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			662 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			662 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- MCAssembler.h - Object File Generation -------------------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_MC_MCASSEMBLER_H
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| #define LLVM_MC_MCASSEMBLER_H
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| 
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| #include "llvm/ADT/SmallString.h"
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| #include "llvm/ADT/ilist.h"
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| #include "llvm/ADT/ilist_node.h"
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| #include "llvm/MC/MCValue.h"
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| #include "llvm/Support/Casting.h"
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| #include "llvm/Support/DataTypes.h"
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| #include <vector> // FIXME: Shouldn't be needed.
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| 
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| namespace llvm {
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| class raw_ostream;
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| class MCAssembler;
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| class MCContext;
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| class MCSection;
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| class MCSectionData;
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| 
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| class MCFragment : public ilist_node<MCFragment> {
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|   MCFragment(const MCFragment&);     // DO NOT IMPLEMENT
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|   void operator=(const MCFragment&); // DO NOT IMPLEMENT
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| 
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| public:
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|   enum FragmentType {
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|     FT_Data,
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|     FT_Align,
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|     FT_Fill,
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|     FT_Org,
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|     FT_ZeroFill
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|   };
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| 
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| private:
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|   FragmentType Kind;
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| 
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|   /// Parent - The data for the section this fragment is in.
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|   MCSectionData *Parent;
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| 
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|   /// @name Assembler Backend Data
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|   /// @{
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|   //
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|   // FIXME: This could all be kept private to the assembler implementation.
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| 
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|   /// Offset - The offset of this fragment in its section. This is ~0 until
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|   /// initialized.
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|   uint64_t Offset;
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| 
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|   /// FileSize - The file size of this section. This is ~0 until initialized.
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|   uint64_t FileSize;
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| 
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|   /// @}
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| 
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| protected:
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|   MCFragment(FragmentType _Kind, MCSectionData *_Parent = 0);
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| 
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| public:
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|   // Only for sentinel.
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|   MCFragment();
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|   virtual ~MCFragment();
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| 
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|   FragmentType getKind() const { return Kind; }
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| 
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|   MCSectionData *getParent() const { return Parent; }
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|   void setParent(MCSectionData *Value) { Parent = Value; }
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| 
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|   // FIXME: This should be abstract, fix sentinel.
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|   virtual uint64_t getMaxFileSize() const {
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|     assert(0 && "Invalid getMaxFileSize call!");
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|     return 0;
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|   };
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| 
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|   /// @name Assembler Backend Support
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|   /// @{
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|   //
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|   // FIXME: This could all be kept private to the assembler implementation.
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| 
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|   uint64_t getAddress() const;
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| 
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|   uint64_t getFileSize() const { 
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|     assert(FileSize != ~UINT64_C(0) && "File size not set!");
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|     return FileSize;
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|   }
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|   void setFileSize(uint64_t Value) {
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|     assert(Value <= getMaxFileSize() && "Invalid file size!");
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|     FileSize = Value;
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|   }
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| 
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|   uint64_t getOffset() const {
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|     assert(Offset != ~UINT64_C(0) && "File offset not set!");
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|     return Offset;
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|   }
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|   void setOffset(uint64_t Value) { Offset = Value; }
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| 
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|   /// @}
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| 
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|   static bool classof(const MCFragment *O) { return true; }
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| };
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| 
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| class MCDataFragment : public MCFragment {
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|   SmallString<32> Contents;
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| 
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| public:
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|   MCDataFragment(MCSectionData *SD = 0) : MCFragment(FT_Data, SD) {}
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| 
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|   /// @name Accessors
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|   /// @{
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| 
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|   uint64_t getMaxFileSize() const {
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|     return Contents.size();
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|   }
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| 
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|   SmallString<32> &getContents() { return Contents; }
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|   const SmallString<32> &getContents() const { return Contents; }
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| 
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|   /// @}
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| 
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|   static bool classof(const MCFragment *F) { 
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|     return F->getKind() == MCFragment::FT_Data; 
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|   }
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|   static bool classof(const MCDataFragment *) { return true; }
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| };
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| 
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| class MCAlignFragment : public MCFragment {
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|   /// Alignment - The alignment to ensure, in bytes.
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|   unsigned Alignment;
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| 
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|   /// Value - Value to use for filling padding bytes.
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|   int64_t Value;
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| 
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|   /// ValueSize - The size of the integer (in bytes) of \arg Value.
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|   unsigned ValueSize;
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| 
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|   /// MaxBytesToEmit - The maximum number of bytes to emit; if the alignment
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|   /// cannot be satisfied in this width then this fragment is ignored.
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|   unsigned MaxBytesToEmit;
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| 
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| public:
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|   MCAlignFragment(unsigned _Alignment, int64_t _Value, unsigned _ValueSize,
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|                   unsigned _MaxBytesToEmit, MCSectionData *SD = 0)
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|     : MCFragment(FT_Align, SD), Alignment(_Alignment),
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|       Value(_Value),ValueSize(_ValueSize),
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|       MaxBytesToEmit(_MaxBytesToEmit) {}
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| 
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|   /// @name Accessors
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|   /// @{
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| 
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|   uint64_t getMaxFileSize() const {
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|     return std::max(Alignment - 1, MaxBytesToEmit);
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|   }
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| 
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|   unsigned getAlignment() const { return Alignment; }
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|   
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|   int64_t getValue() const { return Value; }
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| 
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|   unsigned getValueSize() const { return ValueSize; }
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| 
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|   unsigned getMaxBytesToEmit() const { return MaxBytesToEmit; }
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| 
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|   /// @}
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| 
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|   static bool classof(const MCFragment *F) { 
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|     return F->getKind() == MCFragment::FT_Align; 
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|   }
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|   static bool classof(const MCAlignFragment *) { return true; }
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| };
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| 
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| class MCFillFragment : public MCFragment {
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|   /// Value - Value to use for filling bytes.
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|   MCValue Value;
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| 
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|   /// ValueSize - The size (in bytes) of \arg Value to use when filling.
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|   unsigned ValueSize;
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| 
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|   /// Count - The number of copies of \arg Value to insert.
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|   uint64_t Count;
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| 
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| public:
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|   MCFillFragment(MCValue _Value, unsigned _ValueSize, uint64_t _Count,
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|                  MCSectionData *SD = 0) 
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|     : MCFragment(FT_Fill, SD),
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|       Value(_Value), ValueSize(_ValueSize), Count(_Count) {}
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| 
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|   /// @name Accessors
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|   /// @{
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| 
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|   uint64_t getMaxFileSize() const {
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|     return ValueSize * Count;
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|   }
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| 
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|   MCValue getValue() const { return Value; }
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|   
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|   unsigned getValueSize() const { return ValueSize; }
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| 
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|   uint64_t getCount() const { return Count; }
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| 
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|   /// @}
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| 
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|   static bool classof(const MCFragment *F) { 
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|     return F->getKind() == MCFragment::FT_Fill; 
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|   }
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|   static bool classof(const MCFillFragment *) { return true; }
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| };
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| 
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| class MCOrgFragment : public MCFragment {
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|   /// Offset - The offset this fragment should start at.
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|   MCValue Offset;
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| 
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|   /// Value - Value to use for filling bytes.  
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|   int8_t Value;
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| 
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| public:
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|   MCOrgFragment(MCValue _Offset, int8_t _Value, MCSectionData *SD = 0)
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|     : MCFragment(FT_Org, SD),
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|       Offset(_Offset), Value(_Value) {}
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| 
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|   /// @name Accessors
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|   /// @{
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| 
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|   uint64_t getMaxFileSize() const {
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|     // FIXME: This doesn't make much sense.
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|     return ~UINT64_C(0);
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|   }
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| 
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|   MCValue getOffset() const { return Offset; }
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|   
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|   uint8_t getValue() const { return Value; }
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| 
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|   /// @}
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| 
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|   static bool classof(const MCFragment *F) { 
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|     return F->getKind() == MCFragment::FT_Org; 
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|   }
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|   static bool classof(const MCOrgFragment *) { return true; }
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| };
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| 
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| /// MCZeroFillFragment - Represent data which has a fixed size and alignment,
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| /// but requires no physical space in the object file.
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| class MCZeroFillFragment : public MCFragment {
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|   /// Size - The size of this fragment.
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|   uint64_t Size;
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| 
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|   /// Alignment - The alignment for this fragment.
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|   unsigned Alignment;
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| 
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| public:
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|   MCZeroFillFragment(uint64_t _Size, unsigned _Alignment, MCSectionData *SD = 0)
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|     : MCFragment(FT_ZeroFill, SD),
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|       Size(_Size), Alignment(_Alignment) {}
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| 
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|   /// @name Accessors
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|   /// @{
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| 
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|   uint64_t getMaxFileSize() const {
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|     // FIXME: This also doesn't make much sense, this method is misnamed.
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|     return ~UINT64_C(0);
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|   }
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| 
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|   uint64_t getSize() const { return Size; }
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|   
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|   unsigned getAlignment() const { return Alignment; }
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| 
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|   /// @}
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| 
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|   static bool classof(const MCFragment *F) { 
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|     return F->getKind() == MCFragment::FT_ZeroFill; 
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|   }
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|   static bool classof(const MCZeroFillFragment *) { return true; }
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| };
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| 
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| // FIXME: Should this be a separate class, or just merged into MCSection? Since
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| // we anticipate the fast path being through an MCAssembler, the only reason to
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| // keep it out is for API abstraction.
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| class MCSectionData : public ilist_node<MCSectionData> {
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|   MCSectionData(const MCSectionData&);  // DO NOT IMPLEMENT
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|   void operator=(const MCSectionData&); // DO NOT IMPLEMENT
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| 
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| public:
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|   /// Fixup - Represent a fixed size region of bytes inside some fragment which
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|   /// needs to be rewritten. This region will either be rewritten by the
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|   /// assembler or cause a relocation entry to be generated.
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|   struct Fixup {
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|     /// Fragment - The fragment containing the fixup.
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|     MCFragment *Fragment;
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|     
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|     /// Offset - The offset inside the fragment which needs to be rewritten.
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|     uint64_t Offset;
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| 
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|     /// Value - The expression to eventually write into the fragment.
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|     //
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|     // FIXME: We could probably get away with requiring the client to pass in an
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|     // owned reference whose lifetime extends past that of the fixup.
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|     MCValue Value;
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| 
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|     /// Size - The fixup size.
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|     unsigned Size;
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| 
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|     /// FixedValue - The value to replace the fix up by.
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|     //
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|     // FIXME: This should not be here.
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|     uint64_t FixedValue;
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| 
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|   public:
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|     Fixup(MCFragment &_Fragment, uint64_t _Offset, const MCValue &_Value, 
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|           unsigned _Size) 
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|       : Fragment(&_Fragment), Offset(_Offset), Value(_Value), Size(_Size),
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|         FixedValue(0) {}
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|   };
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| 
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|   typedef iplist<MCFragment> FragmentListType;
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| 
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|   typedef FragmentListType::const_iterator const_iterator;
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|   typedef FragmentListType::iterator iterator;
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| 
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|   typedef std::vector<Fixup>::const_iterator const_fixup_iterator;
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|   typedef std::vector<Fixup>::iterator fixup_iterator;
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| 
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| private:
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|   iplist<MCFragment> Fragments;
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|   const MCSection *Section;
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| 
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|   /// Alignment - The maximum alignment seen in this section.
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|   unsigned Alignment;
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| 
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|   /// @name Assembler Backend Data
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|   /// @{
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|   //
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|   // FIXME: This could all be kept private to the assembler implementation.
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| 
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|   /// Address - The computed address of this section. This is ~0 until
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|   /// initialized.
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|   uint64_t Address;
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| 
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|   /// Size - The content size of this section. This is ~0 until initialized.
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|   uint64_t Size;
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| 
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|   /// FileSize - The size of this section in the object file. This is ~0 until
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|   /// initialized.
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|   uint64_t FileSize;
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| 
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|   /// LastFixupLookup - Cache for the last looked up fixup.
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|   mutable unsigned LastFixupLookup;
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| 
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|   /// Fixups - The list of fixups in this section.
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|   std::vector<Fixup> Fixups;
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|   
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|   /// @}
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| 
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| public:    
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|   // Only for use as sentinel.
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|   MCSectionData();
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|   MCSectionData(const MCSection &Section, MCAssembler *A = 0);
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| 
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|   const MCSection &getSection() const { return *Section; }
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| 
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|   unsigned getAlignment() const { return Alignment; }
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|   void setAlignment(unsigned Value) { Alignment = Value; }
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| 
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|   /// @name Fragment Access
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|   /// @{
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| 
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|   const FragmentListType &getFragmentList() const { return Fragments; }
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|   FragmentListType &getFragmentList() { return Fragments; }
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| 
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|   iterator begin() { return Fragments.begin(); }
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|   const_iterator begin() const { return Fragments.begin(); }
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| 
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|   iterator end() { return Fragments.end(); }
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|   const_iterator end() const { return Fragments.end(); }
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| 
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|   size_t size() const { return Fragments.size(); }
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| 
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|   bool empty() const { return Fragments.empty(); }
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| 
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|   /// @}
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|   /// @name Fixup Access
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|   /// @{
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| 
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|   std::vector<Fixup> &getFixups() {
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|     return Fixups;
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|   }
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| 
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|   fixup_iterator fixup_begin() {
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|     return Fixups.begin();
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|   }
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| 
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|   fixup_iterator fixup_end() {
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|     return Fixups.end();
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|   }
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| 
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|   size_t fixup_size() const { return Fixups.size(); }
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| 
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|   /// @}
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|   /// @name Assembler Backend Support
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|   /// @{
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|   //
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|   // FIXME: This could all be kept private to the assembler implementation.
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| 
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|   /// LookupFixup - Look up the fixup for the given \arg Fragment and \arg
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|   /// Offset.
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|   ///
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|   /// If multiple fixups exist for the same fragment and offset it is undefined
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|   /// which one is returned.
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|   //
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|   // FIXME: This isn't horribly slow in practice, but there are much nicer
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|   // solutions to applying the fixups.
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|   const Fixup *LookupFixup(const MCFragment *Fragment, uint64_t Offset) const;
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| 
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|   uint64_t getAddress() const { 
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|     assert(Address != ~UINT64_C(0) && "Address not set!");
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|     return Address;
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|   }
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|   void setAddress(uint64_t Value) { Address = Value; }
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| 
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|   uint64_t getSize() const { 
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|     assert(Size != ~UINT64_C(0) && "File size not set!");
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|     return Size;
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|   }
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|   void setSize(uint64_t Value) { Size = Value; }
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| 
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|   uint64_t getFileSize() const { 
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|     assert(FileSize != ~UINT64_C(0) && "File size not set!");
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|     return FileSize;
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|   }
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|   void setFileSize(uint64_t Value) { FileSize = Value; }  
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| 
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|   /// @}
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| };
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| 
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| // FIXME: Same concerns as with SectionData.
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| class MCSymbolData : public ilist_node<MCSymbolData> {
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| public:
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|   const MCSymbol *Symbol;
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| 
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|   /// Fragment - The fragment this symbol's value is relative to, if any.
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|   MCFragment *Fragment;
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| 
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|   /// Offset - The offset to apply to the fragment address to form this symbol's
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|   /// value.
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|   uint64_t Offset;
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|     
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|   /// IsExternal - True if this symbol is visible outside this translation
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|   /// unit.
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|   unsigned IsExternal : 1;
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| 
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|   /// IsPrivateExtern - True if this symbol is private extern.
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|   unsigned IsPrivateExtern : 1;
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| 
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|   /// CommonSize - The size of the symbol, if it is 'common', or 0.
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|   //
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|   // FIXME: Pack this in with other fields? We could put it in offset, since a
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|   // common symbol can never get a definition.
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|   uint64_t CommonSize;
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| 
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|   /// CommonAlign - The alignment of the symbol, if it is 'common'.
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|   //
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|   // FIXME: Pack this in with other fields?
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|   unsigned CommonAlign;
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| 
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|   /// Flags - The Flags field is used by object file implementations to store
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|   /// additional per symbol information which is not easily classified.
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|   uint32_t Flags;
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| 
 | |
|   /// Index - Index field, for use by the object file implementation.
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|   uint64_t Index;
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| 
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| public:
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|   // Only for use as sentinel.
 | |
|   MCSymbolData();
 | |
|   MCSymbolData(const MCSymbol &_Symbol, MCFragment *_Fragment, uint64_t _Offset,
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|                MCAssembler *A = 0);
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| 
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|   /// @name Accessors
 | |
|   /// @{
 | |
| 
 | |
|   const MCSymbol &getSymbol() const { return *Symbol; }
 | |
| 
 | |
|   MCFragment *getFragment() const { return Fragment; }
 | |
|   void setFragment(MCFragment *Value) { Fragment = Value; }
 | |
| 
 | |
|   uint64_t getOffset() const { return Offset; }
 | |
|   void setOffset(uint64_t Value) { Offset = Value; }
 | |
| 
 | |
|   /// @}
 | |
|   /// @name Symbol Attributes
 | |
|   /// @{
 | |
|   
 | |
|   bool isExternal() const { return IsExternal; }
 | |
|   void setExternal(bool Value) { IsExternal = Value; }
 | |
|   
 | |
|   bool isPrivateExtern() const { return IsPrivateExtern; }
 | |
|   void setPrivateExtern(bool Value) { IsPrivateExtern = Value; }
 | |
| 
 | |
|   /// isCommon - Is this a 'common' symbol.
 | |
|   bool isCommon() const { return CommonSize != 0; }
 | |
| 
 | |
|   /// setCommon - Mark this symbol as being 'common'.
 | |
|   ///
 | |
|   /// \param Size - The size of the symbol.
 | |
|   /// \param Align - The alignment of the symbol.
 | |
|   void setCommon(uint64_t Size, unsigned Align) {
 | |
|     CommonSize = Size;
 | |
|     CommonAlign = Align;
 | |
|   }
 | |
| 
 | |
|   /// getCommonSize - Return the size of a 'common' symbol.
 | |
|   uint64_t getCommonSize() const {
 | |
|     assert(isCommon() && "Not a 'common' symbol!");
 | |
|     return CommonSize;
 | |
|   }
 | |
| 
 | |
|   /// getCommonAlignment - Return the alignment of a 'common' symbol.
 | |
|   unsigned getCommonAlignment() const {
 | |
|     assert(isCommon() && "Not a 'common' symbol!");
 | |
|     return CommonAlign;
 | |
|   }
 | |
| 
 | |
|   /// getFlags - Get the (implementation defined) symbol flags.
 | |
|   uint32_t getFlags() const { return Flags; }
 | |
| 
 | |
|   /// setFlags - Set the (implementation defined) symbol flags.
 | |
|   void setFlags(uint32_t Value) { Flags = Value; }
 | |
|   
 | |
|   /// getIndex - Get the (implementation defined) index.
 | |
|   uint64_t getIndex() const { return Index; }
 | |
| 
 | |
|   /// setIndex - Set the (implementation defined) index.
 | |
|   void setIndex(uint64_t Value) { Index = Value; }
 | |
|   
 | |
|   /// @}  
 | |
| };
 | |
| 
 | |
| // FIXME: This really doesn't belong here. See comments below.
 | |
| struct IndirectSymbolData {
 | |
|   MCSymbol *Symbol;
 | |
|   MCSectionData *SectionData;
 | |
| };
 | |
| 
 | |
| class MCAssembler {
 | |
| public:
 | |
|   typedef iplist<MCSectionData> SectionDataListType;
 | |
|   typedef iplist<MCSymbolData> SymbolDataListType;
 | |
| 
 | |
|   typedef SectionDataListType::const_iterator const_iterator;
 | |
|   typedef SectionDataListType::iterator iterator;
 | |
| 
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|   typedef SymbolDataListType::const_iterator const_symbol_iterator;
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|   typedef SymbolDataListType::iterator symbol_iterator;
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| 
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|   typedef std::vector<IndirectSymbolData>::iterator indirect_symbol_iterator;
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| 
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| private:
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|   MCAssembler(const MCAssembler&);    // DO NOT IMPLEMENT
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|   void operator=(const MCAssembler&); // DO NOT IMPLEMENT
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| 
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|   MCContext &Context;
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| 
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|   raw_ostream &OS;
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|   
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|   iplist<MCSectionData> Sections;
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| 
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|   iplist<MCSymbolData> Symbols;
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| 
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|   std::vector<IndirectSymbolData> IndirectSymbols;
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| 
 | |
|   unsigned SubsectionsViaSymbols : 1;
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| 
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| private:
 | |
|   /// LayoutSection - Assign offsets and sizes to the fragments in the section
 | |
|   /// \arg SD, and update the section size. The section file offset should
 | |
|   /// already have been computed.
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|   void LayoutSection(MCSectionData &SD);
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| 
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| public:
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|   /// Construct a new assembler instance.
 | |
|   ///
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|   /// \arg OS - The stream to output to.
 | |
|   //
 | |
|   // FIXME: How are we going to parameterize this? Two obvious options are stay
 | |
|   // concrete and require clients to pass in a target like object. The other
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|   // option is to make this abstract, and have targets provide concrete
 | |
|   // implementations as we do with AsmParser.
 | |
|   MCAssembler(MCContext &_Context, raw_ostream &OS);
 | |
|   ~MCAssembler();
 | |
| 
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|   MCContext &getContext() const { return Context; }
 | |
| 
 | |
|   /// Finish - Do final processing and write the object to the output stream.
 | |
|   void Finish();
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| 
 | |
|   // FIXME: This does not belong here.
 | |
|   bool getSubsectionsViaSymbols() const {
 | |
|     return SubsectionsViaSymbols;
 | |
|   }
 | |
|   void setSubsectionsViaSymbols(bool Value) {
 | |
|     SubsectionsViaSymbols = Value;
 | |
|   }
 | |
| 
 | |
|   /// @name Section List Access
 | |
|   /// @{
 | |
| 
 | |
|   const SectionDataListType &getSectionList() const { return Sections; }
 | |
|   SectionDataListType &getSectionList() { return Sections; }  
 | |
| 
 | |
|   iterator begin() { return Sections.begin(); }
 | |
|   const_iterator begin() const { return Sections.begin(); }
 | |
| 
 | |
|   iterator end() { return Sections.end(); }
 | |
|   const_iterator end() const { return Sections.end(); }
 | |
| 
 | |
|   size_t size() const { return Sections.size(); }
 | |
| 
 | |
|   /// @}
 | |
|   /// @name Symbol List Access
 | |
|   /// @{
 | |
| 
 | |
|   const SymbolDataListType &getSymbolList() const { return Symbols; }
 | |
|   SymbolDataListType &getSymbolList() { return Symbols; }
 | |
| 
 | |
|   symbol_iterator symbol_begin() { return Symbols.begin(); }
 | |
|   const_symbol_iterator symbol_begin() const { return Symbols.begin(); }
 | |
| 
 | |
|   symbol_iterator symbol_end() { return Symbols.end(); }
 | |
|   const_symbol_iterator symbol_end() const { return Symbols.end(); }
 | |
| 
 | |
|   size_t symbol_size() const { return Symbols.size(); }
 | |
| 
 | |
|   /// @}
 | |
|   /// @name Indirect Symbol List Access
 | |
|   /// @{
 | |
| 
 | |
|   // FIXME: This is a total hack, this should not be here. Once things are
 | |
|   // factored so that the streamer has direct access to the .o writer, it can
 | |
|   // disappear.
 | |
|   std::vector<IndirectSymbolData> &getIndirectSymbols() {
 | |
|     return IndirectSymbols;
 | |
|   }
 | |
| 
 | |
|   indirect_symbol_iterator indirect_symbol_begin() {
 | |
|     return IndirectSymbols.begin();
 | |
|   }
 | |
| 
 | |
|   indirect_symbol_iterator indirect_symbol_end() {
 | |
|     return IndirectSymbols.end();
 | |
|   }
 | |
| 
 | |
|   size_t indirect_symbol_size() const { return IndirectSymbols.size(); }
 | |
| 
 | |
|   /// @}
 | |
| };
 | |
| 
 | |
| } // end namespace llvm
 | |
| 
 | |
| #endif
 |