llvm-6502/lib/Analysis/ValueTracking.cpp
Chris Lattner d82e511aec Remove unneeded code I added.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51878 91177308-0d34-0410-b5e6-96231b3b80d8
2008-06-02 18:39:07 +00:00

757 lines
30 KiB
C++

//===- ValueTracking.cpp - Walk computations to compute properties --------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains routines that help analyze properties that chains of
// computations have.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/MathExtras.h"
using namespace llvm;
/// getOpcode - If this is an Instruction or a ConstantExpr, return the
/// opcode value. Otherwise return UserOp1.
static unsigned getOpcode(const Value *V) {
if (const Instruction *I = dyn_cast<Instruction>(V))
return I->getOpcode();
if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(V))
return CE->getOpcode();
// Use UserOp1 to mean there's no opcode.
return Instruction::UserOp1;
}
/// ComputeMaskedBits - Determine which of the bits specified in Mask are
/// known to be either zero or one and return them in the KnownZero/KnownOne
/// bit sets. This code only analyzes bits in Mask, in order to short-circuit
/// processing.
/// NOTE: we cannot consider 'undef' to be "IsZero" here. The problem is that
/// we cannot optimize based on the assumption that it is zero without changing
/// it to be an explicit zero. If we don't change it to zero, other code could
/// optimized based on the contradictory assumption that it is non-zero.
/// Because instcombine aggressively folds operations with undef args anyway,
/// this won't lose us code quality.
void llvm::ComputeMaskedBits(Value *V, const APInt &Mask,
APInt &KnownZero, APInt &KnownOne,
TargetData *TD, unsigned Depth) {
assert(V && "No Value?");
assert(Depth <= 6 && "Limit Search Depth");
uint32_t BitWidth = Mask.getBitWidth();
assert((V->getType()->isInteger() || isa<PointerType>(V->getType())) &&
"Not integer or pointer type!");
assert((!TD || TD->getTypeSizeInBits(V->getType()) == BitWidth) &&
(!isa<IntegerType>(V->getType()) ||
V->getType()->getPrimitiveSizeInBits() == BitWidth) &&
KnownZero.getBitWidth() == BitWidth &&
KnownOne.getBitWidth() == BitWidth &&
"V, Mask, KnownOne and KnownZero should have same BitWidth");
if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
// We know all of the bits for a constant!
KnownOne = CI->getValue() & Mask;
KnownZero = ~KnownOne & Mask;
return;
}
// Null is all-zeros.
if (isa<ConstantPointerNull>(V)) {
KnownOne.clear();
KnownZero = Mask;
return;
}
// The address of an aligned GlobalValue has trailing zeros.
if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
unsigned Align = GV->getAlignment();
if (Align == 0 && TD && GV->getType()->getElementType()->isSized())
Align = TD->getPrefTypeAlignment(GV->getType()->getElementType());
if (Align > 0)
KnownZero = Mask & APInt::getLowBitsSet(BitWidth,
CountTrailingZeros_32(Align));
else
KnownZero.clear();
KnownOne.clear();
return;
}
KnownZero.clear(); KnownOne.clear(); // Start out not knowing anything.
if (Depth == 6 || Mask == 0)
return; // Limit search depth.
User *I = dyn_cast<User>(V);
if (!I) return;
APInt KnownZero2(KnownZero), KnownOne2(KnownOne);
switch (getOpcode(I)) {
default: break;
case Instruction::And: {
// If either the LHS or the RHS are Zero, the result is zero.
ComputeMaskedBits(I->getOperand(1), Mask, KnownZero, KnownOne, TD, Depth+1);
APInt Mask2(Mask & ~KnownZero);
ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero2, KnownOne2, TD,
Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// Output known-1 bits are only known if set in both the LHS & RHS.
KnownOne &= KnownOne2;
// Output known-0 are known to be clear if zero in either the LHS | RHS.
KnownZero |= KnownZero2;
return;
}
case Instruction::Or: {
ComputeMaskedBits(I->getOperand(1), Mask, KnownZero, KnownOne, TD, Depth+1);
APInt Mask2(Mask & ~KnownOne);
ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero2, KnownOne2, TD,
Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// Output known-0 bits are only known if clear in both the LHS & RHS.
KnownZero &= KnownZero2;
// Output known-1 are known to be set if set in either the LHS | RHS.
KnownOne |= KnownOne2;
return;
}
case Instruction::Xor: {
ComputeMaskedBits(I->getOperand(1), Mask, KnownZero, KnownOne, TD, Depth+1);
ComputeMaskedBits(I->getOperand(0), Mask, KnownZero2, KnownOne2, TD,
Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// Output known-0 bits are known if clear or set in both the LHS & RHS.
APInt KnownZeroOut = (KnownZero & KnownZero2) | (KnownOne & KnownOne2);
// Output known-1 are known to be set if set in only one of the LHS, RHS.
KnownOne = (KnownZero & KnownOne2) | (KnownOne & KnownZero2);
KnownZero = KnownZeroOut;
return;
}
case Instruction::Mul: {
APInt Mask2 = APInt::getAllOnesValue(BitWidth);
ComputeMaskedBits(I->getOperand(1), Mask2, KnownZero, KnownOne, TD,Depth+1);
ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero2, KnownOne2, TD,
Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// If low bits are zero in either operand, output low known-0 bits.
// Also compute a conserative estimate for high known-0 bits.
// More trickiness is possible, but this is sufficient for the
// interesting case of alignment computation.
KnownOne.clear();
unsigned TrailZ = KnownZero.countTrailingOnes() +
KnownZero2.countTrailingOnes();
unsigned LeadZ = std::max(KnownZero.countLeadingOnes() +
KnownZero2.countLeadingOnes(),
BitWidth) - BitWidth;
TrailZ = std::min(TrailZ, BitWidth);
LeadZ = std::min(LeadZ, BitWidth);
KnownZero = APInt::getLowBitsSet(BitWidth, TrailZ) |
APInt::getHighBitsSet(BitWidth, LeadZ);
KnownZero &= Mask;
return;
}
case Instruction::UDiv: {
// For the purposes of computing leading zeros we can conservatively
// treat a udiv as a logical right shift by the power of 2 known to
// be less than the denominator.
APInt AllOnes = APInt::getAllOnesValue(BitWidth);
ComputeMaskedBits(I->getOperand(0),
AllOnes, KnownZero2, KnownOne2, TD, Depth+1);
unsigned LeadZ = KnownZero2.countLeadingOnes();
KnownOne2.clear();
KnownZero2.clear();
ComputeMaskedBits(I->getOperand(1),
AllOnes, KnownZero2, KnownOne2, TD, Depth+1);
unsigned RHSUnknownLeadingOnes = KnownOne2.countLeadingZeros();
if (RHSUnknownLeadingOnes != BitWidth)
LeadZ = std::min(BitWidth,
LeadZ + BitWidth - RHSUnknownLeadingOnes - 1);
KnownZero = APInt::getHighBitsSet(BitWidth, LeadZ) & Mask;
return;
}
case Instruction::Select:
ComputeMaskedBits(I->getOperand(2), Mask, KnownZero, KnownOne, TD, Depth+1);
ComputeMaskedBits(I->getOperand(1), Mask, KnownZero2, KnownOne2, TD,
Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// Only known if known in both the LHS and RHS.
KnownOne &= KnownOne2;
KnownZero &= KnownZero2;
return;
case Instruction::FPTrunc:
case Instruction::FPExt:
case Instruction::FPToUI:
case Instruction::FPToSI:
case Instruction::SIToFP:
case Instruction::UIToFP:
return; // Can't work with floating point.
case Instruction::PtrToInt:
case Instruction::IntToPtr:
// We can't handle these if we don't know the pointer size.
if (!TD) return;
// FALL THROUGH and handle them the same as zext/trunc.
case Instruction::ZExt:
case Instruction::Trunc: {
// Note that we handle pointer operands here because of inttoptr/ptrtoint
// which fall through here.
const Type *SrcTy = I->getOperand(0)->getType();
uint32_t SrcBitWidth = TD ?
TD->getTypeSizeInBits(SrcTy) :
SrcTy->getPrimitiveSizeInBits();
APInt MaskIn(Mask);
MaskIn.zextOrTrunc(SrcBitWidth);
KnownZero.zextOrTrunc(SrcBitWidth);
KnownOne.zextOrTrunc(SrcBitWidth);
ComputeMaskedBits(I->getOperand(0), MaskIn, KnownZero, KnownOne, TD,
Depth+1);
KnownZero.zextOrTrunc(BitWidth);
KnownOne.zextOrTrunc(BitWidth);
// Any top bits are known to be zero.
if (BitWidth > SrcBitWidth)
KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
return;
}
case Instruction::BitCast: {
const Type *SrcTy = I->getOperand(0)->getType();
if (SrcTy->isInteger() || isa<PointerType>(SrcTy)) {
ComputeMaskedBits(I->getOperand(0), Mask, KnownZero, KnownOne, TD,
Depth+1);
return;
}
break;
}
case Instruction::SExt: {
// Compute the bits in the result that are not present in the input.
const IntegerType *SrcTy = cast<IntegerType>(I->getOperand(0)->getType());
uint32_t SrcBitWidth = SrcTy->getBitWidth();
APInt MaskIn(Mask);
MaskIn.trunc(SrcBitWidth);
KnownZero.trunc(SrcBitWidth);
KnownOne.trunc(SrcBitWidth);
ComputeMaskedBits(I->getOperand(0), MaskIn, KnownZero, KnownOne, TD,
Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
KnownZero.zext(BitWidth);
KnownOne.zext(BitWidth);
// If the sign bit of the input is known set or clear, then we know the
// top bits of the result.
if (KnownZero[SrcBitWidth-1]) // Input sign bit known zero
KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
else if (KnownOne[SrcBitWidth-1]) // Input sign bit known set
KnownOne |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
return;
}
case Instruction::Shl:
// (shl X, C1) & C2 == 0 iff (X & C2 >>u C1) == 0
if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
uint64_t ShiftAmt = SA->getLimitedValue(BitWidth);
APInt Mask2(Mask.lshr(ShiftAmt));
ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero, KnownOne, TD,
Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
KnownZero <<= ShiftAmt;
KnownOne <<= ShiftAmt;
KnownZero |= APInt::getLowBitsSet(BitWidth, ShiftAmt); // low bits known 0
return;
}
break;
case Instruction::LShr:
// (ushr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0
if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
// Compute the new bits that are at the top now.
uint64_t ShiftAmt = SA->getLimitedValue(BitWidth);
// Unsigned shift right.
APInt Mask2(Mask.shl(ShiftAmt));
ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero,KnownOne, TD,
Depth+1);
assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?");
KnownZero = APIntOps::lshr(KnownZero, ShiftAmt);
KnownOne = APIntOps::lshr(KnownOne, ShiftAmt);
// high bits known zero.
KnownZero |= APInt::getHighBitsSet(BitWidth, ShiftAmt);
return;
}
break;
case Instruction::AShr:
// (ashr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0
if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
// Compute the new bits that are at the top now.
uint64_t ShiftAmt = SA->getLimitedValue(BitWidth);
// Signed shift right.
APInt Mask2(Mask.shl(ShiftAmt));
ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero, KnownOne, TD,
Depth+1);
assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?");
KnownZero = APIntOps::lshr(KnownZero, ShiftAmt);
KnownOne = APIntOps::lshr(KnownOne, ShiftAmt);
APInt HighBits(APInt::getHighBitsSet(BitWidth, ShiftAmt));
if (KnownZero[BitWidth-ShiftAmt-1]) // New bits are known zero.
KnownZero |= HighBits;
else if (KnownOne[BitWidth-ShiftAmt-1]) // New bits are known one.
KnownOne |= HighBits;
return;
}
break;
case Instruction::Sub: {
if (ConstantInt *CLHS = dyn_cast<ConstantInt>(I->getOperand(0))) {
// We know that the top bits of C-X are clear if X contains less bits
// than C (i.e. no wrap-around can happen). For example, 20-X is
// positive if we can prove that X is >= 0 and < 16.
if (!CLHS->getValue().isNegative()) {
unsigned NLZ = (CLHS->getValue()+1).countLeadingZeros();
// NLZ can't be BitWidth with no sign bit
APInt MaskV = APInt::getHighBitsSet(BitWidth, NLZ+1);
ComputeMaskedBits(I->getOperand(1), MaskV, KnownZero2, KnownOne2,
TD, Depth+1);
// If all of the MaskV bits are known to be zero, then we know the
// output top bits are zero, because we now know that the output is
// from [0-C].
if ((KnownZero2 & MaskV) == MaskV) {
unsigned NLZ2 = CLHS->getValue().countLeadingZeros();
// Top bits known zero.
KnownZero = APInt::getHighBitsSet(BitWidth, NLZ2) & Mask;
}
}
}
}
// fall through
case Instruction::Add: {
// Output known-0 bits are known if clear or set in both the low clear bits
// common to both LHS & RHS. For example, 8+(X<<3) is known to have the
// low 3 bits clear.
APInt Mask2 = APInt::getLowBitsSet(BitWidth, Mask.countTrailingOnes());
ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero2, KnownOne2, TD,
Depth+1);
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
unsigned KnownZeroOut = KnownZero2.countTrailingOnes();
ComputeMaskedBits(I->getOperand(1), Mask2, KnownZero2, KnownOne2, TD,
Depth+1);
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
KnownZeroOut = std::min(KnownZeroOut,
KnownZero2.countTrailingOnes());
KnownZero |= APInt::getLowBitsSet(BitWidth, KnownZeroOut);
return;
}
case Instruction::SRem:
if (ConstantInt *Rem = dyn_cast<ConstantInt>(I->getOperand(1))) {
APInt RA = Rem->getValue();
if (RA.isPowerOf2() || (-RA).isPowerOf2()) {
APInt LowBits = RA.isStrictlyPositive() ? (RA - 1) : ~RA;
APInt Mask2 = LowBits | APInt::getSignBit(BitWidth);
ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero2, KnownOne2, TD,
Depth+1);
// The sign of a remainder is equal to the sign of the first
// operand (zero being positive).
if (KnownZero2[BitWidth-1] || ((KnownZero2 & LowBits) == LowBits))
KnownZero2 |= ~LowBits;
else if (KnownOne2[BitWidth-1])
KnownOne2 |= ~LowBits;
KnownZero |= KnownZero2 & Mask;
KnownOne |= KnownOne2 & Mask;
assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?");
}
}
break;
case Instruction::URem: {
if (ConstantInt *Rem = dyn_cast<ConstantInt>(I->getOperand(1))) {
APInt RA = Rem->getValue();
if (RA.isPowerOf2()) {
APInt LowBits = (RA - 1);
APInt Mask2 = LowBits & Mask;
KnownZero |= ~LowBits & Mask;
ComputeMaskedBits(I->getOperand(0), Mask2, KnownZero, KnownOne, TD,
Depth+1);
assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?");
break;
}
}
// Since the result is less than or equal to either operand, any leading
// zero bits in either operand must also exist in the result.
APInt AllOnes = APInt::getAllOnesValue(BitWidth);
ComputeMaskedBits(I->getOperand(0), AllOnes, KnownZero, KnownOne,
TD, Depth+1);
ComputeMaskedBits(I->getOperand(1), AllOnes, KnownZero2, KnownOne2,
TD, Depth+1);
uint32_t Leaders = std::max(KnownZero.countLeadingOnes(),
KnownZero2.countLeadingOnes());
KnownOne.clear();
KnownZero = APInt::getHighBitsSet(BitWidth, Leaders) & Mask;
break;
}
case Instruction::Alloca:
case Instruction::Malloc: {
AllocationInst *AI = cast<AllocationInst>(V);
unsigned Align = AI->getAlignment();
if (Align == 0 && TD) {
if (isa<AllocaInst>(AI))
Align = TD->getPrefTypeAlignment(AI->getType()->getElementType());
else if (isa<MallocInst>(AI)) {
// Malloc returns maximally aligned memory.
Align = TD->getABITypeAlignment(AI->getType()->getElementType());
Align =
std::max(Align,
(unsigned)TD->getABITypeAlignment(Type::DoubleTy));
Align =
std::max(Align,
(unsigned)TD->getABITypeAlignment(Type::Int64Ty));
}
}
if (Align > 0)
KnownZero = Mask & APInt::getLowBitsSet(BitWidth,
CountTrailingZeros_32(Align));
break;
}
case Instruction::GetElementPtr: {
// Analyze all of the subscripts of this getelementptr instruction
// to determine if we can prove known low zero bits.
APInt LocalMask = APInt::getAllOnesValue(BitWidth);
APInt LocalKnownZero(BitWidth, 0), LocalKnownOne(BitWidth, 0);
ComputeMaskedBits(I->getOperand(0), LocalMask,
LocalKnownZero, LocalKnownOne, TD, Depth+1);
unsigned TrailZ = LocalKnownZero.countTrailingOnes();
gep_type_iterator GTI = gep_type_begin(I);
for (unsigned i = 1, e = I->getNumOperands(); i != e; ++i, ++GTI) {
Value *Index = I->getOperand(i);
if (const StructType *STy = dyn_cast<StructType>(*GTI)) {
// Handle struct member offset arithmetic.
if (!TD) return;
const StructLayout *SL = TD->getStructLayout(STy);
unsigned Idx = cast<ConstantInt>(Index)->getZExtValue();
uint64_t Offset = SL->getElementOffset(Idx);
TrailZ = std::min(TrailZ,
CountTrailingZeros_64(Offset));
} else {
// Handle array index arithmetic.
const Type *IndexedTy = GTI.getIndexedType();
if (!IndexedTy->isSized()) return;
unsigned GEPOpiBits = Index->getType()->getPrimitiveSizeInBits();
uint64_t TypeSize = TD ? TD->getABITypeSize(IndexedTy) : 1;
LocalMask = APInt::getAllOnesValue(GEPOpiBits);
LocalKnownZero = LocalKnownOne = APInt(GEPOpiBits, 0);
ComputeMaskedBits(Index, LocalMask,
LocalKnownZero, LocalKnownOne, TD, Depth+1);
TrailZ = std::min(TrailZ,
CountTrailingZeros_64(TypeSize) +
LocalKnownZero.countTrailingOnes());
}
}
KnownZero = APInt::getLowBitsSet(BitWidth, TrailZ) & Mask;
break;
}
case Instruction::PHI: {
PHINode *P = cast<PHINode>(I);
// Handle the case of a simple two-predecessor recurrence PHI.
// There's a lot more that could theoretically be done here, but
// this is sufficient to catch some interesting cases.
if (P->getNumIncomingValues() == 2) {
for (unsigned i = 0; i != 2; ++i) {
Value *L = P->getIncomingValue(i);
Value *R = P->getIncomingValue(!i);
User *LU = dyn_cast<User>(L);
if (!LU)
continue;
unsigned Opcode = getOpcode(LU);
// Check for operations that have the property that if
// both their operands have low zero bits, the result
// will have low zero bits.
if (Opcode == Instruction::Add ||
Opcode == Instruction::Sub ||
Opcode == Instruction::And ||
Opcode == Instruction::Or ||
Opcode == Instruction::Mul) {
Value *LL = LU->getOperand(0);
Value *LR = LU->getOperand(1);
// Find a recurrence.
if (LL == I)
L = LR;
else if (LR == I)
L = LL;
else
break;
// Ok, we have a PHI of the form L op= R. Check for low
// zero bits.
APInt Mask2 = APInt::getAllOnesValue(BitWidth);
ComputeMaskedBits(R, Mask2, KnownZero2, KnownOne2, TD, Depth+1);
Mask2 = APInt::getLowBitsSet(BitWidth,
KnownZero2.countTrailingOnes());
KnownOne2.clear();
KnownZero2.clear();
ComputeMaskedBits(L, Mask2, KnownZero2, KnownOne2, TD, Depth+1);
KnownZero = Mask &
APInt::getLowBitsSet(BitWidth,
KnownZero2.countTrailingOnes());
break;
}
}
}
break;
}
case Instruction::Call:
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
switch (II->getIntrinsicID()) {
default: break;
case Intrinsic::ctpop:
case Intrinsic::ctlz:
case Intrinsic::cttz: {
unsigned LowBits = Log2_32(BitWidth)+1;
KnownZero = APInt::getHighBitsSet(BitWidth, BitWidth - LowBits);
break;
}
}
}
break;
}
}
/// MaskedValueIsZero - Return true if 'V & Mask' is known to be zero. We use
/// this predicate to simplify operations downstream. Mask is known to be zero
/// for bits that V cannot have.
bool llvm::MaskedValueIsZero(Value *V, const APInt &Mask,
TargetData *TD, unsigned Depth) {
APInt KnownZero(Mask.getBitWidth(), 0), KnownOne(Mask.getBitWidth(), 0);
ComputeMaskedBits(V, Mask, KnownZero, KnownOne, TD, Depth);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
return (KnownZero & Mask) == Mask;
}
/// ComputeNumSignBits - Return the number of times the sign bit of the
/// register is replicated into the other bits. We know that at least 1 bit
/// is always equal to the sign bit (itself), but other cases can give us
/// information. For example, immediately after an "ashr X, 2", we know that
/// the top 3 bits are all equal to each other, so we return 3.
///
/// 'Op' must have a scalar integer type.
///
unsigned llvm::ComputeNumSignBits(Value *V, TargetData *TD, unsigned Depth) {
const IntegerType *Ty = cast<IntegerType>(V->getType());
unsigned TyBits = Ty->getBitWidth();
unsigned Tmp, Tmp2;
unsigned FirstAnswer = 1;
// Note that ConstantInt is handled by the general ComputeMaskedBits case
// below.
if (Depth == 6)
return 1; // Limit search depth.
User *U = dyn_cast<User>(V);
switch (getOpcode(V)) {
default: break;
case Instruction::SExt:
Tmp = TyBits-cast<IntegerType>(U->getOperand(0)->getType())->getBitWidth();
return ComputeNumSignBits(U->getOperand(0), TD, Depth+1) + Tmp;
case Instruction::AShr:
Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
// ashr X, C -> adds C sign bits.
if (ConstantInt *C = dyn_cast<ConstantInt>(U->getOperand(1))) {
Tmp += C->getZExtValue();
if (Tmp > TyBits) Tmp = TyBits;
}
return Tmp;
case Instruction::Shl:
if (ConstantInt *C = dyn_cast<ConstantInt>(U->getOperand(1))) {
// shl destroys sign bits.
Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
if (C->getZExtValue() >= TyBits || // Bad shift.
C->getZExtValue() >= Tmp) break; // Shifted all sign bits out.
return Tmp - C->getZExtValue();
}
break;
case Instruction::And:
case Instruction::Or:
case Instruction::Xor: // NOT is handled here.
// Logical binary ops preserve the number of sign bits at the worst.
Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
if (Tmp != 1) {
Tmp2 = ComputeNumSignBits(U->getOperand(1), TD, Depth+1);
FirstAnswer = std::min(Tmp, Tmp2);
// We computed what we know about the sign bits as our first
// answer. Now proceed to the generic code that uses
// ComputeMaskedBits, and pick whichever answer is better.
}
break;
case Instruction::Select:
Tmp = ComputeNumSignBits(U->getOperand(1), TD, Depth+1);
if (Tmp == 1) return 1; // Early out.
Tmp2 = ComputeNumSignBits(U->getOperand(2), TD, Depth+1);
return std::min(Tmp, Tmp2);
case Instruction::Add:
// Add can have at most one carry bit. Thus we know that the output
// is, at worst, one more bit than the inputs.
Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
if (Tmp == 1) return 1; // Early out.
// Special case decrementing a value (ADD X, -1):
if (ConstantInt *CRHS = dyn_cast<ConstantInt>(U->getOperand(0)))
if (CRHS->isAllOnesValue()) {
APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0);
APInt Mask = APInt::getAllOnesValue(TyBits);
ComputeMaskedBits(U->getOperand(0), Mask, KnownZero, KnownOne, TD,
Depth+1);
// If the input is known to be 0 or 1, the output is 0/-1, which is all
// sign bits set.
if ((KnownZero | APInt(TyBits, 1)) == Mask)
return TyBits;
// If we are subtracting one from a positive number, there is no carry
// out of the result.
if (KnownZero.isNegative())
return Tmp;
}
Tmp2 = ComputeNumSignBits(U->getOperand(1), TD, Depth+1);
if (Tmp2 == 1) return 1;
return std::min(Tmp, Tmp2)-1;
break;
case Instruction::Sub:
Tmp2 = ComputeNumSignBits(U->getOperand(1), TD, Depth+1);
if (Tmp2 == 1) return 1;
// Handle NEG.
if (ConstantInt *CLHS = dyn_cast<ConstantInt>(U->getOperand(0)))
if (CLHS->isNullValue()) {
APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0);
APInt Mask = APInt::getAllOnesValue(TyBits);
ComputeMaskedBits(U->getOperand(1), Mask, KnownZero, KnownOne,
TD, Depth+1);
// If the input is known to be 0 or 1, the output is 0/-1, which is all
// sign bits set.
if ((KnownZero | APInt(TyBits, 1)) == Mask)
return TyBits;
// If the input is known to be positive (the sign bit is known clear),
// the output of the NEG has the same number of sign bits as the input.
if (KnownZero.isNegative())
return Tmp2;
// Otherwise, we treat this like a SUB.
}
// Sub can have at most one carry bit. Thus we know that the output
// is, at worst, one more bit than the inputs.
Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
if (Tmp == 1) return 1; // Early out.
return std::min(Tmp, Tmp2)-1;
break;
case Instruction::Trunc:
// FIXME: it's tricky to do anything useful for this, but it is an important
// case for targets like X86.
break;
}
// Finally, if we can prove that the top bits of the result are 0's or 1's,
// use this information.
APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0);
APInt Mask = APInt::getAllOnesValue(TyBits);
ComputeMaskedBits(V, Mask, KnownZero, KnownOne, TD, Depth);
if (KnownZero.isNegative()) { // sign bit is 0
Mask = KnownZero;
} else if (KnownOne.isNegative()) { // sign bit is 1;
Mask = KnownOne;
} else {
// Nothing known.
return FirstAnswer;
}
// Okay, we know that the sign bit in Mask is set. Use CLZ to determine
// the number of identical bits in the top of the input value.
Mask = ~Mask;
Mask <<= Mask.getBitWidth()-TyBits;
// Return # leading zeros. We use 'min' here in case Val was zero before
// shifting. We don't want to return '64' as for an i32 "0".
return std::max(FirstAnswer, std::min(TyBits, Mask.countLeadingZeros()));
}
/// CannotBeNegativeZero - Return true if we can prove that the specified FP
/// value is never equal to -0.0.
///
/// NOTE: this function will need to be revisited when we support non-default
/// rounding modes!
///
bool llvm::CannotBeNegativeZero(const Value *V, unsigned Depth) {
if (const ConstantFP *CFP = dyn_cast<ConstantFP>(V))
return !CFP->getValueAPF().isNegZero();
if (Depth == 6)
return 1; // Limit search depth.
const Instruction *I = dyn_cast<Instruction>(V);
if (I == 0) return false;
// (add x, 0.0) is guaranteed to return +0.0, not -0.0.
if (I->getOpcode() == Instruction::Add &&
isa<ConstantFP>(I->getOperand(1)) &&
cast<ConstantFP>(I->getOperand(1))->isNullValue())
return true;
// sitofp and uitofp turn into +0.0 for zero.
if (isa<SIToFPInst>(I) || isa<UIToFPInst>(I))
return true;
if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(I))
// sqrt(-0.0) = -0.0, no other negative results are possible.
if (II->getIntrinsicID() == Intrinsic::sqrt)
return CannotBeNegativeZero(II->getOperand(1), Depth+1);
if (const CallInst *CI = dyn_cast<CallInst>(I))
if (const Function *F = CI->getCalledFunction()) {
if (F->isDeclaration()) {
switch (F->getNameLen()) {
case 3: // abs(x) != -0.0
if (!strcmp(F->getNameStart(), "abs")) return true;
break;
case 4: // abs[lf](x) != -0.0
if (!strcmp(F->getNameStart(), "absf")) return true;
if (!strcmp(F->getNameStart(), "absl")) return true;
break;
}
}
}
return false;
}