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https://github.com/c64scene-ar/llvm-6502.git
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7c9c6ed761
Essentially the same as the GEP change in r230786. A similar migration script can be used to update test cases, though a few more test case improvements/changes were required this time around: (r229269-r229278) import fileinput import sys import re pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)") for line in sys.stdin: sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line)) Reviewers: rafael, dexonsmith, grosser Differential Revision: http://reviews.llvm.org/D7649 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230794 91177308-0d34-0410-b5e6-96231b3b80d8
58 lines
1.8 KiB
LLVM
58 lines
1.8 KiB
LLVM
; RUN: llc -mtriple=aarch64-linux-gnu -verify-machineinstrs < %s | FileCheck %s
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; RUN: llc -mtriple=aarch64-apple-darwin -code-model=large -verify-machineinstrs < %s | FileCheck %s --check-prefix=LARGE
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; RUN: llc -mtriple=aarch64-apple-darwin -code-model=large -fast-isel -fast-isel-abort=1 -verify-machineinstrs < %s | FileCheck %s --check-prefix=LARGE
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@varf32 = global float 0.0
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@varf64 = global double 0.0
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define void @check_float() {
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; CHECK-LABEL: check_float:
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%val = load float, float* @varf32
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%newval1 = fadd float %val, 8.5
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store volatile float %newval1, float* @varf32
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; CHECK-DAG: fmov [[EIGHT5:s[0-9]+]], #8.5
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%newval2 = fadd float %val, 128.0
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store volatile float %newval2, float* @varf32
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; CHECK-DAG: ldr [[HARD:s[0-9]+]], [{{x[0-9]+}}, {{#?}}:lo12:.LCPI0_0
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; CHECK: ret
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ret void
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}
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define void @check_double() {
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; CHECK-LABEL: check_double:
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%val = load double, double* @varf64
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%newval1 = fadd double %val, 8.5
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store volatile double %newval1, double* @varf64
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; CHECK-DAG: fmov {{d[0-9]+}}, #8.5
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%newval2 = fadd double %val, 128.0
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store volatile double %newval2, double* @varf64
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; CHECK-DAG: ldr {{d[0-9]+}}, [{{x[0-9]+}}, {{#?}}:lo12:.LCPI1_0
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; CHECK: ret
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ret void
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}
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; LARGE-LABEL: check_float2
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; LARGE: movz [[REG:w[0-9]+]], #0x4049, lsl #16
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; LARGE-NEXT: movk [[REG]], #0xfdb
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; LARGE-NEXT: fmov s0, [[REG]]
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define float @check_float2() {
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ret float 3.14159274101257324218750
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}
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; LARGE-LABEL: check_double2
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; LARGE: movz [[REG:x[0-9]+]], #0x4009, lsl #48
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; LARGE-NEXT: movk [[REG]], #0x21fb, lsl #32
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; LARGE-NEXT: movk [[REG]], #0x5444, lsl #16
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; LARGE-NEXT: movk [[REG]], #0x2d18
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; LARGE-NEXT: fmov d0, [[REG]]
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define double @check_double2() {
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ret double 3.1415926535897931159979634685441851615905761718750
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}
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