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	MachineOperand auxInfo. Previous clunky implementation uses an external map to track sub-register uses. That works because register allocator uses a new virtual register for each spilled use. With interval splitting (coming soon), we may have multiple uses of the same register some of which are of using different sub-registers from others. It's too fragile to constantly update the information. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44104 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			149 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			149 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by the LLVM research group and is distributed under
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| // the University of Illinois Open Source License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file exposes a function named BuildMI, which is useful for dramatically
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| // simplifying how MachineInstr's are created.  It allows use of code like this:
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| //
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| //   M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2);
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
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| #define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
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| 
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| #include "llvm/CodeGen/MachineBasicBlock.h"
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| #include "llvm/CodeGen/MachineFunction.h"
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| 
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| namespace llvm {
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| 
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| class TargetInstrDescriptor;
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| 
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| class MachineInstrBuilder {
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|   MachineInstr *MI;
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| public:
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|   explicit MachineInstrBuilder(MachineInstr *mi) : MI(mi) {}
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| 
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|   /// Allow automatic conversion to the machine instruction we are working on.
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|   ///
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|   operator MachineInstr*() const { return MI; }
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|   operator MachineBasicBlock::iterator() const { return MI; }
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| 
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|   /// addReg - Add a new virtual register operand...
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|   ///
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|   const
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|   MachineInstrBuilder &addReg(unsigned RegNo, bool isDef = false, 
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|                               bool isImp = false, bool isKill = false, 
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|                               bool isDead = false, unsigned SubReg = 0) const {
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|     MI->addRegOperand(RegNo, isDef, isImp, isKill, isDead, SubReg);
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|     return *this;
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|   }
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| 
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|   /// addImm - Add a new immediate operand.
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|   ///
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|   const MachineInstrBuilder &addImm(int64_t Val) const {
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|     MI->addImmOperand(Val);
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|     return *this;
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|   }
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| 
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|   const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB) const {
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|     MI->addMachineBasicBlockOperand(MBB);
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|     return *this;
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|   }
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| 
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|   const MachineInstrBuilder &addFrameIndex(unsigned Idx) const {
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|     MI->addFrameIndexOperand(Idx);
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|     return *this;
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|   }
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| 
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|   const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx,
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|                                                   int Offset = 0) const {
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|     MI->addConstantPoolIndexOperand(Idx, Offset);
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|     return *this;
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|   }
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| 
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|   const MachineInstrBuilder &addJumpTableIndex(unsigned Idx) const {
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|     MI->addJumpTableIndexOperand(Idx);
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|     return *this;
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|   }
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| 
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|   const MachineInstrBuilder &addGlobalAddress(GlobalValue *GV,
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|                                               int Offset = 0) const {
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|     MI->addGlobalAddressOperand(GV, Offset);
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|     return *this;
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|   }
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| 
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|   const MachineInstrBuilder &addExternalSymbol(const char *FnName) const{
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|     MI->addExternalSymbolOperand(FnName);
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|     return *this;
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|   }
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| };
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| 
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| /// BuildMI - Builder interface.  Specify how to create the initial instruction
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| /// itself.
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| ///
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| inline MachineInstrBuilder BuildMI(const TargetInstrDescriptor &TID) {
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|   return MachineInstrBuilder(new MachineInstr(TID));
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| }
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| 
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| /// BuildMI - This version of the builder sets up the first operand as a
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| /// destination virtual register.
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| ///
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| inline MachineInstrBuilder  BuildMI(const TargetInstrDescriptor &TID,
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|                                     unsigned DestReg) {
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|   return MachineInstrBuilder(new MachineInstr(TID)).addReg(DestReg, true);
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| }
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| 
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| /// BuildMI - This version of the builder inserts the newly-built
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| /// instruction before the given position in the given MachineBasicBlock, and
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| /// sets up the first operand as a destination virtual register.
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| ///
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| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
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|                                    MachineBasicBlock::iterator I,
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|                                    const TargetInstrDescriptor &TID,
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|                                    unsigned DestReg) {
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|   MachineInstr *MI = new MachineInstr(TID);
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|   BB.insert(I, MI);
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|   return MachineInstrBuilder(MI).addReg(DestReg, true);
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| }
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| 
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| /// BuildMI - This version of the builder inserts the newly-built
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| /// instruction before the given position in the given MachineBasicBlock, and
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| /// does NOT take a destination register.
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| ///
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| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
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|                                    MachineBasicBlock::iterator I,
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|                                    const TargetInstrDescriptor &TID) {
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|   MachineInstr *MI = new MachineInstr(TID);
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|   BB.insert(I, MI);
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|   return MachineInstrBuilder(MI);
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| }
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| 
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| /// BuildMI - This version of the builder inserts the newly-built
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| /// instruction at the end of the given MachineBasicBlock, and does NOT take a
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| /// destination register.
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| ///
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| inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
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|                                    const TargetInstrDescriptor &TID) {
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|   return BuildMI(*BB, BB->end(), TID);
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| }
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| 
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| /// BuildMI - This version of the builder inserts the newly-built
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| /// instruction at the end of the given MachineBasicBlock, and sets up the first
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| /// operand as a destination virtual register. 
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| ///
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| inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
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|                                    const TargetInstrDescriptor &TID,
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|                                    unsigned DestReg) {
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|   return BuildMI(*BB, BB->end(), TID, DestReg);
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| }
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| 
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| } // End llvm namespace
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| 
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| #endif
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