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			112 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===----------------------------------------------------------------------===//
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// LLVM extract Utility
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//
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// This utility changes the input module to only contain a single function,
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// which is primarily used for debugging transformations.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Module.h"
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#include "llvm/PassManager.h"
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#include "llvm/Bytecode/Reader.h"
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#include "llvm/Bytecode/WriteBytecodePass.h"
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#include "llvm/Transforms/IPO.h"
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#include "Support/CommandLine.h"
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#include <memory>
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// InputFilename - The filename to read from.
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static cl::opt<std::string>
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InputFilename(cl::Positional, cl::desc("<input bytecode file>"),
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              cl::init("-"), cl::value_desc("filename"));
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// ExtractFunc - The function to extract from the module... defaults to main.
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static cl::opt<std::string>
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ExtractFunc("func", cl::desc("Specify function to extract"), cl::init("main"),
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            cl::value_desc("function"));
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struct FunctionExtractorPass : public Pass {
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  bool run(Module &M) {
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    // Mark all global variables to be internal
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    for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I)
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      I->setInternalLinkage(true);
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    Function *Named = 0;
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    // Loop over all of the functions in the module, dropping all references in
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    // functions that are not the named function.
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    for (Module::iterator I = M.begin(), E = M.end(); I != E;)
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      // Check to see if this is the named function!
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      if (!Named && I->getName() == ExtractFunc) {
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        // Yes, it is.  Keep track of it...
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        Named = I;
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        // Make sure it's globally accessable...
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        Named->setInternalLinkage(false);
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        // Remove the named function from the module.
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        M.getFunctionList().remove(I);
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      } else {
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        // Nope it's not the named function, delete the body of the function
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        I->dropAllReferences();
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        ++I;
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      }
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    // All of the functions that still have uses now must be used by global
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    // variables or the named function.  Loop through them and create a new,
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    // external function for the used ones... making all uses point to the new
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    // functions.
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    std::vector<Function*> NewFunctions;
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    for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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      if (!I->use_empty()) {
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        Function *New = new Function(I->getFunctionType(), false, I->getName());
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        I->replaceAllUsesWith(New);
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        NewFunctions.push_back(New);
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      }
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    // Now the module only has unused functions with their references dropped.
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    // Delete them all now!
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    M.getFunctionList().clear();
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    // Re-insert the named function...
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    if (Named)
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      M.getFunctionList().push_back(Named);
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    else
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      std::cerr << "Warning: Function '" << ExtractFunc << "' not found!\n";
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    // Insert all of the function stubs...
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    M.getFunctionList().insert(M.end(), NewFunctions.begin(),
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                               NewFunctions.end());
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    return true;
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  }
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};
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static RegisterPass<FunctionExtractorPass> X("extract", "Function Extractor");
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int main(int argc, char **argv) {
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  cl::ParseCommandLineOptions(argc, argv, " llvm extractor\n");
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  std::auto_ptr<Module> M(ParseBytecodeFile(InputFilename));
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  if (M.get() == 0) {
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    std::cerr << argv[0] << ": bytecode didn't read correctly.\n";
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    return 1;
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  }
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  // In addition to just parsing the input from GCC, we also want to spiff it up
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  // a little bit.  Do this now.
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  //
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  PassManager Passes;
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  Passes.add(new FunctionExtractorPass());
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  Passes.add(createGlobalDCEPass());              // Delete unreachable globals
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  Passes.add(createConstantMergePass());          // Merge dup global constants
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  Passes.add(createDeadTypeEliminationPass());    // Remove dead types...
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  Passes.add(new WriteBytecodePass(&std::cout));  // Write bytecode to file...
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  Passes.run(*M.get());
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  return 0;
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}
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