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			453 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			453 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===--- StringMap.h - String Hash table map interface ----------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the StringMap class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_STRINGMAP_H
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#define LLVM_ADT_STRINGMAP_H
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/Allocator.h"
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#include <cstring>
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#include <utility>
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namespace llvm {
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  template<typename ValueT>
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  class StringMapConstIterator;
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  template<typename ValueT>
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  class StringMapIterator;
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  template<typename ValueTy>
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  class StringMapEntry;
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/// StringMapEntryBase - Shared base class of StringMapEntry instances.
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class StringMapEntryBase {
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  unsigned StrLen;
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public:
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  explicit StringMapEntryBase(unsigned Len) : StrLen(Len) {}
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  unsigned getKeyLength() const { return StrLen; }
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};
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/// StringMapImpl - This is the base class of StringMap that is shared among
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/// all of its instantiations.
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class StringMapImpl {
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protected:
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  // Array of NumBuckets pointers to entries, null pointers are holes.
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  // TheTable[NumBuckets] contains a sentinel value for easy iteration. Followed
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  // by an array of the actual hash values as unsigned integers.
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  StringMapEntryBase **TheTable;
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  unsigned NumBuckets;
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  unsigned NumItems;
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  unsigned NumTombstones;
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  unsigned ItemSize;
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protected:
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  explicit StringMapImpl(unsigned itemSize)
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      : TheTable(nullptr),
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        // Initialize the map with zero buckets to allocation.
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        NumBuckets(0), NumItems(0), NumTombstones(0), ItemSize(itemSize) {}
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  StringMapImpl(StringMapImpl &&RHS)
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      : TheTable(RHS.TheTable), NumBuckets(RHS.NumBuckets),
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        NumItems(RHS.NumItems), NumTombstones(RHS.NumTombstones),
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        ItemSize(RHS.ItemSize) {
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    RHS.TheTable = nullptr;
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    RHS.NumBuckets = 0;
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    RHS.NumItems = 0;
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    RHS.NumTombstones = 0;
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  }
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  StringMapImpl(unsigned InitSize, unsigned ItemSize);
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  unsigned RehashTable(unsigned BucketNo = 0);
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  /// LookupBucketFor - Look up the bucket that the specified string should end
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  /// up in.  If it already exists as a key in the map, the Item pointer for the
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  /// specified bucket will be non-null.  Otherwise, it will be null.  In either
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  /// case, the FullHashValue field of the bucket will be set to the hash value
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  /// of the string.
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  unsigned LookupBucketFor(StringRef Key);
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  /// FindKey - Look up the bucket that contains the specified key. If it exists
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  /// in the map, return the bucket number of the key.  Otherwise return -1.
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  /// This does not modify the map.
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  int FindKey(StringRef Key) const;
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  /// RemoveKey - Remove the specified StringMapEntry from the table, but do not
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  /// delete it.  This aborts if the value isn't in the table.
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  void RemoveKey(StringMapEntryBase *V);
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  /// RemoveKey - Remove the StringMapEntry for the specified key from the
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  /// table, returning it.  If the key is not in the table, this returns null.
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  StringMapEntryBase *RemoveKey(StringRef Key);
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private:
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  void init(unsigned Size);
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public:
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  static StringMapEntryBase *getTombstoneVal() {
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    return (StringMapEntryBase*)-1;
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  }
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  unsigned getNumBuckets() const { return NumBuckets; }
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  unsigned getNumItems() const { return NumItems; }
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  bool empty() const { return NumItems == 0; }
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  unsigned size() const { return NumItems; }
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  void swap(StringMapImpl &Other) {
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    std::swap(TheTable, Other.TheTable);
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    std::swap(NumBuckets, Other.NumBuckets);
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    std::swap(NumItems, Other.NumItems);
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    std::swap(NumTombstones, Other.NumTombstones);
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  }
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};
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/// StringMapEntry - This is used to represent one value that is inserted into
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/// a StringMap.  It contains the Value itself and the key: the string length
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/// and data.
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template<typename ValueTy>
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class StringMapEntry : public StringMapEntryBase {
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  StringMapEntry(StringMapEntry &E) = delete;
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public:
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  ValueTy second;
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  explicit StringMapEntry(unsigned strLen)
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    : StringMapEntryBase(strLen), second() {}
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  template <class InitTy>
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  StringMapEntry(unsigned strLen, InitTy &&V)
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      : StringMapEntryBase(strLen), second(std::forward<InitTy>(V)) {}
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  StringRef getKey() const {
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    return StringRef(getKeyData(), getKeyLength());
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  }
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  const ValueTy &getValue() const { return second; }
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  ValueTy &getValue() { return second; }
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  void setValue(const ValueTy &V) { second = V; }
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  /// getKeyData - Return the start of the string data that is the key for this
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  /// value.  The string data is always stored immediately after the
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  /// StringMapEntry object.
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  const char *getKeyData() const {return reinterpret_cast<const char*>(this+1);}
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  StringRef first() const { return StringRef(getKeyData(), getKeyLength()); }
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  /// Create - Create a StringMapEntry for the specified key and default
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  /// construct the value.
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  template <typename AllocatorTy, typename InitType>
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  static StringMapEntry *Create(StringRef Key, AllocatorTy &Allocator,
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                                InitType &&InitVal) {
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    unsigned KeyLength = Key.size();
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    // Allocate a new item with space for the string at the end and a null
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    // terminator.
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    unsigned AllocSize = static_cast<unsigned>(sizeof(StringMapEntry))+
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      KeyLength+1;
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    unsigned Alignment = alignOf<StringMapEntry>();
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    StringMapEntry *NewItem =
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      static_cast<StringMapEntry*>(Allocator.Allocate(AllocSize,Alignment));
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    // Default construct the value.
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    new (NewItem) StringMapEntry(KeyLength, std::forward<InitType>(InitVal));
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    // Copy the string information.
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    char *StrBuffer = const_cast<char*>(NewItem->getKeyData());
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    memcpy(StrBuffer, Key.data(), KeyLength);
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    StrBuffer[KeyLength] = 0;  // Null terminate for convenience of clients.
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    return NewItem;
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  }
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  template<typename AllocatorTy>
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  static StringMapEntry *Create(StringRef Key, AllocatorTy &Allocator) {
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    return Create(Key, Allocator, ValueTy());
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  }
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  /// Create - Create a StringMapEntry with normal malloc/free.
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  template<typename InitType>
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  static StringMapEntry *Create(StringRef Key, InitType &&InitVal) {
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    MallocAllocator A;
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    return Create(Key, A, std::forward<InitType>(InitVal));
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  }
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  static StringMapEntry *Create(StringRef Key) {
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    return Create(Key, ValueTy());
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  }
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  /// GetStringMapEntryFromKeyData - Given key data that is known to be embedded
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  /// into a StringMapEntry, return the StringMapEntry itself.
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  static StringMapEntry &GetStringMapEntryFromKeyData(const char *KeyData) {
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    char *Ptr = const_cast<char*>(KeyData) - sizeof(StringMapEntry<ValueTy>);
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    return *reinterpret_cast<StringMapEntry*>(Ptr);
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  }
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  /// Destroy - Destroy this StringMapEntry, releasing memory back to the
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  /// specified allocator.
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  template<typename AllocatorTy>
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  void Destroy(AllocatorTy &Allocator) {
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    // Free memory referenced by the item.
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    unsigned AllocSize =
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        static_cast<unsigned>(sizeof(StringMapEntry)) + getKeyLength() + 1;
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    this->~StringMapEntry();
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    Allocator.Deallocate(static_cast<void *>(this), AllocSize);
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  }
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  /// Destroy this object, releasing memory back to the malloc allocator.
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  void Destroy() {
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    MallocAllocator A;
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    Destroy(A);
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  }
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};
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/// StringMap - This is an unconventional map that is specialized for handling
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/// keys that are "strings", which are basically ranges of bytes. This does some
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/// funky memory allocation and hashing things to make it extremely efficient,
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/// storing the string data *after* the value in the map.
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template<typename ValueTy, typename AllocatorTy = MallocAllocator>
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class StringMap : public StringMapImpl {
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  AllocatorTy Allocator;
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public:
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  typedef StringMapEntry<ValueTy> MapEntryTy;
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  StringMap() : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) {}
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  explicit StringMap(unsigned InitialSize)
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    : StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))) {}
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  explicit StringMap(AllocatorTy A)
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    : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))), Allocator(A) {}
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  StringMap(unsigned InitialSize, AllocatorTy A)
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    : StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))),
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      Allocator(A) {}
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  StringMap(StringMap &&RHS)
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      : StringMapImpl(std::move(RHS)), Allocator(std::move(RHS.Allocator)) {}
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  StringMap &operator=(StringMap RHS) {
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    StringMapImpl::swap(RHS);
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    std::swap(Allocator, RHS.Allocator);
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    return *this;
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  }
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  // FIXME: Implement copy operations if/when they're needed.
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  AllocatorTy &getAllocator() { return Allocator; }
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  const AllocatorTy &getAllocator() const { return Allocator; }
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  typedef const char* key_type;
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  typedef ValueTy mapped_type;
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  typedef StringMapEntry<ValueTy> value_type;
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  typedef size_t size_type;
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  typedef StringMapConstIterator<ValueTy> const_iterator;
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  typedef StringMapIterator<ValueTy> iterator;
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  iterator begin() {
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    return iterator(TheTable, NumBuckets == 0);
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  }
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  iterator end() {
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    return iterator(TheTable+NumBuckets, true);
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  }
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  const_iterator begin() const {
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    return const_iterator(TheTable, NumBuckets == 0);
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  }
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  const_iterator end() const {
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    return const_iterator(TheTable+NumBuckets, true);
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  }
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  iterator find(StringRef Key) {
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    int Bucket = FindKey(Key);
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    if (Bucket == -1) return end();
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    return iterator(TheTable+Bucket, true);
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  }
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  const_iterator find(StringRef Key) const {
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    int Bucket = FindKey(Key);
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    if (Bucket == -1) return end();
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    return const_iterator(TheTable+Bucket, true);
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  }
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  /// lookup - Return the entry for the specified key, or a default
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  /// constructed value if no such entry exists.
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  ValueTy lookup(StringRef Key) const {
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    const_iterator it = find(Key);
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    if (it != end())
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      return it->second;
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    return ValueTy();
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  }
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  ValueTy &operator[](StringRef Key) {
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    return insert(std::make_pair(Key, ValueTy())).first->second;
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  }
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  /// count - Return 1 if the element is in the map, 0 otherwise.
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  size_type count(StringRef Key) const {
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    return find(Key) == end() ? 0 : 1;
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  }
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  /// insert - Insert the specified key/value pair into the map.  If the key
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  /// already exists in the map, return false and ignore the request, otherwise
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  /// insert it and return true.
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  bool insert(MapEntryTy *KeyValue) {
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    unsigned BucketNo = LookupBucketFor(KeyValue->getKey());
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    StringMapEntryBase *&Bucket = TheTable[BucketNo];
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    if (Bucket && Bucket != getTombstoneVal())
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      return false;  // Already exists in map.
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    if (Bucket == getTombstoneVal())
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      --NumTombstones;
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    Bucket = KeyValue;
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    ++NumItems;
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    assert(NumItems + NumTombstones <= NumBuckets);
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    RehashTable();
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    return true;
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  }
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  /// insert - Inserts the specified key/value pair into the map if the key
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  /// isn't already in the map. The bool component of the returned pair is true
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  /// if and only if the insertion takes place, and the iterator component of
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  /// the pair points to the element with key equivalent to the key of the pair.
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  std::pair<iterator, bool> insert(std::pair<StringRef, ValueTy> KV) {
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    unsigned BucketNo = LookupBucketFor(KV.first);
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    StringMapEntryBase *&Bucket = TheTable[BucketNo];
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    if (Bucket && Bucket != getTombstoneVal())
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      return std::make_pair(iterator(TheTable + BucketNo, false),
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                            false); // Already exists in map.
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    if (Bucket == getTombstoneVal())
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      --NumTombstones;
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    Bucket =
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        MapEntryTy::Create(KV.first, Allocator, std::move(KV.second));
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    ++NumItems;
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    assert(NumItems + NumTombstones <= NumBuckets);
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    BucketNo = RehashTable(BucketNo);
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    return std::make_pair(iterator(TheTable + BucketNo, false), true);
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  }
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  // clear - Empties out the StringMap
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  void clear() {
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    if (empty()) return;
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    // Zap all values, resetting the keys back to non-present (not tombstone),
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    // which is safe because we're removing all elements.
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    for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
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      StringMapEntryBase *&Bucket = TheTable[I];
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      if (Bucket && Bucket != getTombstoneVal()) {
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        static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator);
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      }
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      Bucket = nullptr;
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    }
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    NumItems = 0;
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    NumTombstones = 0;
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  }
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  /// remove - Remove the specified key/value pair from the map, but do not
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  /// erase it.  This aborts if the key is not in the map.
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  void remove(MapEntryTy *KeyValue) {
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    RemoveKey(KeyValue);
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  }
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  void erase(iterator I) {
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    MapEntryTy &V = *I;
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    remove(&V);
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    V.Destroy(Allocator);
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  }
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  bool erase(StringRef Key) {
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    iterator I = find(Key);
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    if (I == end()) return false;
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    erase(I);
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    return true;
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  }
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  ~StringMap() {
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    // Delete all the elements in the map, but don't reset the elements
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    // to default values.  This is a copy of clear(), but avoids unnecessary
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    // work not required in the destructor.
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    if (!empty()) {
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      for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
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        StringMapEntryBase *Bucket = TheTable[I];
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        if (Bucket && Bucket != getTombstoneVal()) {
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          static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator);
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        }
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      }
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    }
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    free(TheTable);
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  }
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};
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template<typename ValueTy>
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class StringMapConstIterator {
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protected:
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  StringMapEntryBase **Ptr;
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public:
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  typedef StringMapEntry<ValueTy> value_type;
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  StringMapConstIterator() : Ptr(nullptr) { }
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  explicit StringMapConstIterator(StringMapEntryBase **Bucket,
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                                  bool NoAdvance = false)
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  : Ptr(Bucket) {
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    if (!NoAdvance) AdvancePastEmptyBuckets();
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  }
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  const value_type &operator*() const {
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    return *static_cast<StringMapEntry<ValueTy>*>(*Ptr);
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  }
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  const value_type *operator->() const {
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    return static_cast<StringMapEntry<ValueTy>*>(*Ptr);
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  }
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  bool operator==(const StringMapConstIterator &RHS) const {
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    return Ptr == RHS.Ptr;
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  }
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  bool operator!=(const StringMapConstIterator &RHS) const {
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    return Ptr != RHS.Ptr;
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  }
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  inline StringMapConstIterator& operator++() {   // Preincrement
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    ++Ptr;
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    AdvancePastEmptyBuckets();
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    return *this;
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  }
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  StringMapConstIterator operator++(int) {        // Postincrement
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    StringMapConstIterator tmp = *this; ++*this; return tmp;
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  }
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private:
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  void AdvancePastEmptyBuckets() {
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    while (*Ptr == nullptr || *Ptr == StringMapImpl::getTombstoneVal())
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      ++Ptr;
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  }
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};
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						|
 | 
						|
template<typename ValueTy>
 | 
						|
class StringMapIterator : public StringMapConstIterator<ValueTy> {
 | 
						|
public:
 | 
						|
  StringMapIterator() {}
 | 
						|
  explicit StringMapIterator(StringMapEntryBase **Bucket,
 | 
						|
                             bool NoAdvance = false)
 | 
						|
    : StringMapConstIterator<ValueTy>(Bucket, NoAdvance) {
 | 
						|
  }
 | 
						|
  StringMapEntry<ValueTy> &operator*() const {
 | 
						|
    return *static_cast<StringMapEntry<ValueTy>*>(*this->Ptr);
 | 
						|
  }
 | 
						|
  StringMapEntry<ValueTy> *operator->() const {
 | 
						|
    return static_cast<StringMapEntry<ValueTy>*>(*this->Ptr);
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
#endif
 |