC-JIT.
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
#ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
 | 
						|
#define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
 | 
						|
 | 
						|
#include "llvm/ADT/StringRef.h"
 | 
						|
#include "llvm/ExecutionEngine/ObjectBuffer.h"
 | 
						|
#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
 | 
						|
#include "llvm/Support/Memory.h"
 | 
						|
 | 
						|
namespace llvm {
 | 
						|
 | 
						|
class RuntimeDyldImpl;
 | 
						|
class ObjectImage;
 | 
						|
 | 
						|
class RuntimeDyld {
 | 
						|
  RuntimeDyld(const RuntimeDyld &) LLVM_DELETED_FUNCTION;
 | 
						|
  void operator=(const RuntimeDyld &) LLVM_DELETED_FUNCTION;
 | 
						|
 | 
						|
  // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public
 | 
						|
  // interface.
 | 
						|
  RuntimeDyldImpl *Dyld;
 | 
						|
  RTDyldMemoryManager *MM;
 | 
						|
protected:
 | 
						|
  // Change the address associated with a section when resolving relocations.
 | 
						|
  // Any relocations already associated with the symbol will be re-resolved.
 | 
						|
  void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
 | 
						|
public:
 | 
						|
  RuntimeDyld(RTDyldMemoryManager *);
 | 
						|
  ~RuntimeDyld();
 | 
						|
 | 
						|
  /// Prepare the object contained in the input buffer for execution.
 | 
						|
  /// Ownership of the input buffer is transferred to the ObjectImage
 | 
						|
  /// instance returned from this function if successful. In the case of load
 | 
						|
  /// failure, the input buffer will be deleted.
 | 
						|
  ObjectImage *loadObject(ObjectBuffer *InputBuffer);
 | 
						|
 | 
						|
  /// Get the address of our local copy of the symbol. This may or may not
 | 
						|
  /// be the address used for relocation (clients can copy the data around
 | 
						|
  /// and resolve relocatons based on where they put it).
 | 
						|
  void *getSymbolAddress(StringRef Name);
 | 
						|
 | 
						|
  /// Get the address of the target copy of the symbol. This is the address
 | 
						|
  /// used for relocation.
 | 
						|
  uint64_t getSymbolLoadAddress(StringRef Name);
 | 
						|
 | 
						|
  /// Resolve the relocations for all symbols we currently know about.
 | 
						|
  void resolveRelocations();
 | 
						|
 | 
						|
  /// Map a section to its target address space value.
 | 
						|
  /// Map the address of a JIT section as returned from the memory manager
 | 
						|
  /// to the address in the target process as the running code will see it.
 | 
						|
  /// This is the address which will be used for relocation resolution.
 | 
						|
  void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
 | 
						|
 | 
						|
  StringRef getErrorString();
 | 
						|
 | 
						|
  StringRef getEHFrameSection();
 | 
						|
};
 | 
						|
 | 
						|
} // end namespace llvm
 | 
						|
 | 
						|
#endif
 |