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	This is no longer needed now that we are using a reverse post-order traversal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228187 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			957 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			957 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- StructurizeCFG.cpp ------------------------------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/ADT/MapVector.h"
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#include "llvm/ADT/SCCIterator.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/RegionInfo.h"
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#include "llvm/Analysis/RegionIterator.h"
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#include "llvm/Analysis/RegionPass.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/PatternMatch.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Transforms/Utils/SSAUpdater.h"
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using namespace llvm;
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using namespace llvm::PatternMatch;
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#define DEBUG_TYPE "structurizecfg"
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namespace {
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// Definition of the complex types used in this pass.
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typedef std::pair<BasicBlock *, Value *> BBValuePair;
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typedef SmallVector<RegionNode*, 8> RNVector;
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typedef SmallVector<BasicBlock*, 8> BBVector;
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typedef SmallVector<BranchInst*, 8> BranchVector;
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typedef SmallVector<BBValuePair, 2> BBValueVector;
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typedef SmallPtrSet<BasicBlock *, 8> BBSet;
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typedef MapVector<PHINode *, BBValueVector> PhiMap;
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typedef MapVector<BasicBlock *, BBVector> BB2BBVecMap;
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typedef DenseMap<DomTreeNode *, unsigned> DTN2UnsignedMap;
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typedef DenseMap<BasicBlock *, PhiMap> BBPhiMap;
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typedef DenseMap<BasicBlock *, Value *> BBPredicates;
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typedef DenseMap<BasicBlock *, BBPredicates> PredMap;
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typedef DenseMap<BasicBlock *, BasicBlock*> BB2BBMap;
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// The name for newly created blocks.
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static const char *const FlowBlockName = "Flow";
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/// @brief Find the nearest common dominator for multiple BasicBlocks
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///
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/// Helper class for StructurizeCFG
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/// TODO: Maybe move into common code
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class NearestCommonDominator {
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  DominatorTree *DT;
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  DTN2UnsignedMap IndexMap;
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  BasicBlock *Result;
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  unsigned ResultIndex;
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  bool ExplicitMentioned;
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public:
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  /// \brief Start a new query
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  NearestCommonDominator(DominatorTree *DomTree) {
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    DT = DomTree;
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    Result = nullptr;
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  }
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  /// \brief Add BB to the resulting dominator
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  void addBlock(BasicBlock *BB, bool Remember = true) {
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    DomTreeNode *Node = DT->getNode(BB);
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    if (!Result) {
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      unsigned Numbering = 0;
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      for (;Node;Node = Node->getIDom())
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        IndexMap[Node] = ++Numbering;
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      Result = BB;
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      ResultIndex = 1;
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      ExplicitMentioned = Remember;
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      return;
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    }
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    for (;Node;Node = Node->getIDom())
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      if (IndexMap.count(Node))
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        break;
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      else
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        IndexMap[Node] = 0;
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    assert(Node && "Dominator tree invalid!");
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    unsigned Numbering = IndexMap[Node];
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    if (Numbering > ResultIndex) {
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      Result = Node->getBlock();
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      ResultIndex = Numbering;
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      ExplicitMentioned = Remember && (Result == BB);
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    } else if (Numbering == ResultIndex) {
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      ExplicitMentioned |= Remember;
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    }
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  }
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  /// \brief Is "Result" one of the BBs added with "Remember" = True?
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  bool wasResultExplicitMentioned() {
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    return ExplicitMentioned;
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  }
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  /// \brief Get the query result
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  BasicBlock *getResult() {
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    return Result;
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  }
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};
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/// @brief Transforms the control flow graph on one single entry/exit region
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/// at a time.
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///
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/// After the transform all "If"/"Then"/"Else" style control flow looks like
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/// this:
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///
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/// \verbatim
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/// 1
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/// ||
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/// | |
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/// 2 |
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/// | /
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/// |/
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/// 3
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/// ||   Where:
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/// | |  1 = "If" block, calculates the condition
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/// 4 |  2 = "Then" subregion, runs if the condition is true
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/// | /  3 = "Flow" blocks, newly inserted flow blocks, rejoins the flow
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/// |/   4 = "Else" optional subregion, runs if the condition is false
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/// 5    5 = "End" block, also rejoins the control flow
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/// \endverbatim
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///
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/// Control flow is expressed as a branch where the true exit goes into the
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/// "Then"/"Else" region, while the false exit skips the region
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/// The condition for the optional "Else" region is expressed as a PHI node.
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/// The incomming values of the PHI node are true for the "If" edge and false
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/// for the "Then" edge.
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///
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/// Additionally to that even complicated loops look like this:
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///
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/// \verbatim
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/// 1
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/// ||
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/// | |
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/// 2 ^  Where:
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/// | /  1 = "Entry" block
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/// |/   2 = "Loop" optional subregion, with all exits at "Flow" block
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/// 3    3 = "Flow" block, with back edge to entry block
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/// |
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/// \endverbatim
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///
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/// The back edge of the "Flow" block is always on the false side of the branch
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/// while the true side continues the general flow. So the loop condition
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/// consist of a network of PHI nodes where the true incoming values expresses
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/// breaks and the false values expresses continue states.
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class StructurizeCFG : public RegionPass {
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  Type *Boolean;
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  ConstantInt *BoolTrue;
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  ConstantInt *BoolFalse;
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  UndefValue *BoolUndef;
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  Function *Func;
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  Region *ParentRegion;
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  DominatorTree *DT;
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  LoopInfo *LI;
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  RNVector Order;
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  BBSet Visited;
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  BBPhiMap DeletedPhis;
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  BB2BBVecMap AddedPhis;
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  PredMap Predicates;
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  BranchVector Conditions;
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  BB2BBMap Loops;
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  PredMap LoopPreds;
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  BranchVector LoopConds;
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  RegionNode *PrevNode;
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  void orderNodes();
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  void analyzeLoops(RegionNode *N);
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  Value *invert(Value *Condition);
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  Value *buildCondition(BranchInst *Term, unsigned Idx, bool Invert);
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  void gatherPredicates(RegionNode *N);
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  void collectInfos();
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  void insertConditions(bool Loops);
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  void delPhiValues(BasicBlock *From, BasicBlock *To);
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  void addPhiValues(BasicBlock *From, BasicBlock *To);
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  void setPhiValues();
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  void killTerminator(BasicBlock *BB);
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  void changeExit(RegionNode *Node, BasicBlock *NewExit,
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                  bool IncludeDominator);
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  BasicBlock *getNextFlow(BasicBlock *Dominator);
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  BasicBlock *needPrefix(bool NeedEmpty);
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  BasicBlock *needPostfix(BasicBlock *Flow, bool ExitUseAllowed);
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  void setPrevNode(BasicBlock *BB);
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  bool dominatesPredicates(BasicBlock *BB, RegionNode *Node);
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  bool isPredictableTrue(RegionNode *Node);
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  void wireFlow(bool ExitUseAllowed, BasicBlock *LoopEnd);
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  void handleLoops(bool ExitUseAllowed, BasicBlock *LoopEnd);
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  void createFlow();
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  void rebuildSSA();
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public:
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  static char ID;
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  StructurizeCFG() :
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    RegionPass(ID) {
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    initializeStructurizeCFGPass(*PassRegistry::getPassRegistry());
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  }
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  using Pass::doInitialization;
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  bool doInitialization(Region *R, RGPassManager &RGM) override;
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  bool runOnRegion(Region *R, RGPassManager &RGM) override;
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  const char *getPassName() const override {
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    return "Structurize control flow";
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  }
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  void getAnalysisUsage(AnalysisUsage &AU) const override {
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    AU.addRequiredID(LowerSwitchID);
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    AU.addRequired<DominatorTreeWrapperPass>();
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    AU.addRequired<LoopInfoWrapperPass>();
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    AU.addPreserved<DominatorTreeWrapperPass>();
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    RegionPass::getAnalysisUsage(AU);
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  }
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};
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} // end anonymous namespace
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char StructurizeCFG::ID = 0;
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INITIALIZE_PASS_BEGIN(StructurizeCFG, "structurizecfg", "Structurize the CFG",
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                      false, false)
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INITIALIZE_PASS_DEPENDENCY(LowerSwitch)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(RegionInfoPass)
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INITIALIZE_PASS_END(StructurizeCFG, "structurizecfg", "Structurize the CFG",
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                    false, false)
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/// \brief Initialize the types and constants used in the pass
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bool StructurizeCFG::doInitialization(Region *R, RGPassManager &RGM) {
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  LLVMContext &Context = R->getEntry()->getContext();
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  Boolean = Type::getInt1Ty(Context);
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  BoolTrue = ConstantInt::getTrue(Context);
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  BoolFalse = ConstantInt::getFalse(Context);
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  BoolUndef = UndefValue::get(Boolean);
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  return false;
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}
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/// \brief Build up the general order of nodes
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void StructurizeCFG::orderNodes() {
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  RNVector TempOrder;
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  ReversePostOrderTraversal<Region*> RPOT(ParentRegion);
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  TempOrder.append(RPOT.begin(), RPOT.end());
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  std::map<Loop*, unsigned> LoopBlocks;
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  // The reverse post-order traversal of the list gives us an ordering close
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  // to what we want.  The only problem with it is that sometimes backedges
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  // for outer loops will be visited before backedges for inner loops.
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  for (RegionNode *RN : TempOrder) {
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    BasicBlock *BB = RN->getEntry();
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    Loop *Loop = LI->getLoopFor(BB);
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    if (!LoopBlocks.count(Loop)) {
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      LoopBlocks[Loop] = 1;
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      continue;
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    }
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    LoopBlocks[Loop]++;
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  }
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  unsigned CurrentLoopDepth = 0;
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  Loop *CurrentLoop = nullptr;
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  BBSet TempVisited;
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  for (RNVector::iterator I = TempOrder.begin(), E = TempOrder.end(); I != E; ++I) {
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    BasicBlock *BB = (*I)->getEntry();
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    unsigned LoopDepth = LI->getLoopDepth(BB);
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    if (std::find(Order.begin(), Order.end(), *I) != Order.end())
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      continue;
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    if (LoopDepth < CurrentLoopDepth) {
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      // Make sure we have visited all blocks in this loop before moving back to
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      // the outer loop.
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      RNVector::iterator LoopI = I;
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      while(LoopBlocks[CurrentLoop]) {
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        LoopI++;
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        BasicBlock *LoopBB = (*LoopI)->getEntry();
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        if (LI->getLoopFor(LoopBB) == CurrentLoop) {
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          LoopBlocks[CurrentLoop]--;
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          Order.push_back(*LoopI);
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        }
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      }
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    }
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    CurrentLoop = LI->getLoopFor(BB);
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    if (CurrentLoop) {
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      LoopBlocks[CurrentLoop]--;
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    }
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    CurrentLoopDepth = LoopDepth;
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    Order.push_back(*I);
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  }
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  // This pass originally used a post-order traversal and then operated on
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  // the list in reverse. Now that we are using a reverse post-order traversal
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  // rather than re-working the whole pass to operate on the list in order,
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  // we just reverse the list and continue to operate on it in reverse.
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  std::reverse(Order.begin(), Order.end());
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}
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/// \brief Determine the end of the loops
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void StructurizeCFG::analyzeLoops(RegionNode *N) {
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  if (N->isSubRegion()) {
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    // Test for exit as back edge
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    BasicBlock *Exit = N->getNodeAs<Region>()->getExit();
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    if (Visited.count(Exit))
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      Loops[Exit] = N->getEntry();
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  } else {
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    // Test for sucessors as back edge
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    BasicBlock *BB = N->getNodeAs<BasicBlock>();
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    BranchInst *Term = cast<BranchInst>(BB->getTerminator());
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    for (unsigned i = 0, e = Term->getNumSuccessors(); i != e; ++i) {
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      BasicBlock *Succ = Term->getSuccessor(i);
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      if (Visited.count(Succ)) {
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        Loops[Succ] = BB;
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      }
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    }
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  }
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}
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/// \brief Invert the given condition
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Value *StructurizeCFG::invert(Value *Condition) {
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  // First: Check if it's a constant
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  if (Condition == BoolTrue)
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    return BoolFalse;
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  if (Condition == BoolFalse)
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    return BoolTrue;
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  if (Condition == BoolUndef)
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    return BoolUndef;
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  // Second: If the condition is already inverted, return the original value
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  if (match(Condition, m_Not(m_Value(Condition))))
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    return Condition;
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  if (Instruction *Inst = dyn_cast<Instruction>(Condition)) {
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    // Third: Check all the users for an invert
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    BasicBlock *Parent = Inst->getParent();
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    for (User *U : Condition->users())
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      if (Instruction *I = dyn_cast<Instruction>(U))
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        if (I->getParent() == Parent && match(I, m_Not(m_Specific(Condition))))
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          return I;
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    // Last option: Create a new instruction
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    return BinaryOperator::CreateNot(Condition, "", Parent->getTerminator());
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  }
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  if (Argument *Arg = dyn_cast<Argument>(Condition)) {
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    BasicBlock &EntryBlock = Arg->getParent()->getEntryBlock();
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    return BinaryOperator::CreateNot(Condition,
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                                     Arg->getName() + ".inv",
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                                     EntryBlock.getTerminator());
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  }
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  llvm_unreachable("Unhandled condition to invert");
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}
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/// \brief Build the condition for one edge
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Value *StructurizeCFG::buildCondition(BranchInst *Term, unsigned Idx,
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                                      bool Invert) {
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  Value *Cond = Invert ? BoolFalse : BoolTrue;
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  if (Term->isConditional()) {
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    Cond = Term->getCondition();
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    if (Idx != (unsigned)Invert)
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      Cond = invert(Cond);
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  }
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  return Cond;
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}
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/// \brief Analyze the predecessors of each block and build up predicates
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void StructurizeCFG::gatherPredicates(RegionNode *N) {
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  RegionInfo *RI = ParentRegion->getRegionInfo();
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  BasicBlock *BB = N->getEntry();
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  BBPredicates &Pred = Predicates[BB];
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  BBPredicates &LPred = LoopPreds[BB];
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  for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB);
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       PI != PE; ++PI) {
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    // Ignore it if it's a branch from outside into our region entry
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    if (!ParentRegion->contains(*PI))
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      continue;
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    Region *R = RI->getRegionFor(*PI);
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    if (R == ParentRegion) {
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      // It's a top level block in our region
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      BranchInst *Term = cast<BranchInst>((*PI)->getTerminator());
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      for (unsigned i = 0, e = Term->getNumSuccessors(); i != e; ++i) {
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        BasicBlock *Succ = Term->getSuccessor(i);
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        if (Succ != BB)
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          continue;
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        if (Visited.count(*PI)) {
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          // Normal forward edge
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          if (Term->isConditional()) {
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            // Try to treat it like an ELSE block
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            BasicBlock *Other = Term->getSuccessor(!i);
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            if (Visited.count(Other) && !Loops.count(Other) &&
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                !Pred.count(Other) && !Pred.count(*PI)) {
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              Pred[Other] = BoolFalse;
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              Pred[*PI] = BoolTrue;
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              continue;
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            }
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          }
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          Pred[*PI] = buildCondition(Term, i, false);
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 | 
						|
        } else {
 | 
						|
          // Back edge
 | 
						|
          LPred[*PI] = buildCondition(Term, i, true);
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
    } else {
 | 
						|
 | 
						|
      // It's an exit from a sub region
 | 
						|
      while (R->getParent() != ParentRegion)
 | 
						|
        R = R->getParent();
 | 
						|
 | 
						|
      // Edge from inside a subregion to its entry, ignore it
 | 
						|
      if (*R == *N)
 | 
						|
        continue;
 | 
						|
 | 
						|
      BasicBlock *Entry = R->getEntry();
 | 
						|
      if (Visited.count(Entry))
 | 
						|
        Pred[Entry] = BoolTrue;
 | 
						|
      else
 | 
						|
        LPred[Entry] = BoolFalse;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Collect various loop and predicate infos
 | 
						|
void StructurizeCFG::collectInfos() {
 | 
						|
  // Reset predicate
 | 
						|
  Predicates.clear();
 | 
						|
 | 
						|
  // and loop infos
 | 
						|
  Loops.clear();
 | 
						|
  LoopPreds.clear();
 | 
						|
 | 
						|
  // Reset the visited nodes
 | 
						|
  Visited.clear();
 | 
						|
 | 
						|
  for (RNVector::reverse_iterator OI = Order.rbegin(), OE = Order.rend();
 | 
						|
       OI != OE; ++OI) {
 | 
						|
 | 
						|
    DEBUG(dbgs() << "Visiting: " <<
 | 
						|
                    ((*OI)->isSubRegion() ? "SubRegion with entry: " : "") <<
 | 
						|
                    (*OI)->getEntry()->getName() << " Loop Depth: " << LI->getLoopDepth((*OI)->getEntry()) << "\n");
 | 
						|
 | 
						|
    // Analyze all the conditions leading to a node
 | 
						|
    gatherPredicates(*OI);
 | 
						|
 | 
						|
    // Remember that we've seen this node
 | 
						|
    Visited.insert((*OI)->getEntry());
 | 
						|
 | 
						|
    // Find the last back edges
 | 
						|
    analyzeLoops(*OI);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Insert the missing branch conditions
 | 
						|
void StructurizeCFG::insertConditions(bool Loops) {
 | 
						|
  BranchVector &Conds = Loops ? LoopConds : Conditions;
 | 
						|
  Value *Default = Loops ? BoolTrue : BoolFalse;
 | 
						|
  SSAUpdater PhiInserter;
 | 
						|
 | 
						|
  for (BranchInst *Term : Conds) {
 | 
						|
    assert(Term->isConditional());
 | 
						|
 | 
						|
    BasicBlock *Parent = Term->getParent();
 | 
						|
    BasicBlock *SuccTrue = Term->getSuccessor(0);
 | 
						|
    BasicBlock *SuccFalse = Term->getSuccessor(1);
 | 
						|
 | 
						|
    PhiInserter.Initialize(Boolean, "");
 | 
						|
    PhiInserter.AddAvailableValue(&Func->getEntryBlock(), Default);
 | 
						|
    PhiInserter.AddAvailableValue(Loops ? SuccFalse : Parent, Default);
 | 
						|
 | 
						|
    BBPredicates &Preds = Loops ? LoopPreds[SuccFalse] : Predicates[SuccTrue];
 | 
						|
 | 
						|
    NearestCommonDominator Dominator(DT);
 | 
						|
    Dominator.addBlock(Parent, false);
 | 
						|
 | 
						|
    Value *ParentValue = nullptr;
 | 
						|
    for (BBPredicates::iterator PI = Preds.begin(), PE = Preds.end();
 | 
						|
         PI != PE; ++PI) {
 | 
						|
 | 
						|
      if (PI->first == Parent) {
 | 
						|
        ParentValue = PI->second;
 | 
						|
        break;
 | 
						|
      }
 | 
						|
      PhiInserter.AddAvailableValue(PI->first, PI->second);
 | 
						|
      Dominator.addBlock(PI->first);
 | 
						|
    }
 | 
						|
 | 
						|
    if (ParentValue) {
 | 
						|
      Term->setCondition(ParentValue);
 | 
						|
    } else {
 | 
						|
      if (!Dominator.wasResultExplicitMentioned())
 | 
						|
        PhiInserter.AddAvailableValue(Dominator.getResult(), Default);
 | 
						|
 | 
						|
      Term->setCondition(PhiInserter.GetValueInMiddleOfBlock(Parent));
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Remove all PHI values coming from "From" into "To" and remember
 | 
						|
/// them in DeletedPhis
 | 
						|
void StructurizeCFG::delPhiValues(BasicBlock *From, BasicBlock *To) {
 | 
						|
  PhiMap &Map = DeletedPhis[To];
 | 
						|
  for (BasicBlock::iterator I = To->begin(), E = To->end();
 | 
						|
       I != E && isa<PHINode>(*I);) {
 | 
						|
 | 
						|
    PHINode &Phi = cast<PHINode>(*I++);
 | 
						|
    while (Phi.getBasicBlockIndex(From) != -1) {
 | 
						|
      Value *Deleted = Phi.removeIncomingValue(From, false);
 | 
						|
      Map[&Phi].push_back(std::make_pair(From, Deleted));
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Add a dummy PHI value as soon as we knew the new predecessor
 | 
						|
void StructurizeCFG::addPhiValues(BasicBlock *From, BasicBlock *To) {
 | 
						|
  for (BasicBlock::iterator I = To->begin(), E = To->end();
 | 
						|
       I != E && isa<PHINode>(*I);) {
 | 
						|
 | 
						|
    PHINode &Phi = cast<PHINode>(*I++);
 | 
						|
    Value *Undef = UndefValue::get(Phi.getType());
 | 
						|
    Phi.addIncoming(Undef, From);
 | 
						|
  }
 | 
						|
  AddedPhis[To].push_back(From);
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Add the real PHI value as soon as everything is set up
 | 
						|
void StructurizeCFG::setPhiValues() {
 | 
						|
  SSAUpdater Updater;
 | 
						|
  for (BB2BBVecMap::iterator AI = AddedPhis.begin(), AE = AddedPhis.end();
 | 
						|
       AI != AE; ++AI) {
 | 
						|
 | 
						|
    BasicBlock *To = AI->first;
 | 
						|
    BBVector &From = AI->second;
 | 
						|
 | 
						|
    if (!DeletedPhis.count(To))
 | 
						|
      continue;
 | 
						|
 | 
						|
    PhiMap &Map = DeletedPhis[To];
 | 
						|
    for (PhiMap::iterator PI = Map.begin(), PE = Map.end();
 | 
						|
         PI != PE; ++PI) {
 | 
						|
 | 
						|
      PHINode *Phi = PI->first;
 | 
						|
      Value *Undef = UndefValue::get(Phi->getType());
 | 
						|
      Updater.Initialize(Phi->getType(), "");
 | 
						|
      Updater.AddAvailableValue(&Func->getEntryBlock(), Undef);
 | 
						|
      Updater.AddAvailableValue(To, Undef);
 | 
						|
 | 
						|
      NearestCommonDominator Dominator(DT);
 | 
						|
      Dominator.addBlock(To, false);
 | 
						|
      for (BBValueVector::iterator VI = PI->second.begin(),
 | 
						|
           VE = PI->second.end(); VI != VE; ++VI) {
 | 
						|
 | 
						|
        Updater.AddAvailableValue(VI->first, VI->second);
 | 
						|
        Dominator.addBlock(VI->first);
 | 
						|
      }
 | 
						|
 | 
						|
      if (!Dominator.wasResultExplicitMentioned())
 | 
						|
        Updater.AddAvailableValue(Dominator.getResult(), Undef);
 | 
						|
 | 
						|
      for (BBVector::iterator FI = From.begin(), FE = From.end();
 | 
						|
           FI != FE; ++FI) {
 | 
						|
 | 
						|
        int Idx = Phi->getBasicBlockIndex(*FI);
 | 
						|
        assert(Idx != -1);
 | 
						|
        Phi->setIncomingValue(Idx, Updater.GetValueAtEndOfBlock(*FI));
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    DeletedPhis.erase(To);
 | 
						|
  }
 | 
						|
  assert(DeletedPhis.empty());
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Remove phi values from all successors and then remove the terminator.
 | 
						|
void StructurizeCFG::killTerminator(BasicBlock *BB) {
 | 
						|
  TerminatorInst *Term = BB->getTerminator();
 | 
						|
  if (!Term)
 | 
						|
    return;
 | 
						|
 | 
						|
  for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB);
 | 
						|
       SI != SE; ++SI) {
 | 
						|
 | 
						|
    delPhiValues(BB, *SI);
 | 
						|
  }
 | 
						|
 | 
						|
  Term->eraseFromParent();
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Let node exit(s) point to NewExit
 | 
						|
void StructurizeCFG::changeExit(RegionNode *Node, BasicBlock *NewExit,
 | 
						|
                                bool IncludeDominator) {
 | 
						|
  if (Node->isSubRegion()) {
 | 
						|
    Region *SubRegion = Node->getNodeAs<Region>();
 | 
						|
    BasicBlock *OldExit = SubRegion->getExit();
 | 
						|
    BasicBlock *Dominator = nullptr;
 | 
						|
 | 
						|
    // Find all the edges from the sub region to the exit
 | 
						|
    for (pred_iterator I = pred_begin(OldExit), E = pred_end(OldExit);
 | 
						|
         I != E;) {
 | 
						|
 | 
						|
      BasicBlock *BB = *I++;
 | 
						|
      if (!SubRegion->contains(BB))
 | 
						|
        continue;
 | 
						|
 | 
						|
      // Modify the edges to point to the new exit
 | 
						|
      delPhiValues(BB, OldExit);
 | 
						|
      BB->getTerminator()->replaceUsesOfWith(OldExit, NewExit);
 | 
						|
      addPhiValues(BB, NewExit);
 | 
						|
 | 
						|
      // Find the new dominator (if requested)
 | 
						|
      if (IncludeDominator) {
 | 
						|
        if (!Dominator)
 | 
						|
          Dominator = BB;
 | 
						|
        else
 | 
						|
          Dominator = DT->findNearestCommonDominator(Dominator, BB);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Change the dominator (if requested)
 | 
						|
    if (Dominator)
 | 
						|
      DT->changeImmediateDominator(NewExit, Dominator);
 | 
						|
 | 
						|
    // Update the region info
 | 
						|
    SubRegion->replaceExit(NewExit);
 | 
						|
 | 
						|
  } else {
 | 
						|
    BasicBlock *BB = Node->getNodeAs<BasicBlock>();
 | 
						|
    killTerminator(BB);
 | 
						|
    BranchInst::Create(NewExit, BB);
 | 
						|
    addPhiValues(BB, NewExit);
 | 
						|
    if (IncludeDominator)
 | 
						|
      DT->changeImmediateDominator(NewExit, BB);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Create a new flow node and update dominator tree and region info
 | 
						|
BasicBlock *StructurizeCFG::getNextFlow(BasicBlock *Dominator) {
 | 
						|
  LLVMContext &Context = Func->getContext();
 | 
						|
  BasicBlock *Insert = Order.empty() ? ParentRegion->getExit() :
 | 
						|
                       Order.back()->getEntry();
 | 
						|
  BasicBlock *Flow = BasicBlock::Create(Context, FlowBlockName,
 | 
						|
                                        Func, Insert);
 | 
						|
  DT->addNewBlock(Flow, Dominator);
 | 
						|
  ParentRegion->getRegionInfo()->setRegionFor(Flow, ParentRegion);
 | 
						|
  return Flow;
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Create a new or reuse the previous node as flow node
 | 
						|
BasicBlock *StructurizeCFG::needPrefix(bool NeedEmpty) {
 | 
						|
  BasicBlock *Entry = PrevNode->getEntry();
 | 
						|
 | 
						|
  if (!PrevNode->isSubRegion()) {
 | 
						|
    killTerminator(Entry);
 | 
						|
    if (!NeedEmpty || Entry->getFirstInsertionPt() == Entry->end())
 | 
						|
      return Entry;
 | 
						|
 | 
						|
  }
 | 
						|
 | 
						|
  // create a new flow node
 | 
						|
  BasicBlock *Flow = getNextFlow(Entry);
 | 
						|
 | 
						|
  // and wire it up
 | 
						|
  changeExit(PrevNode, Flow, true);
 | 
						|
  PrevNode = ParentRegion->getBBNode(Flow);
 | 
						|
  return Flow;
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Returns the region exit if possible, otherwise just a new flow node
 | 
						|
BasicBlock *StructurizeCFG::needPostfix(BasicBlock *Flow,
 | 
						|
                                        bool ExitUseAllowed) {
 | 
						|
  if (Order.empty() && ExitUseAllowed) {
 | 
						|
    BasicBlock *Exit = ParentRegion->getExit();
 | 
						|
    DT->changeImmediateDominator(Exit, Flow);
 | 
						|
    addPhiValues(Flow, Exit);
 | 
						|
    return Exit;
 | 
						|
  }
 | 
						|
  return getNextFlow(Flow);
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Set the previous node
 | 
						|
void StructurizeCFG::setPrevNode(BasicBlock *BB) {
 | 
						|
  PrevNode = ParentRegion->contains(BB) ? ParentRegion->getBBNode(BB)
 | 
						|
                                        : nullptr;
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Does BB dominate all the predicates of Node ?
 | 
						|
bool StructurizeCFG::dominatesPredicates(BasicBlock *BB, RegionNode *Node) {
 | 
						|
  BBPredicates &Preds = Predicates[Node->getEntry()];
 | 
						|
  for (BBPredicates::iterator PI = Preds.begin(), PE = Preds.end();
 | 
						|
       PI != PE; ++PI) {
 | 
						|
 | 
						|
    if (!DT->dominates(BB, PI->first))
 | 
						|
      return false;
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Can we predict that this node will always be called?
 | 
						|
bool StructurizeCFG::isPredictableTrue(RegionNode *Node) {
 | 
						|
  BBPredicates &Preds = Predicates[Node->getEntry()];
 | 
						|
  bool Dominated = false;
 | 
						|
 | 
						|
  // Regionentry is always true
 | 
						|
  if (!PrevNode)
 | 
						|
    return true;
 | 
						|
 | 
						|
  for (BBPredicates::iterator I = Preds.begin(), E = Preds.end();
 | 
						|
       I != E; ++I) {
 | 
						|
 | 
						|
    if (I->second != BoolTrue)
 | 
						|
      return false;
 | 
						|
 | 
						|
    if (!Dominated && DT->dominates(I->first, PrevNode->getEntry()))
 | 
						|
      Dominated = true;
 | 
						|
  }
 | 
						|
 | 
						|
  // TODO: The dominator check is too strict
 | 
						|
  return Dominated;
 | 
						|
}
 | 
						|
 | 
						|
/// Take one node from the order vector and wire it up
 | 
						|
void StructurizeCFG::wireFlow(bool ExitUseAllowed,
 | 
						|
                              BasicBlock *LoopEnd) {
 | 
						|
  RegionNode *Node = Order.pop_back_val();
 | 
						|
  Visited.insert(Node->getEntry());
 | 
						|
 | 
						|
  if (isPredictableTrue(Node)) {
 | 
						|
    // Just a linear flow
 | 
						|
    if (PrevNode) {
 | 
						|
      changeExit(PrevNode, Node->getEntry(), true);
 | 
						|
    }
 | 
						|
    PrevNode = Node;
 | 
						|
 | 
						|
  } else {
 | 
						|
    // Insert extra prefix node (or reuse last one)
 | 
						|
    BasicBlock *Flow = needPrefix(false);
 | 
						|
 | 
						|
    // Insert extra postfix node (or use exit instead)
 | 
						|
    BasicBlock *Entry = Node->getEntry();
 | 
						|
    BasicBlock *Next = needPostfix(Flow, ExitUseAllowed);
 | 
						|
 | 
						|
    // let it point to entry and next block
 | 
						|
    Conditions.push_back(BranchInst::Create(Entry, Next, BoolUndef, Flow));
 | 
						|
    addPhiValues(Flow, Entry);
 | 
						|
    DT->changeImmediateDominator(Entry, Flow);
 | 
						|
 | 
						|
    PrevNode = Node;
 | 
						|
    while (!Order.empty() && !Visited.count(LoopEnd) &&
 | 
						|
           dominatesPredicates(Entry, Order.back())) {
 | 
						|
      handleLoops(false, LoopEnd);
 | 
						|
    }
 | 
						|
 | 
						|
    changeExit(PrevNode, Next, false);
 | 
						|
    setPrevNode(Next);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void StructurizeCFG::handleLoops(bool ExitUseAllowed,
 | 
						|
                                 BasicBlock *LoopEnd) {
 | 
						|
  RegionNode *Node = Order.back();
 | 
						|
  BasicBlock *LoopStart = Node->getEntry();
 | 
						|
 | 
						|
  if (!Loops.count(LoopStart)) {
 | 
						|
    wireFlow(ExitUseAllowed, LoopEnd);
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  if (!isPredictableTrue(Node))
 | 
						|
    LoopStart = needPrefix(true);
 | 
						|
 | 
						|
  LoopEnd = Loops[Node->getEntry()];
 | 
						|
  wireFlow(false, LoopEnd);
 | 
						|
  while (!Visited.count(LoopEnd)) {
 | 
						|
    handleLoops(false, LoopEnd);
 | 
						|
  }
 | 
						|
 | 
						|
  // If the start of the loop is the entry block, we can't branch to it so
 | 
						|
  // insert a new dummy entry block.
 | 
						|
  Function *LoopFunc = LoopStart->getParent();
 | 
						|
  if (LoopStart == &LoopFunc->getEntryBlock()) {
 | 
						|
    LoopStart->setName("entry.orig");
 | 
						|
 | 
						|
    BasicBlock *NewEntry =
 | 
						|
      BasicBlock::Create(LoopStart->getContext(),
 | 
						|
                         "entry",
 | 
						|
                         LoopFunc,
 | 
						|
                         LoopStart);
 | 
						|
    BranchInst::Create(LoopStart, NewEntry);
 | 
						|
  }
 | 
						|
 | 
						|
  // Create an extra loop end node
 | 
						|
  LoopEnd = needPrefix(false);
 | 
						|
  BasicBlock *Next = needPostfix(LoopEnd, ExitUseAllowed);
 | 
						|
  LoopConds.push_back(BranchInst::Create(Next, LoopStart,
 | 
						|
                                         BoolUndef, LoopEnd));
 | 
						|
  addPhiValues(LoopEnd, LoopStart);
 | 
						|
  setPrevNode(Next);
 | 
						|
}
 | 
						|
 | 
						|
/// After this function control flow looks like it should be, but
 | 
						|
/// branches and PHI nodes only have undefined conditions.
 | 
						|
void StructurizeCFG::createFlow() {
 | 
						|
  BasicBlock *Exit = ParentRegion->getExit();
 | 
						|
  bool EntryDominatesExit = DT->dominates(ParentRegion->getEntry(), Exit);
 | 
						|
 | 
						|
  DeletedPhis.clear();
 | 
						|
  AddedPhis.clear();
 | 
						|
  Conditions.clear();
 | 
						|
  LoopConds.clear();
 | 
						|
 | 
						|
  PrevNode = nullptr;
 | 
						|
  Visited.clear();
 | 
						|
 | 
						|
  while (!Order.empty()) {
 | 
						|
    handleLoops(EntryDominatesExit, nullptr);
 | 
						|
  }
 | 
						|
 | 
						|
  if (PrevNode)
 | 
						|
    changeExit(PrevNode, Exit, EntryDominatesExit);
 | 
						|
  else
 | 
						|
    assert(EntryDominatesExit);
 | 
						|
}
 | 
						|
 | 
						|
/// Handle a rare case where the disintegrated nodes instructions
 | 
						|
/// no longer dominate all their uses. Not sure if this is really nessasary
 | 
						|
void StructurizeCFG::rebuildSSA() {
 | 
						|
  SSAUpdater Updater;
 | 
						|
  for (const auto &BB : ParentRegion->blocks())
 | 
						|
    for (BasicBlock::iterator II = BB->begin(), IE = BB->end();
 | 
						|
         II != IE; ++II) {
 | 
						|
 | 
						|
      bool Initialized = false;
 | 
						|
      for (auto I = II->use_begin(), E = II->use_end(); I != E;) {
 | 
						|
        Use &U = *I++;
 | 
						|
        Instruction *User = cast<Instruction>(U.getUser());
 | 
						|
        if (User->getParent() == BB) {
 | 
						|
          continue;
 | 
						|
 | 
						|
        } else if (PHINode *UserPN = dyn_cast<PHINode>(User)) {
 | 
						|
          if (UserPN->getIncomingBlock(U) == BB)
 | 
						|
            continue;
 | 
						|
        }
 | 
						|
 | 
						|
        if (DT->dominates(II, User))
 | 
						|
          continue;
 | 
						|
 | 
						|
        if (!Initialized) {
 | 
						|
          Value *Undef = UndefValue::get(II->getType());
 | 
						|
          Updater.Initialize(II->getType(), "");
 | 
						|
          Updater.AddAvailableValue(&Func->getEntryBlock(), Undef);
 | 
						|
          Updater.AddAvailableValue(BB, II);
 | 
						|
          Initialized = true;
 | 
						|
        }
 | 
						|
        Updater.RewriteUseAfterInsertions(U);
 | 
						|
      }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Run the transformation for each region found
 | 
						|
bool StructurizeCFG::runOnRegion(Region *R, RGPassManager &RGM) {
 | 
						|
  if (R->isTopLevelRegion())
 | 
						|
    return false;
 | 
						|
 | 
						|
  Func = R->getEntry()->getParent();
 | 
						|
  ParentRegion = R;
 | 
						|
 | 
						|
  DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
 | 
						|
  LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
 | 
						|
 | 
						|
  orderNodes();
 | 
						|
  collectInfos();
 | 
						|
  createFlow();
 | 
						|
  insertConditions(false);
 | 
						|
  insertConditions(true);
 | 
						|
  setPhiValues();
 | 
						|
  rebuildSSA();
 | 
						|
 | 
						|
  // Cleanup
 | 
						|
  Order.clear();
 | 
						|
  Visited.clear();
 | 
						|
  DeletedPhis.clear();
 | 
						|
  AddedPhis.clear();
 | 
						|
  Predicates.clear();
 | 
						|
  Conditions.clear();
 | 
						|
  Loops.clear();
 | 
						|
  LoopPreds.clear();
 | 
						|
  LoopConds.clear();
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// \brief Create the pass
 | 
						|
Pass *llvm::createStructurizeCFGPass() {
 | 
						|
  return new StructurizeCFG();
 | 
						|
}
 |