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			2004 lines
		
	
	
		
			66 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
=======================================================
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Kaleidoscope: Extending the Language: Mutable Variables
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=======================================================
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.. contents::
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   :local:
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Chapter 7 Introduction
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======================
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Welcome to Chapter 7 of the "`Implementing a language with
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LLVM <index.html>`_" tutorial. In chapters 1 through 6, we've built a
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very respectable, albeit simple, `functional programming
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language <http://en.wikipedia.org/wiki/Functional_programming>`_. In our
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journey, we learned some parsing techniques, how to build and represent
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an AST, how to build LLVM IR, and how to optimize the resultant code as
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well as JIT compile it.
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While Kaleidoscope is interesting as a functional language, the fact
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that it is functional makes it "too easy" to generate LLVM IR for it. In
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particular, a functional language makes it very easy to build LLVM IR
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directly in `SSA
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form <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
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Since LLVM requires that the input code be in SSA form, this is a very
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nice property and it is often unclear to newcomers how to generate code
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for an imperative language with mutable variables.
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The short (and happy) summary of this chapter is that there is no need
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for your front-end to build SSA form: LLVM provides highly tuned and
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well tested support for this, though the way it works is a bit
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unexpected for some.
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Why is this a hard problem?
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===========================
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To understand why mutable variables cause complexities in SSA
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construction, consider this extremely simple C example:
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.. code-block:: c
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    int G, H;
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    int test(_Bool Condition) {
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      int X;
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      if (Condition)
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        X = G;
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      else
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        X = H;
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      return X;
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    }
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In this case, we have the variable "X", whose value depends on the path
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executed in the program. Because there are two different possible values
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for X before the return instruction, a PHI node is inserted to merge the
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two values. The LLVM IR that we want for this example looks like this:
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.. code-block:: llvm
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    @G = weak global i32 0   ; type of @G is i32*
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    @H = weak global i32 0   ; type of @H is i32*
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    define i32 @test(i1 %Condition) {
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    entry:
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      br i1 %Condition, label %cond_true, label %cond_false
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    cond_true:
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      %X.0 = load i32* @G
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      br label %cond_next
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    cond_false:
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      %X.1 = load i32* @H
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      br label %cond_next
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    cond_next:
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      %X.2 = phi i32 [ %X.1, %cond_false ], [ %X.0, %cond_true ]
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      ret i32 %X.2
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    }
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In this example, the loads from the G and H global variables are
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explicit in the LLVM IR, and they live in the then/else branches of the
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if statement (cond\_true/cond\_false). In order to merge the incoming
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values, the X.2 phi node in the cond\_next block selects the right value
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to use based on where control flow is coming from: if control flow comes
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from the cond\_false block, X.2 gets the value of X.1. Alternatively, if
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control flow comes from cond\_true, it gets the value of X.0. The intent
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of this chapter is not to explain the details of SSA form. For more
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information, see one of the many `online
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references <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_.
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The question for this article is "who places the phi nodes when lowering
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assignments to mutable variables?". The issue here is that LLVM
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*requires* that its IR be in SSA form: there is no "non-ssa" mode for
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it. However, SSA construction requires non-trivial algorithms and data
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structures, so it is inconvenient and wasteful for every front-end to
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have to reproduce this logic.
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Memory in LLVM
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==============
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The 'trick' here is that while LLVM does require all register values to
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be in SSA form, it does not require (or permit) memory objects to be in
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SSA form. In the example above, note that the loads from G and H are
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direct accesses to G and H: they are not renamed or versioned. This
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differs from some other compiler systems, which do try to version memory
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objects. In LLVM, instead of encoding dataflow analysis of memory into
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the LLVM IR, it is handled with `Analysis
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Passes <../WritingAnLLVMPass.html>`_ which are computed on demand.
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With this in mind, the high-level idea is that we want to make a stack
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variable (which lives in memory, because it is on the stack) for each
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mutable object in a function. To take advantage of this trick, we need
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to talk about how LLVM represents stack variables.
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In LLVM, all memory accesses are explicit with load/store instructions,
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and it is carefully designed not to have (or need) an "address-of"
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operator. Notice how the type of the @G/@H global variables is actually
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"i32\*" even though the variable is defined as "i32". What this means is
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that @G defines *space* for an i32 in the global data area, but its
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*name* actually refers to the address for that space. Stack variables
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work the same way, except that instead of being declared with global
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variable definitions, they are declared with the `LLVM alloca
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instruction <../LangRef.html#i_alloca>`_:
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.. code-block:: llvm
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    define i32 @example() {
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    entry:
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      %X = alloca i32           ; type of %X is i32*.
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      ...
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      %tmp = load i32* %X       ; load the stack value %X from the stack.
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      %tmp2 = add i32 %tmp, 1   ; increment it
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      store i32 %tmp2, i32* %X  ; store it back
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      ...
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This code shows an example of how you can declare and manipulate a stack
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variable in the LLVM IR. Stack memory allocated with the alloca
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instruction is fully general: you can pass the address of the stack slot
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to functions, you can store it in other variables, etc. In our example
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above, we could rewrite the example to use the alloca technique to avoid
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using a PHI node:
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.. code-block:: llvm
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    @G = weak global i32 0   ; type of @G is i32*
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    @H = weak global i32 0   ; type of @H is i32*
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    define i32 @test(i1 %Condition) {
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    entry:
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      %X = alloca i32           ; type of %X is i32*.
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      br i1 %Condition, label %cond_true, label %cond_false
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    cond_true:
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      %X.0 = load i32* @G
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      store i32 %X.0, i32* %X   ; Update X
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      br label %cond_next
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    cond_false:
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      %X.1 = load i32* @H
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      store i32 %X.1, i32* %X   ; Update X
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      br label %cond_next
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    cond_next:
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      %X.2 = load i32* %X       ; Read X
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      ret i32 %X.2
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    }
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With this, we have discovered a way to handle arbitrary mutable
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variables without the need to create Phi nodes at all:
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#. Each mutable variable becomes a stack allocation.
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#. Each read of the variable becomes a load from the stack.
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#. Each update of the variable becomes a store to the stack.
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#. Taking the address of a variable just uses the stack address
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   directly.
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While this solution has solved our immediate problem, it introduced
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another one: we have now apparently introduced a lot of stack traffic
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for very simple and common operations, a major performance problem.
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Fortunately for us, the LLVM optimizer has a highly-tuned optimization
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pass named "mem2reg" that handles this case, promoting allocas like this
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into SSA registers, inserting Phi nodes as appropriate. If you run this
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example through the pass, for example, you'll get:
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.. code-block:: bash
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    $ llvm-as < example.ll | opt -mem2reg | llvm-dis
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    @G = weak global i32 0
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    @H = weak global i32 0
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    define i32 @test(i1 %Condition) {
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    entry:
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      br i1 %Condition, label %cond_true, label %cond_false
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    cond_true:
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      %X.0 = load i32* @G
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      br label %cond_next
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    cond_false:
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      %X.1 = load i32* @H
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      br label %cond_next
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    cond_next:
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      %X.01 = phi i32 [ %X.1, %cond_false ], [ %X.0, %cond_true ]
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      ret i32 %X.01
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    }
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The mem2reg pass implements the standard "iterated dominance frontier"
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algorithm for constructing SSA form and has a number of optimizations
 | 
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that speed up (very common) degenerate cases. The mem2reg optimization
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pass is the answer to dealing with mutable variables, and we highly
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recommend that you depend on it. Note that mem2reg only works on
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variables in certain circumstances:
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#. mem2reg is alloca-driven: it looks for allocas and if it can handle
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   them, it promotes them. It does not apply to global variables or heap
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   allocations.
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#. mem2reg only looks for alloca instructions in the entry block of the
 | 
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   function. Being in the entry block guarantees that the alloca is only
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   executed once, which makes analysis simpler.
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#. mem2reg only promotes allocas whose uses are direct loads and stores.
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   If the address of the stack object is passed to a function, or if any
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   funny pointer arithmetic is involved, the alloca will not be
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   promoted.
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#. mem2reg only works on allocas of `first
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   class <../LangRef.html#t_classifications>`_ values (such as pointers,
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   scalars and vectors), and only if the array size of the allocation is
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   1 (or missing in the .ll file). mem2reg is not capable of promoting
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   structs or arrays to registers. Note that the "scalarrepl" pass is
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   more powerful and can promote structs, "unions", and arrays in many
 | 
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   cases.
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All of these properties are easy to satisfy for most imperative
 | 
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languages, and we'll illustrate it below with Kaleidoscope. The final
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question you may be asking is: should I bother with this nonsense for my
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front-end? Wouldn't it be better if I just did SSA construction
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directly, avoiding use of the mem2reg optimization pass? In short, we
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strongly recommend that you use this technique for building SSA form,
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unless there is an extremely good reason not to. Using this technique
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is:
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-  Proven and well tested: llvm-gcc and clang both use this technique
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   for local mutable variables. As such, the most common clients of LLVM
 | 
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   are using this to handle a bulk of their variables. You can be sure
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   that bugs are found fast and fixed early.
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-  Extremely Fast: mem2reg has a number of special cases that make it
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   fast in common cases as well as fully general. For example, it has
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   fast-paths for variables that are only used in a single block,
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   variables that only have one assignment point, good heuristics to
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   avoid insertion of unneeded phi nodes, etc.
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-  Needed for debug info generation: `Debug information in
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   LLVM <../SourceLevelDebugging.html>`_ relies on having the address of
 | 
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   the variable exposed so that debug info can be attached to it. This
 | 
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   technique dovetails very naturally with this style of debug info.
 | 
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If nothing else, this makes it much easier to get your front-end up and
 | 
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running, and is very simple to implement. Lets extend Kaleidoscope with
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mutable variables now!
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Mutable Variables in Kaleidoscope
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=================================
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Now that we know the sort of problem we want to tackle, lets see what
 | 
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this looks like in the context of our little Kaleidoscope language.
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We're going to add two features:
 | 
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#. The ability to mutate variables with the '=' operator.
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#. The ability to define new variables.
 | 
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While the first item is really what this is about, we only have
 | 
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variables for incoming arguments as well as for induction variables, and
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redefining those only goes so far :). Also, the ability to define new
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variables is a useful thing regardless of whether you will be mutating
 | 
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them. Here's a motivating example that shows how we could use these:
 | 
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 | 
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::
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 | 
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    # Define ':' for sequencing: as a low-precedence operator that ignores operands
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    # and just returns the RHS.
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    def binary : 1 (x y) y;
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    # Recursive fib, we could do this before.
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    def fib(x)
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      if (x < 3) then
 | 
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        1
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      else
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        fib(x-1)+fib(x-2);
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						|
    # Iterative fib.
 | 
						|
    def fibi(x)
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      var a = 1, b = 1, c in
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      (for i = 3, i < x in
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         c = a + b :
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         a = b :
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         b = c) :
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      b;
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    # Call it.
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    fibi(10);
 | 
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 | 
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In order to mutate variables, we have to change our existing variables
 | 
						|
to use the "alloca trick". Once we have that, we'll add our new
 | 
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operator, then extend Kaleidoscope to support new variable definitions.
 | 
						|
 | 
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Adjusting Existing Variables for Mutation
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=========================================
 | 
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The symbol table in Kaleidoscope is managed at code generation time by
 | 
						|
the '``NamedValues``' map. This map currently keeps track of the LLVM
 | 
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"Value\*" that holds the double value for the named variable. In order
 | 
						|
to support mutation, we need to change this slightly, so that it
 | 
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``NamedValues`` holds the *memory location* of the variable in question.
 | 
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Note that this change is a refactoring: it changes the structure of the
 | 
						|
code, but does not (by itself) change the behavior of the compiler. All
 | 
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of these changes are isolated in the Kaleidoscope code generator.
 | 
						|
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At this point in Kaleidoscope's development, it only supports variables
 | 
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for two things: incoming arguments to functions and the induction
 | 
						|
variable of 'for' loops. For consistency, we'll allow mutation of these
 | 
						|
variables in addition to other user-defined variables. This means that
 | 
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these will both need memory locations.
 | 
						|
 | 
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To start our transformation of Kaleidoscope, we'll change the
 | 
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NamedValues map so that it maps to AllocaInst\* instead of Value\*. Once
 | 
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we do this, the C++ compiler will tell us what parts of the code we need
 | 
						|
to update:
 | 
						|
 | 
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.. code-block:: c++
 | 
						|
 | 
						|
    static std::map<std::string, AllocaInst*> NamedValues;
 | 
						|
 | 
						|
Also, since we will need to create these alloca's, we'll use a helper
 | 
						|
function that ensures that the allocas are created in the entry block of
 | 
						|
the function:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
    /// CreateEntryBlockAlloca - Create an alloca instruction in the entry block of
 | 
						|
    /// the function.  This is used for mutable variables etc.
 | 
						|
    static AllocaInst *CreateEntryBlockAlloca(Function *TheFunction,
 | 
						|
                                              const std::string &VarName) {
 | 
						|
      IRBuilder<> TmpB(&TheFunction->getEntryBlock(),
 | 
						|
                     TheFunction->getEntryBlock().begin());
 | 
						|
      return TmpB.CreateAlloca(Type::getDoubleTy(getGlobalContext()), 0,
 | 
						|
                               VarName.c_str());
 | 
						|
    }
 | 
						|
 | 
						|
This funny looking code creates an IRBuilder object that is pointing at
 | 
						|
the first instruction (.begin()) of the entry block. It then creates an
 | 
						|
alloca with the expected name and returns it. Because all values in
 | 
						|
Kaleidoscope are doubles, there is no need to pass in a type to use.
 | 
						|
 | 
						|
With this in place, the first functionality change we want to make is to
 | 
						|
variable references. In our new scheme, variables live on the stack, so
 | 
						|
code generating a reference to them actually needs to produce a load
 | 
						|
from the stack slot:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
    Value *VariableExprAST::Codegen() {
 | 
						|
      // Look this variable up in the function.
 | 
						|
      Value *V = NamedValues[Name];
 | 
						|
      if (V == 0) return ErrorV("Unknown variable name");
 | 
						|
 | 
						|
      // Load the value.
 | 
						|
      return Builder.CreateLoad(V, Name.c_str());
 | 
						|
    }
 | 
						|
 | 
						|
As you can see, this is pretty straightforward. Now we need to update
 | 
						|
the things that define the variables to set up the alloca. We'll start
 | 
						|
with ``ForExprAST::Codegen`` (see the `full code listing <#code>`_ for
 | 
						|
the unabridged code):
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
      Function *TheFunction = Builder.GetInsertBlock()->getParent();
 | 
						|
 | 
						|
      // Create an alloca for the variable in the entry block.
 | 
						|
      AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, VarName);
 | 
						|
 | 
						|
        // Emit the start code first, without 'variable' in scope.
 | 
						|
      Value *StartVal = Start->Codegen();
 | 
						|
      if (StartVal == 0) return 0;
 | 
						|
 | 
						|
      // Store the value into the alloca.
 | 
						|
      Builder.CreateStore(StartVal, Alloca);
 | 
						|
      ...
 | 
						|
 | 
						|
      // Compute the end condition.
 | 
						|
      Value *EndCond = End->Codegen();
 | 
						|
      if (EndCond == 0) return EndCond;
 | 
						|
 | 
						|
      // Reload, increment, and restore the alloca.  This handles the case where
 | 
						|
      // the body of the loop mutates the variable.
 | 
						|
      Value *CurVar = Builder.CreateLoad(Alloca);
 | 
						|
      Value *NextVar = Builder.CreateFAdd(CurVar, StepVal, "nextvar");
 | 
						|
      Builder.CreateStore(NextVar, Alloca);
 | 
						|
      ...
 | 
						|
 | 
						|
This code is virtually identical to the code `before we allowed mutable
 | 
						|
variables <LangImpl5.html#forcodegen>`_. The big difference is that we
 | 
						|
no longer have to construct a PHI node, and we use load/store to access
 | 
						|
the variable as needed.
 | 
						|
 | 
						|
To support mutable argument variables, we need to also make allocas for
 | 
						|
them. The code for this is also pretty simple:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
    /// CreateArgumentAllocas - Create an alloca for each argument and register the
 | 
						|
    /// argument in the symbol table so that references to it will succeed.
 | 
						|
    void PrototypeAST::CreateArgumentAllocas(Function *F) {
 | 
						|
      Function::arg_iterator AI = F->arg_begin();
 | 
						|
      for (unsigned Idx = 0, e = Args.size(); Idx != e; ++Idx, ++AI) {
 | 
						|
        // Create an alloca for this variable.
 | 
						|
        AllocaInst *Alloca = CreateEntryBlockAlloca(F, Args[Idx]);
 | 
						|
 | 
						|
        // Store the initial value into the alloca.
 | 
						|
        Builder.CreateStore(AI, Alloca);
 | 
						|
 | 
						|
        // Add arguments to variable symbol table.
 | 
						|
        NamedValues[Args[Idx]] = Alloca;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
For each argument, we make an alloca, store the input value to the
 | 
						|
function into the alloca, and register the alloca as the memory location
 | 
						|
for the argument. This method gets invoked by ``FunctionAST::Codegen``
 | 
						|
right after it sets up the entry block for the function.
 | 
						|
 | 
						|
The final missing piece is adding the mem2reg pass, which allows us to
 | 
						|
get good codegen once again:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
        // Set up the optimizer pipeline.  Start with registering info about how the
 | 
						|
        // target lays out data structures.
 | 
						|
        OurFPM.add(new DataLayout(*TheExecutionEngine->getDataLayout()));
 | 
						|
        // Promote allocas to registers.
 | 
						|
        OurFPM.add(createPromoteMemoryToRegisterPass());
 | 
						|
        // Do simple "peephole" optimizations and bit-twiddling optzns.
 | 
						|
        OurFPM.add(createInstructionCombiningPass());
 | 
						|
        // Reassociate expressions.
 | 
						|
        OurFPM.add(createReassociatePass());
 | 
						|
 | 
						|
It is interesting to see what the code looks like before and after the
 | 
						|
mem2reg optimization runs. For example, this is the before/after code
 | 
						|
for our recursive fib function. Before the optimization:
 | 
						|
 | 
						|
.. code-block:: llvm
 | 
						|
 | 
						|
    define double @fib(double %x) {
 | 
						|
    entry:
 | 
						|
      %x1 = alloca double
 | 
						|
      store double %x, double* %x1
 | 
						|
      %x2 = load double* %x1
 | 
						|
      %cmptmp = fcmp ult double %x2, 3.000000e+00
 | 
						|
      %booltmp = uitofp i1 %cmptmp to double
 | 
						|
      %ifcond = fcmp one double %booltmp, 0.000000e+00
 | 
						|
      br i1 %ifcond, label %then, label %else
 | 
						|
 | 
						|
    then:       ; preds = %entry
 | 
						|
      br label %ifcont
 | 
						|
 | 
						|
    else:       ; preds = %entry
 | 
						|
      %x3 = load double* %x1
 | 
						|
      %subtmp = fsub double %x3, 1.000000e+00
 | 
						|
      %calltmp = call double @fib(double %subtmp)
 | 
						|
      %x4 = load double* %x1
 | 
						|
      %subtmp5 = fsub double %x4, 2.000000e+00
 | 
						|
      %calltmp6 = call double @fib(double %subtmp5)
 | 
						|
      %addtmp = fadd double %calltmp, %calltmp6
 | 
						|
      br label %ifcont
 | 
						|
 | 
						|
    ifcont:     ; preds = %else, %then
 | 
						|
      %iftmp = phi double [ 1.000000e+00, %then ], [ %addtmp, %else ]
 | 
						|
      ret double %iftmp
 | 
						|
    }
 | 
						|
 | 
						|
Here there is only one variable (x, the input argument) but you can
 | 
						|
still see the extremely simple-minded code generation strategy we are
 | 
						|
using. In the entry block, an alloca is created, and the initial input
 | 
						|
value is stored into it. Each reference to the variable does a reload
 | 
						|
from the stack. Also, note that we didn't modify the if/then/else
 | 
						|
expression, so it still inserts a PHI node. While we could make an
 | 
						|
alloca for it, it is actually easier to create a PHI node for it, so we
 | 
						|
still just make the PHI.
 | 
						|
 | 
						|
Here is the code after the mem2reg pass runs:
 | 
						|
 | 
						|
.. code-block:: llvm
 | 
						|
 | 
						|
    define double @fib(double %x) {
 | 
						|
    entry:
 | 
						|
      %cmptmp = fcmp ult double %x, 3.000000e+00
 | 
						|
      %booltmp = uitofp i1 %cmptmp to double
 | 
						|
      %ifcond = fcmp one double %booltmp, 0.000000e+00
 | 
						|
      br i1 %ifcond, label %then, label %else
 | 
						|
 | 
						|
    then:
 | 
						|
      br label %ifcont
 | 
						|
 | 
						|
    else:
 | 
						|
      %subtmp = fsub double %x, 1.000000e+00
 | 
						|
      %calltmp = call double @fib(double %subtmp)
 | 
						|
      %subtmp5 = fsub double %x, 2.000000e+00
 | 
						|
      %calltmp6 = call double @fib(double %subtmp5)
 | 
						|
      %addtmp = fadd double %calltmp, %calltmp6
 | 
						|
      br label %ifcont
 | 
						|
 | 
						|
    ifcont:     ; preds = %else, %then
 | 
						|
      %iftmp = phi double [ 1.000000e+00, %then ], [ %addtmp, %else ]
 | 
						|
      ret double %iftmp
 | 
						|
    }
 | 
						|
 | 
						|
This is a trivial case for mem2reg, since there are no redefinitions of
 | 
						|
the variable. The point of showing this is to calm your tension about
 | 
						|
inserting such blatent inefficiencies :).
 | 
						|
 | 
						|
After the rest of the optimizers run, we get:
 | 
						|
 | 
						|
.. code-block:: llvm
 | 
						|
 | 
						|
    define double @fib(double %x) {
 | 
						|
    entry:
 | 
						|
      %cmptmp = fcmp ult double %x, 3.000000e+00
 | 
						|
      %booltmp = uitofp i1 %cmptmp to double
 | 
						|
      %ifcond = fcmp ueq double %booltmp, 0.000000e+00
 | 
						|
      br i1 %ifcond, label %else, label %ifcont
 | 
						|
 | 
						|
    else:
 | 
						|
      %subtmp = fsub double %x, 1.000000e+00
 | 
						|
      %calltmp = call double @fib(double %subtmp)
 | 
						|
      %subtmp5 = fsub double %x, 2.000000e+00
 | 
						|
      %calltmp6 = call double @fib(double %subtmp5)
 | 
						|
      %addtmp = fadd double %calltmp, %calltmp6
 | 
						|
      ret double %addtmp
 | 
						|
 | 
						|
    ifcont:
 | 
						|
      ret double 1.000000e+00
 | 
						|
    }
 | 
						|
 | 
						|
Here we see that the simplifycfg pass decided to clone the return
 | 
						|
instruction into the end of the 'else' block. This allowed it to
 | 
						|
eliminate some branches and the PHI node.
 | 
						|
 | 
						|
Now that all symbol table references are updated to use stack variables,
 | 
						|
we'll add the assignment operator.
 | 
						|
 | 
						|
New Assignment Operator
 | 
						|
=======================
 | 
						|
 | 
						|
With our current framework, adding a new assignment operator is really
 | 
						|
simple. We will parse it just like any other binary operator, but handle
 | 
						|
it internally (instead of allowing the user to define it). The first
 | 
						|
step is to set a precedence:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
     int main() {
 | 
						|
       // Install standard binary operators.
 | 
						|
       // 1 is lowest precedence.
 | 
						|
       BinopPrecedence['='] = 2;
 | 
						|
       BinopPrecedence['<'] = 10;
 | 
						|
       BinopPrecedence['+'] = 20;
 | 
						|
       BinopPrecedence['-'] = 20;
 | 
						|
 | 
						|
Now that the parser knows the precedence of the binary operator, it
 | 
						|
takes care of all the parsing and AST generation. We just need to
 | 
						|
implement codegen for the assignment operator. This looks like:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
    Value *BinaryExprAST::Codegen() {
 | 
						|
      // Special case '=' because we don't want to emit the LHS as an expression.
 | 
						|
      if (Op == '=') {
 | 
						|
        // Assignment requires the LHS to be an identifier.
 | 
						|
        VariableExprAST *LHSE = dynamic_cast<VariableExprAST*>(LHS);
 | 
						|
        if (!LHSE)
 | 
						|
          return ErrorV("destination of '=' must be a variable");
 | 
						|
 | 
						|
Unlike the rest of the binary operators, our assignment operator doesn't
 | 
						|
follow the "emit LHS, emit RHS, do computation" model. As such, it is
 | 
						|
handled as a special case before the other binary operators are handled.
 | 
						|
The other strange thing is that it requires the LHS to be a variable. It
 | 
						|
is invalid to have "(x+1) = expr" - only things like "x = expr" are
 | 
						|
allowed.
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
        // Codegen the RHS.
 | 
						|
        Value *Val = RHS->Codegen();
 | 
						|
        if (Val == 0) return 0;
 | 
						|
 | 
						|
        // Look up the name.
 | 
						|
        Value *Variable = NamedValues[LHSE->getName()];
 | 
						|
        if (Variable == 0) return ErrorV("Unknown variable name");
 | 
						|
 | 
						|
        Builder.CreateStore(Val, Variable);
 | 
						|
        return Val;
 | 
						|
      }
 | 
						|
      ...
 | 
						|
 | 
						|
Once we have the variable, codegen'ing the assignment is
 | 
						|
straightforward: we emit the RHS of the assignment, create a store, and
 | 
						|
return the computed value. Returning a value allows for chained
 | 
						|
assignments like "X = (Y = Z)".
 | 
						|
 | 
						|
Now that we have an assignment operator, we can mutate loop variables
 | 
						|
and arguments. For example, we can now run code like this:
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
    # Function to print a double.
 | 
						|
    extern printd(x);
 | 
						|
 | 
						|
    # Define ':' for sequencing: as a low-precedence operator that ignores operands
 | 
						|
    # and just returns the RHS.
 | 
						|
    def binary : 1 (x y) y;
 | 
						|
 | 
						|
    def test(x)
 | 
						|
      printd(x) :
 | 
						|
      x = 4 :
 | 
						|
      printd(x);
 | 
						|
 | 
						|
    test(123);
 | 
						|
 | 
						|
When run, this example prints "123" and then "4", showing that we did
 | 
						|
actually mutate the value! Okay, we have now officially implemented our
 | 
						|
goal: getting this to work requires SSA construction in the general
 | 
						|
case. However, to be really useful, we want the ability to define our
 | 
						|
own local variables, lets add this next!
 | 
						|
 | 
						|
User-defined Local Variables
 | 
						|
============================
 | 
						|
 | 
						|
Adding var/in is just like any other other extensions we made to
 | 
						|
Kaleidoscope: we extend the lexer, the parser, the AST and the code
 | 
						|
generator. The first step for adding our new 'var/in' construct is to
 | 
						|
extend the lexer. As before, this is pretty trivial, the code looks like
 | 
						|
this:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
    enum Token {
 | 
						|
      ...
 | 
						|
      // var definition
 | 
						|
      tok_var = -13
 | 
						|
    ...
 | 
						|
    }
 | 
						|
    ...
 | 
						|
    static int gettok() {
 | 
						|
    ...
 | 
						|
        if (IdentifierStr == "in") return tok_in;
 | 
						|
        if (IdentifierStr == "binary") return tok_binary;
 | 
						|
        if (IdentifierStr == "unary") return tok_unary;
 | 
						|
        if (IdentifierStr == "var") return tok_var;
 | 
						|
        return tok_identifier;
 | 
						|
    ...
 | 
						|
 | 
						|
The next step is to define the AST node that we will construct. For
 | 
						|
var/in, it looks like this:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
    /// VarExprAST - Expression class for var/in
 | 
						|
    class VarExprAST : public ExprAST {
 | 
						|
      std::vector<std::pair<std::string, ExprAST*> > VarNames;
 | 
						|
      ExprAST *Body;
 | 
						|
    public:
 | 
						|
      VarExprAST(const std::vector<std::pair<std::string, ExprAST*> > &varnames,
 | 
						|
                 ExprAST *body)
 | 
						|
      : VarNames(varnames), Body(body) {}
 | 
						|
 | 
						|
      virtual Value *Codegen();
 | 
						|
    };
 | 
						|
 | 
						|
var/in allows a list of names to be defined all at once, and each name
 | 
						|
can optionally have an initializer value. As such, we capture this
 | 
						|
information in the VarNames vector. Also, var/in has a body, this body
 | 
						|
is allowed to access the variables defined by the var/in.
 | 
						|
 | 
						|
With this in place, we can define the parser pieces. The first thing we
 | 
						|
do is add it as a primary expression:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
    /// primary
 | 
						|
    ///   ::= identifierexpr
 | 
						|
    ///   ::= numberexpr
 | 
						|
    ///   ::= parenexpr
 | 
						|
    ///   ::= ifexpr
 | 
						|
    ///   ::= forexpr
 | 
						|
    ///   ::= varexpr
 | 
						|
    static ExprAST *ParsePrimary() {
 | 
						|
      switch (CurTok) {
 | 
						|
      default: return Error("unknown token when expecting an expression");
 | 
						|
      case tok_identifier: return ParseIdentifierExpr();
 | 
						|
      case tok_number:     return ParseNumberExpr();
 | 
						|
      case '(':            return ParseParenExpr();
 | 
						|
      case tok_if:         return ParseIfExpr();
 | 
						|
      case tok_for:        return ParseForExpr();
 | 
						|
      case tok_var:        return ParseVarExpr();
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
Next we define ParseVarExpr:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
    /// varexpr ::= 'var' identifier ('=' expression)?
 | 
						|
    //                    (',' identifier ('=' expression)?)* 'in' expression
 | 
						|
    static ExprAST *ParseVarExpr() {
 | 
						|
      getNextToken();  // eat the var.
 | 
						|
 | 
						|
      std::vector<std::pair<std::string, ExprAST*> > VarNames;
 | 
						|
 | 
						|
      // At least one variable name is required.
 | 
						|
      if (CurTok != tok_identifier)
 | 
						|
        return Error("expected identifier after var");
 | 
						|
 | 
						|
The first part of this code parses the list of identifier/expr pairs
 | 
						|
into the local ``VarNames`` vector.
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
      while (1) {
 | 
						|
        std::string Name = IdentifierStr;
 | 
						|
        getNextToken();  // eat identifier.
 | 
						|
 | 
						|
        // Read the optional initializer.
 | 
						|
        ExprAST *Init = 0;
 | 
						|
        if (CurTok == '=') {
 | 
						|
          getNextToken(); // eat the '='.
 | 
						|
 | 
						|
          Init = ParseExpression();
 | 
						|
          if (Init == 0) return 0;
 | 
						|
        }
 | 
						|
 | 
						|
        VarNames.push_back(std::make_pair(Name, Init));
 | 
						|
 | 
						|
        // End of var list, exit loop.
 | 
						|
        if (CurTok != ',') break;
 | 
						|
        getNextToken(); // eat the ','.
 | 
						|
 | 
						|
        if (CurTok != tok_identifier)
 | 
						|
          return Error("expected identifier list after var");
 | 
						|
      }
 | 
						|
 | 
						|
Once all the variables are parsed, we then parse the body and create the
 | 
						|
AST node:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
      // At this point, we have to have 'in'.
 | 
						|
      if (CurTok != tok_in)
 | 
						|
        return Error("expected 'in' keyword after 'var'");
 | 
						|
      getNextToken();  // eat 'in'.
 | 
						|
 | 
						|
      ExprAST *Body = ParseExpression();
 | 
						|
      if (Body == 0) return 0;
 | 
						|
 | 
						|
      return new VarExprAST(VarNames, Body);
 | 
						|
    }
 | 
						|
 | 
						|
Now that we can parse and represent the code, we need to support
 | 
						|
emission of LLVM IR for it. This code starts out with:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
    Value *VarExprAST::Codegen() {
 | 
						|
      std::vector<AllocaInst *> OldBindings;
 | 
						|
 | 
						|
      Function *TheFunction = Builder.GetInsertBlock()->getParent();
 | 
						|
 | 
						|
      // Register all variables and emit their initializer.
 | 
						|
      for (unsigned i = 0, e = VarNames.size(); i != e; ++i) {
 | 
						|
        const std::string &VarName = VarNames[i].first;
 | 
						|
        ExprAST *Init = VarNames[i].second;
 | 
						|
 | 
						|
Basically it loops over all the variables, installing them one at a
 | 
						|
time. For each variable we put into the symbol table, we remember the
 | 
						|
previous value that we replace in OldBindings.
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
        // Emit the initializer before adding the variable to scope, this prevents
 | 
						|
        // the initializer from referencing the variable itself, and permits stuff
 | 
						|
        // like this:
 | 
						|
        //  var a = 1 in
 | 
						|
        //    var a = a in ...   # refers to outer 'a'.
 | 
						|
        Value *InitVal;
 | 
						|
        if (Init) {
 | 
						|
          InitVal = Init->Codegen();
 | 
						|
          if (InitVal == 0) return 0;
 | 
						|
        } else { // If not specified, use 0.0.
 | 
						|
          InitVal = ConstantFP::get(getGlobalContext(), APFloat(0.0));
 | 
						|
        }
 | 
						|
 | 
						|
        AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, VarName);
 | 
						|
        Builder.CreateStore(InitVal, Alloca);
 | 
						|
 | 
						|
        // Remember the old variable binding so that we can restore the binding when
 | 
						|
        // we unrecurse.
 | 
						|
        OldBindings.push_back(NamedValues[VarName]);
 | 
						|
 | 
						|
        // Remember this binding.
 | 
						|
        NamedValues[VarName] = Alloca;
 | 
						|
      }
 | 
						|
 | 
						|
There are more comments here than code. The basic idea is that we emit
 | 
						|
the initializer, create the alloca, then update the symbol table to
 | 
						|
point to it. Once all the variables are installed in the symbol table,
 | 
						|
we evaluate the body of the var/in expression:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
      // Codegen the body, now that all vars are in scope.
 | 
						|
      Value *BodyVal = Body->Codegen();
 | 
						|
      if (BodyVal == 0) return 0;
 | 
						|
 | 
						|
Finally, before returning, we restore the previous variable bindings:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
      // Pop all our variables from scope.
 | 
						|
      for (unsigned i = 0, e = VarNames.size(); i != e; ++i)
 | 
						|
        NamedValues[VarNames[i].first] = OldBindings[i];
 | 
						|
 | 
						|
      // Return the body computation.
 | 
						|
      return BodyVal;
 | 
						|
    }
 | 
						|
 | 
						|
The end result of all of this is that we get properly scoped variable
 | 
						|
definitions, and we even (trivially) allow mutation of them :).
 | 
						|
 | 
						|
With this, we completed what we set out to do. Our nice iterative fib
 | 
						|
example from the intro compiles and runs just fine. The mem2reg pass
 | 
						|
optimizes all of our stack variables into SSA registers, inserting PHI
 | 
						|
nodes where needed, and our front-end remains simple: no "iterated
 | 
						|
dominance frontier" computation anywhere in sight.
 | 
						|
 | 
						|
Full Code Listing
 | 
						|
=================
 | 
						|
 | 
						|
Here is the complete code listing for our running example, enhanced with
 | 
						|
mutable variables and var/in support. To build this example, use:
 | 
						|
 | 
						|
.. code-block:: bash
 | 
						|
 | 
						|
    # Compile
 | 
						|
    clang++ -g toy.cpp `llvm-config --cppflags --ldflags --libs core jit native` -O3 -o toy
 | 
						|
    # Run
 | 
						|
    ./toy
 | 
						|
 | 
						|
Here is the code:
 | 
						|
 | 
						|
.. code-block:: c++
 | 
						|
 | 
						|
    #include "llvm/DerivedTypes.h"
 | 
						|
    #include "llvm/ExecutionEngine/ExecutionEngine.h"
 | 
						|
    #include "llvm/ExecutionEngine/JIT.h"
 | 
						|
    #include "llvm/IRBuilder.h"
 | 
						|
    #include "llvm/LLVMContext.h"
 | 
						|
    #include "llvm/Module.h"
 | 
						|
    #include "llvm/PassManager.h"
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    #include "llvm/Analysis/Verifier.h"
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    #include "llvm/Analysis/Passes.h"
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    #include "llvm/DataLayout.h"
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    #include "llvm/Transforms/Scalar.h"
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    #include "llvm/Support/TargetSelect.h"
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    #include <cstdio>
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    #include <string>
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    #include <map>
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    #include <vector>
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    using namespace llvm;
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    //===----------------------------------------------------------------------===//
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    // Lexer
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    //===----------------------------------------------------------------------===//
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    // The lexer returns tokens [0-255] if it is an unknown character, otherwise one
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    // of these for known things.
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    enum Token {
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      tok_eof = -1,
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      // commands
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      tok_def = -2, tok_extern = -3,
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      // primary
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      tok_identifier = -4, tok_number = -5,
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      // control
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      tok_if = -6, tok_then = -7, tok_else = -8,
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      tok_for = -9, tok_in = -10,
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      // operators
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      tok_binary = -11, tok_unary = -12,
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      // var definition
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      tok_var = -13
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    };
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    static std::string IdentifierStr;  // Filled in if tok_identifier
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    static double NumVal;              // Filled in if tok_number
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 | 
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    /// gettok - Return the next token from standard input.
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    static int gettok() {
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      static int LastChar = ' ';
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 | 
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      // Skip any whitespace.
 | 
						|
      while (isspace(LastChar))
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        LastChar = getchar();
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 | 
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      if (isalpha(LastChar)) { // identifier: [a-zA-Z][a-zA-Z0-9]*
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        IdentifierStr = LastChar;
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        while (isalnum((LastChar = getchar())))
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          IdentifierStr += LastChar;
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        if (IdentifierStr == "def") return tok_def;
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        if (IdentifierStr == "extern") return tok_extern;
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        if (IdentifierStr == "if") return tok_if;
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        if (IdentifierStr == "then") return tok_then;
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        if (IdentifierStr == "else") return tok_else;
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        if (IdentifierStr == "for") return tok_for;
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        if (IdentifierStr == "in") return tok_in;
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        if (IdentifierStr == "binary") return tok_binary;
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        if (IdentifierStr == "unary") return tok_unary;
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        if (IdentifierStr == "var") return tok_var;
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        return tok_identifier;
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      }
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      if (isdigit(LastChar) || LastChar == '.') {   // Number: [0-9.]+
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        std::string NumStr;
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        do {
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          NumStr += LastChar;
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          LastChar = getchar();
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        } while (isdigit(LastChar) || LastChar == '.');
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        NumVal = strtod(NumStr.c_str(), 0);
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        return tok_number;
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      }
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      if (LastChar == '#') {
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        // Comment until end of line.
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        do LastChar = getchar();
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        while (LastChar != EOF && LastChar != '\n' && LastChar != '\r');
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 | 
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        if (LastChar != EOF)
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          return gettok();
 | 
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      }
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 | 
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      // Check for end of file.  Don't eat the EOF.
 | 
						|
      if (LastChar == EOF)
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        return tok_eof;
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 | 
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      // Otherwise, just return the character as its ascii value.
 | 
						|
      int ThisChar = LastChar;
 | 
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      LastChar = getchar();
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      return ThisChar;
 | 
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    }
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 | 
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    //===----------------------------------------------------------------------===//
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						|
    // Abstract Syntax Tree (aka Parse Tree)
 | 
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    //===----------------------------------------------------------------------===//
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    /// ExprAST - Base class for all expression nodes.
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    class ExprAST {
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    public:
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      virtual ~ExprAST() {}
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      virtual Value *Codegen() = 0;
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    };
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 | 
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    /// NumberExprAST - Expression class for numeric literals like "1.0".
 | 
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    class NumberExprAST : public ExprAST {
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      double Val;
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    public:
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      NumberExprAST(double val) : Val(val) {}
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      virtual Value *Codegen();
 | 
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    };
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    /// VariableExprAST - Expression class for referencing a variable, like "a".
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    class VariableExprAST : public ExprAST {
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      std::string Name;
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    public:
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      VariableExprAST(const std::string &name) : Name(name) {}
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      const std::string &getName() const { return Name; }
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      virtual Value *Codegen();
 | 
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    };
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    /// UnaryExprAST - Expression class for a unary operator.
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    class UnaryExprAST : public ExprAST {
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      char Opcode;
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      ExprAST *Operand;
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    public:
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						|
      UnaryExprAST(char opcode, ExprAST *operand)
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        : Opcode(opcode), Operand(operand) {}
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      virtual Value *Codegen();
 | 
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    };
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 | 
						|
    /// BinaryExprAST - Expression class for a binary operator.
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    class BinaryExprAST : public ExprAST {
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      char Op;
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      ExprAST *LHS, *RHS;
 | 
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    public:
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      BinaryExprAST(char op, ExprAST *lhs, ExprAST *rhs)
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        : Op(op), LHS(lhs), RHS(rhs) {}
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      virtual Value *Codegen();
 | 
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    };
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    /// CallExprAST - Expression class for function calls.
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    class CallExprAST : public ExprAST {
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      std::string Callee;
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      std::vector<ExprAST*> Args;
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    public:
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      CallExprAST(const std::string &callee, std::vector<ExprAST*> &args)
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        : Callee(callee), Args(args) {}
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      virtual Value *Codegen();
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    };
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    /// IfExprAST - Expression class for if/then/else.
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    class IfExprAST : public ExprAST {
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      ExprAST *Cond, *Then, *Else;
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    public:
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      IfExprAST(ExprAST *cond, ExprAST *then, ExprAST *_else)
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      : Cond(cond), Then(then), Else(_else) {}
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      virtual Value *Codegen();
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    };
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    /// ForExprAST - Expression class for for/in.
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    class ForExprAST : public ExprAST {
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      std::string VarName;
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						|
      ExprAST *Start, *End, *Step, *Body;
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    public:
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      ForExprAST(const std::string &varname, ExprAST *start, ExprAST *end,
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                 ExprAST *step, ExprAST *body)
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        : VarName(varname), Start(start), End(end), Step(step), Body(body) {}
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      virtual Value *Codegen();
 | 
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    };
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    /// VarExprAST - Expression class for var/in
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    class VarExprAST : public ExprAST {
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      std::vector<std::pair<std::string, ExprAST*> > VarNames;
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      ExprAST *Body;
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    public:
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      VarExprAST(const std::vector<std::pair<std::string, ExprAST*> > &varnames,
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                 ExprAST *body)
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      : VarNames(varnames), Body(body) {}
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      virtual Value *Codegen();
 | 
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    };
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    /// PrototypeAST - This class represents the "prototype" for a function,
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    /// which captures its name, and its argument names (thus implicitly the number
 | 
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    /// of arguments the function takes), as well as if it is an operator.
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    class PrototypeAST {
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      std::string Name;
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      std::vector<std::string> Args;
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      bool isOperator;
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      unsigned Precedence;  // Precedence if a binary op.
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    public:
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      PrototypeAST(const std::string &name, const std::vector<std::string> &args,
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                   bool isoperator = false, unsigned prec = 0)
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      : Name(name), Args(args), isOperator(isoperator), Precedence(prec) {}
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      bool isUnaryOp() const { return isOperator && Args.size() == 1; }
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      bool isBinaryOp() const { return isOperator && Args.size() == 2; }
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      char getOperatorName() const {
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        assert(isUnaryOp() || isBinaryOp());
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        return Name[Name.size()-1];
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      }
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      unsigned getBinaryPrecedence() const { return Precedence; }
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      Function *Codegen();
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      void CreateArgumentAllocas(Function *F);
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    };
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    /// FunctionAST - This class represents a function definition itself.
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    class FunctionAST {
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      PrototypeAST *Proto;
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      ExprAST *Body;
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    public:
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      FunctionAST(PrototypeAST *proto, ExprAST *body)
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        : Proto(proto), Body(body) {}
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      Function *Codegen();
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    };
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    //===----------------------------------------------------------------------===//
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    // Parser
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    //===----------------------------------------------------------------------===//
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    /// CurTok/getNextToken - Provide a simple token buffer.  CurTok is the current
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    /// token the parser is looking at.  getNextToken reads another token from the
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    /// lexer and updates CurTok with its results.
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    static int CurTok;
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    static int getNextToken() {
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      return CurTok = gettok();
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    }
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    /// BinopPrecedence - This holds the precedence for each binary operator that is
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    /// defined.
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    static std::map<char, int> BinopPrecedence;
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    /// GetTokPrecedence - Get the precedence of the pending binary operator token.
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    static int GetTokPrecedence() {
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      if (!isascii(CurTok))
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        return -1;
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      // Make sure it's a declared binop.
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      int TokPrec = BinopPrecedence[CurTok];
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      if (TokPrec <= 0) return -1;
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      return TokPrec;
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    }
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    /// Error* - These are little helper functions for error handling.
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    ExprAST *Error(const char *Str) { fprintf(stderr, "Error: %s\n", Str);return 0;}
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    PrototypeAST *ErrorP(const char *Str) { Error(Str); return 0; }
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    FunctionAST *ErrorF(const char *Str) { Error(Str); return 0; }
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    static ExprAST *ParseExpression();
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    /// identifierexpr
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    ///   ::= identifier
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    ///   ::= identifier '(' expression* ')'
 | 
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    static ExprAST *ParseIdentifierExpr() {
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      std::string IdName = IdentifierStr;
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      getNextToken();  // eat identifier.
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      if (CurTok != '(') // Simple variable ref.
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        return new VariableExprAST(IdName);
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      // Call.
 | 
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      getNextToken();  // eat (
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      std::vector<ExprAST*> Args;
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      if (CurTok != ')') {
 | 
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        while (1) {
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          ExprAST *Arg = ParseExpression();
 | 
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          if (!Arg) return 0;
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          Args.push_back(Arg);
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          if (CurTok == ')') break;
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          if (CurTok != ',')
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            return Error("Expected ')' or ',' in argument list");
 | 
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          getNextToken();
 | 
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        }
 | 
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      }
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      // Eat the ')'.
 | 
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      getNextToken();
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      return new CallExprAST(IdName, Args);
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    }
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    /// numberexpr ::= number
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    static ExprAST *ParseNumberExpr() {
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      ExprAST *Result = new NumberExprAST(NumVal);
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      getNextToken(); // consume the number
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      return Result;
 | 
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    }
 | 
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 | 
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    /// parenexpr ::= '(' expression ')'
 | 
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    static ExprAST *ParseParenExpr() {
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      getNextToken();  // eat (.
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      ExprAST *V = ParseExpression();
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      if (!V) return 0;
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 | 
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      if (CurTok != ')')
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        return Error("expected ')'");
 | 
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      getNextToken();  // eat ).
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      return V;
 | 
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    }
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 | 
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    /// ifexpr ::= 'if' expression 'then' expression 'else' expression
 | 
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    static ExprAST *ParseIfExpr() {
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      getNextToken();  // eat the if.
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 | 
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      // condition.
 | 
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      ExprAST *Cond = ParseExpression();
 | 
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      if (!Cond) return 0;
 | 
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 | 
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      if (CurTok != tok_then)
 | 
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        return Error("expected then");
 | 
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      getNextToken();  // eat the then
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 | 
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      ExprAST *Then = ParseExpression();
 | 
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      if (Then == 0) return 0;
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 | 
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      if (CurTok != tok_else)
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        return Error("expected else");
 | 
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 | 
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      getNextToken();
 | 
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 | 
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      ExprAST *Else = ParseExpression();
 | 
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      if (!Else) return 0;
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      return new IfExprAST(Cond, Then, Else);
 | 
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    }
 | 
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 | 
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    /// forexpr ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression
 | 
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    static ExprAST *ParseForExpr() {
 | 
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      getNextToken();  // eat the for.
 | 
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 | 
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      if (CurTok != tok_identifier)
 | 
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        return Error("expected identifier after for");
 | 
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 | 
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      std::string IdName = IdentifierStr;
 | 
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      getNextToken();  // eat identifier.
 | 
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 | 
						|
      if (CurTok != '=')
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						|
        return Error("expected '=' after for");
 | 
						|
      getNextToken();  // eat '='.
 | 
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 | 
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 | 
						|
      ExprAST *Start = ParseExpression();
 | 
						|
      if (Start == 0) return 0;
 | 
						|
      if (CurTok != ',')
 | 
						|
        return Error("expected ',' after for start value");
 | 
						|
      getNextToken();
 | 
						|
 | 
						|
      ExprAST *End = ParseExpression();
 | 
						|
      if (End == 0) return 0;
 | 
						|
 | 
						|
      // The step value is optional.
 | 
						|
      ExprAST *Step = 0;
 | 
						|
      if (CurTok == ',') {
 | 
						|
        getNextToken();
 | 
						|
        Step = ParseExpression();
 | 
						|
        if (Step == 0) return 0;
 | 
						|
      }
 | 
						|
 | 
						|
      if (CurTok != tok_in)
 | 
						|
        return Error("expected 'in' after for");
 | 
						|
      getNextToken();  // eat 'in'.
 | 
						|
 | 
						|
      ExprAST *Body = ParseExpression();
 | 
						|
      if (Body == 0) return 0;
 | 
						|
 | 
						|
      return new ForExprAST(IdName, Start, End, Step, Body);
 | 
						|
    }
 | 
						|
 | 
						|
    /// varexpr ::= 'var' identifier ('=' expression)?
 | 
						|
    //                    (',' identifier ('=' expression)?)* 'in' expression
 | 
						|
    static ExprAST *ParseVarExpr() {
 | 
						|
      getNextToken();  // eat the var.
 | 
						|
 | 
						|
      std::vector<std::pair<std::string, ExprAST*> > VarNames;
 | 
						|
 | 
						|
      // At least one variable name is required.
 | 
						|
      if (CurTok != tok_identifier)
 | 
						|
        return Error("expected identifier after var");
 | 
						|
 | 
						|
      while (1) {
 | 
						|
        std::string Name = IdentifierStr;
 | 
						|
        getNextToken();  // eat identifier.
 | 
						|
 | 
						|
        // Read the optional initializer.
 | 
						|
        ExprAST *Init = 0;
 | 
						|
        if (CurTok == '=') {
 | 
						|
          getNextToken(); // eat the '='.
 | 
						|
 | 
						|
          Init = ParseExpression();
 | 
						|
          if (Init == 0) return 0;
 | 
						|
        }
 | 
						|
 | 
						|
        VarNames.push_back(std::make_pair(Name, Init));
 | 
						|
 | 
						|
        // End of var list, exit loop.
 | 
						|
        if (CurTok != ',') break;
 | 
						|
        getNextToken(); // eat the ','.
 | 
						|
 | 
						|
        if (CurTok != tok_identifier)
 | 
						|
          return Error("expected identifier list after var");
 | 
						|
      }
 | 
						|
 | 
						|
      // At this point, we have to have 'in'.
 | 
						|
      if (CurTok != tok_in)
 | 
						|
        return Error("expected 'in' keyword after 'var'");
 | 
						|
      getNextToken();  // eat 'in'.
 | 
						|
 | 
						|
      ExprAST *Body = ParseExpression();
 | 
						|
      if (Body == 0) return 0;
 | 
						|
 | 
						|
      return new VarExprAST(VarNames, Body);
 | 
						|
    }
 | 
						|
 | 
						|
    /// primary
 | 
						|
    ///   ::= identifierexpr
 | 
						|
    ///   ::= numberexpr
 | 
						|
    ///   ::= parenexpr
 | 
						|
    ///   ::= ifexpr
 | 
						|
    ///   ::= forexpr
 | 
						|
    ///   ::= varexpr
 | 
						|
    static ExprAST *ParsePrimary() {
 | 
						|
      switch (CurTok) {
 | 
						|
      default: return Error("unknown token when expecting an expression");
 | 
						|
      case tok_identifier: return ParseIdentifierExpr();
 | 
						|
      case tok_number:     return ParseNumberExpr();
 | 
						|
      case '(':            return ParseParenExpr();
 | 
						|
      case tok_if:         return ParseIfExpr();
 | 
						|
      case tok_for:        return ParseForExpr();
 | 
						|
      case tok_var:        return ParseVarExpr();
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    /// unary
 | 
						|
    ///   ::= primary
 | 
						|
    ///   ::= '!' unary
 | 
						|
    static ExprAST *ParseUnary() {
 | 
						|
      // If the current token is not an operator, it must be a primary expr.
 | 
						|
      if (!isascii(CurTok) || CurTok == '(' || CurTok == ',')
 | 
						|
        return ParsePrimary();
 | 
						|
 | 
						|
      // If this is a unary operator, read it.
 | 
						|
      int Opc = CurTok;
 | 
						|
      getNextToken();
 | 
						|
      if (ExprAST *Operand = ParseUnary())
 | 
						|
        return new UnaryExprAST(Opc, Operand);
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /// binoprhs
 | 
						|
    ///   ::= ('+' unary)*
 | 
						|
    static ExprAST *ParseBinOpRHS(int ExprPrec, ExprAST *LHS) {
 | 
						|
      // If this is a binop, find its precedence.
 | 
						|
      while (1) {
 | 
						|
        int TokPrec = GetTokPrecedence();
 | 
						|
 | 
						|
        // If this is a binop that binds at least as tightly as the current binop,
 | 
						|
        // consume it, otherwise we are done.
 | 
						|
        if (TokPrec < ExprPrec)
 | 
						|
          return LHS;
 | 
						|
 | 
						|
        // Okay, we know this is a binop.
 | 
						|
        int BinOp = CurTok;
 | 
						|
        getNextToken();  // eat binop
 | 
						|
 | 
						|
        // Parse the unary expression after the binary operator.
 | 
						|
        ExprAST *RHS = ParseUnary();
 | 
						|
        if (!RHS) return 0;
 | 
						|
 | 
						|
        // If BinOp binds less tightly with RHS than the operator after RHS, let
 | 
						|
        // the pending operator take RHS as its LHS.
 | 
						|
        int NextPrec = GetTokPrecedence();
 | 
						|
        if (TokPrec < NextPrec) {
 | 
						|
          RHS = ParseBinOpRHS(TokPrec+1, RHS);
 | 
						|
          if (RHS == 0) return 0;
 | 
						|
        }
 | 
						|
 | 
						|
        // Merge LHS/RHS.
 | 
						|
        LHS = new BinaryExprAST(BinOp, LHS, RHS);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    /// expression
 | 
						|
    ///   ::= unary binoprhs
 | 
						|
    ///
 | 
						|
    static ExprAST *ParseExpression() {
 | 
						|
      ExprAST *LHS = ParseUnary();
 | 
						|
      if (!LHS) return 0;
 | 
						|
 | 
						|
      return ParseBinOpRHS(0, LHS);
 | 
						|
    }
 | 
						|
 | 
						|
    /// prototype
 | 
						|
    ///   ::= id '(' id* ')'
 | 
						|
    ///   ::= binary LETTER number? (id, id)
 | 
						|
    ///   ::= unary LETTER (id)
 | 
						|
    static PrototypeAST *ParsePrototype() {
 | 
						|
      std::string FnName;
 | 
						|
 | 
						|
      unsigned Kind = 0; // 0 = identifier, 1 = unary, 2 = binary.
 | 
						|
      unsigned BinaryPrecedence = 30;
 | 
						|
 | 
						|
      switch (CurTok) {
 | 
						|
      default:
 | 
						|
        return ErrorP("Expected function name in prototype");
 | 
						|
      case tok_identifier:
 | 
						|
        FnName = IdentifierStr;
 | 
						|
        Kind = 0;
 | 
						|
        getNextToken();
 | 
						|
        break;
 | 
						|
      case tok_unary:
 | 
						|
        getNextToken();
 | 
						|
        if (!isascii(CurTok))
 | 
						|
          return ErrorP("Expected unary operator");
 | 
						|
        FnName = "unary";
 | 
						|
        FnName += (char)CurTok;
 | 
						|
        Kind = 1;
 | 
						|
        getNextToken();
 | 
						|
        break;
 | 
						|
      case tok_binary:
 | 
						|
        getNextToken();
 | 
						|
        if (!isascii(CurTok))
 | 
						|
          return ErrorP("Expected binary operator");
 | 
						|
        FnName = "binary";
 | 
						|
        FnName += (char)CurTok;
 | 
						|
        Kind = 2;
 | 
						|
        getNextToken();
 | 
						|
 | 
						|
        // Read the precedence if present.
 | 
						|
        if (CurTok == tok_number) {
 | 
						|
          if (NumVal < 1 || NumVal > 100)
 | 
						|
            return ErrorP("Invalid precedecnce: must be 1..100");
 | 
						|
          BinaryPrecedence = (unsigned)NumVal;
 | 
						|
          getNextToken();
 | 
						|
        }
 | 
						|
        break;
 | 
						|
      }
 | 
						|
 | 
						|
      if (CurTok != '(')
 | 
						|
        return ErrorP("Expected '(' in prototype");
 | 
						|
 | 
						|
      std::vector<std::string> ArgNames;
 | 
						|
      while (getNextToken() == tok_identifier)
 | 
						|
        ArgNames.push_back(IdentifierStr);
 | 
						|
      if (CurTok != ')')
 | 
						|
        return ErrorP("Expected ')' in prototype");
 | 
						|
 | 
						|
      // success.
 | 
						|
      getNextToken();  // eat ')'.
 | 
						|
 | 
						|
      // Verify right number of names for operator.
 | 
						|
      if (Kind && ArgNames.size() != Kind)
 | 
						|
        return ErrorP("Invalid number of operands for operator");
 | 
						|
 | 
						|
      return new PrototypeAST(FnName, ArgNames, Kind != 0, BinaryPrecedence);
 | 
						|
    }
 | 
						|
 | 
						|
    /// definition ::= 'def' prototype expression
 | 
						|
    static FunctionAST *ParseDefinition() {
 | 
						|
      getNextToken();  // eat def.
 | 
						|
      PrototypeAST *Proto = ParsePrototype();
 | 
						|
      if (Proto == 0) return 0;
 | 
						|
 | 
						|
      if (ExprAST *E = ParseExpression())
 | 
						|
        return new FunctionAST(Proto, E);
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /// toplevelexpr ::= expression
 | 
						|
    static FunctionAST *ParseTopLevelExpr() {
 | 
						|
      if (ExprAST *E = ParseExpression()) {
 | 
						|
        // Make an anonymous proto.
 | 
						|
        PrototypeAST *Proto = new PrototypeAST("", std::vector<std::string>());
 | 
						|
        return new FunctionAST(Proto, E);
 | 
						|
      }
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /// external ::= 'extern' prototype
 | 
						|
    static PrototypeAST *ParseExtern() {
 | 
						|
      getNextToken();  // eat extern.
 | 
						|
      return ParsePrototype();
 | 
						|
    }
 | 
						|
 | 
						|
    //===----------------------------------------------------------------------===//
 | 
						|
    // Code Generation
 | 
						|
    //===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
    static Module *TheModule;
 | 
						|
    static IRBuilder<> Builder(getGlobalContext());
 | 
						|
    static std::map<std::string, AllocaInst*> NamedValues;
 | 
						|
    static FunctionPassManager *TheFPM;
 | 
						|
 | 
						|
    Value *ErrorV(const char *Str) { Error(Str); return 0; }
 | 
						|
 | 
						|
    /// CreateEntryBlockAlloca - Create an alloca instruction in the entry block of
 | 
						|
    /// the function.  This is used for mutable variables etc.
 | 
						|
    static AllocaInst *CreateEntryBlockAlloca(Function *TheFunction,
 | 
						|
                                              const std::string &VarName) {
 | 
						|
      IRBuilder<> TmpB(&TheFunction->getEntryBlock(),
 | 
						|
                     TheFunction->getEntryBlock().begin());
 | 
						|
      return TmpB.CreateAlloca(Type::getDoubleTy(getGlobalContext()), 0,
 | 
						|
                               VarName.c_str());
 | 
						|
    }
 | 
						|
 | 
						|
    Value *NumberExprAST::Codegen() {
 | 
						|
      return ConstantFP::get(getGlobalContext(), APFloat(Val));
 | 
						|
    }
 | 
						|
 | 
						|
    Value *VariableExprAST::Codegen() {
 | 
						|
      // Look this variable up in the function.
 | 
						|
      Value *V = NamedValues[Name];
 | 
						|
      if (V == 0) return ErrorV("Unknown variable name");
 | 
						|
 | 
						|
      // Load the value.
 | 
						|
      return Builder.CreateLoad(V, Name.c_str());
 | 
						|
    }
 | 
						|
 | 
						|
    Value *UnaryExprAST::Codegen() {
 | 
						|
      Value *OperandV = Operand->Codegen();
 | 
						|
      if (OperandV == 0) return 0;
 | 
						|
 | 
						|
      Function *F = TheModule->getFunction(std::string("unary")+Opcode);
 | 
						|
      if (F == 0)
 | 
						|
        return ErrorV("Unknown unary operator");
 | 
						|
 | 
						|
      return Builder.CreateCall(F, OperandV, "unop");
 | 
						|
    }
 | 
						|
 | 
						|
    Value *BinaryExprAST::Codegen() {
 | 
						|
      // Special case '=' because we don't want to emit the LHS as an expression.
 | 
						|
      if (Op == '=') {
 | 
						|
        // Assignment requires the LHS to be an identifier.
 | 
						|
        VariableExprAST *LHSE = dynamic_cast<VariableExprAST*>(LHS);
 | 
						|
        if (!LHSE)
 | 
						|
          return ErrorV("destination of '=' must be a variable");
 | 
						|
        // Codegen the RHS.
 | 
						|
        Value *Val = RHS->Codegen();
 | 
						|
        if (Val == 0) return 0;
 | 
						|
 | 
						|
        // Look up the name.
 | 
						|
        Value *Variable = NamedValues[LHSE->getName()];
 | 
						|
        if (Variable == 0) return ErrorV("Unknown variable name");
 | 
						|
 | 
						|
        Builder.CreateStore(Val, Variable);
 | 
						|
        return Val;
 | 
						|
      }
 | 
						|
 | 
						|
      Value *L = LHS->Codegen();
 | 
						|
      Value *R = RHS->Codegen();
 | 
						|
      if (L == 0 || R == 0) return 0;
 | 
						|
 | 
						|
      switch (Op) {
 | 
						|
      case '+': return Builder.CreateFAdd(L, R, "addtmp");
 | 
						|
      case '-': return Builder.CreateFSub(L, R, "subtmp");
 | 
						|
      case '*': return Builder.CreateFMul(L, R, "multmp");
 | 
						|
      case '<':
 | 
						|
        L = Builder.CreateFCmpULT(L, R, "cmptmp");
 | 
						|
        // Convert bool 0/1 to double 0.0 or 1.0
 | 
						|
        return Builder.CreateUIToFP(L, Type::getDoubleTy(getGlobalContext()),
 | 
						|
                                    "booltmp");
 | 
						|
      default: break;
 | 
						|
      }
 | 
						|
 | 
						|
      // If it wasn't a builtin binary operator, it must be a user defined one. Emit
 | 
						|
      // a call to it.
 | 
						|
      Function *F = TheModule->getFunction(std::string("binary")+Op);
 | 
						|
      assert(F && "binary operator not found!");
 | 
						|
 | 
						|
      Value *Ops[2] = { L, R };
 | 
						|
      return Builder.CreateCall(F, Ops, "binop");
 | 
						|
    }
 | 
						|
 | 
						|
    Value *CallExprAST::Codegen() {
 | 
						|
      // Look up the name in the global module table.
 | 
						|
      Function *CalleeF = TheModule->getFunction(Callee);
 | 
						|
      if (CalleeF == 0)
 | 
						|
        return ErrorV("Unknown function referenced");
 | 
						|
 | 
						|
      // If argument mismatch error.
 | 
						|
      if (CalleeF->arg_size() != Args.size())
 | 
						|
        return ErrorV("Incorrect # arguments passed");
 | 
						|
 | 
						|
      std::vector<Value*> ArgsV;
 | 
						|
      for (unsigned i = 0, e = Args.size(); i != e; ++i) {
 | 
						|
        ArgsV.push_back(Args[i]->Codegen());
 | 
						|
        if (ArgsV.back() == 0) return 0;
 | 
						|
      }
 | 
						|
 | 
						|
      return Builder.CreateCall(CalleeF, ArgsV, "calltmp");
 | 
						|
    }
 | 
						|
 | 
						|
    Value *IfExprAST::Codegen() {
 | 
						|
      Value *CondV = Cond->Codegen();
 | 
						|
      if (CondV == 0) return 0;
 | 
						|
 | 
						|
      // Convert condition to a bool by comparing equal to 0.0.
 | 
						|
      CondV = Builder.CreateFCmpONE(CondV,
 | 
						|
                                  ConstantFP::get(getGlobalContext(), APFloat(0.0)),
 | 
						|
                                    "ifcond");
 | 
						|
 | 
						|
      Function *TheFunction = Builder.GetInsertBlock()->getParent();
 | 
						|
 | 
						|
      // Create blocks for the then and else cases.  Insert the 'then' block at the
 | 
						|
      // end of the function.
 | 
						|
      BasicBlock *ThenBB = BasicBlock::Create(getGlobalContext(), "then", TheFunction);
 | 
						|
      BasicBlock *ElseBB = BasicBlock::Create(getGlobalContext(), "else");
 | 
						|
      BasicBlock *MergeBB = BasicBlock::Create(getGlobalContext(), "ifcont");
 | 
						|
 | 
						|
      Builder.CreateCondBr(CondV, ThenBB, ElseBB);
 | 
						|
 | 
						|
      // Emit then value.
 | 
						|
      Builder.SetInsertPoint(ThenBB);
 | 
						|
 | 
						|
      Value *ThenV = Then->Codegen();
 | 
						|
      if (ThenV == 0) return 0;
 | 
						|
 | 
						|
      Builder.CreateBr(MergeBB);
 | 
						|
      // Codegen of 'Then' can change the current block, update ThenBB for the PHI.
 | 
						|
      ThenBB = Builder.GetInsertBlock();
 | 
						|
 | 
						|
      // Emit else block.
 | 
						|
      TheFunction->getBasicBlockList().push_back(ElseBB);
 | 
						|
      Builder.SetInsertPoint(ElseBB);
 | 
						|
 | 
						|
      Value *ElseV = Else->Codegen();
 | 
						|
      if (ElseV == 0) return 0;
 | 
						|
 | 
						|
      Builder.CreateBr(MergeBB);
 | 
						|
      // Codegen of 'Else' can change the current block, update ElseBB for the PHI.
 | 
						|
      ElseBB = Builder.GetInsertBlock();
 | 
						|
 | 
						|
      // Emit merge block.
 | 
						|
      TheFunction->getBasicBlockList().push_back(MergeBB);
 | 
						|
      Builder.SetInsertPoint(MergeBB);
 | 
						|
      PHINode *PN = Builder.CreatePHI(Type::getDoubleTy(getGlobalContext()), 2,
 | 
						|
                                      "iftmp");
 | 
						|
 | 
						|
      PN->addIncoming(ThenV, ThenBB);
 | 
						|
      PN->addIncoming(ElseV, ElseBB);
 | 
						|
      return PN;
 | 
						|
    }
 | 
						|
 | 
						|
    Value *ForExprAST::Codegen() {
 | 
						|
      // Output this as:
 | 
						|
      //   var = alloca double
 | 
						|
      //   ...
 | 
						|
      //   start = startexpr
 | 
						|
      //   store start -> var
 | 
						|
      //   goto loop
 | 
						|
      // loop:
 | 
						|
      //   ...
 | 
						|
      //   bodyexpr
 | 
						|
      //   ...
 | 
						|
      // loopend:
 | 
						|
      //   step = stepexpr
 | 
						|
      //   endcond = endexpr
 | 
						|
      //
 | 
						|
      //   curvar = load var
 | 
						|
      //   nextvar = curvar + step
 | 
						|
      //   store nextvar -> var
 | 
						|
      //   br endcond, loop, endloop
 | 
						|
      // outloop:
 | 
						|
 | 
						|
      Function *TheFunction = Builder.GetInsertBlock()->getParent();
 | 
						|
 | 
						|
      // Create an alloca for the variable in the entry block.
 | 
						|
      AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, VarName);
 | 
						|
 | 
						|
      // Emit the start code first, without 'variable' in scope.
 | 
						|
      Value *StartVal = Start->Codegen();
 | 
						|
      if (StartVal == 0) return 0;
 | 
						|
 | 
						|
      // Store the value into the alloca.
 | 
						|
      Builder.CreateStore(StartVal, Alloca);
 | 
						|
 | 
						|
      // Make the new basic block for the loop header, inserting after current
 | 
						|
      // block.
 | 
						|
      BasicBlock *LoopBB = BasicBlock::Create(getGlobalContext(), "loop", TheFunction);
 | 
						|
 | 
						|
      // Insert an explicit fall through from the current block to the LoopBB.
 | 
						|
      Builder.CreateBr(LoopBB);
 | 
						|
 | 
						|
      // Start insertion in LoopBB.
 | 
						|
      Builder.SetInsertPoint(LoopBB);
 | 
						|
 | 
						|
      // Within the loop, the variable is defined equal to the PHI node.  If it
 | 
						|
      // shadows an existing variable, we have to restore it, so save it now.
 | 
						|
      AllocaInst *OldVal = NamedValues[VarName];
 | 
						|
      NamedValues[VarName] = Alloca;
 | 
						|
 | 
						|
      // Emit the body of the loop.  This, like any other expr, can change the
 | 
						|
      // current BB.  Note that we ignore the value computed by the body, but don't
 | 
						|
      // allow an error.
 | 
						|
      if (Body->Codegen() == 0)
 | 
						|
        return 0;
 | 
						|
 | 
						|
      // Emit the step value.
 | 
						|
      Value *StepVal;
 | 
						|
      if (Step) {
 | 
						|
        StepVal = Step->Codegen();
 | 
						|
        if (StepVal == 0) return 0;
 | 
						|
      } else {
 | 
						|
        // If not specified, use 1.0.
 | 
						|
        StepVal = ConstantFP::get(getGlobalContext(), APFloat(1.0));
 | 
						|
      }
 | 
						|
 | 
						|
      // Compute the end condition.
 | 
						|
      Value *EndCond = End->Codegen();
 | 
						|
      if (EndCond == 0) return EndCond;
 | 
						|
 | 
						|
      // Reload, increment, and restore the alloca.  This handles the case where
 | 
						|
      // the body of the loop mutates the variable.
 | 
						|
      Value *CurVar = Builder.CreateLoad(Alloca, VarName.c_str());
 | 
						|
      Value *NextVar = Builder.CreateFAdd(CurVar, StepVal, "nextvar");
 | 
						|
      Builder.CreateStore(NextVar, Alloca);
 | 
						|
 | 
						|
      // Convert condition to a bool by comparing equal to 0.0.
 | 
						|
      EndCond = Builder.CreateFCmpONE(EndCond,
 | 
						|
                                  ConstantFP::get(getGlobalContext(), APFloat(0.0)),
 | 
						|
                                      "loopcond");
 | 
						|
 | 
						|
      // Create the "after loop" block and insert it.
 | 
						|
      BasicBlock *AfterBB = BasicBlock::Create(getGlobalContext(), "afterloop", TheFunction);
 | 
						|
 | 
						|
      // Insert the conditional branch into the end of LoopEndBB.
 | 
						|
      Builder.CreateCondBr(EndCond, LoopBB, AfterBB);
 | 
						|
 | 
						|
      // Any new code will be inserted in AfterBB.
 | 
						|
      Builder.SetInsertPoint(AfterBB);
 | 
						|
 | 
						|
      // Restore the unshadowed variable.
 | 
						|
      if (OldVal)
 | 
						|
        NamedValues[VarName] = OldVal;
 | 
						|
      else
 | 
						|
        NamedValues.erase(VarName);
 | 
						|
 | 
						|
 | 
						|
      // for expr always returns 0.0.
 | 
						|
      return Constant::getNullValue(Type::getDoubleTy(getGlobalContext()));
 | 
						|
    }
 | 
						|
 | 
						|
    Value *VarExprAST::Codegen() {
 | 
						|
      std::vector<AllocaInst *> OldBindings;
 | 
						|
 | 
						|
      Function *TheFunction = Builder.GetInsertBlock()->getParent();
 | 
						|
 | 
						|
      // Register all variables and emit their initializer.
 | 
						|
      for (unsigned i = 0, e = VarNames.size(); i != e; ++i) {
 | 
						|
        const std::string &VarName = VarNames[i].first;
 | 
						|
        ExprAST *Init = VarNames[i].second;
 | 
						|
 | 
						|
        // Emit the initializer before adding the variable to scope, this prevents
 | 
						|
        // the initializer from referencing the variable itself, and permits stuff
 | 
						|
        // like this:
 | 
						|
        //  var a = 1 in
 | 
						|
        //    var a = a in ...   # refers to outer 'a'.
 | 
						|
        Value *InitVal;
 | 
						|
        if (Init) {
 | 
						|
          InitVal = Init->Codegen();
 | 
						|
          if (InitVal == 0) return 0;
 | 
						|
        } else { // If not specified, use 0.0.
 | 
						|
          InitVal = ConstantFP::get(getGlobalContext(), APFloat(0.0));
 | 
						|
        }
 | 
						|
 | 
						|
        AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, VarName);
 | 
						|
        Builder.CreateStore(InitVal, Alloca);
 | 
						|
 | 
						|
        // Remember the old variable binding so that we can restore the binding when
 | 
						|
        // we unrecurse.
 | 
						|
        OldBindings.push_back(NamedValues[VarName]);
 | 
						|
 | 
						|
        // Remember this binding.
 | 
						|
        NamedValues[VarName] = Alloca;
 | 
						|
      }
 | 
						|
 | 
						|
      // Codegen the body, now that all vars are in scope.
 | 
						|
      Value *BodyVal = Body->Codegen();
 | 
						|
      if (BodyVal == 0) return 0;
 | 
						|
 | 
						|
      // Pop all our variables from scope.
 | 
						|
      for (unsigned i = 0, e = VarNames.size(); i != e; ++i)
 | 
						|
        NamedValues[VarNames[i].first] = OldBindings[i];
 | 
						|
 | 
						|
      // Return the body computation.
 | 
						|
      return BodyVal;
 | 
						|
    }
 | 
						|
 | 
						|
    Function *PrototypeAST::Codegen() {
 | 
						|
      // Make the function type:  double(double,double) etc.
 | 
						|
      std::vector<Type*> Doubles(Args.size(),
 | 
						|
                                 Type::getDoubleTy(getGlobalContext()));
 | 
						|
      FunctionType *FT = FunctionType::get(Type::getDoubleTy(getGlobalContext()),
 | 
						|
                                           Doubles, false);
 | 
						|
 | 
						|
      Function *F = Function::Create(FT, Function::ExternalLinkage, Name, TheModule);
 | 
						|
 | 
						|
      // If F conflicted, there was already something named 'Name'.  If it has a
 | 
						|
      // body, don't allow redefinition or reextern.
 | 
						|
      if (F->getName() != Name) {
 | 
						|
        // Delete the one we just made and get the existing one.
 | 
						|
        F->eraseFromParent();
 | 
						|
        F = TheModule->getFunction(Name);
 | 
						|
 | 
						|
        // If F already has a body, reject this.
 | 
						|
        if (!F->empty()) {
 | 
						|
          ErrorF("redefinition of function");
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
 | 
						|
        // If F took a different number of args, reject.
 | 
						|
        if (F->arg_size() != Args.size()) {
 | 
						|
          ErrorF("redefinition of function with different # args");
 | 
						|
          return 0;
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      // Set names for all arguments.
 | 
						|
      unsigned Idx = 0;
 | 
						|
      for (Function::arg_iterator AI = F->arg_begin(); Idx != Args.size();
 | 
						|
           ++AI, ++Idx)
 | 
						|
        AI->setName(Args[Idx]);
 | 
						|
 | 
						|
      return F;
 | 
						|
    }
 | 
						|
 | 
						|
    /// CreateArgumentAllocas - Create an alloca for each argument and register the
 | 
						|
    /// argument in the symbol table so that references to it will succeed.
 | 
						|
    void PrototypeAST::CreateArgumentAllocas(Function *F) {
 | 
						|
      Function::arg_iterator AI = F->arg_begin();
 | 
						|
      for (unsigned Idx = 0, e = Args.size(); Idx != e; ++Idx, ++AI) {
 | 
						|
        // Create an alloca for this variable.
 | 
						|
        AllocaInst *Alloca = CreateEntryBlockAlloca(F, Args[Idx]);
 | 
						|
 | 
						|
        // Store the initial value into the alloca.
 | 
						|
        Builder.CreateStore(AI, Alloca);
 | 
						|
 | 
						|
        // Add arguments to variable symbol table.
 | 
						|
        NamedValues[Args[Idx]] = Alloca;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    Function *FunctionAST::Codegen() {
 | 
						|
      NamedValues.clear();
 | 
						|
 | 
						|
      Function *TheFunction = Proto->Codegen();
 | 
						|
      if (TheFunction == 0)
 | 
						|
        return 0;
 | 
						|
 | 
						|
      // If this is an operator, install it.
 | 
						|
      if (Proto->isBinaryOp())
 | 
						|
        BinopPrecedence[Proto->getOperatorName()] = Proto->getBinaryPrecedence();
 | 
						|
 | 
						|
      // Create a new basic block to start insertion into.
 | 
						|
      BasicBlock *BB = BasicBlock::Create(getGlobalContext(), "entry", TheFunction);
 | 
						|
      Builder.SetInsertPoint(BB);
 | 
						|
 | 
						|
      // Add all arguments to the symbol table and create their allocas.
 | 
						|
      Proto->CreateArgumentAllocas(TheFunction);
 | 
						|
 | 
						|
      if (Value *RetVal = Body->Codegen()) {
 | 
						|
        // Finish off the function.
 | 
						|
        Builder.CreateRet(RetVal);
 | 
						|
 | 
						|
        // Validate the generated code, checking for consistency.
 | 
						|
        verifyFunction(*TheFunction);
 | 
						|
 | 
						|
        // Optimize the function.
 | 
						|
        TheFPM->run(*TheFunction);
 | 
						|
 | 
						|
        return TheFunction;
 | 
						|
      }
 | 
						|
 | 
						|
      // Error reading body, remove function.
 | 
						|
      TheFunction->eraseFromParent();
 | 
						|
 | 
						|
      if (Proto->isBinaryOp())
 | 
						|
        BinopPrecedence.erase(Proto->getOperatorName());
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
    //===----------------------------------------------------------------------===//
 | 
						|
    // Top-Level parsing and JIT Driver
 | 
						|
    //===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
    static ExecutionEngine *TheExecutionEngine;
 | 
						|
 | 
						|
    static void HandleDefinition() {
 | 
						|
      if (FunctionAST *F = ParseDefinition()) {
 | 
						|
        if (Function *LF = F->Codegen()) {
 | 
						|
          fprintf(stderr, "Read function definition:");
 | 
						|
          LF->dump();
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        // Skip token for error recovery.
 | 
						|
        getNextToken();
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    static void HandleExtern() {
 | 
						|
      if (PrototypeAST *P = ParseExtern()) {
 | 
						|
        if (Function *F = P->Codegen()) {
 | 
						|
          fprintf(stderr, "Read extern: ");
 | 
						|
          F->dump();
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        // Skip token for error recovery.
 | 
						|
        getNextToken();
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    static void HandleTopLevelExpression() {
 | 
						|
      // Evaluate a top-level expression into an anonymous function.
 | 
						|
      if (FunctionAST *F = ParseTopLevelExpr()) {
 | 
						|
        if (Function *LF = F->Codegen()) {
 | 
						|
          // JIT the function, returning a function pointer.
 | 
						|
          void *FPtr = TheExecutionEngine->getPointerToFunction(LF);
 | 
						|
 | 
						|
          // Cast it to the right type (takes no arguments, returns a double) so we
 | 
						|
          // can call it as a native function.
 | 
						|
          double (*FP)() = (double (*)())(intptr_t)FPtr;
 | 
						|
          fprintf(stderr, "Evaluated to %f\n", FP());
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        // Skip token for error recovery.
 | 
						|
        getNextToken();
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    /// top ::= definition | external | expression | ';'
 | 
						|
    static void MainLoop() {
 | 
						|
      while (1) {
 | 
						|
        fprintf(stderr, "ready> ");
 | 
						|
        switch (CurTok) {
 | 
						|
        case tok_eof:    return;
 | 
						|
        case ';':        getNextToken(); break;  // ignore top-level semicolons.
 | 
						|
        case tok_def:    HandleDefinition(); break;
 | 
						|
        case tok_extern: HandleExtern(); break;
 | 
						|
        default:         HandleTopLevelExpression(); break;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    //===----------------------------------------------------------------------===//
 | 
						|
    // "Library" functions that can be "extern'd" from user code.
 | 
						|
    //===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
    /// putchard - putchar that takes a double and returns 0.
 | 
						|
    extern "C"
 | 
						|
    double putchard(double X) {
 | 
						|
      putchar((char)X);
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /// printd - printf that takes a double prints it as "%f\n", returning 0.
 | 
						|
    extern "C"
 | 
						|
    double printd(double X) {
 | 
						|
      printf("%f\n", X);
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
    //===----------------------------------------------------------------------===//
 | 
						|
    // Main driver code.
 | 
						|
    //===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
    int main() {
 | 
						|
      InitializeNativeTarget();
 | 
						|
      LLVMContext &Context = getGlobalContext();
 | 
						|
 | 
						|
      // Install standard binary operators.
 | 
						|
      // 1 is lowest precedence.
 | 
						|
      BinopPrecedence['='] = 2;
 | 
						|
      BinopPrecedence['<'] = 10;
 | 
						|
      BinopPrecedence['+'] = 20;
 | 
						|
      BinopPrecedence['-'] = 20;
 | 
						|
      BinopPrecedence['*'] = 40;  // highest.
 | 
						|
 | 
						|
      // Prime the first token.
 | 
						|
      fprintf(stderr, "ready> ");
 | 
						|
      getNextToken();
 | 
						|
 | 
						|
      // Make the module, which holds all the code.
 | 
						|
      TheModule = new Module("my cool jit", Context);
 | 
						|
 | 
						|
      // Create the JIT.  This takes ownership of the module.
 | 
						|
      std::string ErrStr;
 | 
						|
      TheExecutionEngine = EngineBuilder(TheModule).setErrorStr(&ErrStr).create();
 | 
						|
      if (!TheExecutionEngine) {
 | 
						|
        fprintf(stderr, "Could not create ExecutionEngine: %s\n", ErrStr.c_str());
 | 
						|
        exit(1);
 | 
						|
      }
 | 
						|
 | 
						|
      FunctionPassManager OurFPM(TheModule);
 | 
						|
 | 
						|
      // Set up the optimizer pipeline.  Start with registering info about how the
 | 
						|
      // target lays out data structures.
 | 
						|
      OurFPM.add(new DataLayout(*TheExecutionEngine->getDataLayout()));
 | 
						|
      // Provide basic AliasAnalysis support for GVN.
 | 
						|
      OurFPM.add(createBasicAliasAnalysisPass());
 | 
						|
      // Promote allocas to registers.
 | 
						|
      OurFPM.add(createPromoteMemoryToRegisterPass());
 | 
						|
      // Do simple "peephole" optimizations and bit-twiddling optzns.
 | 
						|
      OurFPM.add(createInstructionCombiningPass());
 | 
						|
      // Reassociate expressions.
 | 
						|
      OurFPM.add(createReassociatePass());
 | 
						|
      // Eliminate Common SubExpressions.
 | 
						|
      OurFPM.add(createGVNPass());
 | 
						|
      // Simplify the control flow graph (deleting unreachable blocks, etc).
 | 
						|
      OurFPM.add(createCFGSimplificationPass());
 | 
						|
 | 
						|
      OurFPM.doInitialization();
 | 
						|
 | 
						|
      // Set the global so the code gen can use this.
 | 
						|
      TheFPM = &OurFPM;
 | 
						|
 | 
						|
      // Run the main "interpreter loop" now.
 | 
						|
      MainLoop();
 | 
						|
 | 
						|
      TheFPM = 0;
 | 
						|
 | 
						|
      // Print out all of the generated code.
 | 
						|
      TheModule->dump();
 | 
						|
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
`Next: Conclusion and other useful LLVM tidbits <LangImpl8.html>`_
 | 
						|
 |