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			444 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			444 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/Type.h - Classes for handling data types -----------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TYPE_H
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#define LLVM_TYPE_H
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#include "llvm/AbstractTypeUser.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/DataTypes.h"
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#include "llvm/ADT/GraphTraits.h"
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#include "llvm/ADT/iterator"
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#include <string>
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#include <vector>
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namespace llvm {
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class ArrayType;
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class DerivedType;
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class FunctionType;
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class OpaqueType;
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class PointerType;
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class StructType;
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class PackedType;
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class TypeMapBase;
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/// This file contains the declaration of the Type class.  For more "Type" type
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/// stuff, look in DerivedTypes.h.
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///
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/// The instances of the Type class are immutable: once they are created,
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/// they are never changed.  Also note that only one instance of a particular
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/// type is ever created.  Thus seeing if two types are equal is a matter of
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/// doing a trivial pointer comparison. To enforce that no two equal instances
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/// are created, Type instances can only be created via static factory methods 
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/// in class Type and in derived classes.
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/// 
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/// Once allocated, Types are never free'd, unless they are an abstract type
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/// that is resolved to a more concrete type.
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/// 
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/// Types themself don't have a name, and can be named either by:
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/// - using SymbolTable instance, typically from some Module,
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/// - using convenience methods in the Module class (which uses module's 
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///    SymbolTable too).
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///
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/// Opaque types are simple derived types with no state.  There may be many
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/// different Opaque type objects floating around, but two are only considered
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/// identical if they are pointer equals of each other.  This allows us to have
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/// two opaque types that end up resolving to different concrete types later.
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///
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/// Opaque types are also kinda weird and scary and different because they have
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/// to keep a list of uses of the type.  When, through linking, parsing, or
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/// bytecode reading, they become resolved, they need to find and update all
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/// users of the unknown type, causing them to reference a new, more concrete
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/// type.  Opaque types are deleted when their use list dwindles to zero users.
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///
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/// @brief Root of type hierarchy
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class Type : public AbstractTypeUser {
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public:
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  ///===-------------------------------------------------------------------===//
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  /// Definitions of all of the base types for the Type system.  Based on this
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  /// value, you can cast to a "DerivedType" subclass (see DerivedTypes.h)
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  /// Note: If you add an element to this, you need to add an element to the
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  /// Type::getPrimitiveType function, or else things will break!
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  ///
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  enum TypeID {
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    // PrimitiveTypes .. make sure LastPrimitiveTyID stays up to date
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    VoidTyID = 0  , BoolTyID,           //  0, 1: Basics...
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    UByteTyID     , SByteTyID,          //  2, 3: 8 bit types...
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    UShortTyID    , ShortTyID,          //  4, 5: 16 bit types...
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    UIntTyID      , IntTyID,            //  6, 7: 32 bit types...
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    ULongTyID     , LongTyID,           //  8, 9: 64 bit types...
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    FloatTyID     , DoubleTyID,         // 10,11: Floating point types...
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    LabelTyID     ,                     // 12   : Labels...
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    // Derived types... see DerivedTypes.h file...
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    // Make sure FirstDerivedTyID stays up to date!!!
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    FunctionTyID  , StructTyID,         // Functions... Structs...
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    ArrayTyID     , PointerTyID,        // Array... pointer...
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    OpaqueTyID,                         // Opaque type instances...
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    PackedTyID,                         // SIMD 'packed' format...
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    //...
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    NumTypeIDs,                         // Must remain as last defined ID
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    LastPrimitiveTyID = LabelTyID,
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    FirstDerivedTyID = FunctionTyID
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  };
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private:
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  TypeID   ID : 8;    // The current base type of this type.
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  bool     Abstract : 1;  // True if type contains an OpaqueType
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  /// RefCount - This counts the number of PATypeHolders that are pointing to
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  /// this type.  When this number falls to zero, if the type is abstract and
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  /// has no AbstractTypeUsers, the type is deleted.  This is only sensical for
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  /// derived types.
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  ///
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  mutable unsigned RefCount;
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  const Type *getForwardedTypeInternal() const;
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protected:
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  Type(const char *Name, TypeID id);
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  Type(TypeID id) : ID(id), Abstract(false), RefCount(0), ForwardType(0) {}
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  virtual ~Type() {
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    assert(AbstractTypeUsers.empty());
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  }
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  /// Types can become nonabstract later, if they are refined.
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  ///
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  inline void setAbstract(bool Val) { Abstract = Val; }
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  unsigned getRefCount() const { return RefCount; }
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  /// ForwardType - This field is used to implement the union find scheme for
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  /// abstract types.  When types are refined to other types, this field is set
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  /// to the more refined type.  Only abstract types can be forwarded.
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  mutable const Type *ForwardType;
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  /// ContainedTys - The list of types contained by this one.  For example, this
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  /// includes the arguments of a function type, the elements of the structure,
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  /// the pointee of a pointer, etc.  Note that keeping this vector in the Type
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  /// class wastes some space for types that do not contain anything (such as
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  /// primitive types).  However, keeping it here allows the subtype_* members
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  /// to be implemented MUCH more efficiently, and dynamically very few types do
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  /// not contain any elements (most are derived).
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  std::vector<PATypeHandle> ContainedTys;
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  /// AbstractTypeUsers - Implement a list of the users that need to be notified
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  /// if I am a type, and I get resolved into a more concrete type.
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  ///
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  mutable std::vector<AbstractTypeUser *> AbstractTypeUsers;
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public:
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  void print(std::ostream &O) const;
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  /// @brief Debugging support: print to stderr
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  void dump() const;
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  //===--------------------------------------------------------------------===//
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  // Property accessors for dealing with types... Some of these virtual methods
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  // are defined in private classes defined in Type.cpp for primitive types.
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  //
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  /// getTypeID - Return the type id for the type.  This will return one
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  /// of the TypeID enum elements defined above.
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  ///
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  inline TypeID getTypeID() const { return ID; }
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  /// getDescription - Return the string representation of the type...
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  const std::string &getDescription() const;
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  /// isSigned - Return whether an integral numeric type is signed.  This is
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  /// true for SByteTy, ShortTy, IntTy, LongTy.  Note that this is not true for
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  /// Float and Double.
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  ///
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  bool isSigned() const {
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    return ID == SByteTyID || ID == ShortTyID ||
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           ID == IntTyID || ID == LongTyID;
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  }
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  /// isUnsigned - Return whether a numeric type is unsigned.  This is not quite
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  /// the complement of isSigned... nonnumeric types return false as they do
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  /// with isSigned.  This returns true for UByteTy, UShortTy, UIntTy, and
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  /// ULongTy
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  ///
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  bool isUnsigned() const {
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    return ID == UByteTyID || ID == UShortTyID ||
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           ID == UIntTyID || ID == ULongTyID;
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  }
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  /// isInteger - Equivalent to isSigned() || isUnsigned()
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  ///
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  bool isInteger() const { return ID >= UByteTyID && ID <= LongTyID; }
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  /// isIntegral - Returns true if this is an integral type, which is either
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  /// BoolTy or one of the Integer types.
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  ///
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  bool isIntegral() const { return isInteger() || this == BoolTy; }
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  /// isFloatingPoint - Return true if this is one of the two floating point
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  /// types
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  bool isFloatingPoint() const { return ID == FloatTyID || ID == DoubleTyID; }
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  /// isAbstract - True if the type is either an Opaque type, or is a derived
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  /// type that includes an opaque type somewhere in it.
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  ///
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  inline bool isAbstract() const { return Abstract; }
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  /// isLosslesslyConvertibleTo - Return true if this type can be converted to
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  /// 'Ty' without any reinterpretation of bits.  For example, uint to int.
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  ///
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  bool isLosslesslyConvertibleTo(const Type *Ty) const;
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  /// Here are some useful little methods to query what type derived types are
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  /// Note that all other types can just compare to see if this == Type::xxxTy;
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  ///
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  inline bool isPrimitiveType() const { return ID <= LastPrimitiveTyID; }
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  inline bool isDerivedType()   const { return ID >= FirstDerivedTyID; }
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  /// isFirstClassType - Return true if the value is holdable in a register.
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  ///
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  inline bool isFirstClassType() const {
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    return (ID != VoidTyID && ID <= LastPrimitiveTyID) ||
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            ID == PointerTyID || ID == PackedTyID;
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  }
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  /// isSized - Return true if it makes sense to take the size of this type.  To
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  /// get the actual size for a particular target, it is reasonable to use the
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  /// TargetData subsystem to do this.
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  ///
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  bool isSized() const {
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    // If it's a primitive, it is always sized.
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    if (ID >= BoolTyID && ID <= DoubleTyID || ID == PointerTyID)
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      return true;
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    // If it is not something that can have a size (e.g. a function or label),
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    // it doesn't have a size.
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    if (ID != StructTyID && ID != ArrayTyID && ID != PackedTyID)
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      return false;
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    // If it is something that can have a size and it's concrete, it definitely
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    // has a size, otherwise we have to try harder to decide.
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    return !isAbstract() || isSizedDerivedType();
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  }
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  /// getPrimitiveSize - Return the basic size of this type if it is a primitive
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  /// type.  These are fixed by LLVM and are not target dependent.  This will
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  /// return zero if the type does not have a size or is not a primitive type.
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  ///
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  unsigned getPrimitiveSize() const;
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  unsigned getPrimitiveSizeInBits() const;
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  /// getUnsignedVersion - If this is an integer type, return the unsigned
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  /// variant of this type.  For example int -> uint.
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  const Type *getUnsignedVersion() const;
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  /// getSignedVersion - If this is an integer type, return the signed variant
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  /// of this type.  For example uint -> int.
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  const Type *getSignedVersion() const;
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  /// getIntegralTypeMask - Return a bitmask with ones set for all of the bits
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  /// that can be set by an unsigned version of this type.  This is 0xFF for
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  /// sbyte/ubyte, 0xFFFF for shorts, etc.
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  uint64_t getIntegralTypeMask() const {
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    assert(isIntegral() && "This only works for integral types!");
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    return ~uint64_t(0UL) >> (64-getPrimitiveSizeInBits());
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  }
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  /// getForwaredType - Return the type that this type has been resolved to if
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  /// it has been resolved to anything.  This is used to implement the
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  /// union-find algorithm for type resolution, and shouldn't be used by general
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  /// purpose clients.
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  const Type *getForwardedType() const {
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    if (!ForwardType) return 0;
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    return getForwardedTypeInternal();
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  }
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  /// getVAArgsPromotedType - Return the type an argument of this type
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  /// will be promoted to if passed through a variable argument
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  /// function.
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  const Type *getVAArgsPromotedType() const {
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    if (ID == BoolTyID || ID == UByteTyID || ID == UShortTyID)
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      return Type::UIntTy;
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    else if (ID == SByteTyID || ID == ShortTyID)
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      return Type::IntTy;
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    else if (ID == FloatTyID)
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      return Type::DoubleTy;
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    else
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      return this;
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  }
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  //===--------------------------------------------------------------------===//
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  // Type Iteration support
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  //
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  typedef std::vector<PATypeHandle>::const_iterator subtype_iterator;
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  subtype_iterator subtype_begin() const { return ContainedTys.begin(); }
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  subtype_iterator subtype_end() const { return ContainedTys.end(); }
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  /// getContainedType - This method is used to implement the type iterator
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  /// (defined a the end of the file).  For derived types, this returns the
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  /// types 'contained' in the derived type.
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  ///
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  const Type *getContainedType(unsigned i) const {
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    assert(i < ContainedTys.size() && "Index out of range!");
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    return ContainedTys[i];
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  }
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  /// getNumContainedTypes - Return the number of types in the derived type.
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  ///
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  typedef std::vector<PATypeHandle>::size_type size_type;
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  size_type getNumContainedTypes() const { return ContainedTys.size(); }
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  //===--------------------------------------------------------------------===//
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  // Static members exported by the Type class itself.  Useful for getting
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  // instances of Type.
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  //
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  /// getPrimitiveType - Return a type based on an identifier.
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  static const Type *getPrimitiveType(TypeID IDNumber);
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  //===--------------------------------------------------------------------===//
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  // These are the builtin types that are always available...
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  //
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  static Type *VoidTy , *BoolTy;
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  static Type *SByteTy, *UByteTy,
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              *ShortTy, *UShortTy,
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              *IntTy  , *UIntTy,
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              *LongTy , *ULongTy;
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  static Type *FloatTy, *DoubleTy;
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  static Type* LabelTy;
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  /// Methods for support type inquiry through isa, cast, and dyn_cast:
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  static inline bool classof(const Type *T) { return true; }
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  void addRef() const {
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    assert(isAbstract() && "Cannot add a reference to a non-abstract type!");
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    ++RefCount;
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  }
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  void dropRef() const {
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    assert(isAbstract() && "Cannot drop a reference to a non-abstract type!");
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    assert(RefCount && "No objects are currently referencing this object!");
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    // If this is the last PATypeHolder using this object, and there are no
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    // PATypeHandles using it, the type is dead, delete it now.
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    if (--RefCount == 0 && AbstractTypeUsers.empty())
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      delete this;
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  }
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  /// addAbstractTypeUser - Notify an abstract type that there is a new user of
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  /// it.  This function is called primarily by the PATypeHandle class.
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  ///
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  void addAbstractTypeUser(AbstractTypeUser *U) const {
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    assert(isAbstract() && "addAbstractTypeUser: Current type not abstract!");
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    AbstractTypeUsers.push_back(U);
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  }
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  /// removeAbstractTypeUser - Notify an abstract type that a user of the class
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  /// no longer has a handle to the type.  This function is called primarily by
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  /// the PATypeHandle class.  When there are no users of the abstract type, it
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  /// is annihilated, because there is no way to get a reference to it ever
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  /// again.
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  ///
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  void removeAbstractTypeUser(AbstractTypeUser *U) const;
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  /// clearAllTypeMaps - This method frees all internal memory used by the
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  /// type subsystem, which can be used in environments where this memory is
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  /// otherwise reported as a leak.
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  static void clearAllTypeMaps();
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private:
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  /// isSizedDerivedType - Derived types like structures and arrays are sized
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  /// iff all of the members of the type are sized as well.  Since asking for
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  /// their size is relatively uncommon, move this operation out of line.
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  bool isSizedDerivedType() const;
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  virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy);
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  virtual void typeBecameConcrete(const DerivedType *AbsTy);
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protected:
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  // PromoteAbstractToConcrete - This is an internal method used to calculate
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  // change "Abstract" from true to false when types are refined.
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  void PromoteAbstractToConcrete();
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  friend class TypeMapBase;
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};
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//===----------------------------------------------------------------------===//
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// Define some inline methods for the AbstractTypeUser.h:PATypeHandle class.
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// These are defined here because they MUST be inlined, yet are dependent on
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// the definition of the Type class.  Of course Type derives from Value, which
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// contains an AbstractTypeUser instance, so there is no good way to factor out
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// the code.  Hence this bit of uglyness.
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//
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// In the long term, Type should not derive from Value, allowing
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// AbstractTypeUser.h to #include Type.h, allowing us to eliminate this
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// nastyness entirely.
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//
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inline void PATypeHandle::addUser() {
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  assert(Ty && "Type Handle has a null type!");
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  if (Ty->isAbstract())
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    Ty->addAbstractTypeUser(User);
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}
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inline void PATypeHandle::removeUser() {
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  if (Ty->isAbstract())
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    Ty->removeAbstractTypeUser(User);
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}
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// Define inline methods for PATypeHolder...
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inline void PATypeHolder::addRef() {
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  if (Ty->isAbstract())
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    Ty->addRef();
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}
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inline void PATypeHolder::dropRef() {
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  if (Ty->isAbstract())
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    Ty->dropRef();
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}
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//===----------------------------------------------------------------------===//
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// Provide specializations of GraphTraits to be able to treat a type as a
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// graph of sub types...
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						|
 | 
						|
template <> struct GraphTraits<Type*> {
 | 
						|
  typedef Type NodeType;
 | 
						|
  typedef Type::subtype_iterator ChildIteratorType;
 | 
						|
 | 
						|
  static inline NodeType *getEntryNode(Type *T) { return T; }
 | 
						|
  static inline ChildIteratorType child_begin(NodeType *N) {
 | 
						|
    return N->subtype_begin();
 | 
						|
  }
 | 
						|
  static inline ChildIteratorType child_end(NodeType *N) {
 | 
						|
    return N->subtype_end();
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
template <> struct GraphTraits<const Type*> {
 | 
						|
  typedef const Type NodeType;
 | 
						|
  typedef Type::subtype_iterator ChildIteratorType;
 | 
						|
 | 
						|
  static inline NodeType *getEntryNode(const Type *T) { return T; }
 | 
						|
  static inline ChildIteratorType child_begin(NodeType *N) {
 | 
						|
    return N->subtype_begin();
 | 
						|
  }
 | 
						|
  static inline ChildIteratorType child_end(NodeType *N) {
 | 
						|
    return N->subtype_end();
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
template <> inline bool isa_impl<PointerType, Type>(const Type &Ty) {
 | 
						|
  return Ty.getTypeID() == Type::PointerTyID;
 | 
						|
}
 | 
						|
 | 
						|
std::ostream &operator<<(std::ostream &OS, const Type &T);
 | 
						|
 | 
						|
} // End llvm namespace
 | 
						|
 | 
						|
#endif
 |