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			404 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			404 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*===-- Lexer.l - Scanner for llvm assembly files --------------*- C++ -*--===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by the LLVM research group and is distributed under
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| // the University of Illinois Open Source License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| //  This file implements the flex scanner for LLVM assembly languages files.
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| //
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| //===----------------------------------------------------------------------===*/
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| 
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| %option prefix="llvmAsm"
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| %option yylineno
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| %option nostdinit
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| %option never-interactive
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| %option batch
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| %option noyywrap
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| %option nodefault
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| %option 8bit
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| %option outfile="Lexer.cpp"
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| %option ecs
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| %option noreject
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| %option noyymore
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| 
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| %{
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| #include "ParserInternals.h"
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| #include "llvm/Module.h"
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| #include <list>
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| #include "llvmAsmParser.h"
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| #include <cctype>
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| #include <cstdlib>
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| 
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| void set_scan_file(FILE * F){
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|   yy_switch_to_buffer(yy_create_buffer( F, YY_BUF_SIZE ) );
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| }
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| void set_scan_string (const char * str) {
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|   yy_scan_string (str);
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| }
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| 
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| // Construct a token value for a non-obsolete token
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| #define RET_TOK(type, Enum, sym) \
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|   llvmAsmlval.type = Instruction::Enum; \
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|   return sym
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| 
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| // Construct a token value for an obsolete token
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| #define RET_TY(CTYPE, SYM) \
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|   llvmAsmlval.PrimType = CTYPE;\
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|   return SYM
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| 
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| namespace llvm {
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| 
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| // TODO: All of the static identifiers are figured out by the lexer,
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| // these should be hashed to reduce the lexer size
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| 
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| 
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| // atoull - Convert an ascii string of decimal digits into the unsigned long
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| // long representation... this does not have to do input error checking,
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| // because we know that the input will be matched by a suitable regex...
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| //
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| static uint64_t atoull(const char *Buffer) {
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|   uint64_t Result = 0;
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|   for (; *Buffer; Buffer++) {
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|     uint64_t OldRes = Result;
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|     Result *= 10;
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|     Result += *Buffer-'0';
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|     if (Result < OldRes)   // Uh, oh, overflow detected!!!
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|       GenerateError("constant bigger than 64 bits detected!");
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|   }
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|   return Result;
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| }
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| 
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| static uint64_t HexIntToVal(const char *Buffer) {
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|   uint64_t Result = 0;
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|   for (; *Buffer; ++Buffer) {
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|     uint64_t OldRes = Result;
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|     Result *= 16;
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|     char C = *Buffer;
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|     if (C >= '0' && C <= '9')
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|       Result += C-'0';
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|     else if (C >= 'A' && C <= 'F')
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|       Result += C-'A'+10;
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|     else if (C >= 'a' && C <= 'f')
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|       Result += C-'a'+10;
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| 
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|     if (Result < OldRes)   // Uh, oh, overflow detected!!!
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|       GenerateError("constant bigger than 64 bits detected!");
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|   }
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|   return Result;
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| }
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| 
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| 
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| // HexToFP - Convert the ascii string in hexidecimal format to the floating
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| // point representation of it.
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| //
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| static double HexToFP(const char *Buffer) {
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|   // Behave nicely in the face of C TBAA rules... see:
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|   // http://www.nullstone.com/htmls/category/aliastyp.htm
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|   union {
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|     uint64_t UI;
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|     double FP;
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|   } UIntToFP;
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|   UIntToFP.UI = HexIntToVal(Buffer);
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| 
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|   assert(sizeof(double) == sizeof(uint64_t) &&
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|          "Data sizes incompatible on this target!");
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|   return UIntToFP.FP;   // Cast Hex constant to double
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| }
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| 
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| 
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| // UnEscapeLexed - Run through the specified buffer and change \xx codes to the
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| // appropriate character.  If AllowNull is set to false, a \00 value will cause
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| // an exception to be thrown.
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| //
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| // If AllowNull is set to true, the return value of the function points to the
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| // last character of the string in memory.
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| //
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| char *UnEscapeLexed(char *Buffer, bool AllowNull) {
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|   char *BOut = Buffer;
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|   for (char *BIn = Buffer; *BIn; ) {
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|     if (BIn[0] == '\\' && isxdigit(BIn[1]) && isxdigit(BIn[2])) {
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|       char Tmp = BIn[3]; BIn[3] = 0;     // Terminate string
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|       *BOut = (char)strtol(BIn+1, 0, 16);  // Convert to number
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|       if (!AllowNull && !*BOut)
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|         GenerateError("String literal cannot accept \\00 escape!");
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| 
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|       BIn[3] = Tmp;                  // Restore character
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|       BIn += 3;                      // Skip over handled chars
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|       ++BOut;
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|     } else {
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|       *BOut++ = *BIn++;
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|     }
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|   }
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| 
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|   return BOut;
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| }
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| 
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| } // End llvm namespace
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| 
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| using namespace llvm;
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| 
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| #define YY_NEVER_INTERACTIVE 1
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| %}
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| 
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| 
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| 
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| /* Comments start with a ; and go till end of line */
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| Comment    ;.*
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| 
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| /* Variable(Value) identifiers start with a % sign */
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| VarID       %[-a-zA-Z$._][-a-zA-Z$._0-9]*
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| 
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| /* Label identifiers end with a colon */
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| Label       [-a-zA-Z$._0-9]+:
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| QuoteLabel \"[^\"]+\":
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| 
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| /* Quoted names can contain any character except " and \ */
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| StringConstant \"[^\"]*\"
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| 
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| 
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| /* [PN]Integer: match positive and negative literal integer values that
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|  * are preceeded by a '%' character.  These represent unnamed variable slots.
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|  */
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| EPInteger     %[0-9]+
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| ENInteger    %-[0-9]+
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| 
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| 
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| /* E[PN]Integer: match positive and negative literal integer values */
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| PInteger   [0-9]+
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| NInteger  -[0-9]+
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| 
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| /* FPConstant - A Floating point constant.
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|  */
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| FPConstant [-+]?[0-9]+[.][0-9]*([eE][-+]?[0-9]+)?
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| 
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| /* HexFPConstant - Floating point constant represented in IEEE format as a
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|  *  hexadecimal number for when exponential notation is not precise enough.
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|  */
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| HexFPConstant 0x[0-9A-Fa-f]+
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| 
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| /* HexIntConstant - Hexadecimal constant generated by the CFE to avoid forcing
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|  * it to deal with 64 bit numbers.
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|  */
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| HexIntConstant [us]0x[0-9A-Fa-f]+
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| %%
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| 
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| {Comment}       { /* Ignore comments for now */ }
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| 
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| begin           { return BEGINTOK; }
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| end             { return ENDTOK; }
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| true            { return TRUETOK;  }
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| false           { return FALSETOK; }
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| declare         { return DECLARE; }
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| global          { return GLOBAL; }
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| constant        { return CONSTANT; }
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| internal        { return INTERNAL; }
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| linkonce        { return LINKONCE; }
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| weak            { return WEAK; }
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| appending       { return APPENDING; }
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| dllimport       { return DLLIMPORT; }
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| dllexport       { return DLLEXPORT; }
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| extern_weak     { return EXTERN_WEAK; }
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| external        { return EXTERNAL; }
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| implementation  { return IMPLEMENTATION; }
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| zeroinitializer { return ZEROINITIALIZER; }
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| \.\.\.          { return DOTDOTDOT; }
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| undef           { return UNDEF; }
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| null            { return NULL_TOK; }
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| to              { return TO; }
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| tail            { return TAIL; }
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| target          { return TARGET; }
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| triple          { return TRIPLE; }
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| deplibs         { return DEPLIBS; }
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| endian          { return ENDIAN; }
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| pointersize     { return POINTERSIZE; }
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| datalayout      { return DATALAYOUT; }
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| little          { return LITTLE; }
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| big             { return BIG; }
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| volatile        { return VOLATILE; }
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| align           { return ALIGN;  }
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| section         { return SECTION; }
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| module          { return MODULE; }
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| asm             { return ASM_TOK; }
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| sideeffect      { return SIDEEFFECT; }
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| 
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| cc              { return CC_TOK; }
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| ccc             { return CCC_TOK; }
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| csretcc         { return CSRETCC_TOK; }
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| fastcc          { return FASTCC_TOK; }
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| coldcc          { return COLDCC_TOK; }
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| x86_stdcallcc   { return X86_STDCALLCC_TOK; }
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| x86_fastcallcc  { return X86_FASTCALLCC_TOK; }
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| 
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| void            { RET_TY(Type::VoidTy,  VOID);  }
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| bool            { RET_TY(Type::BoolTy,  BOOL);  }
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| sbyte           { RET_TY(Type::SByteTy, SBYTE); }
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| ubyte           { RET_TY(Type::UByteTy, UBYTE); }
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| short           { RET_TY(Type::ShortTy, SHORT); }
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| ushort          { RET_TY(Type::UShortTy,USHORT);}
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| int             { RET_TY(Type::IntTy,   INT);   }
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| uint            { RET_TY(Type::UIntTy,  UINT);  }
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| long            { RET_TY(Type::LongTy,  LONG);  }
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| ulong           { RET_TY(Type::ULongTy, ULONG); }
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| float           { RET_TY(Type::FloatTy, FLOAT); }
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| double          { RET_TY(Type::DoubleTy,DOUBLE);}
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| label           { RET_TY(Type::LabelTy, LABEL); }
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| type            { return TYPE;   }
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| opaque          { return OPAQUE; }
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| 
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| add             { RET_TOK(BinaryOpVal, Add, ADD); }
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| sub             { RET_TOK(BinaryOpVal, Sub, SUB); }
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| mul             { RET_TOK(BinaryOpVal, Mul, MUL); }
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| udiv            { RET_TOK(BinaryOpVal, UDiv, UDIV); }
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| sdiv            { RET_TOK(BinaryOpVal, SDiv, SDIV); }
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| fdiv            { RET_TOK(BinaryOpVal, FDiv, FDIV); }
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| urem            { RET_TOK(BinaryOpVal, URem, UREM); }
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| srem            { RET_TOK(BinaryOpVal, SRem, SREM); }
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| frem            { RET_TOK(BinaryOpVal, FRem, FREM); }
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| and             { RET_TOK(BinaryOpVal, And, AND); }
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| or              { RET_TOK(BinaryOpVal, Or , OR ); }
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| xor             { RET_TOK(BinaryOpVal, Xor, XOR); }
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| setne           { RET_TOK(BinaryOpVal, SetNE, SETNE); }
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| seteq           { RET_TOK(BinaryOpVal, SetEQ, SETEQ); }
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| setlt           { RET_TOK(BinaryOpVal, SetLT, SETLT); }
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| setgt           { RET_TOK(BinaryOpVal, SetGT, SETGT); }
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| setle           { RET_TOK(BinaryOpVal, SetLE, SETLE); }
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| setge           { RET_TOK(BinaryOpVal, SetGE, SETGE); }
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| icmp            { RET_TOK(OtherOpVal,  ICmp,  ICMP); }
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| fcmp            { RET_TOK(OtherOpVal,  FCmp,  FCMP); }
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| eq              { return EQ;  }
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| ne              { return NE;  }
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| slt             { return SLT; }
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| sgt             { return SGT; }
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| sle             { return SLE; }
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| sge             { return SGE; }
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| ult             { return ULT; }
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| ugt             { return UGT; }
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| ule             { return ULE; }
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| uge             { return UGE; }
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| oeq             { return OEQ; }
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| one             { return ONE; }
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| olt             { return OLT; }
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| ogt             { return OGT; }
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| ole             { return OLE; }
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| oge             { return OGE; }
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| ord             { return ORD; }
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| uno             { return UNO; }
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| ueq             { return UEQ; }
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| une             { return UNE; }
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| 
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| phi             { RET_TOK(OtherOpVal, PHI, PHI_TOK); }
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| call            { RET_TOK(OtherOpVal, Call, CALL); }
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| trunc           { RET_TOK(CastOpVal, Trunc, TRUNC); }
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| zext            { RET_TOK(CastOpVal, ZExt, ZEXT); }
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| sext            { RET_TOK(CastOpVal, SExt, SEXT); }
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| fptrunc         { RET_TOK(CastOpVal, FPTrunc, FPTRUNC); }
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| fpext           { RET_TOK(CastOpVal, FPExt, FPEXT); }
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| uitofp          { RET_TOK(CastOpVal, UIToFP, UITOFP); }
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| sitofp          { RET_TOK(CastOpVal, SIToFP, SITOFP); }
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| fptoui          { RET_TOK(CastOpVal, FPToUI, FPTOUI); }
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| fptosi          { RET_TOK(CastOpVal, FPToSI, FPTOSI); }
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| inttoptr        { RET_TOK(CastOpVal, IntToPtr, INTTOPTR); }
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| ptrtoint        { RET_TOK(CastOpVal, PtrToInt, PTRTOINT); }
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| bitcast         { RET_TOK(CastOpVal, BitCast, BITCAST); }
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| select          { RET_TOK(OtherOpVal, Select, SELECT); }
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| shl             { RET_TOK(OtherOpVal, Shl, SHL); }
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| lshr            { RET_TOK(OtherOpVal, LShr, LSHR); }
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| ashr            { RET_TOK(OtherOpVal, AShr, ASHR); }
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| va_arg          { RET_TOK(OtherOpVal, VAArg , VAARG); }
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| ret             { RET_TOK(TermOpVal, Ret, RET); }
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| br              { RET_TOK(TermOpVal, Br, BR); }
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| switch          { RET_TOK(TermOpVal, Switch, SWITCH); }
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| invoke          { RET_TOK(TermOpVal, Invoke, INVOKE); }
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| unwind          { RET_TOK(TermOpVal, Unwind, UNWIND); }
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| unreachable     { RET_TOK(TermOpVal, Unreachable, UNREACHABLE); }
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| 
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| malloc          { RET_TOK(MemOpVal, Malloc, MALLOC); }
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| alloca          { RET_TOK(MemOpVal, Alloca, ALLOCA); }
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| free            { RET_TOK(MemOpVal, Free, FREE); }
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| load            { RET_TOK(MemOpVal, Load, LOAD); }
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| store           { RET_TOK(MemOpVal, Store, STORE); }
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| getelementptr   { RET_TOK(MemOpVal, GetElementPtr, GETELEMENTPTR); }
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| 
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| extractelement  { RET_TOK(OtherOpVal, ExtractElement, EXTRACTELEMENT); }
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| insertelement   { RET_TOK(OtherOpVal, InsertElement, INSERTELEMENT); }
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| shufflevector   { RET_TOK(OtherOpVal, ShuffleVector, SHUFFLEVECTOR); }
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| 
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| 
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| {VarID}         {
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|                   UnEscapeLexed(yytext+1);
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|                   llvmAsmlval.StrVal = strdup(yytext+1);             // Skip %
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|                   return VAR_ID;
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|                 }
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| {Label}         {
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|                   yytext[strlen(yytext)-1] = 0;  // nuke colon
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|                   UnEscapeLexed(yytext);
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|                   llvmAsmlval.StrVal = strdup(yytext);
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|                   return LABELSTR;
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|                 }
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| {QuoteLabel}    {
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|                   yytext[strlen(yytext)-2] = 0;  // nuke colon, end quote
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|                   UnEscapeLexed(yytext+1);
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|                   llvmAsmlval.StrVal = strdup(yytext+1);
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|                   return LABELSTR;
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|                 }
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| 
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| {StringConstant} { // Note that we cannot unescape a string constant here!  The
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|                    // string constant might contain a \00 which would not be
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|                    // understood by the string stuff.  It is valid to make a
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|                    // [sbyte] c"Hello World\00" constant, for example.
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|                    //
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|                    yytext[strlen(yytext)-1] = 0;           // nuke end quote
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|                    llvmAsmlval.StrVal = strdup(yytext+1);  // Nuke start quote
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|                    return STRINGCONSTANT;
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|                  }
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| 
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| 
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| {PInteger}      { llvmAsmlval.UInt64Val = atoull(yytext); return EUINT64VAL; }
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| {NInteger}      {
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|                   uint64_t Val = atoull(yytext+1);
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|                   // +1:  we have bigger negative range
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|                   if (Val > (uint64_t)INT64_MAX+1)
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|                     GenerateError("Constant too large for signed 64 bits!");
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|                   llvmAsmlval.SInt64Val = -Val;
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|                   return ESINT64VAL;
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|                 }
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| {HexIntConstant} {
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|                    llvmAsmlval.UInt64Val = HexIntToVal(yytext+3);
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|                    return yytext[0] == 's' ? ESINT64VAL : EUINT64VAL;
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|                  }
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| 
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| {EPInteger}     {
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|                   uint64_t Val = atoull(yytext+1);
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|                   if ((unsigned)Val != Val)
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|                     GenerateError("Invalid value number (too large)!");
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|                   llvmAsmlval.UIntVal = unsigned(Val);
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|                   return UINTVAL;
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|                 }
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| {ENInteger}     {
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|                   uint64_t Val = atoull(yytext+2);
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|                   // +1:  we have bigger negative range
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|                   if (Val > (uint64_t)INT32_MAX+1)
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|                     GenerateError("Constant too large for signed 32 bits!");
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|                   llvmAsmlval.SIntVal = (int)-Val;
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|                   return SINTVAL;
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|                 }
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| 
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| {FPConstant}    { llvmAsmlval.FPVal = atof(yytext); return FPVAL; }
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| {HexFPConstant} { llvmAsmlval.FPVal = HexToFP(yytext); return FPVAL; }
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| 
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| <<EOF>>         {
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|                   /* Make sure to free the internal buffers for flex when we are
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|                    * done reading our input!
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|                    */
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|                   yy_delete_buffer(YY_CURRENT_BUFFER);
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|                   return EOF;
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|                 }
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| 
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| [ \r\t\n]       { /* Ignore whitespace */ }
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| .               { return yytext[0]; }
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| 
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| %%
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