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	to finalize MI bundles (i.e. add BUNDLE instruction and computing register def and use lists of the BUNDLE instruction) and a pass to unpack bundles. - Teach more of MachineBasic and MachineInstr methods to be bundle aware. - Switch Thumb2 IT block to MI bundles and delete the hazard recognizer hack to prevent IT blocks from being broken apart. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@146542 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			716 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			716 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===----- SchedulePostRAList.cpp - list scheduler ------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This implements a top-down list scheduler, using standard algorithms.
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// The basic approach uses a priority queue of available nodes to schedule.
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// One at a time, nodes are taken from the priority queue (thus in priority
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// order), checked for legality to schedule, and emitted if legal.
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//
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// Nodes may not be legal to schedule either due to structural hazards (e.g.
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// pipeline or resource constraints) or because an input to the instruction has
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// not completed execution.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "post-RA-sched"
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#include "AntiDepBreaker.h"
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#include "AggressiveAntiDepBreaker.h"
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#include "CriticalAntiDepBreaker.h"
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#include "RegisterClassInfo.h"
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#include "ScheduleDAGInstrs.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/LatencyPriorityQueue.h"
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#include "llvm/CodeGen/SchedulerRegistry.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/ScheduleHazardRecognizer.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Target/TargetLowering.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetSubtargetInfo.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/Statistic.h"
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#include <set>
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using namespace llvm;
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STATISTIC(NumNoops, "Number of noops inserted");
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STATISTIC(NumStalls, "Number of pipeline stalls");
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STATISTIC(NumFixedAnti, "Number of fixed anti-dependencies");
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// Post-RA scheduling is enabled with
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// TargetSubtargetInfo.enablePostRAScheduler(). This flag can be used to
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// override the target.
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static cl::opt<bool>
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EnablePostRAScheduler("post-RA-scheduler",
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                       cl::desc("Enable scheduling after register allocation"),
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                       cl::init(false), cl::Hidden);
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static cl::opt<std::string>
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EnableAntiDepBreaking("break-anti-dependencies",
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                      cl::desc("Break post-RA scheduling anti-dependencies: "
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                               "\"critical\", \"all\", or \"none\""),
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                      cl::init("none"), cl::Hidden);
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// If DebugDiv > 0 then only schedule MBB with (ID % DebugDiv) == DebugMod
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static cl::opt<int>
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DebugDiv("postra-sched-debugdiv",
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                      cl::desc("Debug control MBBs that are scheduled"),
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                      cl::init(0), cl::Hidden);
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static cl::opt<int>
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DebugMod("postra-sched-debugmod",
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                      cl::desc("Debug control MBBs that are scheduled"),
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                      cl::init(0), cl::Hidden);
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AntiDepBreaker::~AntiDepBreaker() { }
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namespace {
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  class PostRAScheduler : public MachineFunctionPass {
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    AliasAnalysis *AA;
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    const TargetInstrInfo *TII;
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    RegisterClassInfo RegClassInfo;
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    CodeGenOpt::Level OptLevel;
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  public:
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    static char ID;
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    PostRAScheduler(CodeGenOpt::Level ol) :
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      MachineFunctionPass(ID), OptLevel(ol) {}
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    void getAnalysisUsage(AnalysisUsage &AU) const {
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      AU.setPreservesCFG();
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      AU.addRequired<AliasAnalysis>();
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      AU.addRequired<MachineDominatorTree>();
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      AU.addPreserved<MachineDominatorTree>();
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      AU.addRequired<MachineLoopInfo>();
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      AU.addPreserved<MachineLoopInfo>();
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      MachineFunctionPass::getAnalysisUsage(AU);
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    }
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    const char *getPassName() const {
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      return "Post RA top-down list latency scheduler";
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    }
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    bool runOnMachineFunction(MachineFunction &Fn);
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  };
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  char PostRAScheduler::ID = 0;
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  class SchedulePostRATDList : public ScheduleDAGInstrs {
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    /// AvailableQueue - The priority queue to use for the available SUnits.
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    ///
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    LatencyPriorityQueue AvailableQueue;
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    /// PendingQueue - This contains all of the instructions whose operands have
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    /// been issued, but their results are not ready yet (due to the latency of
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    /// the operation).  Once the operands becomes available, the instruction is
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    /// added to the AvailableQueue.
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    std::vector<SUnit*> PendingQueue;
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    /// Topo - A topological ordering for SUnits.
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    ScheduleDAGTopologicalSort Topo;
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    /// HazardRec - The hazard recognizer to use.
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    ScheduleHazardRecognizer *HazardRec;
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    /// AntiDepBreak - Anti-dependence breaking object, or NULL if none
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    AntiDepBreaker *AntiDepBreak;
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    /// AA - AliasAnalysis for making memory reference queries.
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    AliasAnalysis *AA;
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    /// KillIndices - The index of the most recent kill (proceding bottom-up),
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    /// or ~0u if the register is not live.
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    std::vector<unsigned> KillIndices;
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  public:
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    SchedulePostRATDList(
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      MachineFunction &MF, MachineLoopInfo &MLI, MachineDominatorTree &MDT,
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      AliasAnalysis *AA, const RegisterClassInfo&,
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      TargetSubtargetInfo::AntiDepBreakMode AntiDepMode,
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      SmallVectorImpl<TargetRegisterClass*> &CriticalPathRCs);
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    ~SchedulePostRATDList();
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    /// StartBlock - Initialize register live-range state for scheduling in
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    /// this block.
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    ///
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    void StartBlock(MachineBasicBlock *BB);
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    /// Schedule - Schedule the instruction range using list scheduling.
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    ///
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    void Schedule();
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    /// Observe - Update liveness information to account for the current
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    /// instruction, which will not be scheduled.
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    ///
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    void Observe(MachineInstr *MI, unsigned Count);
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    /// FinishBlock - Clean up register live-range state.
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    ///
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    void FinishBlock();
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    /// FixupKills - Fix register kill flags that have been made
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    /// invalid due to scheduling
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    ///
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    void FixupKills(MachineBasicBlock *MBB);
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  private:
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    void ReleaseSucc(SUnit *SU, SDep *SuccEdge);
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    void ReleaseSuccessors(SUnit *SU);
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    void ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle);
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    void ListScheduleTopDown();
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    void StartBlockForKills(MachineBasicBlock *BB);
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    // ToggleKillFlag - Toggle a register operand kill flag. Other
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    // adjustments may be made to the instruction if necessary. Return
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    // true if the operand has been deleted, false if not.
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    bool ToggleKillFlag(MachineInstr *MI, MachineOperand &MO);
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  };
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}
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SchedulePostRATDList::SchedulePostRATDList(
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  MachineFunction &MF, MachineLoopInfo &MLI, MachineDominatorTree &MDT,
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  AliasAnalysis *AA, const RegisterClassInfo &RCI,
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  TargetSubtargetInfo::AntiDepBreakMode AntiDepMode,
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  SmallVectorImpl<TargetRegisterClass*> &CriticalPathRCs)
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  : ScheduleDAGInstrs(MF, MLI, MDT), Topo(SUnits), AA(AA),
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    KillIndices(TRI->getNumRegs())
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{
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  const TargetMachine &TM = MF.getTarget();
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  const InstrItineraryData *InstrItins = TM.getInstrItineraryData();
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  HazardRec =
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    TM.getInstrInfo()->CreateTargetPostRAHazardRecognizer(InstrItins, this);
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  AntiDepBreak =
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    ((AntiDepMode == TargetSubtargetInfo::ANTIDEP_ALL) ?
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     (AntiDepBreaker *)new AggressiveAntiDepBreaker(MF, RCI, CriticalPathRCs) :
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     ((AntiDepMode == TargetSubtargetInfo::ANTIDEP_CRITICAL) ?
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      (AntiDepBreaker *)new CriticalAntiDepBreaker(MF, RCI) : NULL));
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}
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SchedulePostRATDList::~SchedulePostRATDList() {
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  delete HazardRec;
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  delete AntiDepBreak;
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}
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bool PostRAScheduler::runOnMachineFunction(MachineFunction &Fn) {
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  TII = Fn.getTarget().getInstrInfo();
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  MachineLoopInfo &MLI = getAnalysis<MachineLoopInfo>();
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  MachineDominatorTree &MDT = getAnalysis<MachineDominatorTree>();
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  AliasAnalysis *AA = &getAnalysis<AliasAnalysis>();
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  RegClassInfo.runOnMachineFunction(Fn);
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  // Check for explicit enable/disable of post-ra scheduling.
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  TargetSubtargetInfo::AntiDepBreakMode AntiDepMode =
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    TargetSubtargetInfo::ANTIDEP_NONE;
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  SmallVector<TargetRegisterClass*, 4> CriticalPathRCs;
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  if (EnablePostRAScheduler.getPosition() > 0) {
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    if (!EnablePostRAScheduler)
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      return false;
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  } else {
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    // Check that post-RA scheduling is enabled for this target.
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    // This may upgrade the AntiDepMode.
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    const TargetSubtargetInfo &ST = Fn.getTarget().getSubtarget<TargetSubtargetInfo>();
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    if (!ST.enablePostRAScheduler(OptLevel, AntiDepMode, CriticalPathRCs))
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      return false;
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  }
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  // Check for antidep breaking override...
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  if (EnableAntiDepBreaking.getPosition() > 0) {
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    AntiDepMode = (EnableAntiDepBreaking == "all")
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      ? TargetSubtargetInfo::ANTIDEP_ALL
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      : ((EnableAntiDepBreaking == "critical")
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         ? TargetSubtargetInfo::ANTIDEP_CRITICAL
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         : TargetSubtargetInfo::ANTIDEP_NONE);
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  }
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  DEBUG(dbgs() << "PostRAScheduler\n");
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  SchedulePostRATDList Scheduler(Fn, MLI, MDT, AA, RegClassInfo, AntiDepMode,
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                                 CriticalPathRCs);
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  // Loop over all of the basic blocks
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  for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end();
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       MBB != MBBe; ++MBB) {
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#ifndef NDEBUG
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    // If DebugDiv > 0 then only schedule MBB with (ID % DebugDiv) == DebugMod
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    if (DebugDiv > 0) {
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      static int bbcnt = 0;
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      if (bbcnt++ % DebugDiv != DebugMod)
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        continue;
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      dbgs() << "*** DEBUG scheduling " << Fn.getFunction()->getName()
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             << ":BB#" << MBB->getNumber() << " ***\n";
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    }
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#endif
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    // Initialize register live-range state for scheduling in this block.
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    Scheduler.StartBlock(MBB);
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    // Schedule each sequence of instructions not interrupted by a label
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    // or anything else that effectively needs to shut down scheduling.
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    MachineBasicBlock::iterator Current = MBB->end();
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    unsigned Count = MBB->size(), CurrentCount = Count;
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    for (MachineBasicBlock::iterator I = Current; I != MBB->begin(); ) {
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      MachineInstr *MI = llvm::prior(I);
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      if (TII->isSchedulingBoundary(MI, MBB, Fn)) {
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        Scheduler.Run(MBB, I, Current, CurrentCount);
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        Scheduler.EmitSchedule();
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        Current = MI;
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        CurrentCount = Count - 1;
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        Scheduler.Observe(MI, CurrentCount);
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      }
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      I = MI;
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      --Count;
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      if (MI->isBundle())
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        Count -= MI->getBundleSize();
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    }
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    assert(Count == 0 && "Instruction count mismatch!");
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    assert((MBB->begin() == Current || CurrentCount != 0) &&
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           "Instruction count mismatch!");
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    Scheduler.Run(MBB, MBB->begin(), Current, CurrentCount);
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    Scheduler.EmitSchedule();
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    // Clean up register live-range state.
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    Scheduler.FinishBlock();
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    // Update register kills
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    Scheduler.FixupKills(MBB);
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  }
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  return true;
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}
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/// StartBlock - Initialize register live-range state for scheduling in
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/// this block.
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///
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void SchedulePostRATDList::StartBlock(MachineBasicBlock *BB) {
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  // Call the superclass.
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  ScheduleDAGInstrs::StartBlock(BB);
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  // Reset the hazard recognizer and anti-dep breaker.
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  HazardRec->Reset();
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  if (AntiDepBreak != NULL)
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    AntiDepBreak->StartBlock(BB);
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}
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/// Schedule - Schedule the instruction range using list scheduling.
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///
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void SchedulePostRATDList::Schedule() {
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  // Build the scheduling graph.
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  BuildSchedGraph(AA);
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  if (AntiDepBreak != NULL) {
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    unsigned Broken =
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      AntiDepBreak->BreakAntiDependencies(SUnits, Begin, InsertPos,
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                                          InsertPosIndex, DbgValues);
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    if (Broken != 0) {
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      // We made changes. Update the dependency graph.
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      // Theoretically we could update the graph in place:
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      // When a live range is changed to use a different register, remove
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      // the def's anti-dependence *and* output-dependence edges due to
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      // that register, and add new anti-dependence and output-dependence
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      // edges based on the next live range of the register.
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      SUnits.clear();
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      Sequence.clear();
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      EntrySU = SUnit();
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      ExitSU = SUnit();
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      BuildSchedGraph(AA);
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      NumFixedAnti += Broken;
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    }
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  }
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  DEBUG(dbgs() << "********** List Scheduling **********\n");
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  DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
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          SUnits[su].dumpAll(this));
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  AvailableQueue.initNodes(SUnits);
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  ListScheduleTopDown();
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  AvailableQueue.releaseState();
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}
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/// Observe - Update liveness information to account for the current
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/// instruction, which will not be scheduled.
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///
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void SchedulePostRATDList::Observe(MachineInstr *MI, unsigned Count) {
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  if (AntiDepBreak != NULL)
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    AntiDepBreak->Observe(MI, Count, InsertPosIndex);
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}
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/// FinishBlock - Clean up register live-range state.
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///
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void SchedulePostRATDList::FinishBlock() {
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  if (AntiDepBreak != NULL)
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    AntiDepBreak->FinishBlock();
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  // Call the superclass.
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  ScheduleDAGInstrs::FinishBlock();
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}
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/// StartBlockForKills - Initialize register live-range state for updating kills
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///
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void SchedulePostRATDList::StartBlockForKills(MachineBasicBlock *BB) {
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  // Initialize the indices to indicate that no registers are live.
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  for (unsigned i = 0; i < TRI->getNumRegs(); ++i)
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    KillIndices[i] = ~0u;
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  // Determine the live-out physregs for this block.
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  if (!BB->empty() && BB->back().isReturn()) {
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    // In a return block, examine the function live-out regs.
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    for (MachineRegisterInfo::liveout_iterator I = MRI.liveout_begin(),
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           E = MRI.liveout_end(); I != E; ++I) {
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      unsigned Reg = *I;
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      KillIndices[Reg] = BB->size();
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      // Repeat, for all subregs.
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      for (const unsigned *Subreg = TRI->getSubRegisters(Reg);
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           *Subreg; ++Subreg) {
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        KillIndices[*Subreg] = BB->size();
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      }
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    }
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  }
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  else {
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    // In a non-return block, examine the live-in regs of all successors.
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    for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
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           SE = BB->succ_end(); SI != SE; ++SI) {
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      for (MachineBasicBlock::livein_iterator I = (*SI)->livein_begin(),
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             E = (*SI)->livein_end(); I != E; ++I) {
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        unsigned Reg = *I;
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        KillIndices[Reg] = BB->size();
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        // Repeat, for all subregs.
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        for (const unsigned *Subreg = TRI->getSubRegisters(Reg);
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             *Subreg; ++Subreg) {
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          KillIndices[*Subreg] = BB->size();
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        }
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      }
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    }
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  }
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}
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bool SchedulePostRATDList::ToggleKillFlag(MachineInstr *MI,
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                                          MachineOperand &MO) {
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  // Setting kill flag...
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  if (!MO.isKill()) {
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    MO.setIsKill(true);
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    return false;
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  }
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  // If MO itself is live, clear the kill flag...
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  if (KillIndices[MO.getReg()] != ~0u) {
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    MO.setIsKill(false);
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    return false;
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  }
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  // If any subreg of MO is live, then create an imp-def for that
 | 
						|
  // subreg and keep MO marked as killed.
 | 
						|
  MO.setIsKill(false);
 | 
						|
  bool AllDead = true;
 | 
						|
  const unsigned SuperReg = MO.getReg();
 | 
						|
  for (const unsigned *Subreg = TRI->getSubRegisters(SuperReg);
 | 
						|
       *Subreg; ++Subreg) {
 | 
						|
    if (KillIndices[*Subreg] != ~0u) {
 | 
						|
      MI->addOperand(MachineOperand::CreateReg(*Subreg,
 | 
						|
                                               true  /*IsDef*/,
 | 
						|
                                               true  /*IsImp*/,
 | 
						|
                                               false /*IsKill*/,
 | 
						|
                                               false /*IsDead*/));
 | 
						|
      AllDead = false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if(AllDead)
 | 
						|
    MO.setIsKill(true);
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/// FixupKills - Fix the register kill flags, they may have been made
 | 
						|
/// incorrect by instruction reordering.
 | 
						|
///
 | 
						|
void SchedulePostRATDList::FixupKills(MachineBasicBlock *MBB) {
 | 
						|
  DEBUG(dbgs() << "Fixup kills for BB#" << MBB->getNumber() << '\n');
 | 
						|
 | 
						|
  std::set<unsigned> killedRegs;
 | 
						|
  BitVector ReservedRegs = TRI->getReservedRegs(MF);
 | 
						|
 | 
						|
  StartBlockForKills(MBB);
 | 
						|
 | 
						|
  // Examine block from end to start...
 | 
						|
  unsigned Count = MBB->size();
 | 
						|
  for (MachineBasicBlock::iterator I = MBB->end(), E = MBB->begin();
 | 
						|
       I != E; --Count) {
 | 
						|
    MachineInstr *MI = --I;
 | 
						|
    if (MI->isDebugValue())
 | 
						|
      continue;
 | 
						|
 | 
						|
    // Update liveness.  Registers that are defed but not used in this
 | 
						|
    // instruction are now dead. Mark register and all subregs as they
 | 
						|
    // are completely defined.
 | 
						|
    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
 | 
						|
      MachineOperand &MO = MI->getOperand(i);
 | 
						|
      if (!MO.isReg()) continue;
 | 
						|
      unsigned Reg = MO.getReg();
 | 
						|
      if (Reg == 0) continue;
 | 
						|
      if (!MO.isDef()) continue;
 | 
						|
      // Ignore two-addr defs.
 | 
						|
      if (MI->isRegTiedToUseOperand(i)) continue;
 | 
						|
 | 
						|
      KillIndices[Reg] = ~0u;
 | 
						|
 | 
						|
      // Repeat for all subregs.
 | 
						|
      for (const unsigned *Subreg = TRI->getSubRegisters(Reg);
 | 
						|
           *Subreg; ++Subreg) {
 | 
						|
        KillIndices[*Subreg] = ~0u;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Examine all used registers and set/clear kill flag. When a
 | 
						|
    // register is used multiple times we only set the kill flag on
 | 
						|
    // the first use.
 | 
						|
    killedRegs.clear();
 | 
						|
    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
 | 
						|
      MachineOperand &MO = MI->getOperand(i);
 | 
						|
      if (!MO.isReg() || !MO.isUse()) continue;
 | 
						|
      unsigned Reg = MO.getReg();
 | 
						|
      if ((Reg == 0) || ReservedRegs.test(Reg)) continue;
 | 
						|
 | 
						|
      bool kill = false;
 | 
						|
      if (killedRegs.find(Reg) == killedRegs.end()) {
 | 
						|
        kill = true;
 | 
						|
        // A register is not killed if any subregs are live...
 | 
						|
        for (const unsigned *Subreg = TRI->getSubRegisters(Reg);
 | 
						|
             *Subreg; ++Subreg) {
 | 
						|
          if (KillIndices[*Subreg] != ~0u) {
 | 
						|
            kill = false;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
        }
 | 
						|
 | 
						|
        // If subreg is not live, then register is killed if it became
 | 
						|
        // live in this instruction
 | 
						|
        if (kill)
 | 
						|
          kill = (KillIndices[Reg] == ~0u);
 | 
						|
      }
 | 
						|
 | 
						|
      if (MO.isKill() != kill) {
 | 
						|
        DEBUG(dbgs() << "Fixing " << MO << " in ");
 | 
						|
        // Warning: ToggleKillFlag may invalidate MO.
 | 
						|
        ToggleKillFlag(MI, MO);
 | 
						|
        DEBUG(MI->dump());
 | 
						|
      }
 | 
						|
 | 
						|
      killedRegs.insert(Reg);
 | 
						|
    }
 | 
						|
 | 
						|
    // Mark any used register (that is not using undef) and subregs as
 | 
						|
    // now live...
 | 
						|
    for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
 | 
						|
      MachineOperand &MO = MI->getOperand(i);
 | 
						|
      if (!MO.isReg() || !MO.isUse() || MO.isUndef()) continue;
 | 
						|
      unsigned Reg = MO.getReg();
 | 
						|
      if ((Reg == 0) || ReservedRegs.test(Reg)) continue;
 | 
						|
 | 
						|
      KillIndices[Reg] = Count;
 | 
						|
 | 
						|
      for (const unsigned *Subreg = TRI->getSubRegisters(Reg);
 | 
						|
           *Subreg; ++Subreg) {
 | 
						|
        KillIndices[*Subreg] = Count;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//  Top-Down Scheduling
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
/// ReleaseSucc - Decrement the NumPredsLeft count of a successor. Add it to
 | 
						|
/// the PendingQueue if the count reaches zero. Also update its cycle bound.
 | 
						|
void SchedulePostRATDList::ReleaseSucc(SUnit *SU, SDep *SuccEdge) {
 | 
						|
  SUnit *SuccSU = SuccEdge->getSUnit();
 | 
						|
 | 
						|
#ifndef NDEBUG
 | 
						|
  if (SuccSU->NumPredsLeft == 0) {
 | 
						|
    dbgs() << "*** Scheduling failed! ***\n";
 | 
						|
    SuccSU->dump(this);
 | 
						|
    dbgs() << " has been released too many times!\n";
 | 
						|
    llvm_unreachable(0);
 | 
						|
  }
 | 
						|
#endif
 | 
						|
  --SuccSU->NumPredsLeft;
 | 
						|
 | 
						|
  // Standard scheduler algorithms will recompute the depth of the successor
 | 
						|
  // here as such:
 | 
						|
  //   SuccSU->setDepthToAtLeast(SU->getDepth() + SuccEdge->getLatency());
 | 
						|
  //
 | 
						|
  // However, we lazily compute node depth instead. Note that
 | 
						|
  // ScheduleNodeTopDown has already updated the depth of this node which causes
 | 
						|
  // all descendents to be marked dirty. Setting the successor depth explicitly
 | 
						|
  // here would cause depth to be recomputed for all its ancestors. If the
 | 
						|
  // successor is not yet ready (because of a transitively redundant edge) then
 | 
						|
  // this causes depth computation to be quadratic in the size of the DAG.
 | 
						|
 | 
						|
  // If all the node's predecessors are scheduled, this node is ready
 | 
						|
  // to be scheduled. Ignore the special ExitSU node.
 | 
						|
  if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU)
 | 
						|
    PendingQueue.push_back(SuccSU);
 | 
						|
}
 | 
						|
 | 
						|
/// ReleaseSuccessors - Call ReleaseSucc on each of SU's successors.
 | 
						|
void SchedulePostRATDList::ReleaseSuccessors(SUnit *SU) {
 | 
						|
  for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
 | 
						|
       I != E; ++I) {
 | 
						|
    ReleaseSucc(SU, &*I);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// ScheduleNodeTopDown - Add the node to the schedule. Decrement the pending
 | 
						|
/// count of its successors. If a successor pending count is zero, add it to
 | 
						|
/// the Available queue.
 | 
						|
void SchedulePostRATDList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
 | 
						|
  DEBUG(dbgs() << "*** Scheduling [" << CurCycle << "]: ");
 | 
						|
  DEBUG(SU->dump(this));
 | 
						|
 | 
						|
  Sequence.push_back(SU);
 | 
						|
  assert(CurCycle >= SU->getDepth() &&
 | 
						|
         "Node scheduled above its depth!");
 | 
						|
  SU->setDepthToAtLeast(CurCycle);
 | 
						|
 | 
						|
  ReleaseSuccessors(SU);
 | 
						|
  SU->isScheduled = true;
 | 
						|
  AvailableQueue.ScheduledNode(SU);
 | 
						|
}
 | 
						|
 | 
						|
/// ListScheduleTopDown - The main loop of list scheduling for top-down
 | 
						|
/// schedulers.
 | 
						|
void SchedulePostRATDList::ListScheduleTopDown() {
 | 
						|
  unsigned CurCycle = 0;
 | 
						|
 | 
						|
  // We're scheduling top-down but we're visiting the regions in
 | 
						|
  // bottom-up order, so we don't know the hazards at the start of a
 | 
						|
  // region. So assume no hazards (this should usually be ok as most
 | 
						|
  // blocks are a single region).
 | 
						|
  HazardRec->Reset();
 | 
						|
 | 
						|
  // Release any successors of the special Entry node.
 | 
						|
  ReleaseSuccessors(&EntrySU);
 | 
						|
 | 
						|
  // Add all leaves to Available queue.
 | 
						|
  for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
 | 
						|
    // It is available if it has no predecessors.
 | 
						|
    bool available = SUnits[i].Preds.empty();
 | 
						|
    if (available) {
 | 
						|
      AvailableQueue.push(&SUnits[i]);
 | 
						|
      SUnits[i].isAvailable = true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // In any cycle where we can't schedule any instructions, we must
 | 
						|
  // stall or emit a noop, depending on the target.
 | 
						|
  bool CycleHasInsts = false;
 | 
						|
 | 
						|
  // While Available queue is not empty, grab the node with the highest
 | 
						|
  // priority. If it is not ready put it back.  Schedule the node.
 | 
						|
  std::vector<SUnit*> NotReady;
 | 
						|
  Sequence.reserve(SUnits.size());
 | 
						|
  while (!AvailableQueue.empty() || !PendingQueue.empty()) {
 | 
						|
    // Check to see if any of the pending instructions are ready to issue.  If
 | 
						|
    // so, add them to the available queue.
 | 
						|
    unsigned MinDepth = ~0u;
 | 
						|
    for (unsigned i = 0, e = PendingQueue.size(); i != e; ++i) {
 | 
						|
      if (PendingQueue[i]->getDepth() <= CurCycle) {
 | 
						|
        AvailableQueue.push(PendingQueue[i]);
 | 
						|
        PendingQueue[i]->isAvailable = true;
 | 
						|
        PendingQueue[i] = PendingQueue.back();
 | 
						|
        PendingQueue.pop_back();
 | 
						|
        --i; --e;
 | 
						|
      } else if (PendingQueue[i]->getDepth() < MinDepth)
 | 
						|
        MinDepth = PendingQueue[i]->getDepth();
 | 
						|
    }
 | 
						|
 | 
						|
    DEBUG(dbgs() << "\n*** Examining Available\n"; AvailableQueue.dump(this));
 | 
						|
 | 
						|
    SUnit *FoundSUnit = 0;
 | 
						|
    bool HasNoopHazards = false;
 | 
						|
    while (!AvailableQueue.empty()) {
 | 
						|
      SUnit *CurSUnit = AvailableQueue.pop();
 | 
						|
 | 
						|
      ScheduleHazardRecognizer::HazardType HT =
 | 
						|
        HazardRec->getHazardType(CurSUnit, 0/*no stalls*/);
 | 
						|
      if (HT == ScheduleHazardRecognizer::NoHazard) {
 | 
						|
        FoundSUnit = CurSUnit;
 | 
						|
        break;
 | 
						|
      }
 | 
						|
 | 
						|
      // Remember if this is a noop hazard.
 | 
						|
      HasNoopHazards |= HT == ScheduleHazardRecognizer::NoopHazard;
 | 
						|
 | 
						|
      NotReady.push_back(CurSUnit);
 | 
						|
    }
 | 
						|
 | 
						|
    // Add the nodes that aren't ready back onto the available list.
 | 
						|
    if (!NotReady.empty()) {
 | 
						|
      AvailableQueue.push_all(NotReady);
 | 
						|
      NotReady.clear();
 | 
						|
    }
 | 
						|
 | 
						|
    // If we found a node to schedule...
 | 
						|
    if (FoundSUnit) {
 | 
						|
      // ... schedule the node...
 | 
						|
      ScheduleNodeTopDown(FoundSUnit, CurCycle);
 | 
						|
      HazardRec->EmitInstruction(FoundSUnit);
 | 
						|
      CycleHasInsts = true;
 | 
						|
      if (HazardRec->atIssueLimit()) {
 | 
						|
        DEBUG(dbgs() << "*** Max instructions per cycle " << CurCycle << '\n');
 | 
						|
        HazardRec->AdvanceCycle();
 | 
						|
        ++CurCycle;
 | 
						|
        CycleHasInsts = false;
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      if (CycleHasInsts) {
 | 
						|
        DEBUG(dbgs() << "*** Finished cycle " << CurCycle << '\n');
 | 
						|
        HazardRec->AdvanceCycle();
 | 
						|
      } else if (!HasNoopHazards) {
 | 
						|
        // Otherwise, we have a pipeline stall, but no other problem,
 | 
						|
        // just advance the current cycle and try again.
 | 
						|
        DEBUG(dbgs() << "*** Stall in cycle " << CurCycle << '\n');
 | 
						|
        HazardRec->AdvanceCycle();
 | 
						|
        ++NumStalls;
 | 
						|
      } else {
 | 
						|
        // Otherwise, we have no instructions to issue and we have instructions
 | 
						|
        // that will fault if we don't do this right.  This is the case for
 | 
						|
        // processors without pipeline interlocks and other cases.
 | 
						|
        DEBUG(dbgs() << "*** Emitting noop in cycle " << CurCycle << '\n');
 | 
						|
        HazardRec->EmitNoop();
 | 
						|
        Sequence.push_back(0);   // NULL here means noop
 | 
						|
        ++NumNoops;
 | 
						|
      }
 | 
						|
 | 
						|
      ++CurCycle;
 | 
						|
      CycleHasInsts = false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
#ifndef NDEBUG
 | 
						|
  VerifySchedule(/*isBottomUp=*/false);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//                         Public Constructor Functions
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
FunctionPass *llvm::createPostRAScheduler(CodeGenOpt::Level OptLevel) {
 | 
						|
  return new PostRAScheduler(OptLevel);
 | 
						|
}
 |