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			94 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- CloneModule.cpp - Clone an entire module ---------------------------===//
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| // 
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by the LLVM research group and is distributed under
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| // the University of Illinois Open Source License. See LICENSE.TXT for details.
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| // 
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements the CloneModule interface which makes a copy of an
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| // entire module.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/Utils/Cloning.h"
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| #include "llvm/Module.h"
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| #include "llvm/DerivedTypes.h"
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| #include "llvm/SymbolTable.h"
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| #include "llvm/Constant.h"
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| #include "ValueMapper.h"
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| using namespace llvm;
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| 
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| /// CloneModule - Return an exact copy of the specified module.  This is not as
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| /// easy as it might seem because we have to worry about making copies of global
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| /// variables and functions, and making their (initializers and references,
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| /// respectively) refer to the right globals.
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| ///
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| Module *llvm::CloneModule(const Module *M) {
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|   // First off, we need to create the new module...
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|   Module *New = new Module(M->getModuleIdentifier());
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|   New->setEndianness(M->getEndianness());
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|   New->setPointerSize(M->getPointerSize());
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| 
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|   // Copy all of the type symbol table entries over...
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|   const SymbolTable &SymTab = M->getSymbolTable();
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|   SymbolTable::type_const_iterator TypeI = SymTab.type_begin();
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|   SymbolTable::type_const_iterator TypeE = SymTab.type_end();
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|   for ( ; TypeI != TypeE; ++TypeI ) {
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|     New->addTypeName(TypeI->first, TypeI->second);
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|   }
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| 
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|   // Create the value map that maps things from the old module over to the new
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|   // module.
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|   std::map<const Value*, Value*> ValueMap;
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| 
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|   // Loop over all of the global variables, making corresponding globals in the
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|   // new module.  Here we add them to the ValueMap and to the new Module.  We
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|   // don't worry about attributes or initializers, they will come later.
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|   //
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|   for (Module::const_giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
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|     ValueMap[I] = new GlobalVariable(I->getType()->getElementType(), false,
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|                                      GlobalValue::ExternalLinkage, 0,
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|                                      I->getName(), New);
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| 
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|   // Loop over the functions in the module, making external functions as before
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|   for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I)
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|     ValueMap[I]=new Function(cast<FunctionType>(I->getType()->getElementType()),
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|                              GlobalValue::ExternalLinkage, I->getName(), New);
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| 
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|   // Now that all of the things that global variable initializer can refer to
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|   // have been created, loop through and copy the global variable referrers
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|   // over...  We also set the attributes on the global now.
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|   //
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|   for (Module::const_giterator I = M->gbegin(), E = M->gend(); I != E; ++I) {
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|     GlobalVariable *GV = cast<GlobalVariable>(ValueMap[I]);
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|     if (I->hasInitializer())
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|       GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
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|                                                  ValueMap)));
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|     GV->setLinkage(I->getLinkage());
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|   }
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| 
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|   // Similarly, copy over function bodies now...
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|   //
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|   for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
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|     Function *F = cast<Function>(ValueMap[I]);
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|     if (!I->isExternal()) {
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|       Function::aiterator DestI = F->abegin();
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|       for (Function::const_aiterator J = I->abegin(); J != I->aend(); ++J) {
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|         DestI->setName(J->getName());
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|         ValueMap[J] = DestI++;
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|       }
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| 
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|       std::vector<ReturnInst*> Returns;  // Ignore returns cloned...
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|       CloneFunctionInto(F, I, ValueMap, Returns);
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|     }
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| 
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|     F->setLinkage(I->getLinkage());
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|   }
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| 
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|   return New;
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| }
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| 
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| // vim: sw=2
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