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	git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10839 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			411 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			411 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- CrashDebugger.cpp - Debug compilation crashes ----------------------===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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//
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// This file defines the bugpoint internals that narrow down compilation crashes
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//
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//===----------------------------------------------------------------------===//
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#include "BugDriver.h"
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#include "ListReducer.h"
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#include "llvm/Constant.h"
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#include "llvm/iTerminators.h"
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#include "llvm/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/PassManager.h"
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#include "llvm/SymbolTable.h"
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#include "llvm/Type.h"
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#include "llvm/Analysis/Verifier.h"
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#include "llvm/Bytecode/Writer.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "Support/FileUtilities.h"
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#include <fstream>
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#include <set>
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using namespace llvm;
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namespace llvm {
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  class DebugCrashes : public ListReducer<const PassInfo*> {
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    BugDriver &BD;
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  public:
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    DebugCrashes(BugDriver &bd) : BD(bd) {}
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    // doTest - Return true iff running the "removed" passes succeeds, and
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    // running the "Kept" passes fail when run on the output of the "removed"
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    // passes.  If we return true, we update the current module of bugpoint.
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    //
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    virtual TestResult doTest(std::vector<const PassInfo*> &Removed,
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                              std::vector<const PassInfo*> &Kept);
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  };
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}
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DebugCrashes::TestResult
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DebugCrashes::doTest(std::vector<const PassInfo*> &Prefix,
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                     std::vector<const PassInfo*> &Suffix) {
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  std::string PrefixOutput;
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  Module *OrigProgram = 0;
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  if (!Prefix.empty()) {
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    std::cout << "Checking to see if these passes crash: "
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              << getPassesString(Prefix) << ": ";
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    if (BD.runPasses(Prefix, PrefixOutput))
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      return KeepPrefix;
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    OrigProgram = BD.Program;
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    BD.Program = BD.ParseInputFile(PrefixOutput);
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    if (BD.Program == 0) {
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      std::cerr << BD.getToolName() << ": Error reading bytecode file '"
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                << PrefixOutput << "'!\n";
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      exit(1);
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    }
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    removeFile(PrefixOutput);
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  }
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  std::cout << "Checking to see if these passes crash: "
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            << getPassesString(Suffix) << ": ";
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  if (BD.runPasses(Suffix)) {
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    delete OrigProgram;            // The suffix crashes alone...
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    return KeepSuffix;
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  }
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  // Nothing failed, restore state...
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  if (OrigProgram) {
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    delete BD.Program;
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    BD.Program = OrigProgram;
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  }
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  return NoFailure;
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}
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namespace llvm {
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  class ReduceCrashingFunctions : public ListReducer<Function*> {
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    BugDriver &BD;
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  public:
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    ReduceCrashingFunctions(BugDriver &bd) : BD(bd) {}
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    virtual TestResult doTest(std::vector<Function*> &Prefix,
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                              std::vector<Function*> &Kept) {
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      if (!Kept.empty() && TestFuncs(Kept))
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        return KeepSuffix;
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      if (!Prefix.empty() && TestFuncs(Prefix))
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        return KeepPrefix;
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      return NoFailure;
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    }
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    bool TestFuncs(std::vector<Function*> &Prefix);
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  };
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}
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bool ReduceCrashingFunctions::TestFuncs(std::vector<Function*> &Funcs) {
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  // Clone the program to try hacking it apart...
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  Module *M = CloneModule(BD.Program);
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  // Convert list to set for fast lookup...
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  std::set<Function*> Functions;
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  for (unsigned i = 0, e = Funcs.size(); i != e; ++i) {
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    Function *CMF = M->getFunction(Funcs[i]->getName(), 
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                                   Funcs[i]->getFunctionType());
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    assert(CMF && "Function not in module?!");
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    Functions.insert(CMF);
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  }
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  std::cout << "Checking for crash with only these functions:";
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  unsigned NumPrint = Funcs.size();
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  if (NumPrint > 10) NumPrint = 10;
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  for (unsigned i = 0; i != NumPrint; ++i)
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    std::cout << " " << Funcs[i]->getName();
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  if (NumPrint < Funcs.size())
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    std::cout << "... <" << Funcs.size() << " total>";
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  std::cout << ": ";
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  // Loop over and delete any functions which we aren't supposed to be playing
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  // with...
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  for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
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    if (!I->isExternal() && !Functions.count(I))
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      DeleteFunctionBody(I);
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  // Try running the hacked up program...
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  std::swap(BD.Program, M);
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  if (BD.runPasses(BD.PassesToRun)) {
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    delete M;         // It crashed, keep the trimmed version...
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    // Make sure to use function pointers that point into the now-current
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    // module.
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    Funcs.assign(Functions.begin(), Functions.end());
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    return true;
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  }
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  delete BD.Program;  // It didn't crash, revert...
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  BD.Program = M;
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  return false;
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}
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namespace llvm {
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  /// ReduceCrashingBlocks reducer - This works by setting the terminators of
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  /// all terminators except the specified basic blocks to a 'ret' instruction,
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  /// then running the simplify-cfg pass.  This has the effect of chopping up
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  /// the CFG really fast which can reduce large functions quickly.
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  ///
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  class ReduceCrashingBlocks : public ListReducer<BasicBlock*> {
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    BugDriver &BD;
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  public:
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    ReduceCrashingBlocks(BugDriver &bd) : BD(bd) {}
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    virtual TestResult doTest(std::vector<BasicBlock*> &Prefix,
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                              std::vector<BasicBlock*> &Kept) {
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      if (!Kept.empty() && TestBlocks(Kept))
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        return KeepSuffix;
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      if (!Prefix.empty() && TestBlocks(Prefix))
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        return KeepPrefix;
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      return NoFailure;
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    }
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    bool TestBlocks(std::vector<BasicBlock*> &Prefix);
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  };
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}
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bool ReduceCrashingBlocks::TestBlocks(std::vector<BasicBlock*> &BBs) {
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  // Clone the program to try hacking it apart...
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  Module *M = CloneModule(BD.Program);
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  // Convert list to set for fast lookup...
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  std::set<BasicBlock*> Blocks;
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  for (unsigned i = 0, e = BBs.size(); i != e; ++i) {
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    // Convert the basic block from the original module to the new module...
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    Function *F = BBs[i]->getParent();
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    Function *CMF = M->getFunction(F->getName(), F->getFunctionType());
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    assert(CMF && "Function not in module?!");
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    // Get the mapped basic block...
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    Function::iterator CBI = CMF->begin();
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    std::advance(CBI, std::distance(F->begin(), Function::iterator(BBs[i])));
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    Blocks.insert(CBI);
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  }
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  std::cout << "Checking for crash with only these blocks:";
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  unsigned NumPrint = Blocks.size();
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  if (NumPrint > 10) NumPrint = 10;
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  for (unsigned i = 0, e = NumPrint; i != e; ++i)
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    std::cout << " " << BBs[i]->getName();
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  if (NumPrint < Blocks.size())
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    std::cout << "... <" << Blocks.size() << " total>";
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  std::cout << ": ";
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  // Loop over and delete any hack up any blocks that are not listed...
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  for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
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    for (Function::iterator BB = I->begin(), E = I->end(); BB != E; ++BB)
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      if (!Blocks.count(BB) && BB->getTerminator()->getNumSuccessors()) {
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        // Loop over all of the successors of this block, deleting any PHI nodes
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        // that might include it.
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        for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI)
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          (*SI)->removePredecessor(BB);
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        if (BB->getTerminator()->getType() != Type::VoidTy)
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          BB->getTerminator()->replaceAllUsesWith(
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                      Constant::getNullValue(BB->getTerminator()->getType()));
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        // Delete the old terminator instruction...
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        BB->getInstList().pop_back();
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        // Add a new return instruction of the appropriate type...
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        const Type *RetTy = BB->getParent()->getReturnType();
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        new ReturnInst(RetTy == Type::VoidTy ? 0 :
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                       Constant::getNullValue(RetTy), BB);
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      }
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  // The CFG Simplifier pass may delete one of the basic blocks we are
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  // interested in.  If it does we need to take the block out of the list.  Make
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  // a "persistent mapping" by turning basic blocks into <function, name> pairs.
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  // This won't work well if blocks are unnamed, but that is just the risk we
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  // have to take.
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  std::vector<std::pair<Function*, std::string> > BlockInfo;
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  for (std::set<BasicBlock*>::iterator I = Blocks.begin(), E = Blocks.end();
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       I != E; ++I)
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    BlockInfo.push_back(std::make_pair((*I)->getParent(), (*I)->getName()));
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  // Now run the CFG simplify pass on the function...
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  PassManager Passes;
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  Passes.add(createCFGSimplificationPass());
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  Passes.add(createVerifierPass());
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  Passes.run(*M);
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  // Try running on the hacked up program...
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  std::swap(BD.Program, M);
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  if (BD.runPasses(BD.PassesToRun)) {
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    delete M;         // It crashed, keep the trimmed version...
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    // Make sure to use basic block pointers that point into the now-current
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    // module, and that they don't include any deleted blocks.
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    BBs.clear();
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    for (unsigned i = 0, e = BlockInfo.size(); i != e; ++i) {
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      SymbolTable &ST = BlockInfo[i].first->getSymbolTable();
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      SymbolTable::iterator I = ST.find(Type::LabelTy);
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      if (I != ST.end() && I->second.count(BlockInfo[i].second))
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        BBs.push_back(cast<BasicBlock>(I->second[BlockInfo[i].second]));
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    }
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    return true;
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  }
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  delete BD.Program;  // It didn't crash, revert...
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  BD.Program = M;
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  return false;
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}
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/// debugCrash - This method is called when some pass crashes on input.  It
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/// attempts to prune down the testcase to something reasonable, and figure
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/// out exactly which pass is crashing.
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///
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bool BugDriver::debugCrash() {
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  bool AnyReduction = false;
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  std::cout << "\n*** Debugging optimizer crash!\n";
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  // Reduce the list of passes which causes the optimizer to crash...
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  unsigned OldSize = PassesToRun.size();
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  DebugCrashes(*this).reduceList(PassesToRun);
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  std::cout << "\n*** Found crashing pass"
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            << (PassesToRun.size() == 1 ? ": " : "es: ")
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            << getPassesString(PassesToRun) << "\n";
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  EmitProgressBytecode("passinput");
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  // See if we can get away with nuking all of the global variable initializers
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  // in the program...
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  if (Program->gbegin() != Program->gend()) {
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    Module *M = CloneModule(Program);
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    bool DeletedInit = false;
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    for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
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      if (I->hasInitializer()) {
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        I->setInitializer(0);
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        I->setLinkage(GlobalValue::ExternalLinkage);
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        DeletedInit = true;
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      }
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    if (!DeletedInit) {
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      delete M;  // No change made...
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    } else {
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      // See if the program still causes a crash...
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      std::cout << "\nChecking to see if we can delete global inits: ";
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      std::swap(Program, M);
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      if (runPasses(PassesToRun)) {  // Still crashes?
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        AnyReduction = true;
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        delete M;
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        std::cout << "\n*** Able to remove all global initializers!\n";
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      } else {                       // No longer crashes?
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        delete Program;              // Restore program.
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        Program = M;
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        std::cout << "  - Removing all global inits hides problem!\n";
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      }
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    }
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  }
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  // Now try to reduce the number of functions in the module to something small.
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  std::vector<Function*> Functions;
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  for (Module::iterator I = Program->begin(), E = Program->end(); I != E; ++I)
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    if (!I->isExternal())
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      Functions.push_back(I);
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  if (Functions.size() > 1) {
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    std::cout << "\n*** Attempting to reduce the number of functions "
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      "in the testcase\n";
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    OldSize = Functions.size();
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    ReduceCrashingFunctions(*this).reduceList(Functions);
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    if (Functions.size() < OldSize) {
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      EmitProgressBytecode("reduced-function");
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      AnyReduction = true;
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    }
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  }
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  // Attempt to delete entire basic blocks at a time to speed up
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  // convergence... this actually works by setting the terminator of the blocks
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  // to a return instruction then running simplifycfg, which can potentially
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  // shrinks the code dramatically quickly
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  //
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  if (!DisableSimplifyCFG) {
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    std::vector<BasicBlock*> Blocks;
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    for (Module::iterator I = Program->begin(), E = Program->end(); I != E; ++I)
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      for (Function::iterator FI = I->begin(), E = I->end(); FI != E; ++FI)
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        Blocks.push_back(FI);
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    ReduceCrashingBlocks(*this).reduceList(Blocks);
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  }
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  // FIXME: This should use the list reducer to converge faster by deleting
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  // larger chunks of instructions at a time!
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  unsigned Simplification = 4;
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  do {
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    --Simplification;
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    std::cout << "\n*** Attempting to reduce testcase by deleting instruc"
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              << "tions: Simplification Level #" << Simplification << "\n";
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    // Now that we have deleted the functions that are unnecessary for the
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    // program, try to remove instructions that are not necessary to cause the
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    // crash.  To do this, we loop through all of the instructions in the
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    // remaining functions, deleting them (replacing any values produced with
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    // nulls), and then running ADCE and SimplifyCFG.  If the transformed input
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    // still triggers failure, keep deleting until we cannot trigger failure
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    // anymore.
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    //
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  TryAgain:
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    // Loop over all of the (non-terminator) instructions remaining in the
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    // function, attempting to delete them.
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    for (Module::iterator FI = Program->begin(), E = Program->end();
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         FI != E; ++FI)
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      if (!FI->isExternal()) {
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        for (Function::iterator BI = FI->begin(), E = FI->end(); BI != E; ++BI)
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          for (BasicBlock::iterator I = BI->begin(), E = --BI->end();
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               I != E; ++I) {
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            Module *M = deleteInstructionFromProgram(I, Simplification);
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            // Make the function the current program...
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            std::swap(Program, M);
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            // Find out if the pass still crashes on this pass...
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            std::cout << "Checking instruction '" << I->getName() << "': ";
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            if (runPasses(PassesToRun)) {
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              // Yup, it does, we delete the old module, and continue trying to
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              // reduce the testcase...
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              delete M;
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              AnyReduction = true;
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              goto TryAgain;  // I wish I had a multi-level break here!
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            }
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            // This pass didn't crash without this instruction, try the next
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            // one.
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            delete Program;
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            Program = M;
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          }
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      }
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  } while (Simplification);
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  // Try to clean up the testcase by running funcresolve and globaldce...
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  std::cout << "\n*** Attempting to perform final cleanups: ";
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  Module *M = CloneModule(Program);
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  M = performFinalCleanups(M, true);
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  std::swap(Program, M);
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  // Find out if the pass still crashes on the cleaned up program...
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  if (runPasses(PassesToRun)) {
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    // Yup, it does, keep the reduced version...
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    delete M;
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    AnyReduction = true;
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  } else {
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    delete Program;   // Otherwise, restore the original module...
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    Program = M;
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  }
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  if (AnyReduction)
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    EmitProgressBytecode("reduced-simplified");
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  return false;
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}
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