Chris Lattner 15869aa2c7 All DSGraphs keep a reference to the targetdata they are created with. This is
used to eliminate the hard coded, hacked in, sparc specific, global TargetData.
Changing the TargetData used to actually match the code fixes problems, and
eliminates a crash.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@9659 91177308-0d34-0410-b5e6-96231b3b80d8
2003-11-02 22:27:28 +00:00

327 lines
12 KiB
C++

//===- DSGraph.h - Represent a collection of data structures ----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This header defines the data structure graph.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_DSGRAPH_H
#define LLVM_ANALYSIS_DSGRAPH_H
#include "llvm/Analysis/DSNode.h"
class GlobalValue;
//===----------------------------------------------------------------------===//
/// DSGraph - The graph that represents a function.
///
struct DSGraph {
// Public data-type declarations...
typedef hash_map<Value*, DSNodeHandle> ScalarMapTy;
typedef hash_map<Function*, DSNodeHandle> ReturnNodesTy;
typedef hash_set<const GlobalValue*> GlobalSetTy;
/// NodeMapTy - This data type is used when cloning one graph into another to
/// keep track of the correspondence between the nodes in the old and new
/// graphs.
typedef hash_map<const DSNode*, DSNodeHandle> NodeMapTy;
private:
DSGraph *GlobalsGraph; // Pointer to the common graph of global objects
bool PrintAuxCalls; // Should this graph print the Aux calls vector?
std::vector<DSNode*> Nodes;
ScalarMapTy ScalarMap;
// ReturnNodes - A return value for every function merged into this graph.
// Each DSGraph may have multiple functions merged into it at any time, which
// is used for representing SCCs.
//
ReturnNodesTy ReturnNodes;
// FunctionCalls - This vector maintains a single entry for each call
// instruction in the current graph. The first entry in the vector is the
// scalar that holds the return value for the call, the second is the function
// scalar being invoked, and the rest are pointer arguments to the function.
// This vector is built by the Local graph and is never modified after that.
//
std::vector<DSCallSite> FunctionCalls;
// AuxFunctionCalls - This vector contains call sites that have been processed
// by some mechanism. In pratice, the BU Analysis uses this vector to hold
// the _unresolved_ call sites, because it cannot modify FunctionCalls.
//
std::vector<DSCallSite> AuxFunctionCalls;
// InlinedGlobals - This set records which globals have been inlined from
// other graphs (callers or callees, depending on the pass) into this one.
//
GlobalSetTy InlinedGlobals;
/// TD - This is the target data object for the machine this graph is
/// constructed for.
const TargetData &TD;
void operator=(const DSGraph &); // DO NOT IMPLEMENT
public:
// Create a new, empty, DSGraph.
DSGraph(const TargetData &td)
: GlobalsGraph(0), PrintAuxCalls(false), TD(td) {}
// Compute the local DSGraph
DSGraph(const TargetData &td, Function &F, DSGraph *GlobalsGraph);
// Copy ctor - If you want to capture the node mapping between the source and
// destination graph, you may optionally do this by specifying a map to record
// this into.
//
// Note that a copied graph does not retain the GlobalsGraph pointer of the
// source. You need to set a new GlobalsGraph with the setGlobalsGraph
// method.
//
DSGraph(const DSGraph &DSG);
DSGraph(const DSGraph &DSG, NodeMapTy &NodeMap);
~DSGraph();
DSGraph *getGlobalsGraph() const { return GlobalsGraph; }
void setGlobalsGraph(DSGraph *G) { GlobalsGraph = G; }
/// getTargetData - Return the TargetData object for the current target.
///
const TargetData &getTargetData() const { return TD; }
/// setPrintAuxCalls - If you call this method, the auxillary call vector will
/// be printed instead of the standard call vector to the dot file.
///
void setPrintAuxCalls() { PrintAuxCalls = true; }
bool shouldPrintAuxCalls() const { return PrintAuxCalls; }
/// getNodes - Get a vector of all the nodes in the graph
///
const std::vector<DSNode*> &getNodes() const { return Nodes; }
std::vector<DSNode*> &getNodes() { return Nodes; }
/// getFunctionNames - Return a space separated list of the name of the
/// functions in this graph (if any)
std::string getFunctionNames() const;
/// addNode - Add a new node to the graph.
///
void addNode(DSNode *N) { Nodes.push_back(N); }
/// getScalarMap - Get a map that describes what the nodes the scalars in this
/// function point to...
///
ScalarMapTy &getScalarMap() { return ScalarMap; }
const ScalarMapTy &getScalarMap() const { return ScalarMap; }
/// getFunctionCalls - Return the list of call sites in the original local
/// graph...
///
const std::vector<DSCallSite> &getFunctionCalls() const {
return FunctionCalls;
}
/// getAuxFunctionCalls - Get the call sites as modified by whatever passes
/// have been run.
///
std::vector<DSCallSite> &getAuxFunctionCalls() {
return AuxFunctionCalls;
}
const std::vector<DSCallSite> &getAuxFunctionCalls() const {
return AuxFunctionCalls;
}
/// getInlinedGlobals - Get the set of globals that are have been inlined
/// (from callees in BU or from callers in TD) into the current graph.
///
GlobalSetTy& getInlinedGlobals() {
return InlinedGlobals;
}
/// getNodeForValue - Given a value that is used or defined in the body of the
/// current function, return the DSNode that it points to.
///
DSNodeHandle &getNodeForValue(Value *V) { return ScalarMap[V]; }
const DSNodeHandle &getNodeForValue(Value *V) const {
ScalarMapTy::const_iterator I = ScalarMap.find(V);
assert(I != ScalarMap.end() &&
"Use non-const lookup function if node may not be in the map");
return I->second;
}
/// getReturnNodes - Return the mapping of functions to their return nodes for
/// this graph.
const ReturnNodesTy &getReturnNodes() const { return ReturnNodes; }
ReturnNodesTy &getReturnNodes() { return ReturnNodes; }
/// getReturnNodeFor - Return the return node for the specified function.
///
DSNodeHandle &getReturnNodeFor(Function &F) {
ReturnNodesTy::iterator I = ReturnNodes.find(&F);
assert(I != ReturnNodes.end() && "F not in this DSGraph!");
return I->second;
}
const DSNodeHandle &getReturnNodeFor(Function &F) const {
ReturnNodesTy::const_iterator I = ReturnNodes.find(&F);
assert(I != ReturnNodes.end() && "F not in this DSGraph!");
return I->second;
}
/// getGraphSize - Return the number of nodes in this graph.
///
unsigned getGraphSize() const {
return Nodes.size();
}
/// print - Print a dot graph to the specified ostream...
///
void print(std::ostream &O) const;
/// dump - call print(std::cerr), for use from the debugger...
///
void dump() const;
/// viewGraph - Emit a dot graph, run 'dot', run gv on the postscript file,
/// then cleanup. For use from the debugger.
void viewGraph() const;
void writeGraphToFile(std::ostream &O, const std::string &GraphName) const;
/// maskNodeTypes - Apply a mask to all of the node types in the graph. This
/// is useful for clearing out markers like Incomplete.
///
void maskNodeTypes(unsigned Mask) {
for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
Nodes[i]->maskNodeTypes(Mask);
}
void maskIncompleteMarkers() { maskNodeTypes(~DSNode::Incomplete); }
// markIncompleteNodes - Traverse the graph, identifying nodes that may be
// modified by other functions that have not been resolved yet. This marks
// nodes that are reachable through three sources of "unknownness":
// Global Variables, Function Calls, and Incoming Arguments
//
// For any node that may have unknown components (because something outside
// the scope of current analysis may have modified it), the 'Incomplete' flag
// is added to the NodeType.
//
enum MarkIncompleteFlags {
MarkFormalArgs = 1, IgnoreFormalArgs = 0,
IgnoreGlobals = 2, MarkGlobalsIncomplete = 0,
};
void markIncompleteNodes(unsigned Flags);
// removeDeadNodes - Use a reachability analysis to eliminate subgraphs that
// are unreachable. This often occurs because the data structure doesn't
// "escape" into it's caller, and thus should be eliminated from the caller's
// graph entirely. This is only appropriate to use when inlining graphs.
//
enum RemoveDeadNodesFlags {
RemoveUnreachableGlobals = 1, KeepUnreachableGlobals = 0,
};
void removeDeadNodes(unsigned Flags);
/// CloneFlags enum - Bits that may be passed into the cloneInto method to
/// specify how to clone the function graph.
enum CloneFlags {
StripAllocaBit = 1 << 0, KeepAllocaBit = 0,
DontCloneCallNodes = 1 << 1, CloneCallNodes = 0,
DontCloneAuxCallNodes = 1 << 2, CloneAuxCallNodes = 0,
StripModRefBits = 1 << 3, KeepModRefBits = 0,
StripIncompleteBit = 1 << 4, KeepIncompleteBit = 0,
};
private:
void cloneReachableNodes(const DSNode* Node,
unsigned BitsToClear,
NodeMapTy& OldNodeMap,
NodeMapTy& CompletedNodeMap);
public:
void updateFromGlobalGraph();
void cloneReachableSubgraph(const DSGraph& G,
const hash_set<const DSNode*>& RootNodes,
NodeMapTy& OldNodeMap,
NodeMapTy& CompletedNodeMap,
unsigned CloneFlags = 0);
/// cloneInto - Clone the specified DSGraph into the current graph. The
/// translated ScalarMap for the old function is filled into the OldValMap
/// member, and the translated ReturnNodes map is returned into ReturnNodes.
///
/// The CloneFlags member controls various aspects of the cloning process.
///
void cloneInto(const DSGraph &G, ScalarMapTy &OldValMap,
ReturnNodesTy &OldReturnNodes, NodeMapTy &OldNodeMap,
unsigned CloneFlags = 0);
/// mergeInGraph - The method is used for merging graphs together. If the
/// argument graph is not *this, it makes a clone of the specified graph, then
/// merges the nodes specified in the call site with the formal arguments in
/// the graph. If the StripAlloca's argument is 'StripAllocaBit' then Alloca
/// markers are removed from nodes.
///
void mergeInGraph(const DSCallSite &CS, Function &F, const DSGraph &Graph,
unsigned CloneFlags);
/// getCallSiteForArguments - Get the arguments and return value bindings for
/// the specified function in the current graph.
///
DSCallSite getCallSiteForArguments(Function &F) const;
// Methods for checking to make sure graphs are well formed...
void AssertNodeInGraph(const DSNode *N) const {
assert((!N || find(Nodes.begin(), Nodes.end(), N) != Nodes.end()) &&
"AssertNodeInGraph: Node is not in graph!");
}
void AssertNodeContainsGlobal(const DSNode *N, GlobalValue *GV) const {
assert(std::find(N->getGlobals().begin(), N->getGlobals().end(), GV) !=
N->getGlobals().end() && "Global value not in node!");
}
void AssertCallSiteInGraph(const DSCallSite &CS) const {
if (CS.isIndirectCall())
AssertNodeInGraph(CS.getCalleeNode());
AssertNodeInGraph(CS.getRetVal().getNode());
for (unsigned j = 0, e = CS.getNumPtrArgs(); j != e; ++j)
AssertNodeInGraph(CS.getPtrArg(j).getNode());
}
void AssertCallNodesInGraph() const {
for (unsigned i = 0, e = FunctionCalls.size(); i != e; ++i)
AssertCallSiteInGraph(FunctionCalls[i]);
}
void AssertAuxCallNodesInGraph() const {
for (unsigned i = 0, e = AuxFunctionCalls.size(); i != e; ++i)
AssertCallSiteInGraph(AuxFunctionCalls[i]);
}
void AssertGraphOK() const;
/// mergeInGlobalsGraph - This method is useful for clients to incorporate the
/// globals graph into the DS, BU or TD graph for a function. This code
/// retains all globals, i.e., does not delete unreachable globals after they
/// are inlined.
///
void mergeInGlobalsGraph();
/// removeTriviallyDeadNodes - After the graph has been constructed, this
/// method removes all unreachable nodes that are created because they got
/// merged with other nodes in the graph. This is used as the first step of
/// removeDeadNodes.
///
void removeTriviallyDeadNodes();
};
#endif