mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-11-04 05:17:07 +00:00 
			
		
		
		
	definition below all of the header #include lines, lib/Transforms/... edition. This one is tricky for two reasons. We again have a couple of passes that define something else before the includes as well. I've sunk their name macros with the DEBUG_TYPE. Also, InstCombine contains headers that need DEBUG_TYPE, so now those headers #define and #undef DEBUG_TYPE around their code, leaving them well formed modular headers. Fixing these headers was a large motivation for all of these changes, as "leaky" macros of this form are hard on the modules implementation. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206844 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			81 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- FlattenCFGPass.cpp - CFG Flatten Pass ----------------------===//
 | 
						|
//
 | 
						|
//                     The LLVM Compiler Infrastructure
 | 
						|
//
 | 
						|
// This file is distributed under the University of Illinois Open Source
 | 
						|
// License. See LICENSE.TXT for details.
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//
 | 
						|
// This file implements flattening of CFG.
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
#include "llvm/Transforms/Scalar.h"
 | 
						|
#include "llvm/Analysis/AliasAnalysis.h"
 | 
						|
#include "llvm/IR/CFG.h"
 | 
						|
#include "llvm/Pass.h"
 | 
						|
#include "llvm/Transforms/Utils/Local.h"
 | 
						|
using namespace llvm;
 | 
						|
 | 
						|
#define DEBUG_TYPE "flattencfg"
 | 
						|
 | 
						|
namespace {
 | 
						|
struct FlattenCFGPass : public FunctionPass {
 | 
						|
  static char ID; // Pass identification, replacement for typeid
 | 
						|
public:
 | 
						|
  FlattenCFGPass() : FunctionPass(ID) {
 | 
						|
    initializeFlattenCFGPassPass(*PassRegistry::getPassRegistry());
 | 
						|
  }
 | 
						|
  bool runOnFunction(Function &F) override;
 | 
						|
 | 
						|
  void getAnalysisUsage(AnalysisUsage &AU) const override {
 | 
						|
    AU.addRequired<AliasAnalysis>();
 | 
						|
  }
 | 
						|
 | 
						|
private:
 | 
						|
  AliasAnalysis *AA;
 | 
						|
};
 | 
						|
}
 | 
						|
 | 
						|
char FlattenCFGPass::ID = 0;
 | 
						|
INITIALIZE_PASS_BEGIN(FlattenCFGPass, "flattencfg", "Flatten the CFG", false,
 | 
						|
                      false)
 | 
						|
INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
 | 
						|
INITIALIZE_PASS_END(FlattenCFGPass, "flattencfg", "Flatten the CFG", false,
 | 
						|
                    false)
 | 
						|
 | 
						|
// Public interface to the FlattenCFG pass
 | 
						|
FunctionPass *llvm::createFlattenCFGPass() { return new FlattenCFGPass(); }
 | 
						|
 | 
						|
/// iterativelyFlattenCFG - Call FlattenCFG on all the blocks in the function,
 | 
						|
/// iterating until no more changes are made.
 | 
						|
static bool iterativelyFlattenCFG(Function &F, AliasAnalysis *AA) {
 | 
						|
  bool Changed = false;
 | 
						|
  bool LocalChange = true;
 | 
						|
  while (LocalChange) {
 | 
						|
    LocalChange = false;
 | 
						|
 | 
						|
    // Loop over all of the basic blocks and remove them if they are unneeded...
 | 
						|
    //
 | 
						|
    for (Function::iterator BBIt = F.begin(); BBIt != F.end();) {
 | 
						|
      if (FlattenCFG(BBIt++, AA)) {
 | 
						|
        LocalChange = true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
    Changed |= LocalChange;
 | 
						|
  }
 | 
						|
  return Changed;
 | 
						|
}
 | 
						|
 | 
						|
bool FlattenCFGPass::runOnFunction(Function &F) {
 | 
						|
  AA = &getAnalysis<AliasAnalysis>();
 | 
						|
  bool EverChanged = false;
 | 
						|
  // iterativelyFlattenCFG can make some blocks dead.
 | 
						|
  while (iterativelyFlattenCFG(F, AA)) {
 | 
						|
    removeUnreachableBlocks(F);
 | 
						|
    EverChanged = true;
 | 
						|
  }
 | 
						|
  return EverChanged;
 | 
						|
}
 |