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				https://github.com/c64scene-ar/llvm-6502.git
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	Also, moved test cases from CodeGen/X86/fold-buildvector-bug.ll into CodeGen/X86/buildvec-insertvec.ll and regenerated CHECK lines using update_llc_test_checks.py. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239142 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			57 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			LLVM
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			LLVM
		
	
	
	
	
	
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+sse4.1 | FileCheck %s
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define void @foo(<3 x float> %in, <4 x i8>* nocapture %out) nounwind {
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; CHECK-LABEL: foo:
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; CHECK:       # BB#0:
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; CHECK-NEXT:    cvttps2dq %xmm0, %xmm0
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; CHECK-NEXT:    movl $255, %eax
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; CHECK-NEXT:    pinsrd $3, %eax, %xmm0
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; CHECK-NEXT:    pshufb {{.*#+}} xmm0 = xmm0[0,4,8,12,u,u,u,u,u,u,u,u,u,u,u,u]
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; CHECK-NEXT:    movd %xmm0, (%rdi)
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; CHECK-NEXT:    retq
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  %t0 = fptoui <3 x float> %in to <3 x i8>
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  %t1 = shufflevector <3 x i8> %t0, <3 x i8> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
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  %t2 = insertelement <4 x i8> %t1, i8 -1, i32 3
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  store <4 x i8> %t2, <4 x i8>* %out, align 4
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  ret void
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}
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; Verify that the DAGCombiner doesn't wrongly fold a build_vector into a
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; blend with a zero vector if the build_vector contains negative zero.
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;
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; TODO: the codegen for function 'test_negative_zero_1' is sub-optimal.
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; Ideally, we should generate a single shuffle blend operation.
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define <4 x float> @test_negative_zero_1(<4 x float> %A) {
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; CHECK-LABEL: test_negative_zero_1:
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; CHECK:       # BB#0: # %entry
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; CHECK-NEXT:    movapd %xmm0, %xmm1
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; CHECK-NEXT:    shufpd {{.*#+}} xmm1 = xmm1[1,0]
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; CHECK-NEXT:    xorps %xmm2, %xmm2
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; CHECK-NEXT:    blendps {{.*#+}} xmm2 = xmm1[0],xmm2[1,2,3]
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; CHECK-NEXT:    movss {{.*#+}} xmm1 = mem[0],zero,zero,zero
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; CHECK-NEXT:    unpcklps {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1]
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; CHECK-NEXT:    unpcklpd {{.*#+}} xmm0 = xmm0[0],xmm2[0]
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; CHECK-NEXT:    retq
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entry:
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  %0 = extractelement <4 x float> %A, i32 0
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  %1 = insertelement <4 x float> undef, float %0, i32 0
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  %2 = insertelement <4 x float> %1, float -0.0, i32 1
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  %3 = extractelement <4 x float> %A, i32 2
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  %4 = insertelement <4 x float> %2, float %3, i32 2
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  %5 = insertelement <4 x float> %4, float 0.0, i32 3
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  ret <4 x float> %5
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}
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define <2 x double> @test_negative_zero_2(<2 x double> %A) {
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; CHECK-LABEL: test_negative_zero_2:
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; CHECK:       # BB#0: # %entry
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; CHECK-NEXT:    movhpd {{.*}}(%rip), %xmm0
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; CHECK-NEXT:    retq
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entry:
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  %0 = extractelement <2 x double> %A, i32 0
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  %1 = insertelement <2 x double> undef, double %0, i32 0
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  %2 = insertelement <2 x double> %1, double -0.0, i32 1
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  ret <2 x double> %2
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}
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