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	The patch is generated using this command: tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \ -checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \ llvm/lib/ Thanks to Eugene Kosov for the original patch! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240137 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			411 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			411 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===---- BDCE.cpp - Bit-tracking dead code elimination -------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Bit-Tracking Dead Code Elimination pass. Some
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// instructions (shifts, some ands, ors, etc.) kill some of their input bits.
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// We track these dead bits and remove instructions that compute only these
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// dead bits.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/AssumptionCache.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/InstIterator.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Operator.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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#define DEBUG_TYPE "bdce"
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STATISTIC(NumRemoved, "Number of instructions removed (unused)");
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STATISTIC(NumSimplified, "Number of instructions trivialized (dead bits)");
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namespace {
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struct BDCE : public FunctionPass {
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  static char ID; // Pass identification, replacement for typeid
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  BDCE() : FunctionPass(ID) {
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    initializeBDCEPass(*PassRegistry::getPassRegistry());
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  }
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  bool runOnFunction(Function& F) override;
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  void getAnalysisUsage(AnalysisUsage& AU) const override {
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    AU.setPreservesCFG();
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    AU.addRequired<AssumptionCacheTracker>();
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    AU.addRequired<DominatorTreeWrapperPass>();
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  }
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  void determineLiveOperandBits(const Instruction *UserI,
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                                const Instruction *I, unsigned OperandNo,
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                                const APInt &AOut, APInt &AB,
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                                APInt &KnownZero, APInt &KnownOne,
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                                APInt &KnownZero2, APInt &KnownOne2);
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  AssumptionCache *AC;
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  DominatorTree *DT;
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};
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} // namespace
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char BDCE::ID = 0;
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INITIALIZE_PASS_BEGIN(BDCE, "bdce", "Bit-Tracking Dead Code Elimination",
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                      false, false)
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INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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INITIALIZE_PASS_END(BDCE, "bdce", "Bit-Tracking Dead Code Elimination",
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                    false, false)
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static bool isAlwaysLive(Instruction *I) {
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  return isa<TerminatorInst>(I) || isa<DbgInfoIntrinsic>(I) ||
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         isa<LandingPadInst>(I) || I->mayHaveSideEffects();
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}
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void BDCE::determineLiveOperandBits(const Instruction *UserI,
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                                    const Instruction *I, unsigned OperandNo,
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                                    const APInt &AOut, APInt &AB,
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                                    APInt &KnownZero, APInt &KnownOne,
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                                    APInt &KnownZero2, APInt &KnownOne2) {
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  unsigned BitWidth = AB.getBitWidth();
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  // We're called once per operand, but for some instructions, we need to
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  // compute known bits of both operands in order to determine the live bits of
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  // either (when both operands are instructions themselves). We don't,
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  // however, want to do this twice, so we cache the result in APInts that live
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  // in the caller. For the two-relevant-operands case, both operand values are
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  // provided here.
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  auto ComputeKnownBits =
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      [&](unsigned BitWidth, const Value *V1, const Value *V2) {
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        const DataLayout &DL = I->getModule()->getDataLayout();
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        KnownZero = APInt(BitWidth, 0);
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        KnownOne = APInt(BitWidth, 0);
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        computeKnownBits(const_cast<Value *>(V1), KnownZero, KnownOne, DL, 0,
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                         AC, UserI, DT);
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        if (V2) {
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          KnownZero2 = APInt(BitWidth, 0);
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          KnownOne2 = APInt(BitWidth, 0);
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          computeKnownBits(const_cast<Value *>(V2), KnownZero2, KnownOne2, DL,
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                           0, AC, UserI, DT);
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        }
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      };
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  switch (UserI->getOpcode()) {
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  default: break;
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  case Instruction::Call:
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  case Instruction::Invoke:
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    if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(UserI))
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      switch (II->getIntrinsicID()) {
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      default: break;
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      case Intrinsic::bswap:
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        // The alive bits of the input are the swapped alive bits of
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        // the output.
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        AB = AOut.byteSwap();
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        break;
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      case Intrinsic::ctlz:
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        if (OperandNo == 0) {
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          // We need some output bits, so we need all bits of the
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          // input to the left of, and including, the leftmost bit
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          // known to be one.
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          ComputeKnownBits(BitWidth, I, nullptr);
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          AB = APInt::getHighBitsSet(BitWidth,
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                 std::min(BitWidth, KnownOne.countLeadingZeros()+1));
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        }
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        break;
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      case Intrinsic::cttz:
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        if (OperandNo == 0) {
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          // We need some output bits, so we need all bits of the
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          // input to the right of, and including, the rightmost bit
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          // known to be one.
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          ComputeKnownBits(BitWidth, I, nullptr);
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          AB = APInt::getLowBitsSet(BitWidth,
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                 std::min(BitWidth, KnownOne.countTrailingZeros()+1));
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        }
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        break;
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      }
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    break;
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  case Instruction::Add:
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  case Instruction::Sub:
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    // Find the highest live output bit. We don't need any more input
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    // bits than that (adds, and thus subtracts, ripple only to the
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    // left).
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    AB = APInt::getLowBitsSet(BitWidth, AOut.getActiveBits());
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    break;
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  case Instruction::Shl:
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    if (OperandNo == 0)
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      if (ConstantInt *CI =
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            dyn_cast<ConstantInt>(UserI->getOperand(1))) {
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        uint64_t ShiftAmt = CI->getLimitedValue(BitWidth-1);
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        AB = AOut.lshr(ShiftAmt);
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        // If the shift is nuw/nsw, then the high bits are not dead
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        // (because we've promised that they *must* be zero).
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        const ShlOperator *S = cast<ShlOperator>(UserI);
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        if (S->hasNoSignedWrap())
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          AB |= APInt::getHighBitsSet(BitWidth, ShiftAmt+1);
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        else if (S->hasNoUnsignedWrap())
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          AB |= APInt::getHighBitsSet(BitWidth, ShiftAmt);
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      }
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    break;
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  case Instruction::LShr:
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    if (OperandNo == 0)
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      if (ConstantInt *CI =
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            dyn_cast<ConstantInt>(UserI->getOperand(1))) {
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        uint64_t ShiftAmt = CI->getLimitedValue(BitWidth-1);
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        AB = AOut.shl(ShiftAmt);
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        // If the shift is exact, then the low bits are not dead
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        // (they must be zero).
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        if (cast<LShrOperator>(UserI)->isExact())
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          AB |= APInt::getLowBitsSet(BitWidth, ShiftAmt);
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      }
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    break;
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  case Instruction::AShr:
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    if (OperandNo == 0)
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      if (ConstantInt *CI =
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            dyn_cast<ConstantInt>(UserI->getOperand(1))) {
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        uint64_t ShiftAmt = CI->getLimitedValue(BitWidth-1);
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        AB = AOut.shl(ShiftAmt);
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        // Because the high input bit is replicated into the
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        // high-order bits of the result, if we need any of those
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        // bits, then we must keep the highest input bit.
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        if ((AOut & APInt::getHighBitsSet(BitWidth, ShiftAmt))
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            .getBoolValue())
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          AB.setBit(BitWidth-1);
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        // If the shift is exact, then the low bits are not dead
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        // (they must be zero).
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        if (cast<AShrOperator>(UserI)->isExact())
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          AB |= APInt::getLowBitsSet(BitWidth, ShiftAmt);
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      }
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    break;
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  case Instruction::And:
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    AB = AOut;
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    // For bits that are known zero, the corresponding bits in the
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    // other operand are dead (unless they're both zero, in which
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    // case they can't both be dead, so just mark the LHS bits as
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    // dead).
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    if (OperandNo == 0) {
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      ComputeKnownBits(BitWidth, I, UserI->getOperand(1));
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      AB &= ~KnownZero2;
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    } else {
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      if (!isa<Instruction>(UserI->getOperand(0)))
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        ComputeKnownBits(BitWidth, UserI->getOperand(0), I);
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      AB &= ~(KnownZero & ~KnownZero2);
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    }
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    break;
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  case Instruction::Or:
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    AB = AOut;
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    // For bits that are known one, the corresponding bits in the
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    // other operand are dead (unless they're both one, in which
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    // case they can't both be dead, so just mark the LHS bits as
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    // dead).
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    if (OperandNo == 0) {
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      ComputeKnownBits(BitWidth, I, UserI->getOperand(1));
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      AB &= ~KnownOne2;
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    } else {
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      if (!isa<Instruction>(UserI->getOperand(0)))
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        ComputeKnownBits(BitWidth, UserI->getOperand(0), I);
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      AB &= ~(KnownOne & ~KnownOne2);
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    }
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    break;
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  case Instruction::Xor:
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  case Instruction::PHI:
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    AB = AOut;
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    break;
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  case Instruction::Trunc:
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    AB = AOut.zext(BitWidth);
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    break;
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  case Instruction::ZExt:
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    AB = AOut.trunc(BitWidth);
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    break;
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  case Instruction::SExt:
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    AB = AOut.trunc(BitWidth);
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    // Because the high input bit is replicated into the
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    // high-order bits of the result, if we need any of those
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    // bits, then we must keep the highest input bit.
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    if ((AOut & APInt::getHighBitsSet(AOut.getBitWidth(),
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                                      AOut.getBitWidth() - BitWidth))
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        .getBoolValue())
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      AB.setBit(BitWidth-1);
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    break;
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  case Instruction::Select:
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    if (OperandNo != 0)
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      AB = AOut;
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    break;
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  }
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}
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bool BDCE::runOnFunction(Function& F) {
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  if (skipOptnoneFunction(F))
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    return false;
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  AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F);
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  DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
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  DenseMap<Instruction *, APInt> AliveBits;
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  SmallVector<Instruction*, 128> Worklist;
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  // The set of visited instructions (non-integer-typed only).
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  SmallPtrSet<Instruction*, 128> Visited;
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  // Collect the set of "root" instructions that are known live.
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  for (Instruction &I : inst_range(F)) {
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    if (!isAlwaysLive(&I))
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      continue;
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    DEBUG(dbgs() << "BDCE: Root: " << I << "\n");
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    // For integer-valued instructions, set up an initial empty set of alive
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    // bits and add the instruction to the work list. For other instructions
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    // add their operands to the work list (for integer values operands, mark
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    // all bits as live).
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    if (IntegerType *IT = dyn_cast<IntegerType>(I.getType())) {
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      if (!AliveBits.count(&I)) {
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        AliveBits[&I] = APInt(IT->getBitWidth(), 0);
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        Worklist.push_back(&I);
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      }
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      continue;
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    }
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    // Non-integer-typed instructions...
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    for (Use &OI : I.operands()) {
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      if (Instruction *J = dyn_cast<Instruction>(OI)) {
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        if (IntegerType *IT = dyn_cast<IntegerType>(J->getType()))
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          AliveBits[J] = APInt::getAllOnesValue(IT->getBitWidth());
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        Worklist.push_back(J);
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      }
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    }
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    // To save memory, we don't add I to the Visited set here. Instead, we
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    // check isAlwaysLive on every instruction when searching for dead
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    // instructions later (we need to check isAlwaysLive for the
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    // integer-typed instructions anyway).
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  }
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  // Propagate liveness backwards to operands.
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  while (!Worklist.empty()) {
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    Instruction *UserI = Worklist.pop_back_val();
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    DEBUG(dbgs() << "BDCE: Visiting: " << *UserI);
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    APInt AOut;
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    if (UserI->getType()->isIntegerTy()) {
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      AOut = AliveBits[UserI];
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      DEBUG(dbgs() << " Alive Out: " << AOut);
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    }
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    DEBUG(dbgs() << "\n");
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    if (!UserI->getType()->isIntegerTy())
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      Visited.insert(UserI);
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    APInt KnownZero, KnownOne, KnownZero2, KnownOne2;
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    // Compute the set of alive bits for each operand. These are anded into the
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    // existing set, if any, and if that changes the set of alive bits, the
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    // operand is added to the work-list.
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    for (Use &OI : UserI->operands()) {
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      if (Instruction *I = dyn_cast<Instruction>(OI)) {
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        if (IntegerType *IT = dyn_cast<IntegerType>(I->getType())) {
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          unsigned BitWidth = IT->getBitWidth();
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          APInt AB = APInt::getAllOnesValue(BitWidth);
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          if (UserI->getType()->isIntegerTy() && !AOut &&
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              !isAlwaysLive(UserI)) {
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            AB = APInt(BitWidth, 0);
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          } else {
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            // If all bits of the output are dead, then all bits of the input 
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            // Bits of each operand that are used to compute alive bits of the
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            // output are alive, all others are dead.
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            determineLiveOperandBits(UserI, I, OI.getOperandNo(), AOut, AB,
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                                     KnownZero, KnownOne,
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                                     KnownZero2, KnownOne2);
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          }
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          // If we've added to the set of alive bits (or the operand has not
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          // been previously visited), then re-queue the operand to be visited
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          // again.
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          APInt ABPrev(BitWidth, 0);
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          auto ABI = AliveBits.find(I);
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          if (ABI != AliveBits.end())
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            ABPrev = ABI->second;
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          APInt ABNew = AB | ABPrev;
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          if (ABNew != ABPrev || ABI == AliveBits.end()) {
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            AliveBits[I] = std::move(ABNew);
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            Worklist.push_back(I);
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          }
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        } else if (!Visited.count(I)) {
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          Worklist.push_back(I);
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        }
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      }
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    }
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  }
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  bool Changed = false;
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  // The inverse of the live set is the dead set.  These are those instructions
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  // which have no side effects and do not influence the control flow or return
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  // value of the function, and may therefore be deleted safely.
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  // NOTE: We reuse the Worklist vector here for memory efficiency.
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  for (Instruction &I : inst_range(F)) {
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    // For live instructions that have all dead bits, first make them dead by
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						|
    // replacing all uses with something else. Then, if they don't need to
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    // remain live (because they have side effects, etc.) we can remove them.
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    if (I.getType()->isIntegerTy()) {
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      auto ABI = AliveBits.find(&I);
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						|
      if (ABI != AliveBits.end()) {
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        if (ABI->second.getBoolValue())
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          continue;
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        DEBUG(dbgs() << "BDCE: Trivializing: " << I << " (all bits dead)\n");
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        // FIXME: In theory we could substitute undef here instead of zero.
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        // This should be reconsidered once we settle on the semantics of
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        // undef, poison, etc.
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        Value *Zero = ConstantInt::get(I.getType(), 0);
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        ++NumSimplified;
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        I.replaceAllUsesWith(Zero);
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        Changed = true;
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      }
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    } else if (Visited.count(&I)) {
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      continue;
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    }
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    if (isAlwaysLive(&I))
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      continue;
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    Worklist.push_back(&I);
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    I.dropAllReferences();
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    Changed = true;
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  }
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 | 
						|
  for (Instruction *&I : Worklist) {
 | 
						|
    ++NumRemoved;
 | 
						|
    I->eraseFromParent();
 | 
						|
  }
 | 
						|
 | 
						|
  return Changed;
 | 
						|
}
 | 
						|
 | 
						|
FunctionPass *llvm::createBitTrackingDCEPass() {
 | 
						|
  return new BDCE();
 | 
						|
}
 | 
						|
 |