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			153 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			153 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // Interface for the implementations of runtime dynamic linker facilities.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_RUNTIME_DYLD_IMPL_H
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| #define LLVM_RUNTIME_DYLD_IMPL_H
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| 
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| #include "llvm/ExecutionEngine/RuntimeDyld.h"
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| #include "llvm/Object/MachOObject.h"
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| #include "llvm/ADT/StringMap.h"
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| #include "llvm/ADT/Twine.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/ExecutionEngine/ExecutionEngine.h"
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| #include "llvm/Support/Format.h"
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| #include "llvm/Support/Memory.h"
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| #include "llvm/Support/MemoryBuffer.h"
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| #include "llvm/Support/system_error.h"
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| #include "llvm/Support/raw_ostream.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/ErrorHandling.h"
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| 
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| using namespace llvm;
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| using namespace llvm::object;
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| 
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| namespace llvm {
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| class RuntimeDyldImpl {
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| protected:
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|   unsigned CPUType;
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|   unsigned CPUSubtype;
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| 
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|   // The MemoryManager to load objects into.
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|   RTDyldMemoryManager *MemMgr;
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| 
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|   // FIXME: This all assumes we're dealing with external symbols for anything
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|   //        explicitly referenced. I.e., we can index by name and things
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|   //        will work out. In practice, this may not be the case, so we
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|   //        should find a way to effectively generalize.
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| 
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|   // For each function, we have a MemoryBlock of it's instruction data.
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|   StringMap<sys::MemoryBlock> Functions;
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| 
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|   // Master symbol table. As modules are loaded and external symbols are
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|   // resolved, their addresses are stored here.
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|   StringMap<uint8_t*> SymbolTable;
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| 
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|   bool HasError;
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|   std::string ErrorStr;
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| 
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|   // Set the error state and record an error string.
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|   bool Error(const Twine &Msg) {
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|     ErrorStr = Msg.str();
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|     HasError = true;
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|     return true;
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|   }
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| 
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|   void extractFunction(StringRef Name, uint8_t *StartAddress,
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|                        uint8_t *EndAddress);
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| 
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| public:
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|   RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
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| 
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|   virtual ~RuntimeDyldImpl();
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| 
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|   virtual bool loadObject(MemoryBuffer *InputBuffer) = 0;
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| 
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|   void *getSymbolAddress(StringRef Name) {
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|     // FIXME: Just look up as a function for now. Overly simple of course.
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|     // Work in progress.
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|     return SymbolTable.lookup(Name);
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|   }
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| 
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|   void resolveRelocations();
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| 
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|   virtual void reassignSymbolAddress(StringRef Name, uint8_t *Addr) = 0;
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| 
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|   // Is the linker in an error state?
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|   bool hasError() { return HasError; }
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| 
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|   // Mark the error condition as handled and continue.
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|   void clearError() { HasError = false; }
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| 
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|   // Get the error message.
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|   StringRef getErrorString() { return ErrorStr; }
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| 
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|   virtual bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const = 0;
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| };
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| 
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| 
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| class RuntimeDyldMachO : public RuntimeDyldImpl {
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| 
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|   // For each symbol, keep a list of relocations based on it. Anytime
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|   // its address is reassigned (the JIT re-compiled the function, e.g.),
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|   // the relocations get re-resolved.
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|   struct RelocationEntry {
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|     std::string Target;     // Object this relocation is contained in.
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|     uint64_t    Offset;     // Offset into the object for the relocation.
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|     uint32_t    Data;       // Second word of the raw macho relocation entry.
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|     int64_t     Addend;     // Addend encoded in the instruction itself, if any.
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|     bool        isResolved; // Has this relocation been resolved previously?
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| 
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|     RelocationEntry(StringRef t, uint64_t offset, uint32_t data, int64_t addend)
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|       : Target(t), Offset(offset), Data(data), Addend(addend),
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|         isResolved(false) {}
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|   };
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|   typedef SmallVector<RelocationEntry, 4> RelocationList;
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|   StringMap<RelocationList> Relocations;
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| 
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|   // FIXME: Also keep a map of all the relocations contained in an object. Use
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|   // this to dynamically answer whether all of the relocations in it have
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|   // been resolved or not.
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| 
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|   bool resolveRelocation(uint8_t *Address, uint8_t *Value, bool isPCRel,
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|                          unsigned Type, unsigned Size);
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|   bool resolveX86_64Relocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
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|                                unsigned Type, unsigned Size);
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|   bool resolveARMRelocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
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|                             unsigned Type, unsigned Size);
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| 
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|   bool loadSegment32(const MachOObject *Obj,
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|                      const MachOObject::LoadCommandInfo *SegmentLCI,
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|                      const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
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|   bool loadSegment64(const MachOObject *Obj,
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|                      const MachOObject::LoadCommandInfo *SegmentLCI,
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|                      const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
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| 
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| public:
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|   RuntimeDyldMachO(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
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| 
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|   bool loadObject(MemoryBuffer *InputBuffer);
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| 
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|   void reassignSymbolAddress(StringRef Name, uint8_t *Addr);
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| 
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|   static bool isKnownFormat(const MemoryBuffer *InputBuffer);
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| 
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|   bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
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|     return isKnownFormat(InputBuffer);
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|   }
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| };
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| 
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| } // end namespace llvm
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| 
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| 
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| #endif
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