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			95 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			95 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- ConstantPool.h - Keep track of assembler-generated  ------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the ConstantPool and AssemblerConstantPools classes.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_CONSTANTPOOLS_H
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#define LLVM_MC_CONSTANTPOOLS_H
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#include "llvm/ADT/MapVector.h"
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#include "llvm/ADT/SmallVector.h"
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namespace llvm {
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class MCContext;
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class MCExpr;
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class MCSection;
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class MCStreamer;
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class MCSymbol;
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struct ConstantPoolEntry {
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  ConstantPoolEntry(MCSymbol *L, const MCExpr *Val, unsigned Sz)
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    : Label(L), Value(Val), Size(Sz) {}
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  MCSymbol *Label;
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  const MCExpr *Value;
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  unsigned Size;
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};
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// A class to keep track of assembler-generated constant pools that are use to
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// implement the ldr-pseudo.
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class ConstantPool {
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  typedef SmallVector<ConstantPoolEntry, 4> EntryVecTy;
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  EntryVecTy Entries;
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public:
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  // Initialize a new empty constant pool
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  ConstantPool() {}
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  // Add a new entry to the constant pool in the next slot.
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  // \param Value is the new entry to put in the constant pool.
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  // \param Size is the size in bytes of the entry
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  //
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  // \returns a MCExpr that references the newly inserted value
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  const MCExpr *addEntry(const MCExpr *Value, MCContext &Context,
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                         unsigned Size);
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  // Emit the contents of the constant pool using the provided streamer.
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  void emitEntries(MCStreamer &Streamer);
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  // Return true if the constant pool is empty
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  bool empty();
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};
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class AssemblerConstantPools {
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  // Map type used to keep track of per-Section constant pools used by the
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  // ldr-pseudo opcode. The map associates a section to its constant pool. The
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  // constant pool is a vector of (label, value) pairs. When the ldr
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  // pseudo is parsed we insert a new (label, value) pair into the constant pool
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  // for the current section and add MCSymbolRefExpr to the new label as
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  // an opcode to the ldr. After we have parsed all the user input we
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  // output the (label, value) pairs in each constant pool at the end of the
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  // section.
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  //
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  // We use the MapVector for the map type to ensure stable iteration of
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  // the sections at the end of the parse. We need to iterate over the
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  // sections in a stable order to ensure that we have print the
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  // constant pools in a deterministic order when printing an assembly
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  // file.
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  typedef MapVector<const MCSection *, ConstantPool> ConstantPoolMapTy;
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  ConstantPoolMapTy ConstantPools;
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public:
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  AssemblerConstantPools() {}
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  ~AssemblerConstantPools() {}
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  void emitAll(MCStreamer &Streamer);
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  void emitForCurrentSection(MCStreamer &Streamer);
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  const MCExpr *addEntry(MCStreamer &Streamer, const MCExpr *Expr,
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                         unsigned Size);
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private:
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  ConstantPool *getConstantPool(const MCSection *Section);
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  ConstantPool &getOrCreateConstantPool(const MCSection *Section);
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};
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} // end namespace llvm
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#endif
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