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				https://github.com/c64scene-ar/llvm-6502.git
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	Essentially the same as the GEP change in r230786.
A similar migration script can be used to update test cases, though a few more
test case improvements/changes were required this time around: (r229269-r229278)
import fileinput
import sys
import re
pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)")
for line in sys.stdin:
  sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line))
Reviewers: rafael, dexonsmith, grosser
Differential Revision: http://reviews.llvm.org/D7649
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230794 91177308-0d34-0410-b5e6-96231b3b80d8
		
	
		
			
				
	
	
		
			40 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			LLVM
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			LLVM
		
	
	
	
	
	
; RUN: llc < %s -march=xcore | FileCheck %s
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%struct.FRAME.f = type { i32, i32 ()* }
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define void @f() nounwind {
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entry:
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; CHECK-LABEL: f:
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; CHECK: ldap r11, g.1101
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; CHECK: stw r11, sp[7]
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  %TRAMP.23 = alloca [20 x i8], align 2
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  %FRAME.0 = alloca %struct.FRAME.f, align 4
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  %TRAMP.23.sub = getelementptr inbounds [20 x i8], [20 x i8]* %TRAMP.23, i32 0, i32 0
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  %FRAME.02 = bitcast %struct.FRAME.f* %FRAME.0 to i8*
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  call void @llvm.init.trampoline(i8* %TRAMP.23.sub, i8* bitcast (i32 (%struct.FRAME.f*)* @g.1101 to i8*), i8* %FRAME.02)
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  %tramp = call i8* @llvm.adjust.trampoline(i8* %TRAMP.23.sub)
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  %0 = getelementptr inbounds %struct.FRAME.f, %struct.FRAME.f* %FRAME.0, i32 0, i32 1
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  %1 = bitcast i8* %tramp to i32 ()*
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  store i32 ()* %1, i32 ()** %0, align 4
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  %2 = getelementptr inbounds %struct.FRAME.f, %struct.FRAME.f* %FRAME.0, i32 0, i32 0
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  store i32 1, i32* %2, align 4
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  call void @h(i32 ()* %1) nounwind
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  ret void
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}
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define internal i32 @g.1101(%struct.FRAME.f* nocapture nest %CHAIN.1) nounwind readonly {
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entry:
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; CHECK: g.1101:
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; CHECK: ldw r11, sp[0]
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; CHECK-NEXT: ldw r0, r11[0]
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; CHECK-NEXT: retsp 0
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  %0 = getelementptr inbounds %struct.FRAME.f, %struct.FRAME.f* %CHAIN.1, i32 0, i32 0
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  %1 = load i32, i32* %0, align 4
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  ret i32 %1
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}
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declare void @llvm.init.trampoline(i8*, i8*, i8*) nounwind
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declare i8* @llvm.adjust.trampoline(i8*) nounwind
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declare void @h(i32 ()*)
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