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	The patch is generated using this command: tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \ -checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \ llvm/lib/ Thanks to Eugene Kosov for the original patch! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240137 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			254 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			254 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- LoopDeletion.cpp - Dead Loop Deletion Pass ---------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Dead Loop Deletion Pass. This pass is responsible
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// for eliminating loops with non-infinite computable trip counts that have no
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// side effects or volatile instructions, and do not contribute to the
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// computation of the function's return value.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/LoopPass.h"
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#include "llvm/Analysis/ScalarEvolution.h"
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#include "llvm/IR/Dominators.h"
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using namespace llvm;
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#define DEBUG_TYPE "loop-delete"
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STATISTIC(NumDeleted, "Number of loops deleted");
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namespace {
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  class LoopDeletion : public LoopPass {
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  public:
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    static char ID; // Pass ID, replacement for typeid
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    LoopDeletion() : LoopPass(ID) {
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      initializeLoopDeletionPass(*PassRegistry::getPassRegistry());
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    }
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    // Possibly eliminate loop L if it is dead.
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    bool runOnLoop(Loop *L, LPPassManager &LPM) override;
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    void getAnalysisUsage(AnalysisUsage &AU) const override {
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      AU.addRequired<DominatorTreeWrapperPass>();
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      AU.addRequired<LoopInfoWrapperPass>();
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      AU.addRequired<ScalarEvolution>();
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      AU.addRequiredID(LoopSimplifyID);
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      AU.addRequiredID(LCSSAID);
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      AU.addPreserved<ScalarEvolution>();
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      AU.addPreserved<DominatorTreeWrapperPass>();
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      AU.addPreserved<LoopInfoWrapperPass>();
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      AU.addPreservedID(LoopSimplifyID);
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      AU.addPreservedID(LCSSAID);
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    }
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  private:
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    bool isLoopDead(Loop *L, SmallVectorImpl<BasicBlock *> &exitingBlocks,
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                    SmallVectorImpl<BasicBlock *> &exitBlocks,
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                    bool &Changed, BasicBlock *Preheader);
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  };
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} // namespace
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char LoopDeletion::ID = 0;
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INITIALIZE_PASS_BEGIN(LoopDeletion, "loop-deletion",
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                "Delete dead loops", false, false)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(ScalarEvolution)
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INITIALIZE_PASS_DEPENDENCY(LoopSimplify)
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INITIALIZE_PASS_DEPENDENCY(LCSSA)
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INITIALIZE_PASS_END(LoopDeletion, "loop-deletion",
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                "Delete dead loops", false, false)
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Pass *llvm::createLoopDeletionPass() {
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  return new LoopDeletion();
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}
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/// isLoopDead - Determined if a loop is dead.  This assumes that we've already
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/// checked for unique exit and exiting blocks, and that the code is in LCSSA
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/// form.
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bool LoopDeletion::isLoopDead(Loop *L,
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                              SmallVectorImpl<BasicBlock *> &exitingBlocks,
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                              SmallVectorImpl<BasicBlock *> &exitBlocks,
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                              bool &Changed, BasicBlock *Preheader) {
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  BasicBlock *exitBlock = exitBlocks[0];
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  // Make sure that all PHI entries coming from the loop are loop invariant.
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  // Because the code is in LCSSA form, any values used outside of the loop
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  // must pass through a PHI in the exit block, meaning that this check is
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  // sufficient to guarantee that no loop-variant values are used outside
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  // of the loop.
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  BasicBlock::iterator BI = exitBlock->begin();
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  while (PHINode *P = dyn_cast<PHINode>(BI)) {
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    Value *incoming = P->getIncomingValueForBlock(exitingBlocks[0]);
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    // Make sure all exiting blocks produce the same incoming value for the exit
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    // block.  If there are different incoming values for different exiting
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    // blocks, then it is impossible to statically determine which value should
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    // be used.
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    for (unsigned i = 1, e = exitingBlocks.size(); i < e; ++i) {
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      if (incoming != P->getIncomingValueForBlock(exitingBlocks[i]))
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        return false;
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    }
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    if (Instruction *I = dyn_cast<Instruction>(incoming))
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      if (!L->makeLoopInvariant(I, Changed, Preheader->getTerminator()))
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        return false;
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    ++BI;
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  }
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  // Make sure that no instructions in the block have potential side-effects.
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  // This includes instructions that could write to memory, and loads that are
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  // marked volatile.  This could be made more aggressive by using aliasing
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  // information to identify readonly and readnone calls.
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  for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
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       LI != LE; ++LI) {
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    for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end();
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         BI != BE; ++BI) {
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      if (BI->mayHaveSideEffects())
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        return false;
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    }
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  }
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  return true;
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}
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/// runOnLoop - Remove dead loops, by which we mean loops that do not impact the
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/// observable behavior of the program other than finite running time.  Note
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/// we do ensure that this never remove a loop that might be infinite, as doing
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/// so could change the halting/non-halting nature of a program.
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/// NOTE: This entire process relies pretty heavily on LoopSimplify and LCSSA
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/// in order to make various safety checks work.
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bool LoopDeletion::runOnLoop(Loop *L, LPPassManager &LPM) {
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  if (skipOptnoneFunction(L))
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    return false;
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  // We can only remove the loop if there is a preheader that we can
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  // branch from after removing it.
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  BasicBlock *preheader = L->getLoopPreheader();
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  if (!preheader)
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    return false;
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  // If LoopSimplify form is not available, stay out of trouble.
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  if (!L->hasDedicatedExits())
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    return false;
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  // We can't remove loops that contain subloops.  If the subloops were dead,
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  // they would already have been removed in earlier executions of this pass.
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  if (L->begin() != L->end())
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    return false;
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  SmallVector<BasicBlock*, 4> exitingBlocks;
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  L->getExitingBlocks(exitingBlocks);
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  SmallVector<BasicBlock*, 4> exitBlocks;
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  L->getUniqueExitBlocks(exitBlocks);
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  // We require that the loop only have a single exit block.  Otherwise, we'd
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  // be in the situation of needing to be able to solve statically which exit
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  // block will be branched to, or trying to preserve the branching logic in
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  // a loop invariant manner.
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  if (exitBlocks.size() != 1)
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    return false;
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  // Finally, we have to check that the loop really is dead.
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  bool Changed = false;
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  if (!isLoopDead(L, exitingBlocks, exitBlocks, Changed, preheader))
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    return Changed;
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  // Don't remove loops for which we can't solve the trip count.
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  // They could be infinite, in which case we'd be changing program behavior.
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  ScalarEvolution &SE = getAnalysis<ScalarEvolution>();
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  const SCEV *S = SE.getMaxBackedgeTakenCount(L);
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  if (isa<SCEVCouldNotCompute>(S))
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    return Changed;
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  // Now that we know the removal is safe, remove the loop by changing the
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  // branch from the preheader to go to the single exit block.
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  BasicBlock *exitBlock = exitBlocks[0];
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  // Because we're deleting a large chunk of code at once, the sequence in which
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  // we remove things is very important to avoid invalidation issues.  Don't
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  // mess with this unless you have good reason and know what you're doing.
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  // Tell ScalarEvolution that the loop is deleted. Do this before
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  // deleting the loop so that ScalarEvolution can look at the loop
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  // to determine what it needs to clean up.
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  SE.forgetLoop(L);
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  // Connect the preheader directly to the exit block.
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  TerminatorInst *TI = preheader->getTerminator();
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  TI->replaceUsesOfWith(L->getHeader(), exitBlock);
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  // Rewrite phis in the exit block to get their inputs from
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  // the preheader instead of the exiting block.
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  BasicBlock *exitingBlock = exitingBlocks[0];
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  BasicBlock::iterator BI = exitBlock->begin();
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  while (PHINode *P = dyn_cast<PHINode>(BI)) {
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    int j = P->getBasicBlockIndex(exitingBlock);
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    assert(j >= 0 && "Can't find exiting block in exit block's phi node!");
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    P->setIncomingBlock(j, preheader);
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    for (unsigned i = 1; i < exitingBlocks.size(); ++i)
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      P->removeIncomingValue(exitingBlocks[i]);
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    ++BI;
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  }
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  // Update the dominator tree and remove the instructions and blocks that will
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  // be deleted from the reference counting scheme.
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  DominatorTree &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
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  SmallVector<DomTreeNode*, 8> ChildNodes;
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  for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
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       LI != LE; ++LI) {
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    // Move all of the block's children to be children of the preheader, which
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    // allows us to remove the domtree entry for the block.
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    ChildNodes.insert(ChildNodes.begin(), DT[*LI]->begin(), DT[*LI]->end());
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    for (SmallVectorImpl<DomTreeNode *>::iterator DI = ChildNodes.begin(),
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         DE = ChildNodes.end(); DI != DE; ++DI) {
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      DT.changeImmediateDominator(*DI, DT[preheader]);
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    }
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    ChildNodes.clear();
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    DT.eraseNode(*LI);
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    // Remove the block from the reference counting scheme, so that we can
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    // delete it freely later.
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    (*LI)->dropAllReferences();
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  }
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  // Erase the instructions and the blocks without having to worry
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  // about ordering because we already dropped the references.
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  // NOTE: This iteration is safe because erasing the block does not remove its
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  // entry from the loop's block list.  We do that in the next section.
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  for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
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       LI != LE; ++LI)
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    (*LI)->eraseFromParent();
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  // Finally, the blocks from loopinfo.  This has to happen late because
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  // otherwise our loop iterators won't work.
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  LoopInfo &loopInfo = getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
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  SmallPtrSet<BasicBlock*, 8> blocks;
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  blocks.insert(L->block_begin(), L->block_end());
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  for (BasicBlock *BB : blocks)
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    loopInfo.removeBlock(BB);
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  // The last step is to inform the loop pass manager that we've
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  // eliminated this loop.
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  LPM.deleteLoopFromQueue(L);
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  Changed = true;
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  ++NumDeleted;
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  return Changed;
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}
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