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			500 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			500 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- ArchiveWriter.cpp - Write LLVM archive files ----------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by Reid Spencer and is distributed under the
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// University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Builds up an LLVM archive file (.a) containing LLVM bytecode.
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//
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//===----------------------------------------------------------------------===//
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#include "ArchiveInternals.h"
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#include "llvm/Bytecode/Reader.h"
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#include "llvm/Support/Compressor.h"
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#include "llvm/System/Signals.h"
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#include "llvm/System/Process.h"
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#include <fstream>
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#include <iostream>
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#include <iomanip>
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using namespace llvm;
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// Write an integer using variable bit rate encoding. This saves a few bytes
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// per entry in the symbol table.
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inline void writeInteger(unsigned num, std::ofstream& ARFile) {
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  while (1) {
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    if (num < 0x80) { // done?
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      ARFile << (unsigned char)num;
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      return;
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    }
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    // Nope, we are bigger than a character, output the next 7 bits and set the
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    // high bit to say that there is more coming...
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    ARFile << (unsigned char)(0x80 | ((unsigned char)num & 0x7F));
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    num >>= 7;  // Shift out 7 bits now...
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  }
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}
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// Compute how many bytes are taken by a given VBR encoded value. This is needed
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// to pre-compute the size of the symbol table.
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inline unsigned numVbrBytes(unsigned num) {
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  // Note that the following nested ifs are somewhat equivalent to a binary
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  // search. We split it in half by comparing against 2^14 first. This allows
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  // most reasonable values to be done in 2 comparisons instead of 1 for
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  // small ones and four for large ones. We expect this to access file offsets
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  // in the 2^10 to 2^24 range and symbol lengths in the 2^0 to 2^8 range,
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  // so this approach is reasonable.
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  if (num < 1<<14)
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    if (num < 1<<7)
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      return 1;
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    else
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      return 2;
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  if (num < 1<<21)
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    return 3;
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  if (num < 1<<28)
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    return 4;
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  return 5; // anything >= 2^28 takes 5 bytes
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}
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// Create an empty archive.
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Archive*
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Archive::CreateEmpty(const sys::Path& FilePath ) {
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  Archive* result = new Archive(FilePath,false);
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  return result;
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}
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// Fill the ArchiveMemberHeader with the information from a member. If
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// TruncateNames is true, names are flattened to 15 chars or less. The sz field
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// is provided here instead of coming from the mbr because the member might be
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// stored compressed and the compressed size is not the ArchiveMember's size.
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// Furthermore compressed files have negative size fields to identify them as
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// compressed.
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bool
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Archive::fillHeader(const ArchiveMember &mbr, ArchiveMemberHeader& hdr,
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                    int sz, bool TruncateNames) const {
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  // Set the permissions mode, uid and gid
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  hdr.init();
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  char buffer[32];
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  sprintf(buffer, "%-8o", mbr.getMode());
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  memcpy(hdr.mode,buffer,8);
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  sprintf(buffer,  "%-6u", mbr.getUser());
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  memcpy(hdr.uid,buffer,6);
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  sprintf(buffer,  "%-6u", mbr.getGroup());
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  memcpy(hdr.gid,buffer,6);
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  // Set the last modification date
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  uint64_t secondsSinceEpoch = mbr.getModTime().toEpochTime();
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  sprintf(buffer,"%-12u", unsigned(secondsSinceEpoch));
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  memcpy(hdr.date,buffer,12);
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  // Get rid of trailing blanks in the name
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  std::string mbrPath = mbr.getPath().toString();
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  size_t mbrLen = mbrPath.length();
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  while (mbrLen > 0 && mbrPath[mbrLen-1] == ' ') {
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    mbrPath.erase(mbrLen-1,1);
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    mbrLen--;
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  }
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  // Set the name field in one of its various flavors.
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  bool writeLongName = false;
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  if (mbr.isStringTable()) {
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    memcpy(hdr.name,ARFILE_STRTAB_NAME,16);
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  } else if (mbr.isSVR4SymbolTable()) {
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    memcpy(hdr.name,ARFILE_SVR4_SYMTAB_NAME,16);
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  } else if (mbr.isBSD4SymbolTable()) {
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    memcpy(hdr.name,ARFILE_BSD4_SYMTAB_NAME,16);
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  } else if (mbr.isLLVMSymbolTable()) {
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    memcpy(hdr.name,ARFILE_LLVM_SYMTAB_NAME,16);
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  } else if (TruncateNames) {
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    const char* nm = mbrPath.c_str();
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    unsigned len = mbrPath.length();
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    size_t slashpos = mbrPath.rfind('/');
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    if (slashpos != std::string::npos) {
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      nm += slashpos + 1;
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      len -= slashpos +1;
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    }
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    if (len > 15)
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      len = 15;
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    memcpy(hdr.name,nm,len);
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    hdr.name[len] = '/';
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  } else if (mbrPath.length() < 16 && mbrPath.find('/') == std::string::npos) {
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    memcpy(hdr.name,mbrPath.c_str(),mbrPath.length());
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    hdr.name[mbrPath.length()] = '/';
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  } else {
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    std::string nm = "#1/";
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    nm += utostr(mbrPath.length());
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    memcpy(hdr.name,nm.data(),nm.length());
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    if (sz < 0)
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      sz -= mbrPath.length();
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    else
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      sz += mbrPath.length();
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    writeLongName = true;
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  }
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  // Set the size field
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  if (sz < 0) {
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    buffer[0] = '-';
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    sprintf(&buffer[1],"%-9u",(unsigned)-sz);
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  } else {
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    sprintf(buffer, "%-10u", (unsigned)sz);
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  }
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  memcpy(hdr.size,buffer,10);
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  return writeLongName;
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}
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// Insert a file into the archive before some other member. This also takes care
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// of extracting the necessary flags and information from the file.
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void
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Archive::addFileBefore(const sys::Path& filePath, iterator where) {
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  assert(filePath.exists() && "Can't add a non-existent file");
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  ArchiveMember* mbr = new ArchiveMember(this);
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  mbr->data = 0;
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  mbr->path = filePath;
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  std::string err;
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  if (mbr->path.getFileStatus(mbr->info, &err))
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    throw err;
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  unsigned flags = 0;
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  bool hasSlash = filePath.toString().find('/') != std::string::npos;
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  if (hasSlash)
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    flags |= ArchiveMember::HasPathFlag;
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  if (hasSlash || filePath.toString().length() > 15)
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    flags |= ArchiveMember::HasLongFilenameFlag;
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  std::string magic;
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  mbr->path.getMagicNumber(magic,4);
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  switch (sys::IdentifyFileType(magic.c_str(),4)) {
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    case sys::BytecodeFileType:
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      flags |= ArchiveMember::BytecodeFlag;
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      break;
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    case sys::CompressedBytecodeFileType:
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      flags |= ArchiveMember::CompressedBytecodeFlag;
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      break;
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    default:
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      break;
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  }
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  mbr->flags = flags;
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  members.insert(where,mbr);
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}
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// Write one member out to the file.
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bool
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Archive::writeMember(
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  const ArchiveMember& member,
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  std::ofstream& ARFile,
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  bool CreateSymbolTable,
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  bool TruncateNames,
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  bool ShouldCompress,
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  std::string* error
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) {
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  unsigned filepos = ARFile.tellp();
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  filepos -= 8;
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  // Get the data and its size either from the
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  // member's in-memory data or directly from the file.
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  size_t fSize = member.getSize();
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  const char* data = (const char*)member.getData();
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  sys::MappedFile* mFile = 0;
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  if (!data) {
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    mFile = new sys::MappedFile(member.getPath());
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    data = (const char*) mFile->map();
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    fSize = mFile->size();
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  }
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  // Now that we have the data in memory, update the
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  // symbol table if its a bytecode file.
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  if (CreateSymbolTable &&
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      (member.isBytecode() || member.isCompressedBytecode())) {
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    std::vector<std::string> symbols;
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    std::string FullMemberName = archPath.toString() + "(" +
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      member.getPath().toString()
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      + ")";
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    ModuleProvider* MP = GetBytecodeSymbols(
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      (const unsigned char*)data,fSize,FullMemberName, symbols);
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    // If the bytecode parsed successfully
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    if ( MP ) {
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      for (std::vector<std::string>::iterator SI = symbols.begin(),
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           SE = symbols.end(); SI != SE; ++SI) {
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        std::pair<SymTabType::iterator,bool> Res =
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          symTab.insert(std::make_pair(*SI,filepos));
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        if (Res.second) {
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          symTabSize += SI->length() +
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                        numVbrBytes(SI->length()) +
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                        numVbrBytes(filepos);
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        }
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      }
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      // We don't need this module any more.
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      delete MP;
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    } else {
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      if (mFile != 0) {
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        mFile->close();
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        delete mFile;
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      }
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      if (error)
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        *error = "Can't parse bytecode member: " + member.getPath().toString();
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    }
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  }
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  // Determine if we actually should compress this member
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  bool willCompress =
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      (ShouldCompress &&
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      !member.isCompressed() &&
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      !member.isCompressedBytecode() &&
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      !member.isLLVMSymbolTable() &&
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      !member.isSVR4SymbolTable() &&
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      !member.isBSD4SymbolTable());
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  // Perform the compression. Note that if the file is uncompressed bytecode
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  // then we turn the file into compressed bytecode rather than treating it as
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  // compressed data. This is necessary since it allows us to determine that the
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  // file contains bytecode instead of looking like a regular compressed data
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  // member. A compressed bytecode file has its content compressed but has a
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  // magic number of "llvc". This acounts for the +/-4 arithmetic in the code
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  // below.
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  int hdrSize;
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  if (willCompress) {
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    char* output = 0;
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    if (member.isBytecode()) {
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      data +=4;
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      fSize -= 4;
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    }
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    fSize = Compressor::compressToNewBuffer(data,fSize,output,error);
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    if (fSize == 0)
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      return false;
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    data = output;
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    if (member.isBytecode())
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      hdrSize = -fSize-4;
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    else
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      hdrSize = -fSize;
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  } else {
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    hdrSize = fSize;
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  }
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  // Compute the fields of the header
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  ArchiveMemberHeader Hdr;
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  bool writeLongName = fillHeader(member,Hdr,hdrSize,TruncateNames);
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  // Write header to archive file
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  ARFile.write((char*)&Hdr, sizeof(Hdr));
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  // Write the long filename if its long
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  if (writeLongName) {
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    ARFile.write(member.getPath().toString().data(),
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                 member.getPath().toString().length());
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  }
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  // Make sure we write the compressed bytecode magic number if we should.
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  if (willCompress && member.isBytecode())
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    ARFile.write("llvc",4);
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  // Write the (possibly compressed) member's content to the file.
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  ARFile.write(data,fSize);
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  // Make sure the member is an even length
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  if ((ARFile.tellp() & 1) == 1)
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    ARFile << ARFILE_PAD;
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  // Free the compressed data, if necessary
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  if (willCompress) {
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    free((void*)data);
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  }
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  // Close the mapped file if it was opened
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  if (mFile != 0) {
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    mFile->close();
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    delete mFile;
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  }
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  return true;
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}
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// Write out the LLVM symbol table as an archive member to the file.
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void
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Archive::writeSymbolTable(std::ofstream& ARFile) {
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  // Construct the symbol table's header
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  ArchiveMemberHeader Hdr;
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  Hdr.init();
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  memcpy(Hdr.name,ARFILE_LLVM_SYMTAB_NAME,16);
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  uint64_t secondsSinceEpoch = sys::TimeValue::now().toEpochTime();
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  char buffer[32];
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  sprintf(buffer, "%-8o", 0644);
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  memcpy(Hdr.mode,buffer,8);
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  sprintf(buffer, "%-6u", sys::Process::GetCurrentUserId());
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  memcpy(Hdr.uid,buffer,6);
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  sprintf(buffer, "%-6u", sys::Process::GetCurrentGroupId());
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  memcpy(Hdr.gid,buffer,6);
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  sprintf(buffer,"%-12u", unsigned(secondsSinceEpoch));
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  memcpy(Hdr.date,buffer,12);
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  sprintf(buffer,"%-10u",symTabSize);
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  memcpy(Hdr.size,buffer,10);
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  // Write the header
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  ARFile.write((char*)&Hdr, sizeof(Hdr));
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  // Save the starting position of the symbol tables data content.
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  unsigned startpos = ARFile.tellp();
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  // Write out the symbols sequentially
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  for ( Archive::SymTabType::iterator I = symTab.begin(), E = symTab.end();
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        I != E; ++I)
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  {
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    // Write out the file index
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    writeInteger(I->second, ARFile);
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    // Write out the length of the symbol
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    writeInteger(I->first.length(), ARFile);
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    // Write out the symbol
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    ARFile.write(I->first.data(), I->first.length());
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  }
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  // Now that we're done with the symbol table, get the ending file position
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  unsigned endpos = ARFile.tellp();
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  // Make sure that the amount we wrote is what we pre-computed. This is
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  // critical for file integrity purposes.
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  assert(endpos - startpos == symTabSize && "Invalid symTabSize computation");
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  // Make sure the symbol table is even sized
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  if (symTabSize % 2 != 0 )
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    ARFile << ARFILE_PAD;
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}
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// Write the entire archive to the file specified when the archive was created.
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// This writes to a temporary file first. Options are for creating a symbol
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// table, flattening the file names (no directories, 15 chars max) and
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// compressing each archive member.
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bool
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Archive::writeToDisk(bool CreateSymbolTable, bool TruncateNames, bool Compress,
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                     std::string* error)
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{
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  // Make sure they haven't opened up the file, not loaded it,
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  // but are now trying to write it which would wipe out the file.
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  assert(!(members.empty() && mapfile->size() > 8) &&
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         "Can't write an archive not opened for writing");
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  // Create a temporary file to store the archive in
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  sys::Path TmpArchive = archPath;
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  TmpArchive.createTemporaryFileOnDisk();
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  // Make sure the temporary gets removed if we crash
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  sys::RemoveFileOnSignal(TmpArchive);
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  // Create archive file for output.
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  std::ios::openmode io_mode = std::ios::out | std::ios::trunc |
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                               std::ios::binary;
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  std::ofstream ArchiveFile(TmpArchive.c_str(), io_mode);
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  // Check for errors opening or creating archive file.
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  if (!ArchiveFile.is_open() || ArchiveFile.bad()) {
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    if (TmpArchive.exists())
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      TmpArchive.eraseFromDisk();
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    if (error)
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      *error = "Error opening archive file: " + archPath.toString();
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    return false;
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  }
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  // If we're creating a symbol table, reset it now
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  if (CreateSymbolTable) {
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    symTabSize = 0;
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    symTab.clear();
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  }
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  // Write magic string to archive.
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  ArchiveFile << ARFILE_MAGIC;
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  // Loop over all member files, and write them out. Note that this also
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  // builds the symbol table, symTab.
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  for (MembersList::iterator I = begin(), E = end(); I != E; ++I) {
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    if (!writeMember(*I, ArchiveFile, CreateSymbolTable,
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                     TruncateNames, Compress, error)) {
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      if (TmpArchive.exists())
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        TmpArchive.eraseFromDisk();
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      ArchiveFile.close();
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      return false;
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    }
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  }
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  // Close archive file.
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  ArchiveFile.close();
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 | 
						|
  // Write the symbol table
 | 
						|
  if (CreateSymbolTable) {
 | 
						|
    // At this point we have written a file that is a legal archive but it
 | 
						|
    // doesn't have a symbol table in it. To aid in faster reading and to
 | 
						|
    // ensure compatibility with other archivers we need to put the symbol
 | 
						|
    // table first in the file. Unfortunately, this means mapping the file
 | 
						|
    // we just wrote back in and copying it to the destination file.
 | 
						|
 | 
						|
    // Map in the archive we just wrote.
 | 
						|
    sys::MappedFile arch(TmpArchive);
 | 
						|
    const char* base = (const char*) arch.map();
 | 
						|
 | 
						|
    // Open another temporary file in order to avoid invalidating the 
 | 
						|
    // mmapped data
 | 
						|
    sys::Path FinalFilePath = archPath;
 | 
						|
    FinalFilePath.createTemporaryFileOnDisk();
 | 
						|
    sys::RemoveFileOnSignal(FinalFilePath);
 | 
						|
 | 
						|
    std::ofstream FinalFile(FinalFilePath.c_str(), io_mode);
 | 
						|
    if (!FinalFile.is_open() || FinalFile.bad()) {
 | 
						|
      if (TmpArchive.exists())
 | 
						|
        TmpArchive.eraseFromDisk();
 | 
						|
      if (error)
 | 
						|
        *error = "Error opening archive file: " + FinalFilePath.toString();
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
 | 
						|
    // Write the file magic number
 | 
						|
    FinalFile << ARFILE_MAGIC;
 | 
						|
 | 
						|
    // If there is a foreign symbol table, put it into the file now. Most
 | 
						|
    // ar(1) implementations require the symbol table to be first but llvm-ar
 | 
						|
    // can deal with it being after a foreign symbol table. This ensures
 | 
						|
    // compatibility with other ar(1) implementations as well as allowing the
 | 
						|
    // archive to store both native .o and LLVM .bc files, both indexed.
 | 
						|
    if (foreignST) {
 | 
						|
      if (!writeMember(*foreignST, FinalFile, false, false, false, error)) {
 | 
						|
        FinalFile.close();
 | 
						|
        if (TmpArchive.exists())
 | 
						|
          TmpArchive.eraseFromDisk();
 | 
						|
        return false;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Put out the LLVM symbol table now.
 | 
						|
    writeSymbolTable(FinalFile);
 | 
						|
 | 
						|
    // Copy the temporary file contents being sure to skip the file's magic
 | 
						|
    // number.
 | 
						|
    FinalFile.write(base + sizeof(ARFILE_MAGIC)-1,
 | 
						|
      arch.size()-sizeof(ARFILE_MAGIC)+1);
 | 
						|
 | 
						|
    // Close up shop
 | 
						|
    FinalFile.close();
 | 
						|
    arch.close();
 | 
						|
    
 | 
						|
    // Move the final file over top of TmpArchive
 | 
						|
    FinalFilePath.renamePathOnDisk(TmpArchive);
 | 
						|
  }
 | 
						|
  
 | 
						|
  // Before we replace the actual archive, we need to forget all the
 | 
						|
  // members, since they point to data in that old archive. We need to do
 | 
						|
  // this because we cannot replace an open file on Windows.
 | 
						|
  cleanUpMemory();
 | 
						|
  
 | 
						|
  TmpArchive.renamePathOnDisk(archPath);
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 |