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			831 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			831 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- CodeGenDAGPatterns.h - Read DAG patterns from .td file ---*- C++ -*-===//
 | |
| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file declares the CodeGenDAGPatterns class, which is used to read and
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| // represent the patterns present in a .td file for instructions.
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| //
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| //===----------------------------------------------------------------------===//
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| 
 | |
| #ifndef CODEGEN_DAGPATTERNS_H
 | |
| #define CODEGEN_DAGPATTERNS_H
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| 
 | |
| #include "CodeGenIntrinsics.h"
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| #include "CodeGenTarget.h"
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/ADT/StringMap.h"
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| #include "llvm/Support/ErrorHandling.h"
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| #include <algorithm>
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| #include <map>
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| #include <set>
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| #include <vector>
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| 
 | |
| namespace llvm {
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|   class Record;
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|   class Init;
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|   class ListInit;
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|   class DagInit;
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|   class SDNodeInfo;
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|   class TreePattern;
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|   class TreePatternNode;
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|   class CodeGenDAGPatterns;
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|   class ComplexPattern;
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| 
 | |
| /// EEVT::DAGISelGenValueType - These are some extended forms of
 | |
| /// MVT::SimpleValueType that we use as lattice values during type inference.
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| /// The existing MVT iAny, fAny and vAny types suffice to represent
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| /// arbitrary integer, floating-point, and vector types, so only an unknown
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| /// value is needed.
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| namespace EEVT {
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|   /// TypeSet - This is either empty if it's completely unknown, or holds a set
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|   /// of types.  It is used during type inference because register classes can
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|   /// have multiple possible types and we don't know which one they get until
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|   /// type inference is complete.
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|   ///
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|   /// TypeSet can have three states:
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|   ///    Vector is empty: The type is completely unknown, it can be any valid
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|   ///       target type.
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|   ///    Vector has multiple constrained types: (e.g. v4i32 + v4f32) it is one
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|   ///       of those types only.
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|   ///    Vector has one concrete type: The type is completely known.
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|   ///
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|   class TypeSet {
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|     SmallVector<MVT::SimpleValueType, 4> TypeVec;
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|   public:
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|     TypeSet() {}
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|     TypeSet(MVT::SimpleValueType VT, TreePattern &TP);
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|     TypeSet(ArrayRef<MVT::SimpleValueType> VTList);
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| 
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|     bool isCompletelyUnknown() const { return TypeVec.empty(); }
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| 
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|     bool isConcrete() const {
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|       if (TypeVec.size() != 1) return false;
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|       unsigned char T = TypeVec[0]; (void)T;
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|       assert(T < MVT::LAST_VALUETYPE || T == MVT::iPTR || T == MVT::iPTRAny);
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|       return true;
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|     }
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| 
 | |
|     MVT::SimpleValueType getConcrete() const {
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|       assert(isConcrete() && "Type isn't concrete yet");
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|       return (MVT::SimpleValueType)TypeVec[0];
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|     }
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| 
 | |
|     bool isDynamicallyResolved() const {
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|       return getConcrete() == MVT::iPTR || getConcrete() == MVT::iPTRAny;
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|     }
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| 
 | |
|     const SmallVectorImpl<MVT::SimpleValueType> &getTypeList() const {
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|       assert(!TypeVec.empty() && "Not a type list!");
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|       return TypeVec;
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|     }
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| 
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|     bool isVoid() const {
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|       return TypeVec.size() == 1 && TypeVec[0] == MVT::isVoid;
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|     }
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| 
 | |
|     /// hasIntegerTypes - Return true if this TypeSet contains any integer value
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|     /// types.
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|     bool hasIntegerTypes() const;
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| 
 | |
|     /// hasFloatingPointTypes - Return true if this TypeSet contains an fAny or
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|     /// a floating point value type.
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|     bool hasFloatingPointTypes() const;
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| 
 | |
|     /// hasScalarTypes - Return true if this TypeSet contains a scalar value
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|     /// type.
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|     bool hasScalarTypes() const;
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| 
 | |
|     /// hasVectorTypes - Return true if this TypeSet contains a vector value
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|     /// type.
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|     bool hasVectorTypes() const;
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| 
 | |
|     /// getName() - Return this TypeSet as a string.
 | |
|     std::string getName() const;
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| 
 | |
|     /// MergeInTypeInfo - This merges in type information from the specified
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|     /// argument.  If 'this' changes, it returns true.  If the two types are
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|     /// contradictory (e.g. merge f32 into i32) then this flags an error.
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|     bool MergeInTypeInfo(const EEVT::TypeSet &InVT, TreePattern &TP);
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| 
 | |
|     bool MergeInTypeInfo(MVT::SimpleValueType InVT, TreePattern &TP) {
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|       return MergeInTypeInfo(EEVT::TypeSet(InVT, TP), TP);
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|     }
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| 
 | |
|     /// Force this type list to only contain integer types.
 | |
|     bool EnforceInteger(TreePattern &TP);
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| 
 | |
|     /// Force this type list to only contain floating point types.
 | |
|     bool EnforceFloatingPoint(TreePattern &TP);
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| 
 | |
|     /// EnforceScalar - Remove all vector types from this type list.
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|     bool EnforceScalar(TreePattern &TP);
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| 
 | |
|     /// EnforceVector - Remove all non-vector types from this type list.
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|     bool EnforceVector(TreePattern &TP);
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| 
 | |
|     /// EnforceSmallerThan - 'this' must be a smaller VT than Other.  Update
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|     /// this an other based on this information.
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|     bool EnforceSmallerThan(EEVT::TypeSet &Other, TreePattern &TP);
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| 
 | |
|     /// EnforceVectorEltTypeIs - 'this' is now constrainted to be a vector type
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|     /// whose element is VT.
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|     bool EnforceVectorEltTypeIs(EEVT::TypeSet &VT, TreePattern &TP);
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| 
 | |
|     /// EnforceVectorSubVectorTypeIs - 'this' is now constrainted to
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|     /// be a vector type VT.
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|     bool EnforceVectorSubVectorTypeIs(EEVT::TypeSet &VT, TreePattern &TP);
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| 
 | |
|     bool operator!=(const TypeSet &RHS) const { return TypeVec != RHS.TypeVec; }
 | |
|     bool operator==(const TypeSet &RHS) const { return TypeVec == RHS.TypeVec; }
 | |
| 
 | |
|   private:
 | |
|     /// FillWithPossibleTypes - Set to all legal types and return true, only
 | |
|     /// valid on completely unknown type sets.  If Pred is non-null, only MVTs
 | |
|     /// that pass the predicate are added.
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|     bool FillWithPossibleTypes(TreePattern &TP,
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|                                bool (*Pred)(MVT::SimpleValueType) = nullptr,
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|                                const char *PredicateName = nullptr);
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|   };
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| }
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| 
 | |
| /// Set type used to track multiply used variables in patterns
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| typedef std::set<std::string> MultipleUseVarSet;
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| 
 | |
| /// SDTypeConstraint - This is a discriminated union of constraints,
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| /// corresponding to the SDTypeConstraint tablegen class in Target.td.
 | |
| struct SDTypeConstraint {
 | |
|   SDTypeConstraint(Record *R);
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| 
 | |
|   unsigned OperandNo;   // The operand # this constraint applies to.
 | |
|   enum {
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|     SDTCisVT, SDTCisPtrTy, SDTCisInt, SDTCisFP, SDTCisVec, SDTCisSameAs,
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|     SDTCisVTSmallerThanOp, SDTCisOpSmallerThanOp, SDTCisEltOfVec,
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|     SDTCisSubVecOfVec
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|   } ConstraintType;
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| 
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|   union {   // The discriminated union.
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|     struct {
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|       MVT::SimpleValueType VT;
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|     } SDTCisVT_Info;
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|     struct {
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|       unsigned OtherOperandNum;
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|     } SDTCisSameAs_Info;
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|     struct {
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|       unsigned OtherOperandNum;
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|     } SDTCisVTSmallerThanOp_Info;
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|     struct {
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|       unsigned BigOperandNum;
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|     } SDTCisOpSmallerThanOp_Info;
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|     struct {
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|       unsigned OtherOperandNum;
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|     } SDTCisEltOfVec_Info;
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|     struct {
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|       unsigned OtherOperandNum;
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|     } SDTCisSubVecOfVec_Info;
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|   } x;
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| 
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|   /// ApplyTypeConstraint - Given a node in a pattern, apply this type
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|   /// constraint to the nodes operands.  This returns true if it makes a
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|   /// change, false otherwise.  If a type contradiction is found, an error
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|   /// is flagged.
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|   bool ApplyTypeConstraint(TreePatternNode *N, const SDNodeInfo &NodeInfo,
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|                            TreePattern &TP) const;
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| };
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| 
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| /// SDNodeInfo - One of these records is created for each SDNode instance in
 | |
| /// the target .td file.  This represents the various dag nodes we will be
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| /// processing.
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| class SDNodeInfo {
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|   Record *Def;
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|   std::string EnumName;
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|   std::string SDClassName;
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|   unsigned Properties;
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|   unsigned NumResults;
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|   int NumOperands;
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|   std::vector<SDTypeConstraint> TypeConstraints;
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| public:
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|   SDNodeInfo(Record *R);  // Parse the specified record.
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| 
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|   unsigned getNumResults() const { return NumResults; }
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| 
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|   /// getNumOperands - This is the number of operands required or -1 if
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|   /// variadic.
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|   int getNumOperands() const { return NumOperands; }
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|   Record *getRecord() const { return Def; }
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|   const std::string &getEnumName() const { return EnumName; }
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|   const std::string &getSDClassName() const { return SDClassName; }
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| 
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|   const std::vector<SDTypeConstraint> &getTypeConstraints() const {
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|     return TypeConstraints;
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|   }
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| 
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|   /// getKnownType - If the type constraints on this node imply a fixed type
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|   /// (e.g. all stores return void, etc), then return it as an
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|   /// MVT::SimpleValueType.  Otherwise, return MVT::Other.
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|   MVT::SimpleValueType getKnownType(unsigned ResNo) const;
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| 
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|   /// hasProperty - Return true if this node has the specified property.
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|   ///
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|   bool hasProperty(enum SDNP Prop) const { return Properties & (1 << Prop); }
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| 
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|   /// ApplyTypeConstraints - Given a node in a pattern, apply the type
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|   /// constraints for this node to the operands of the node.  This returns
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|   /// true if it makes a change, false otherwise.  If a type contradiction is
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|   /// found, an error is flagged.
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|   bool ApplyTypeConstraints(TreePatternNode *N, TreePattern &TP) const {
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|     bool MadeChange = false;
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|     for (unsigned i = 0, e = TypeConstraints.size(); i != e; ++i)
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|       MadeChange |= TypeConstraints[i].ApplyTypeConstraint(N, *this, TP);
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|     return MadeChange;
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|   }
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| };
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|   
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| /// TreePredicateFn - This is an abstraction that represents the predicates on
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| /// a PatFrag node.  This is a simple one-word wrapper around a pointer to
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| /// provide nice accessors.
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| class TreePredicateFn {
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|   /// PatFragRec - This is the TreePattern for the PatFrag that we
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|   /// originally came from.
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|   TreePattern *PatFragRec;
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| public:
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|   /// TreePredicateFn constructor.  Here 'N' is a subclass of PatFrag.
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|   TreePredicateFn(TreePattern *N);
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| 
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|   
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|   TreePattern *getOrigPatFragRecord() const { return PatFragRec; }
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|   
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|   /// isAlwaysTrue - Return true if this is a noop predicate.
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|   bool isAlwaysTrue() const;
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|   
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|   bool isImmediatePattern() const { return !getImmCode().empty(); }
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|   
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|   /// getImmediatePredicateCode - Return the code that evaluates this pattern if
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|   /// this is an immediate predicate.  It is an error to call this on a
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|   /// non-immediate pattern.
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|   std::string getImmediatePredicateCode() const {
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|     std::string Result = getImmCode();
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|     assert(!Result.empty() && "Isn't an immediate pattern!");
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|     return Result;
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|   }
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|   
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|   
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|   bool operator==(const TreePredicateFn &RHS) const {
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|     return PatFragRec == RHS.PatFragRec;
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|   }
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| 
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|   bool operator!=(const TreePredicateFn &RHS) const { return !(*this == RHS); }
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| 
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|   /// Return the name to use in the generated code to reference this, this is
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|   /// "Predicate_foo" if from a pattern fragment "foo".
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|   std::string getFnName() const;
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|   
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|   /// getCodeToRunOnSDNode - Return the code for the function body that
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|   /// evaluates this predicate.  The argument is expected to be in "Node",
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|   /// not N.  This handles casting and conversion to a concrete node type as
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|   /// appropriate.
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|   std::string getCodeToRunOnSDNode() const;
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|   
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| private:
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|   std::string getPredCode() const;
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|   std::string getImmCode() const;
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| };
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|   
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| 
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| /// FIXME: TreePatternNode's can be shared in some cases (due to dag-shaped
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| /// patterns), and as such should be ref counted.  We currently just leak all
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| /// TreePatternNode objects!
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| class TreePatternNode {
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|   /// The type of each node result.  Before and during type inference, each
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|   /// result may be a set of possible types.  After (successful) type inference,
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|   /// each is a single concrete type.
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|   SmallVector<EEVT::TypeSet, 1> Types;
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| 
 | |
|   /// Operator - The Record for the operator if this is an interior node (not
 | |
|   /// a leaf).
 | |
|   Record *Operator;
 | |
| 
 | |
|   /// Val - The init value (e.g. the "GPRC" record, or "7") for a leaf.
 | |
|   ///
 | |
|   Init *Val;
 | |
| 
 | |
|   /// Name - The name given to this node with the :$foo notation.
 | |
|   ///
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|   std::string Name;
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| 
 | |
|   /// PredicateFns - The predicate functions to execute on this node to check
 | |
|   /// for a match.  If this list is empty, no predicate is involved.
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|   std::vector<TreePredicateFn> PredicateFns;
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| 
 | |
|   /// TransformFn - The transformation function to execute on this node before
 | |
|   /// it can be substituted into the resulting instruction on a pattern match.
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|   Record *TransformFn;
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| 
 | |
|   std::vector<TreePatternNode*> Children;
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| public:
 | |
|   TreePatternNode(Record *Op, const std::vector<TreePatternNode*> &Ch,
 | |
|                   unsigned NumResults)
 | |
|     : Operator(Op), Val(nullptr), TransformFn(nullptr), Children(Ch) {
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|     Types.resize(NumResults);
 | |
|   }
 | |
|   TreePatternNode(Init *val, unsigned NumResults)    // leaf ctor
 | |
|     : Operator(nullptr), Val(val), TransformFn(nullptr) {
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|     Types.resize(NumResults);
 | |
|   }
 | |
|   ~TreePatternNode();
 | |
| 
 | |
|   bool hasName() const { return !Name.empty(); }
 | |
|   const std::string &getName() const { return Name; }
 | |
|   void setName(StringRef N) { Name.assign(N.begin(), N.end()); }
 | |
| 
 | |
|   bool isLeaf() const { return Val != nullptr; }
 | |
| 
 | |
|   // Type accessors.
 | |
|   unsigned getNumTypes() const { return Types.size(); }
 | |
|   MVT::SimpleValueType getType(unsigned ResNo) const {
 | |
|     return Types[ResNo].getConcrete();
 | |
|   }
 | |
|   const SmallVectorImpl<EEVT::TypeSet> &getExtTypes() const { return Types; }
 | |
|   const EEVT::TypeSet &getExtType(unsigned ResNo) const { return Types[ResNo]; }
 | |
|   EEVT::TypeSet &getExtType(unsigned ResNo) { return Types[ResNo]; }
 | |
|   void setType(unsigned ResNo, const EEVT::TypeSet &T) { Types[ResNo] = T; }
 | |
| 
 | |
|   bool hasTypeSet(unsigned ResNo) const {
 | |
|     return Types[ResNo].isConcrete();
 | |
|   }
 | |
|   bool isTypeCompletelyUnknown(unsigned ResNo) const {
 | |
|     return Types[ResNo].isCompletelyUnknown();
 | |
|   }
 | |
|   bool isTypeDynamicallyResolved(unsigned ResNo) const {
 | |
|     return Types[ResNo].isDynamicallyResolved();
 | |
|   }
 | |
| 
 | |
|   Init *getLeafValue() const { assert(isLeaf()); return Val; }
 | |
|   Record *getOperator() const { assert(!isLeaf()); return Operator; }
 | |
| 
 | |
|   unsigned getNumChildren() const { return Children.size(); }
 | |
|   TreePatternNode *getChild(unsigned N) const { return Children[N]; }
 | |
|   void setChild(unsigned i, TreePatternNode *N) {
 | |
|     Children[i] = N;
 | |
|   }
 | |
| 
 | |
|   /// hasChild - Return true if N is any of our children.
 | |
|   bool hasChild(const TreePatternNode *N) const {
 | |
|     for (unsigned i = 0, e = Children.size(); i != e; ++i)
 | |
|       if (Children[i] == N) return true;
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   bool hasAnyPredicate() const { return !PredicateFns.empty(); }
 | |
|   
 | |
|   const std::vector<TreePredicateFn> &getPredicateFns() const {
 | |
|     return PredicateFns;
 | |
|   }
 | |
|   void clearPredicateFns() { PredicateFns.clear(); }
 | |
|   void setPredicateFns(const std::vector<TreePredicateFn> &Fns) {
 | |
|     assert(PredicateFns.empty() && "Overwriting non-empty predicate list!");
 | |
|     PredicateFns = Fns;
 | |
|   }
 | |
|   void addPredicateFn(const TreePredicateFn &Fn) {
 | |
|     assert(!Fn.isAlwaysTrue() && "Empty predicate string!");
 | |
|     if (std::find(PredicateFns.begin(), PredicateFns.end(), Fn) ==
 | |
|           PredicateFns.end())
 | |
|       PredicateFns.push_back(Fn);
 | |
|   }
 | |
| 
 | |
|   Record *getTransformFn() const { return TransformFn; }
 | |
|   void setTransformFn(Record *Fn) { TransformFn = Fn; }
 | |
| 
 | |
|   /// getIntrinsicInfo - If this node corresponds to an intrinsic, return the
 | |
|   /// CodeGenIntrinsic information for it, otherwise return a null pointer.
 | |
|   const CodeGenIntrinsic *getIntrinsicInfo(const CodeGenDAGPatterns &CDP) const;
 | |
| 
 | |
|   /// getComplexPatternInfo - If this node corresponds to a ComplexPattern,
 | |
|   /// return the ComplexPattern information, otherwise return null.
 | |
|   const ComplexPattern *
 | |
|   getComplexPatternInfo(const CodeGenDAGPatterns &CGP) const;
 | |
| 
 | |
|   /// NodeHasProperty - Return true if this node has the specified property.
 | |
|   bool NodeHasProperty(SDNP Property, const CodeGenDAGPatterns &CGP) const;
 | |
| 
 | |
|   /// TreeHasProperty - Return true if any node in this tree has the specified
 | |
|   /// property.
 | |
|   bool TreeHasProperty(SDNP Property, const CodeGenDAGPatterns &CGP) const;
 | |
| 
 | |
|   /// isCommutativeIntrinsic - Return true if the node is an intrinsic which is
 | |
|   /// marked isCommutative.
 | |
|   bool isCommutativeIntrinsic(const CodeGenDAGPatterns &CDP) const;
 | |
| 
 | |
|   void print(raw_ostream &OS) const;
 | |
|   void dump() const;
 | |
| 
 | |
| public:   // Higher level manipulation routines.
 | |
| 
 | |
|   /// clone - Return a new copy of this tree.
 | |
|   ///
 | |
|   TreePatternNode *clone() const;
 | |
| 
 | |
|   /// RemoveAllTypes - Recursively strip all the types of this tree.
 | |
|   void RemoveAllTypes();
 | |
| 
 | |
|   /// isIsomorphicTo - Return true if this node is recursively isomorphic to
 | |
|   /// the specified node.  For this comparison, all of the state of the node
 | |
|   /// is considered, except for the assigned name.  Nodes with differing names
 | |
|   /// that are otherwise identical are considered isomorphic.
 | |
|   bool isIsomorphicTo(const TreePatternNode *N,
 | |
|                       const MultipleUseVarSet &DepVars) const;
 | |
| 
 | |
|   /// SubstituteFormalArguments - Replace the formal arguments in this tree
 | |
|   /// with actual values specified by ArgMap.
 | |
|   void SubstituteFormalArguments(std::map<std::string,
 | |
|                                           TreePatternNode*> &ArgMap);
 | |
| 
 | |
|   /// InlinePatternFragments - If this pattern refers to any pattern
 | |
|   /// fragments, inline them into place, giving us a pattern without any
 | |
|   /// PatFrag references.
 | |
|   TreePatternNode *InlinePatternFragments(TreePattern &TP);
 | |
| 
 | |
|   /// ApplyTypeConstraints - Apply all of the type constraints relevant to
 | |
|   /// this node and its children in the tree.  This returns true if it makes a
 | |
|   /// change, false otherwise.  If a type contradiction is found, flag an error.
 | |
|   bool ApplyTypeConstraints(TreePattern &TP, bool NotRegisters);
 | |
| 
 | |
|   /// UpdateNodeType - Set the node type of N to VT if VT contains
 | |
|   /// information.  If N already contains a conflicting type, then flag an
 | |
|   /// error.  This returns true if any information was updated.
 | |
|   ///
 | |
|   bool UpdateNodeType(unsigned ResNo, const EEVT::TypeSet &InTy,
 | |
|                       TreePattern &TP) {
 | |
|     return Types[ResNo].MergeInTypeInfo(InTy, TP);
 | |
|   }
 | |
| 
 | |
|   bool UpdateNodeType(unsigned ResNo, MVT::SimpleValueType InTy,
 | |
|                       TreePattern &TP) {
 | |
|     return Types[ResNo].MergeInTypeInfo(EEVT::TypeSet(InTy, TP), TP);
 | |
|   }
 | |
| 
 | |
|   // Update node type with types inferred from an instruction operand or result
 | |
|   // def from the ins/outs lists.
 | |
|   // Return true if the type changed.
 | |
|   bool UpdateNodeTypeFromInst(unsigned ResNo, Record *Operand, TreePattern &TP);
 | |
| 
 | |
|   /// ContainsUnresolvedType - Return true if this tree contains any
 | |
|   /// unresolved types.
 | |
|   bool ContainsUnresolvedType() const {
 | |
|     for (unsigned i = 0, e = Types.size(); i != e; ++i)
 | |
|       if (!Types[i].isConcrete()) return true;
 | |
| 
 | |
|     for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
 | |
|       if (getChild(i)->ContainsUnresolvedType()) return true;
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   /// canPatternMatch - If it is impossible for this pattern to match on this
 | |
|   /// target, fill in Reason and return false.  Otherwise, return true.
 | |
|   bool canPatternMatch(std::string &Reason, const CodeGenDAGPatterns &CDP);
 | |
| };
 | |
| 
 | |
| inline raw_ostream &operator<<(raw_ostream &OS, const TreePatternNode &TPN) {
 | |
|   TPN.print(OS);
 | |
|   return OS;
 | |
| }
 | |
| 
 | |
| 
 | |
| /// TreePattern - Represent a pattern, used for instructions, pattern
 | |
| /// fragments, etc.
 | |
| ///
 | |
| class TreePattern {
 | |
|   /// Trees - The list of pattern trees which corresponds to this pattern.
 | |
|   /// Note that PatFrag's only have a single tree.
 | |
|   ///
 | |
|   std::vector<TreePatternNode*> Trees;
 | |
| 
 | |
|   /// NamedNodes - This is all of the nodes that have names in the trees in this
 | |
|   /// pattern.
 | |
|   StringMap<SmallVector<TreePatternNode*,1> > NamedNodes;
 | |
| 
 | |
|   /// TheRecord - The actual TableGen record corresponding to this pattern.
 | |
|   ///
 | |
|   Record *TheRecord;
 | |
| 
 | |
|   /// Args - This is a list of all of the arguments to this pattern (for
 | |
|   /// PatFrag patterns), which are the 'node' markers in this pattern.
 | |
|   std::vector<std::string> Args;
 | |
| 
 | |
|   /// CDP - the top-level object coordinating this madness.
 | |
|   ///
 | |
|   CodeGenDAGPatterns &CDP;
 | |
| 
 | |
|   /// isInputPattern - True if this is an input pattern, something to match.
 | |
|   /// False if this is an output pattern, something to emit.
 | |
|   bool isInputPattern;
 | |
| 
 | |
|   /// hasError - True if the currently processed nodes have unresolvable types
 | |
|   /// or other non-fatal errors
 | |
|   bool HasError;
 | |
| public:
 | |
| 
 | |
|   /// TreePattern constructor - Parse the specified DagInits into the
 | |
|   /// current record.
 | |
|   TreePattern(Record *TheRec, ListInit *RawPat, bool isInput,
 | |
|               CodeGenDAGPatterns &ise);
 | |
|   TreePattern(Record *TheRec, DagInit *Pat, bool isInput,
 | |
|               CodeGenDAGPatterns &ise);
 | |
|   TreePattern(Record *TheRec, TreePatternNode *Pat, bool isInput,
 | |
|               CodeGenDAGPatterns &ise);
 | |
| 
 | |
|   /// getTrees - Return the tree patterns which corresponds to this pattern.
 | |
|   ///
 | |
|   const std::vector<TreePatternNode*> &getTrees() const { return Trees; }
 | |
|   unsigned getNumTrees() const { return Trees.size(); }
 | |
|   TreePatternNode *getTree(unsigned i) const { return Trees[i]; }
 | |
|   TreePatternNode *getOnlyTree() const {
 | |
|     assert(Trees.size() == 1 && "Doesn't have exactly one pattern!");
 | |
|     return Trees[0];
 | |
|   }
 | |
| 
 | |
|   const StringMap<SmallVector<TreePatternNode*,1> > &getNamedNodesMap() {
 | |
|     if (NamedNodes.empty())
 | |
|       ComputeNamedNodes();
 | |
|     return NamedNodes;
 | |
|   }
 | |
| 
 | |
|   /// getRecord - Return the actual TableGen record corresponding to this
 | |
|   /// pattern.
 | |
|   ///
 | |
|   Record *getRecord() const { return TheRecord; }
 | |
| 
 | |
|   unsigned getNumArgs() const { return Args.size(); }
 | |
|   const std::string &getArgName(unsigned i) const {
 | |
|     assert(i < Args.size() && "Argument reference out of range!");
 | |
|     return Args[i];
 | |
|   }
 | |
|   std::vector<std::string> &getArgList() { return Args; }
 | |
| 
 | |
|   CodeGenDAGPatterns &getDAGPatterns() const { return CDP; }
 | |
| 
 | |
|   /// InlinePatternFragments - If this pattern refers to any pattern
 | |
|   /// fragments, inline them into place, giving us a pattern without any
 | |
|   /// PatFrag references.
 | |
|   void InlinePatternFragments() {
 | |
|     for (unsigned i = 0, e = Trees.size(); i != e; ++i)
 | |
|       Trees[i] = Trees[i]->InlinePatternFragments(*this);
 | |
|   }
 | |
| 
 | |
|   /// InferAllTypes - Infer/propagate as many types throughout the expression
 | |
|   /// patterns as possible.  Return true if all types are inferred, false
 | |
|   /// otherwise.  Bail out if a type contradiction is found.
 | |
|   bool InferAllTypes(const StringMap<SmallVector<TreePatternNode*,1> >
 | |
|                           *NamedTypes=nullptr);
 | |
| 
 | |
|   /// error - If this is the first error in the current resolution step,
 | |
|   /// print it and set the error flag.  Otherwise, continue silently.
 | |
|   void error(const std::string &Msg);
 | |
|   bool hasError() const {
 | |
|     return HasError;
 | |
|   }
 | |
|   void resetError() {
 | |
|     HasError = false;
 | |
|   }
 | |
| 
 | |
|   void print(raw_ostream &OS) const;
 | |
|   void dump() const;
 | |
| 
 | |
| private:
 | |
|   TreePatternNode *ParseTreePattern(Init *DI, StringRef OpName);
 | |
|   void ComputeNamedNodes();
 | |
|   void ComputeNamedNodes(TreePatternNode *N);
 | |
| };
 | |
| 
 | |
| /// DAGDefaultOperand - One of these is created for each OperandWithDefaultOps
 | |
| /// that has a set ExecuteAlways / DefaultOps field.
 | |
| struct DAGDefaultOperand {
 | |
|   std::vector<TreePatternNode*> DefaultOps;
 | |
| };
 | |
| 
 | |
| class DAGInstruction {
 | |
|   TreePattern *Pattern;
 | |
|   std::vector<Record*> Results;
 | |
|   std::vector<Record*> Operands;
 | |
|   std::vector<Record*> ImpResults;
 | |
|   TreePatternNode *ResultPattern;
 | |
| public:
 | |
|   DAGInstruction(TreePattern *TP,
 | |
|                  const std::vector<Record*> &results,
 | |
|                  const std::vector<Record*> &operands,
 | |
|                  const std::vector<Record*> &impresults)
 | |
|     : Pattern(TP), Results(results), Operands(operands),
 | |
|       ImpResults(impresults), ResultPattern(nullptr) {}
 | |
| 
 | |
|   TreePattern *getPattern() const { return Pattern; }
 | |
|   unsigned getNumResults() const { return Results.size(); }
 | |
|   unsigned getNumOperands() const { return Operands.size(); }
 | |
|   unsigned getNumImpResults() const { return ImpResults.size(); }
 | |
|   const std::vector<Record*>& getImpResults() const { return ImpResults; }
 | |
| 
 | |
|   void setResultPattern(TreePatternNode *R) { ResultPattern = R; }
 | |
| 
 | |
|   Record *getResult(unsigned RN) const {
 | |
|     assert(RN < Results.size());
 | |
|     return Results[RN];
 | |
|   }
 | |
| 
 | |
|   Record *getOperand(unsigned ON) const {
 | |
|     assert(ON < Operands.size());
 | |
|     return Operands[ON];
 | |
|   }
 | |
| 
 | |
|   Record *getImpResult(unsigned RN) const {
 | |
|     assert(RN < ImpResults.size());
 | |
|     return ImpResults[RN];
 | |
|   }
 | |
| 
 | |
|   TreePatternNode *getResultPattern() const { return ResultPattern; }
 | |
| };
 | |
| 
 | |
| /// PatternToMatch - Used by CodeGenDAGPatterns to keep tab of patterns
 | |
| /// processed to produce isel.
 | |
| class PatternToMatch {
 | |
| public:
 | |
|   PatternToMatch(Record *srcrecord, ListInit *preds,
 | |
|                  TreePatternNode *src, TreePatternNode *dst,
 | |
|                  const std::vector<Record*> &dstregs,
 | |
|                  unsigned complexity, unsigned uid)
 | |
|     : SrcRecord(srcrecord), Predicates(preds), SrcPattern(src), DstPattern(dst),
 | |
|       Dstregs(dstregs), AddedComplexity(complexity), ID(uid) {}
 | |
| 
 | |
|   Record          *SrcRecord;   // Originating Record for the pattern.
 | |
|   ListInit        *Predicates;  // Top level predicate conditions to match.
 | |
|   TreePatternNode *SrcPattern;  // Source pattern to match.
 | |
|   TreePatternNode *DstPattern;  // Resulting pattern.
 | |
|   std::vector<Record*> Dstregs; // Physical register defs being matched.
 | |
|   unsigned         AddedComplexity; // Add to matching pattern complexity.
 | |
|   unsigned         ID;          // Unique ID for the record.
 | |
| 
 | |
|   Record          *getSrcRecord()  const { return SrcRecord; }
 | |
|   ListInit        *getPredicates() const { return Predicates; }
 | |
|   TreePatternNode *getSrcPattern() const { return SrcPattern; }
 | |
|   TreePatternNode *getDstPattern() const { return DstPattern; }
 | |
|   const std::vector<Record*> &getDstRegs() const { return Dstregs; }
 | |
|   unsigned         getAddedComplexity() const { return AddedComplexity; }
 | |
| 
 | |
|   std::string getPredicateCheck() const;
 | |
| 
 | |
|   /// Compute the complexity metric for the input pattern.  This roughly
 | |
|   /// corresponds to the number of nodes that are covered.
 | |
|   unsigned getPatternComplexity(const CodeGenDAGPatterns &CGP) const;
 | |
| };
 | |
| 
 | |
| class CodeGenDAGPatterns {
 | |
|   RecordKeeper &Records;
 | |
|   CodeGenTarget Target;
 | |
|   std::vector<CodeGenIntrinsic> Intrinsics;
 | |
|   std::vector<CodeGenIntrinsic> TgtIntrinsics;
 | |
| 
 | |
|   std::map<Record*, SDNodeInfo, LessRecordByID> SDNodes;
 | |
|   std::map<Record*, std::pair<Record*, std::string>, LessRecordByID> SDNodeXForms;
 | |
|   std::map<Record*, ComplexPattern, LessRecordByID> ComplexPatterns;
 | |
|   std::map<Record*, TreePattern*, LessRecordByID> PatternFragments;
 | |
|   std::map<Record*, DAGDefaultOperand, LessRecordByID> DefaultOperands;
 | |
|   std::map<Record*, DAGInstruction, LessRecordByID> Instructions;
 | |
| 
 | |
|   // Specific SDNode definitions:
 | |
|   Record *intrinsic_void_sdnode;
 | |
|   Record *intrinsic_w_chain_sdnode, *intrinsic_wo_chain_sdnode;
 | |
| 
 | |
|   /// PatternsToMatch - All of the things we are matching on the DAG.  The first
 | |
|   /// value is the pattern to match, the second pattern is the result to
 | |
|   /// emit.
 | |
|   std::vector<PatternToMatch> PatternsToMatch;
 | |
| public:
 | |
|   CodeGenDAGPatterns(RecordKeeper &R);
 | |
|   ~CodeGenDAGPatterns();
 | |
| 
 | |
|   CodeGenTarget &getTargetInfo() { return Target; }
 | |
|   const CodeGenTarget &getTargetInfo() const { return Target; }
 | |
| 
 | |
|   Record *getSDNodeNamed(const std::string &Name) const;
 | |
| 
 | |
|   const SDNodeInfo &getSDNodeInfo(Record *R) const {
 | |
|     assert(SDNodes.count(R) && "Unknown node!");
 | |
|     return SDNodes.find(R)->second;
 | |
|   }
 | |
| 
 | |
|   // Node transformation lookups.
 | |
|   typedef std::pair<Record*, std::string> NodeXForm;
 | |
|   const NodeXForm &getSDNodeTransform(Record *R) const {
 | |
|     assert(SDNodeXForms.count(R) && "Invalid transform!");
 | |
|     return SDNodeXForms.find(R)->second;
 | |
|   }
 | |
| 
 | |
|   typedef std::map<Record*, NodeXForm, LessRecordByID>::const_iterator
 | |
|           nx_iterator;
 | |
|   nx_iterator nx_begin() const { return SDNodeXForms.begin(); }
 | |
|   nx_iterator nx_end() const { return SDNodeXForms.end(); }
 | |
| 
 | |
| 
 | |
|   const ComplexPattern &getComplexPattern(Record *R) const {
 | |
|     assert(ComplexPatterns.count(R) && "Unknown addressing mode!");
 | |
|     return ComplexPatterns.find(R)->second;
 | |
|   }
 | |
| 
 | |
|   const CodeGenIntrinsic &getIntrinsic(Record *R) const {
 | |
|     for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
 | |
|       if (Intrinsics[i].TheDef == R) return Intrinsics[i];
 | |
|     for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i)
 | |
|       if (TgtIntrinsics[i].TheDef == R) return TgtIntrinsics[i];
 | |
|     llvm_unreachable("Unknown intrinsic!");
 | |
|   }
 | |
| 
 | |
|   const CodeGenIntrinsic &getIntrinsicInfo(unsigned IID) const {
 | |
|     if (IID-1 < Intrinsics.size())
 | |
|       return Intrinsics[IID-1];
 | |
|     if (IID-Intrinsics.size()-1 < TgtIntrinsics.size())
 | |
|       return TgtIntrinsics[IID-Intrinsics.size()-1];
 | |
|     llvm_unreachable("Bad intrinsic ID!");
 | |
|   }
 | |
| 
 | |
|   unsigned getIntrinsicID(Record *R) const {
 | |
|     for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
 | |
|       if (Intrinsics[i].TheDef == R) return i;
 | |
|     for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i)
 | |
|       if (TgtIntrinsics[i].TheDef == R) return i + Intrinsics.size();
 | |
|     llvm_unreachable("Unknown intrinsic!");
 | |
|   }
 | |
| 
 | |
|   const DAGDefaultOperand &getDefaultOperand(Record *R) const {
 | |
|     assert(DefaultOperands.count(R) &&"Isn't an analyzed default operand!");
 | |
|     return DefaultOperands.find(R)->second;
 | |
|   }
 | |
| 
 | |
|   // Pattern Fragment information.
 | |
|   TreePattern *getPatternFragment(Record *R) const {
 | |
|     assert(PatternFragments.count(R) && "Invalid pattern fragment request!");
 | |
|     return PatternFragments.find(R)->second;
 | |
|   }
 | |
|   TreePattern *getPatternFragmentIfRead(Record *R) const {
 | |
|     if (!PatternFragments.count(R)) return nullptr;
 | |
|     return PatternFragments.find(R)->second;
 | |
|   }
 | |
| 
 | |
|   typedef std::map<Record*, TreePattern*, LessRecordByID>::const_iterator
 | |
|           pf_iterator;
 | |
|   pf_iterator pf_begin() const { return PatternFragments.begin(); }
 | |
|   pf_iterator pf_end() const { return PatternFragments.end(); }
 | |
| 
 | |
|   // Patterns to match information.
 | |
|   typedef std::vector<PatternToMatch>::const_iterator ptm_iterator;
 | |
|   ptm_iterator ptm_begin() const { return PatternsToMatch.begin(); }
 | |
|   ptm_iterator ptm_end() const { return PatternsToMatch.end(); }
 | |
| 
 | |
|   /// Parse the Pattern for an instruction, and insert the result in DAGInsts.
 | |
|   typedef std::map<Record*, DAGInstruction, LessRecordByID> DAGInstMap;
 | |
|   const DAGInstruction &parseInstructionPattern(
 | |
|       CodeGenInstruction &CGI, ListInit *Pattern,
 | |
|       DAGInstMap &DAGInsts);
 | |
| 
 | |
|   const DAGInstruction &getInstruction(Record *R) const {
 | |
|     assert(Instructions.count(R) && "Unknown instruction!");
 | |
|     return Instructions.find(R)->second;
 | |
|   }
 | |
| 
 | |
|   Record *get_intrinsic_void_sdnode() const {
 | |
|     return intrinsic_void_sdnode;
 | |
|   }
 | |
|   Record *get_intrinsic_w_chain_sdnode() const {
 | |
|     return intrinsic_w_chain_sdnode;
 | |
|   }
 | |
|   Record *get_intrinsic_wo_chain_sdnode() const {
 | |
|     return intrinsic_wo_chain_sdnode;
 | |
|   }
 | |
| 
 | |
|   bool hasTargetIntrinsics() { return !TgtIntrinsics.empty(); }
 | |
| 
 | |
| private:
 | |
|   void ParseNodeInfo();
 | |
|   void ParseNodeTransforms();
 | |
|   void ParseComplexPatterns();
 | |
|   void ParsePatternFragments(bool OutFrags = false);
 | |
|   void ParseDefaultOperands();
 | |
|   void ParseInstructions();
 | |
|   void ParsePatterns();
 | |
|   void InferInstructionFlags();
 | |
|   void GenerateVariants();
 | |
|   void VerifyInstructionFlags();
 | |
| 
 | |
|   void AddPatternToMatch(TreePattern *Pattern, const PatternToMatch &PTM);
 | |
|   void FindPatternInputsAndOutputs(TreePattern *I, TreePatternNode *Pat,
 | |
|                                    std::map<std::string,
 | |
|                                    TreePatternNode*> &InstInputs,
 | |
|                                    std::map<std::string,
 | |
|                                    TreePatternNode*> &InstResults,
 | |
|                                    std::vector<Record*> &InstImpResults);
 | |
| };
 | |
| } // end namespace llvm
 | |
| 
 | |
| #endif
 |