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			104 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/CallingConv.h - LLVM Calling Conventions -----------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines LLVM's set of calling conventions.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CALLINGCONV_H
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#define LLVM_CALLINGCONV_H
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namespace llvm {
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/// CallingConv Namespace - This namespace contains an enum with a value for
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/// the well-known calling conventions.
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///
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namespace CallingConv {
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  /// A set of enums which specify the assigned numeric values for known llvm
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  /// calling conventions.
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  /// @brief LLVM Calling Convention Representation
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  enum ID {
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    /// C - The default llvm calling convention, compatible with C.  This
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    /// convention is the only calling convention that supports varargs calls.
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    /// As with typical C calling conventions, the callee/caller have to
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    /// tolerate certain amounts of prototype mismatch.
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    C = 0,
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    // Generic LLVM calling conventions.  None of these calling conventions
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    // support varargs calls, and all assume that the caller and callee
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    // prototype exactly match.
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    /// Fast - This calling convention attempts to make calls as fast as
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    /// possible (e.g. by passing things in registers).
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    Fast = 8,
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    // Cold - This calling convention attempts to make code in the caller as
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    // efficient as possible under the assumption that the call is not commonly
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    // executed.  As such, these calls often preserve all registers so that the
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    // call does not break any live ranges in the caller side.
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    Cold = 9,
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    // GHC - Calling convention used by the Glasgow Haskell Compiler (GHC).
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    GHC = 10,
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    // Target - This is the start of the target-specific calling conventions,
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    // e.g. fastcall and thiscall on X86.
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    FirstTargetCC = 64,
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    /// X86_StdCall - stdcall is the calling conventions mostly used by the
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    /// Win32 API. It is basically the same as the C convention with the
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    /// difference in that the callee is responsible for popping the arguments
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    /// from the stack.
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    X86_StdCall = 64,
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    /// X86_FastCall - 'fast' analog of X86_StdCall. Passes first two arguments
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    /// in ECX:EDX registers, others - via stack. Callee is responsible for
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    /// stack cleaning.
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    X86_FastCall = 65,
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    /// ARM_APCS - ARM Procedure Calling Standard calling convention (obsolete,
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    /// but still used on some targets).
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    ARM_APCS = 66,
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    /// ARM_AAPCS - ARM Architecture Procedure Calling Standard calling
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    /// convention (aka EABI). Soft float variant.
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    ARM_AAPCS = 67,
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    /// ARM_AAPCS_VFP - Same as ARM_AAPCS, but uses hard floating point ABI.
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    ARM_AAPCS_VFP = 68,
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    /// MSP430_INTR - Calling convention used for MSP430 interrupt routines.
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    MSP430_INTR = 69,
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    /// X86_ThisCall - Similar to X86_StdCall. Passes first argument in ECX,
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    /// others via stack. Callee is responsible for stack cleaning. MSVC uses
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    /// this by default for methods in its ABI.
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    X86_ThisCall = 70,
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    /// PTX_Kernel - Call to a PTX kernel.
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    /// Passes all arguments in parameter space.
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    PTX_Kernel = 71,
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    /// PTX_Device - Call to a PTX device function.
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    /// Passes all arguments in register or parameter space.
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    PTX_Device = 72,
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    /// MBLAZE_INTR - Calling convention used for MBlaze interrupt routines.
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    MBLAZE_INTR = 73,
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    /// MBLAZE_INTR - Calling convention used for MBlaze interrupt support
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    /// routines (i.e. GCC's save_volatiles attribute).
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    MBLAZE_SVOL = 74
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  };
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} // End CallingConv namespace
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} // End llvm namespace
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#endif
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