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	Erasing from the beginning or middle of the vector is expensive, remove_if can do it in linear time even though it's a bit ugly without lambdas. No functionality change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165903 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			901 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			901 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- DeadStoreElimination.cpp - Fast Dead Store Elimination -------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements a trivial dead store elimination that only considers
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| // basic-block local redundant stores.
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| //
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| // FIXME: This should eventually be extended to be a post-dominator tree
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| // traversal.  Doing so would be pretty trivial.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "dse"
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| #include "llvm/Transforms/Scalar.h"
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| #include "llvm/Constants.h"
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| #include "llvm/Function.h"
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| #include "llvm/GlobalVariable.h"
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| #include "llvm/Instructions.h"
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| #include "llvm/IntrinsicInst.h"
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| #include "llvm/Pass.h"
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| #include "llvm/Analysis/AliasAnalysis.h"
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| #include "llvm/Analysis/CaptureTracking.h"
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| #include "llvm/Analysis/Dominators.h"
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| #include "llvm/Analysis/MemoryBuiltins.h"
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| #include "llvm/Analysis/MemoryDependenceAnalysis.h"
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| #include "llvm/Analysis/ValueTracking.h"
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| #include "llvm/DataLayout.h"
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| #include "llvm/Target/TargetLibraryInfo.h"
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| #include "llvm/Transforms/Utils/Local.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/ADT/SetVector.h"
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| #include "llvm/ADT/Statistic.h"
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| #include "llvm/ADT/STLExtras.h"
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| using namespace llvm;
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| 
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| STATISTIC(NumFastStores, "Number of stores deleted");
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| STATISTIC(NumFastOther , "Number of other instrs removed");
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| 
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| namespace {
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|   struct DSE : public FunctionPass {
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|     AliasAnalysis *AA;
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|     MemoryDependenceAnalysis *MD;
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|     DominatorTree *DT;
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|     const TargetLibraryInfo *TLI;
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| 
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|     static char ID; // Pass identification, replacement for typeid
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|     DSE() : FunctionPass(ID), AA(0), MD(0), DT(0) {
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|       initializeDSEPass(*PassRegistry::getPassRegistry());
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|     }
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| 
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|     virtual bool runOnFunction(Function &F) {
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|       AA = &getAnalysis<AliasAnalysis>();
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|       MD = &getAnalysis<MemoryDependenceAnalysis>();
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|       DT = &getAnalysis<DominatorTree>();
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|       TLI = AA->getTargetLibraryInfo();
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| 
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|       bool Changed = false;
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|       for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
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|         // Only check non-dead blocks.  Dead blocks may have strange pointer
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|         // cycles that will confuse alias analysis.
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|         if (DT->isReachableFromEntry(I))
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|           Changed |= runOnBasicBlock(*I);
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| 
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|       AA = 0; MD = 0; DT = 0;
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|       return Changed;
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|     }
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| 
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|     bool runOnBasicBlock(BasicBlock &BB);
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|     bool HandleFree(CallInst *F);
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|     bool handleEndBlock(BasicBlock &BB);
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|     void RemoveAccessedObjects(const AliasAnalysis::Location &LoadedLoc,
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|                                SmallSetVector<Value*, 16> &DeadStackObjects);
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| 
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|     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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|       AU.setPreservesCFG();
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|       AU.addRequired<DominatorTree>();
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|       AU.addRequired<AliasAnalysis>();
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|       AU.addRequired<MemoryDependenceAnalysis>();
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|       AU.addPreserved<AliasAnalysis>();
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|       AU.addPreserved<DominatorTree>();
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|       AU.addPreserved<MemoryDependenceAnalysis>();
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|     }
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|   };
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| }
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| 
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| char DSE::ID = 0;
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| INITIALIZE_PASS_BEGIN(DSE, "dse", "Dead Store Elimination", false, false)
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| INITIALIZE_PASS_DEPENDENCY(DominatorTree)
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| INITIALIZE_PASS_DEPENDENCY(MemoryDependenceAnalysis)
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| INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
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| INITIALIZE_PASS_END(DSE, "dse", "Dead Store Elimination", false, false)
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| 
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| FunctionPass *llvm::createDeadStoreEliminationPass() { return new DSE(); }
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| 
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| //===----------------------------------------------------------------------===//
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| // Helper functions
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| //===----------------------------------------------------------------------===//
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| 
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| /// DeleteDeadInstruction - Delete this instruction.  Before we do, go through
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| /// and zero out all the operands of this instruction.  If any of them become
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| /// dead, delete them and the computation tree that feeds them.
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| ///
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| /// If ValueSet is non-null, remove any deleted instructions from it as well.
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| ///
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| static void DeleteDeadInstruction(Instruction *I,
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|                                   MemoryDependenceAnalysis &MD,
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|                                   const TargetLibraryInfo *TLI,
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|                                   SmallSetVector<Value*, 16> *ValueSet = 0) {
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|   SmallVector<Instruction*, 32> NowDeadInsts;
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| 
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|   NowDeadInsts.push_back(I);
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|   --NumFastOther;
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| 
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|   // Before we touch this instruction, remove it from memdep!
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|   do {
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|     Instruction *DeadInst = NowDeadInsts.pop_back_val();
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|     ++NumFastOther;
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| 
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|     // This instruction is dead, zap it, in stages.  Start by removing it from
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|     // MemDep, which needs to know the operands and needs it to be in the
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|     // function.
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|     MD.removeInstruction(DeadInst);
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| 
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|     for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) {
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|       Value *Op = DeadInst->getOperand(op);
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|       DeadInst->setOperand(op, 0);
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| 
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|       // If this operand just became dead, add it to the NowDeadInsts list.
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|       if (!Op->use_empty()) continue;
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| 
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|       if (Instruction *OpI = dyn_cast<Instruction>(Op))
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|         if (isInstructionTriviallyDead(OpI, TLI))
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|           NowDeadInsts.push_back(OpI);
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|     }
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| 
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|     DeadInst->eraseFromParent();
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| 
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|     if (ValueSet) ValueSet->remove(DeadInst);
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|   } while (!NowDeadInsts.empty());
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| }
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| 
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| 
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| /// hasMemoryWrite - Does this instruction write some memory?  This only returns
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| /// true for things that we can analyze with other helpers below.
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| static bool hasMemoryWrite(Instruction *I, const TargetLibraryInfo *TLI) {
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|   if (isa<StoreInst>(I))
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|     return true;
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|   if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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|     switch (II->getIntrinsicID()) {
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|     default:
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|       return false;
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|     case Intrinsic::memset:
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|     case Intrinsic::memmove:
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|     case Intrinsic::memcpy:
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|     case Intrinsic::init_trampoline:
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|     case Intrinsic::lifetime_end:
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|       return true;
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|     }
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|   }
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|   if (CallSite CS = I) {
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|     if (Function *F = CS.getCalledFunction()) {
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|       if (TLI && TLI->has(LibFunc::strcpy) &&
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|           F->getName() == TLI->getName(LibFunc::strcpy)) {
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|         return true;
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|       }
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|       if (TLI && TLI->has(LibFunc::strncpy) &&
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|           F->getName() == TLI->getName(LibFunc::strncpy)) {
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|         return true;
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|       }
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|       if (TLI && TLI->has(LibFunc::strcat) &&
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|           F->getName() == TLI->getName(LibFunc::strcat)) {
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|         return true;
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|       }
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|       if (TLI && TLI->has(LibFunc::strncat) &&
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|           F->getName() == TLI->getName(LibFunc::strncat)) {
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|         return true;
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|       }
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|     }
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|   }
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|   return false;
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| }
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| 
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| /// getLocForWrite - Return a Location stored to by the specified instruction.
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| /// If isRemovable returns true, this function and getLocForRead completely
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| /// describe the memory operations for this instruction.
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| static AliasAnalysis::Location
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| getLocForWrite(Instruction *Inst, AliasAnalysis &AA) {
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|   if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
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|     return AA.getLocation(SI);
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| 
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|   if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(Inst)) {
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|     // memcpy/memmove/memset.
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|     AliasAnalysis::Location Loc = AA.getLocationForDest(MI);
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|     // If we don't have target data around, an unknown size in Location means
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|     // that we should use the size of the pointee type.  This isn't valid for
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|     // memset/memcpy, which writes more than an i8.
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|     if (Loc.Size == AliasAnalysis::UnknownSize && AA.getDataLayout() == 0)
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|       return AliasAnalysis::Location();
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|     return Loc;
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|   }
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| 
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|   IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst);
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|   if (II == 0) return AliasAnalysis::Location();
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| 
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|   switch (II->getIntrinsicID()) {
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|   default: return AliasAnalysis::Location(); // Unhandled intrinsic.
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|   case Intrinsic::init_trampoline:
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|     // If we don't have target data around, an unknown size in Location means
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|     // that we should use the size of the pointee type.  This isn't valid for
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|     // init.trampoline, which writes more than an i8.
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|     if (AA.getDataLayout() == 0) return AliasAnalysis::Location();
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| 
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|     // FIXME: We don't know the size of the trampoline, so we can't really
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|     // handle it here.
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|     return AliasAnalysis::Location(II->getArgOperand(0));
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|   case Intrinsic::lifetime_end: {
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|     uint64_t Len = cast<ConstantInt>(II->getArgOperand(0))->getZExtValue();
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|     return AliasAnalysis::Location(II->getArgOperand(1), Len);
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|   }
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|   }
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| }
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| 
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| /// getLocForRead - Return the location read by the specified "hasMemoryWrite"
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| /// instruction if any.
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| static AliasAnalysis::Location
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| getLocForRead(Instruction *Inst, AliasAnalysis &AA) {
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|   assert(hasMemoryWrite(Inst, AA.getTargetLibraryInfo()) &&
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|          "Unknown instruction case");
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| 
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|   // The only instructions that both read and write are the mem transfer
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|   // instructions (memcpy/memmove).
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|   if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(Inst))
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|     return AA.getLocationForSource(MTI);
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|   return AliasAnalysis::Location();
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| }
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| 
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| 
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| /// isRemovable - If the value of this instruction and the memory it writes to
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| /// is unused, may we delete this instruction?
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| static bool isRemovable(Instruction *I) {
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|   // Don't remove volatile/atomic stores.
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|   if (StoreInst *SI = dyn_cast<StoreInst>(I))
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|     return SI->isUnordered();
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| 
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|   if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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|     switch (II->getIntrinsicID()) {
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|     default: llvm_unreachable("doesn't pass 'hasMemoryWrite' predicate");
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|     case Intrinsic::lifetime_end:
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|       // Never remove dead lifetime_end's, e.g. because it is followed by a
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|       // free.
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|       return false;
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|     case Intrinsic::init_trampoline:
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|       // Always safe to remove init_trampoline.
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|       return true;
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| 
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|     case Intrinsic::memset:
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|     case Intrinsic::memmove:
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|     case Intrinsic::memcpy:
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|       // Don't remove volatile memory intrinsics.
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|       return !cast<MemIntrinsic>(II)->isVolatile();
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|     }
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|   }
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| 
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|   if (CallSite CS = I)
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|     return CS.getInstruction()->use_empty();
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| 
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|   return false;
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| }
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| 
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| 
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| /// isShortenable - Returns true if this instruction can be safely shortened in
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| /// length.
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| static bool isShortenable(Instruction *I) {
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|   // Don't shorten stores for now
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|   if (isa<StoreInst>(I))
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|     return false;
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| 
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|   if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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|     switch (II->getIntrinsicID()) {
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|       default: return false;
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|       case Intrinsic::memset:
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|       case Intrinsic::memcpy:
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|         // Do shorten memory intrinsics.
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|         return true;
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|     }
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|   }
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| 
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|   // Don't shorten libcalls calls for now.
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| 
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|   return false;
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| }
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| 
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| /// getStoredPointerOperand - Return the pointer that is being written to.
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| static Value *getStoredPointerOperand(Instruction *I) {
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|   if (StoreInst *SI = dyn_cast<StoreInst>(I))
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|     return SI->getPointerOperand();
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|   if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I))
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|     return MI->getDest();
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| 
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|   if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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|     switch (II->getIntrinsicID()) {
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|     default: llvm_unreachable("Unexpected intrinsic!");
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|     case Intrinsic::init_trampoline:
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|       return II->getArgOperand(0);
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|     }
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|   }
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| 
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|   CallSite CS = I;
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|   // All the supported functions so far happen to have dest as their first
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|   // argument.
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|   return CS.getArgument(0);
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| }
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| 
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| static uint64_t getPointerSize(const Value *V, AliasAnalysis &AA) {
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|   uint64_t Size;
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|   if (getObjectSize(V, Size, AA.getDataLayout(), AA.getTargetLibraryInfo()))
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|     return Size;
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|   return AliasAnalysis::UnknownSize;
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| }
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| 
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| namespace {
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|   enum OverwriteResult
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|   {
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|     OverwriteComplete,
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|     OverwriteEnd,
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|     OverwriteUnknown
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|   };
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| }
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| 
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| /// isOverwrite - Return 'OverwriteComplete' if a store to the 'Later' location
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| /// completely overwrites a store to the 'Earlier' location.
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| /// 'OverwriteEnd' if the end of the 'Earlier' location is completely
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| /// overwritten by 'Later', or 'OverwriteUnknown' if nothing can be determined
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| static OverwriteResult isOverwrite(const AliasAnalysis::Location &Later,
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|                                    const AliasAnalysis::Location &Earlier,
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|                                    AliasAnalysis &AA,
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|                                    int64_t &EarlierOff,
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|                                    int64_t &LaterOff) {
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|   const Value *P1 = Earlier.Ptr->stripPointerCasts();
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|   const Value *P2 = Later.Ptr->stripPointerCasts();
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| 
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|   // If the start pointers are the same, we just have to compare sizes to see if
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|   // the later store was larger than the earlier store.
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|   if (P1 == P2) {
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|     // If we don't know the sizes of either access, then we can't do a
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|     // comparison.
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|     if (Later.Size == AliasAnalysis::UnknownSize ||
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|         Earlier.Size == AliasAnalysis::UnknownSize) {
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|       // If we have no DataLayout information around, then the size of the store
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|       // is inferrable from the pointee type.  If they are the same type, then
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|       // we know that the store is safe.
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|       if (AA.getDataLayout() == 0 &&
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|           Later.Ptr->getType() == Earlier.Ptr->getType())
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|         return OverwriteComplete;
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| 
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|       return OverwriteUnknown;
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|     }
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| 
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|     // Make sure that the Later size is >= the Earlier size.
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|     if (Later.Size >= Earlier.Size)
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|       return OverwriteComplete;
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|   }
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| 
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|   // Otherwise, we have to have size information, and the later store has to be
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|   // larger than the earlier one.
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|   if (Later.Size == AliasAnalysis::UnknownSize ||
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|       Earlier.Size == AliasAnalysis::UnknownSize ||
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|       AA.getDataLayout() == 0)
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|     return OverwriteUnknown;
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| 
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|   // Check to see if the later store is to the entire object (either a global,
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|   // an alloca, or a byval argument).  If so, then it clearly overwrites any
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|   // other store to the same object.
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|   const DataLayout &TD = *AA.getDataLayout();
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| 
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|   const Value *UO1 = GetUnderlyingObject(P1, &TD),
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|               *UO2 = GetUnderlyingObject(P2, &TD);
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| 
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|   // If we can't resolve the same pointers to the same object, then we can't
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|   // analyze them at all.
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|   if (UO1 != UO2)
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|     return OverwriteUnknown;
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| 
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|   // If the "Later" store is to a recognizable object, get its size.
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|   uint64_t ObjectSize = getPointerSize(UO2, AA);
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|   if (ObjectSize != AliasAnalysis::UnknownSize)
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|     if (ObjectSize == Later.Size && ObjectSize >= Earlier.Size)
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|       return OverwriteComplete;
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| 
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|   // Okay, we have stores to two completely different pointers.  Try to
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|   // decompose the pointer into a "base + constant_offset" form.  If the base
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|   // pointers are equal, then we can reason about the two stores.
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|   EarlierOff = 0;
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|   LaterOff = 0;
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|   const Value *BP1 = GetPointerBaseWithConstantOffset(P1, EarlierOff, TD);
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|   const Value *BP2 = GetPointerBaseWithConstantOffset(P2, LaterOff, TD);
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| 
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|   // If the base pointers still differ, we have two completely different stores.
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|   if (BP1 != BP2)
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|     return OverwriteUnknown;
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| 
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|   // The later store completely overlaps the earlier store if:
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|   //
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|   // 1. Both start at the same offset and the later one's size is greater than
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|   //    or equal to the earlier one's, or
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|   //
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|   //      |--earlier--|
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|   //      |--   later   --|
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|   //
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|   // 2. The earlier store has an offset greater than the later offset, but which
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|   //    still lies completely within the later store.
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|   //
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|   //        |--earlier--|
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|   //    |-----  later  ------|
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|   //
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|   // We have to be careful here as *Off is signed while *.Size is unsigned.
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|   if (EarlierOff >= LaterOff &&
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|       Later.Size >= Earlier.Size &&
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|       uint64_t(EarlierOff - LaterOff) + Earlier.Size <= Later.Size)
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|     return OverwriteComplete;
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| 
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|   // The other interesting case is if the later store overwrites the end of
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|   // the earlier store
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|   //
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|   //      |--earlier--|
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|   //                |--   later   --|
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|   //
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|   // In this case we may want to trim the size of earlier to avoid generating
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|   // writes to addresses which will definitely be overwritten later
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|   if (LaterOff > EarlierOff &&
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|       LaterOff < int64_t(EarlierOff + Earlier.Size) &&
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|       int64_t(LaterOff + Later.Size) >= int64_t(EarlierOff + Earlier.Size))
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|     return OverwriteEnd;
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| 
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|   // Otherwise, they don't completely overlap.
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|   return OverwriteUnknown;
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| }
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| 
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| /// isPossibleSelfRead - If 'Inst' might be a self read (i.e. a noop copy of a
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| /// memory region into an identical pointer) then it doesn't actually make its
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| /// input dead in the traditional sense.  Consider this case:
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| ///
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| ///   memcpy(A <- B)
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| ///   memcpy(A <- A)
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| ///
 | |
| /// In this case, the second store to A does not make the first store to A dead.
 | |
| /// The usual situation isn't an explicit A<-A store like this (which can be
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| /// trivially removed) but a case where two pointers may alias.
 | |
| ///
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| /// This function detects when it is unsafe to remove a dependent instruction
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| /// because the DSE inducing instruction may be a self-read.
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| static bool isPossibleSelfRead(Instruction *Inst,
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|                                const AliasAnalysis::Location &InstStoreLoc,
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|                                Instruction *DepWrite, AliasAnalysis &AA) {
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|   // Self reads can only happen for instructions that read memory.  Get the
 | |
|   // location read.
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|   AliasAnalysis::Location InstReadLoc = getLocForRead(Inst, AA);
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|   if (InstReadLoc.Ptr == 0) return false;  // Not a reading instruction.
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| 
 | |
|   // If the read and written loc obviously don't alias, it isn't a read.
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|   if (AA.isNoAlias(InstReadLoc, InstStoreLoc)) return false;
 | |
| 
 | |
|   // Okay, 'Inst' may copy over itself.  However, we can still remove a the
 | |
|   // DepWrite instruction if we can prove that it reads from the same location
 | |
|   // as Inst.  This handles useful cases like:
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|   //   memcpy(A <- B)
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|   //   memcpy(A <- B)
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|   // Here we don't know if A/B may alias, but we do know that B/B are must
 | |
|   // aliases, so removing the first memcpy is safe (assuming it writes <= #
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|   // bytes as the second one.
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|   AliasAnalysis::Location DepReadLoc = getLocForRead(DepWrite, AA);
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| 
 | |
|   if (DepReadLoc.Ptr && AA.isMustAlias(InstReadLoc.Ptr, DepReadLoc.Ptr))
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|     return false;
 | |
| 
 | |
|   // If DepWrite doesn't read memory or if we can't prove it is a must alias,
 | |
|   // then it can't be considered dead.
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // DSE Pass
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| bool DSE::runOnBasicBlock(BasicBlock &BB) {
 | |
|   bool MadeChange = false;
 | |
| 
 | |
|   // Do a top-down walk on the BB.
 | |
|   for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ) {
 | |
|     Instruction *Inst = BBI++;
 | |
| 
 | |
|     // Handle 'free' calls specially.
 | |
|     if (CallInst *F = isFreeCall(Inst, TLI)) {
 | |
|       MadeChange |= HandleFree(F);
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     // If we find something that writes memory, get its memory dependence.
 | |
|     if (!hasMemoryWrite(Inst, TLI))
 | |
|       continue;
 | |
| 
 | |
|     MemDepResult InstDep = MD->getDependency(Inst);
 | |
| 
 | |
|     // Ignore any store where we can't find a local dependence.
 | |
|     // FIXME: cross-block DSE would be fun. :)
 | |
|     if (!InstDep.isDef() && !InstDep.isClobber())
 | |
|       continue;
 | |
| 
 | |
|     // If we're storing the same value back to a pointer that we just
 | |
|     // loaded from, then the store can be removed.
 | |
|     if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
 | |
|       if (LoadInst *DepLoad = dyn_cast<LoadInst>(InstDep.getInst())) {
 | |
|         if (SI->getPointerOperand() == DepLoad->getPointerOperand() &&
 | |
|             SI->getOperand(0) == DepLoad && isRemovable(SI)) {
 | |
|           DEBUG(dbgs() << "DSE: Remove Store Of Load from same pointer:\n  "
 | |
|                        << "LOAD: " << *DepLoad << "\n  STORE: " << *SI << '\n');
 | |
| 
 | |
|           // DeleteDeadInstruction can delete the current instruction.  Save BBI
 | |
|           // in case we need it.
 | |
|           WeakVH NextInst(BBI);
 | |
| 
 | |
|           DeleteDeadInstruction(SI, *MD, TLI);
 | |
| 
 | |
|           if (NextInst == 0)  // Next instruction deleted.
 | |
|             BBI = BB.begin();
 | |
|           else if (BBI != BB.begin())  // Revisit this instruction if possible.
 | |
|             --BBI;
 | |
|           ++NumFastStores;
 | |
|           MadeChange = true;
 | |
|           continue;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     // Figure out what location is being stored to.
 | |
|     AliasAnalysis::Location Loc = getLocForWrite(Inst, *AA);
 | |
| 
 | |
|     // If we didn't get a useful location, fail.
 | |
|     if (Loc.Ptr == 0)
 | |
|       continue;
 | |
| 
 | |
|     while (InstDep.isDef() || InstDep.isClobber()) {
 | |
|       // Get the memory clobbered by the instruction we depend on.  MemDep will
 | |
|       // skip any instructions that 'Loc' clearly doesn't interact with.  If we
 | |
|       // end up depending on a may- or must-aliased load, then we can't optimize
 | |
|       // away the store and we bail out.  However, if we depend on on something
 | |
|       // that overwrites the memory location we *can* potentially optimize it.
 | |
|       //
 | |
|       // Find out what memory location the dependent instruction stores.
 | |
|       Instruction *DepWrite = InstDep.getInst();
 | |
|       AliasAnalysis::Location DepLoc = getLocForWrite(DepWrite, *AA);
 | |
|       // If we didn't get a useful location, or if it isn't a size, bail out.
 | |
|       if (DepLoc.Ptr == 0)
 | |
|         break;
 | |
| 
 | |
|       // If we find a write that is a) removable (i.e., non-volatile), b) is
 | |
|       // completely obliterated by the store to 'Loc', and c) which we know that
 | |
|       // 'Inst' doesn't load from, then we can remove it.
 | |
|       if (isRemovable(DepWrite) &&
 | |
|           !isPossibleSelfRead(Inst, Loc, DepWrite, *AA)) {
 | |
|         int64_t InstWriteOffset, DepWriteOffset;
 | |
|         OverwriteResult OR = isOverwrite(Loc, DepLoc, *AA,
 | |
|                                          DepWriteOffset, InstWriteOffset);
 | |
|         if (OR == OverwriteComplete) {
 | |
|           DEBUG(dbgs() << "DSE: Remove Dead Store:\n  DEAD: "
 | |
|                 << *DepWrite << "\n  KILLER: " << *Inst << '\n');
 | |
| 
 | |
|           // Delete the store and now-dead instructions that feed it.
 | |
|           DeleteDeadInstruction(DepWrite, *MD, TLI);
 | |
|           ++NumFastStores;
 | |
|           MadeChange = true;
 | |
| 
 | |
|           // DeleteDeadInstruction can delete the current instruction in loop
 | |
|           // cases, reset BBI.
 | |
|           BBI = Inst;
 | |
|           if (BBI != BB.begin())
 | |
|             --BBI;
 | |
|           break;
 | |
|         } else if (OR == OverwriteEnd && isShortenable(DepWrite)) {
 | |
|           // TODO: base this on the target vector size so that if the earlier
 | |
|           // store was too small to get vector writes anyway then its likely
 | |
|           // a good idea to shorten it
 | |
|           // Power of 2 vector writes are probably always a bad idea to optimize
 | |
|           // as any store/memset/memcpy is likely using vector instructions so
 | |
|           // shortening it to not vector size is likely to be slower
 | |
|           MemIntrinsic* DepIntrinsic = cast<MemIntrinsic>(DepWrite);
 | |
|           unsigned DepWriteAlign = DepIntrinsic->getAlignment();
 | |
|           if (llvm::isPowerOf2_64(InstWriteOffset) ||
 | |
|               ((DepWriteAlign != 0) && InstWriteOffset % DepWriteAlign == 0)) {
 | |
| 
 | |
|             DEBUG(dbgs() << "DSE: Remove Dead Store:\n  OW END: "
 | |
|                   << *DepWrite << "\n  KILLER (offset "
 | |
|                   << InstWriteOffset << ", "
 | |
|                   << DepLoc.Size << ")"
 | |
|                   << *Inst << '\n');
 | |
| 
 | |
|             Value* DepWriteLength = DepIntrinsic->getLength();
 | |
|             Value* TrimmedLength = ConstantInt::get(DepWriteLength->getType(),
 | |
|                                                     InstWriteOffset -
 | |
|                                                     DepWriteOffset);
 | |
|             DepIntrinsic->setLength(TrimmedLength);
 | |
|             MadeChange = true;
 | |
|           }
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       // If this is a may-aliased store that is clobbering the store value, we
 | |
|       // can keep searching past it for another must-aliased pointer that stores
 | |
|       // to the same location.  For example, in:
 | |
|       //   store -> P
 | |
|       //   store -> Q
 | |
|       //   store -> P
 | |
|       // we can remove the first store to P even though we don't know if P and Q
 | |
|       // alias.
 | |
|       if (DepWrite == &BB.front()) break;
 | |
| 
 | |
|       // Can't look past this instruction if it might read 'Loc'.
 | |
|       if (AA->getModRefInfo(DepWrite, Loc) & AliasAnalysis::Ref)
 | |
|         break;
 | |
| 
 | |
|       InstDep = MD->getPointerDependencyFrom(Loc, false, DepWrite, &BB);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // If this block ends in a return, unwind, or unreachable, all allocas are
 | |
|   // dead at its end, which means stores to them are also dead.
 | |
|   if (BB.getTerminator()->getNumSuccessors() == 0)
 | |
|     MadeChange |= handleEndBlock(BB);
 | |
| 
 | |
|   return MadeChange;
 | |
| }
 | |
| 
 | |
| /// Find all blocks that will unconditionally lead to the block BB and append
 | |
| /// them to F.
 | |
| static void FindUnconditionalPreds(SmallVectorImpl<BasicBlock *> &Blocks,
 | |
|                                    BasicBlock *BB, DominatorTree *DT) {
 | |
|   for (pred_iterator I = pred_begin(BB), E = pred_end(BB); I != E; ++I) {
 | |
|     BasicBlock *Pred = *I;
 | |
|     if (Pred == BB) continue;
 | |
|     TerminatorInst *PredTI = Pred->getTerminator();
 | |
|     if (PredTI->getNumSuccessors() != 1)
 | |
|       continue;
 | |
| 
 | |
|     if (DT->isReachableFromEntry(Pred))
 | |
|       Blocks.push_back(Pred);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// HandleFree - Handle frees of entire structures whose dependency is a store
 | |
| /// to a field of that structure.
 | |
| bool DSE::HandleFree(CallInst *F) {
 | |
|   bool MadeChange = false;
 | |
| 
 | |
|   AliasAnalysis::Location Loc = AliasAnalysis::Location(F->getOperand(0));
 | |
|   SmallVector<BasicBlock *, 16> Blocks;
 | |
|   Blocks.push_back(F->getParent());
 | |
| 
 | |
|   while (!Blocks.empty()) {
 | |
|     BasicBlock *BB = Blocks.pop_back_val();
 | |
|     Instruction *InstPt = BB->getTerminator();
 | |
|     if (BB == F->getParent()) InstPt = F;
 | |
| 
 | |
|     MemDepResult Dep = MD->getPointerDependencyFrom(Loc, false, InstPt, BB);
 | |
|     while (Dep.isDef() || Dep.isClobber()) {
 | |
|       Instruction *Dependency = Dep.getInst();
 | |
|       if (!hasMemoryWrite(Dependency, TLI) || !isRemovable(Dependency))
 | |
|         break;
 | |
| 
 | |
|       Value *DepPointer =
 | |
|         GetUnderlyingObject(getStoredPointerOperand(Dependency));
 | |
| 
 | |
|       // Check for aliasing.
 | |
|       if (!AA->isMustAlias(F->getArgOperand(0), DepPointer))
 | |
|         break;
 | |
| 
 | |
|       Instruction *Next = llvm::next(BasicBlock::iterator(Dependency));
 | |
| 
 | |
|       // DCE instructions only used to calculate that store
 | |
|       DeleteDeadInstruction(Dependency, *MD, TLI);
 | |
|       ++NumFastStores;
 | |
|       MadeChange = true;
 | |
| 
 | |
|       // Inst's old Dependency is now deleted. Compute the next dependency,
 | |
|       // which may also be dead, as in
 | |
|       //    s[0] = 0;
 | |
|       //    s[1] = 0; // This has just been deleted.
 | |
|       //    free(s);
 | |
|       Dep = MD->getPointerDependencyFrom(Loc, false, Next, BB);
 | |
|     }
 | |
| 
 | |
|     if (Dep.isNonLocal())
 | |
|       FindUnconditionalPreds(Blocks, BB, DT);
 | |
|   }
 | |
| 
 | |
|   return MadeChange;
 | |
| }
 | |
| 
 | |
| namespace {
 | |
|   struct CouldRef {
 | |
|     typedef Value *argument_type;
 | |
|     const CallSite CS;
 | |
|     AliasAnalysis *AA;
 | |
| 
 | |
|     bool operator()(Value *I) {
 | |
|       // See if the call site touches the value.
 | |
|       AliasAnalysis::ModRefResult A =
 | |
|         AA->getModRefInfo(CS, I, getPointerSize(I, *AA));
 | |
| 
 | |
|       return A == AliasAnalysis::ModRef || A == AliasAnalysis::Ref;
 | |
|     }
 | |
|   };
 | |
| }
 | |
| 
 | |
| /// handleEndBlock - Remove dead stores to stack-allocated locations in the
 | |
| /// function end block.  Ex:
 | |
| /// %A = alloca i32
 | |
| /// ...
 | |
| /// store i32 1, i32* %A
 | |
| /// ret void
 | |
| bool DSE::handleEndBlock(BasicBlock &BB) {
 | |
|   bool MadeChange = false;
 | |
| 
 | |
|   // Keep track of all of the stack objects that are dead at the end of the
 | |
|   // function.
 | |
|   SmallSetVector<Value*, 16> DeadStackObjects;
 | |
| 
 | |
|   // Find all of the alloca'd pointers in the entry block.
 | |
|   BasicBlock *Entry = BB.getParent()->begin();
 | |
|   for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I) {
 | |
|     if (isa<AllocaInst>(I))
 | |
|       DeadStackObjects.insert(I);
 | |
| 
 | |
|     // Okay, so these are dead heap objects, but if the pointer never escapes
 | |
|     // then it's leaked by this function anyways.
 | |
|     else if (isAllocLikeFn(I, TLI) && !PointerMayBeCaptured(I, true, true))
 | |
|       DeadStackObjects.insert(I);
 | |
|   }
 | |
| 
 | |
|   // Treat byval arguments the same, stores to them are dead at the end of the
 | |
|   // function.
 | |
|   for (Function::arg_iterator AI = BB.getParent()->arg_begin(),
 | |
|        AE = BB.getParent()->arg_end(); AI != AE; ++AI)
 | |
|     if (AI->hasByValAttr())
 | |
|       DeadStackObjects.insert(AI);
 | |
| 
 | |
|   // Scan the basic block backwards
 | |
|   for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){
 | |
|     --BBI;
 | |
| 
 | |
|     // If we find a store, check to see if it points into a dead stack value.
 | |
|     if (hasMemoryWrite(BBI, TLI) && isRemovable(BBI)) {
 | |
|       // See through pointer-to-pointer bitcasts
 | |
|       SmallVector<Value *, 4> Pointers;
 | |
|       GetUnderlyingObjects(getStoredPointerOperand(BBI), Pointers);
 | |
| 
 | |
|       // Stores to stack values are valid candidates for removal.
 | |
|       bool AllDead = true;
 | |
|       for (SmallVectorImpl<Value *>::iterator I = Pointers.begin(),
 | |
|            E = Pointers.end(); I != E; ++I)
 | |
|         if (!DeadStackObjects.count(*I)) {
 | |
|           AllDead = false;
 | |
|           break;
 | |
|         }
 | |
| 
 | |
|       if (AllDead) {
 | |
|         Instruction *Dead = BBI++;
 | |
| 
 | |
|         DEBUG(dbgs() << "DSE: Dead Store at End of Block:\n  DEAD: "
 | |
|                      << *Dead << "\n  Objects: ";
 | |
|               for (SmallVectorImpl<Value *>::iterator I = Pointers.begin(),
 | |
|                    E = Pointers.end(); I != E; ++I) {
 | |
|                 dbgs() << **I;
 | |
|                 if (llvm::next(I) != E)
 | |
|                   dbgs() << ", ";
 | |
|               }
 | |
|               dbgs() << '\n');
 | |
| 
 | |
|         // DCE instructions only used to calculate that store.
 | |
|         DeleteDeadInstruction(Dead, *MD, TLI, &DeadStackObjects);
 | |
|         ++NumFastStores;
 | |
|         MadeChange = true;
 | |
|         continue;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     // Remove any dead non-memory-mutating instructions.
 | |
|     if (isInstructionTriviallyDead(BBI, TLI)) {
 | |
|       Instruction *Inst = BBI++;
 | |
|       DeleteDeadInstruction(Inst, *MD, TLI, &DeadStackObjects);
 | |
|       ++NumFastOther;
 | |
|       MadeChange = true;
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     if (isa<AllocaInst>(BBI)) {
 | |
|       // Remove allocas from the list of dead stack objects; there can't be
 | |
|       // any references before the definition.
 | |
|       DeadStackObjects.remove(BBI);
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     if (CallSite CS = cast<Value>(BBI)) {
 | |
|       // Remove allocation function calls from the list of dead stack objects; 
 | |
|       // there can't be any references before the definition.
 | |
|       if (isAllocLikeFn(BBI, TLI))
 | |
|         DeadStackObjects.remove(BBI);
 | |
| 
 | |
|       // If this call does not access memory, it can't be loading any of our
 | |
|       // pointers.
 | |
|       if (AA->doesNotAccessMemory(CS))
 | |
|         continue;
 | |
| 
 | |
|       // If the call might load from any of our allocas, then any store above
 | |
|       // the call is live.
 | |
|       CouldRef Pred = { CS, AA };
 | |
|       DeadStackObjects.remove_if(Pred);
 | |
| 
 | |
|       // If all of the allocas were clobbered by the call then we're not going
 | |
|       // to find anything else to process.
 | |
|       if (DeadStackObjects.empty())
 | |
|         break;
 | |
| 
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     AliasAnalysis::Location LoadedLoc;
 | |
| 
 | |
|     // If we encounter a use of the pointer, it is no longer considered dead
 | |
|     if (LoadInst *L = dyn_cast<LoadInst>(BBI)) {
 | |
|       if (!L->isUnordered()) // Be conservative with atomic/volatile load
 | |
|         break;
 | |
|       LoadedLoc = AA->getLocation(L);
 | |
|     } else if (VAArgInst *V = dyn_cast<VAArgInst>(BBI)) {
 | |
|       LoadedLoc = AA->getLocation(V);
 | |
|     } else if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(BBI)) {
 | |
|       LoadedLoc = AA->getLocationForSource(MTI);
 | |
|     } else if (!BBI->mayReadFromMemory()) {
 | |
|       // Instruction doesn't read memory.  Note that stores that weren't removed
 | |
|       // above will hit this case.
 | |
|       continue;
 | |
|     } else {
 | |
|       // Unknown inst; assume it clobbers everything.
 | |
|       break;
 | |
|     }
 | |
| 
 | |
|     // Remove any allocas from the DeadPointer set that are loaded, as this
 | |
|     // makes any stores above the access live.
 | |
|     RemoveAccessedObjects(LoadedLoc, DeadStackObjects);
 | |
| 
 | |
|     // If all of the allocas were clobbered by the access then we're not going
 | |
|     // to find anything else to process.
 | |
|     if (DeadStackObjects.empty())
 | |
|       break;
 | |
|   }
 | |
| 
 | |
|   return MadeChange;
 | |
| }
 | |
| 
 | |
| namespace {
 | |
|   struct CouldAlias {
 | |
|     typedef Value *argument_type;
 | |
|     const AliasAnalysis::Location &LoadedLoc;
 | |
|     AliasAnalysis *AA;
 | |
| 
 | |
|     bool operator()(Value *I) {
 | |
|       // See if the loaded location could alias the stack location.
 | |
|       AliasAnalysis::Location StackLoc(I, getPointerSize(I, *AA));
 | |
|       return !AA->isNoAlias(StackLoc, LoadedLoc);
 | |
|     }
 | |
|   };
 | |
| }
 | |
| 
 | |
| /// RemoveAccessedObjects - Check to see if the specified location may alias any
 | |
| /// of the stack objects in the DeadStackObjects set.  If so, they become live
 | |
| /// because the location is being loaded.
 | |
| void DSE::RemoveAccessedObjects(const AliasAnalysis::Location &LoadedLoc,
 | |
|                                 SmallSetVector<Value*, 16> &DeadStackObjects) {
 | |
|   const Value *UnderlyingPointer = GetUnderlyingObject(LoadedLoc.Ptr);
 | |
| 
 | |
|   // A constant can't be in the dead pointer set.
 | |
|   if (isa<Constant>(UnderlyingPointer))
 | |
|     return;
 | |
| 
 | |
|   // If the kill pointer can be easily reduced to an alloca, don't bother doing
 | |
|   // extraneous AA queries.
 | |
|   if (isa<AllocaInst>(UnderlyingPointer) || isa<Argument>(UnderlyingPointer)) {
 | |
|     DeadStackObjects.remove(const_cast<Value*>(UnderlyingPointer));
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // Remove objects that could alias LoadedLoc.
 | |
|   CouldAlias Pred = { LoadedLoc, AA };
 | |
|   DeadStackObjects.remove_if(Pred);
 | |
| }
 |