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			205 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			205 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- ExecutionEngine.h - Abstract Execution Engine Interface --*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by the LLVM research group and is distributed under
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| // the University of Illinois Open Source License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the abstract interface that implements execution support
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| // for LLVM.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef EXECUTION_ENGINE_H
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| #define EXECUTION_ENGINE_H
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| 
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| #include <vector>
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| #include <map>
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| #include <cassert>
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| #include <string>
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| #include "llvm/System/Mutex.h"
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| 
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| namespace llvm {
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| 
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| union GenericValue;
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| class Constant;
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| class Function;
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| class GlobalVariable;
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| class GlobalValue;
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| class Module;
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| class ModuleProvider;
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| class TargetData;
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| class Type;
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| class MutexGuard;
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| 
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| class ExecutionEngineState {
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| private:
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|   /// GlobalAddressMap - A mapping between LLVM global values and their
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|   /// actualized version...
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|   std::map<const GlobalValue*, void *> GlobalAddressMap;
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| 
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|   /// GlobalAddressReverseMap - This is the reverse mapping of GlobalAddressMap,
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|   /// used to convert raw addresses into the LLVM global value that is emitted
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|   /// at the address.  This map is not computed unless getGlobalValueAtAddress
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|   /// is called at some point.
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|   std::map<void *, const GlobalValue*> GlobalAddressReverseMap;
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| 
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| public:
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|   std::map<const GlobalValue*, void *> &
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|   getGlobalAddressMap(const MutexGuard &locked) {
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|     return GlobalAddressMap;
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|   }
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| 
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|   std::map<void*, const GlobalValue*> & 
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|   getGlobalAddressReverseMap(const MutexGuard& locked) {
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|     return GlobalAddressReverseMap;
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|   }
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| };
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| 
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| 
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| class ExecutionEngine {
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|   Module &CurMod;
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|   const TargetData *TD;
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| 
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|   ExecutionEngineState state;
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| 
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| protected:
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|   ModuleProvider *MP;
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| 
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|   void setTargetData(const TargetData *td) {
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|     TD = td;
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|   }
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| 
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|   // To avoid having libexecutionengine depend on the JIT and interpreter
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|   // libraries, the JIT and Interpreter set these functions to ctor pointers
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|   // at startup time if they are linked in.
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|   typedef ExecutionEngine *(*EECtorFn)(ModuleProvider*);
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|   static EECtorFn JITCtor, InterpCtor;
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|     
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| public:
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|   /// lock - This lock is protects the ExecutionEngine, JIT, JITResolver and
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|   /// JITEmitter classes.  It must be held while changing the internal state of
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|   /// any of those classes.
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|   sys::Mutex lock; // Used to make this class and subclasses thread-safe
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| 
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|   ExecutionEngine(ModuleProvider *P);
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|   ExecutionEngine(Module *M);
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|   virtual ~ExecutionEngine();
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| 
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|   Module &getModule() const { return CurMod; }
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|   const TargetData *getTargetData() const { return TD; }
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| 
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|   /// create - This is the factory method for creating an execution engine which
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|   /// is appropriate for the current machine.
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|   static ExecutionEngine *create(ModuleProvider *MP,
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|                                  bool ForceInterpreter = false);
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| 
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|   /// runFunction - Execute the specified function with the specified arguments,
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|   /// and return the result.
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|   ///
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|   virtual GenericValue runFunction(Function *F,
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|                                 const std::vector<GenericValue> &ArgValues) = 0;
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| 
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|   /// runStaticConstructorsDestructors - This method is used to execute all of
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|   /// the static constructors or destructors for a module, depending on the
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|   /// value of isDtors.
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|   void runStaticConstructorsDestructors(bool isDtors);
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|   
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|   
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|   /// runFunctionAsMain - This is a helper function which wraps runFunction to
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|   /// handle the common task of starting up main with the specified argc, argv,
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|   /// and envp parameters.
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|   int runFunctionAsMain(Function *Fn, const std::vector<std::string> &argv,
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|                         const char * const * envp);
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| 
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| 
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|   /// addGlobalMapping - Tell the execution engine that the specified global is
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|   /// at the specified location.  This is used internally as functions are JIT'd
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|   /// and as global variables are laid out in memory.  It can and should also be
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|   /// used by clients of the EE that want to have an LLVM global overlay
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|   /// existing data in memory.
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|   void addGlobalMapping(const GlobalValue *GV, void *Addr);
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|   
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|   /// clearAllGlobalMappings - Clear all global mappings and start over again
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|   /// use in dynamic compilation scenarios when you want to move globals
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|   void clearAllGlobalMappings();
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|   
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|   /// updateGlobalMapping - Replace an existing mapping for GV with a new
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|   /// address.  This updates both maps as required.  If "Addr" is null, the
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|   /// entry for the global is removed from the mappings.
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|   void updateGlobalMapping(const GlobalValue *GV, void *Addr);
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|   
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|   /// getPointerToGlobalIfAvailable - This returns the address of the specified
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|   /// global value if it is has already been codegen'd, otherwise it returns
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|   /// null.
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|   ///
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|   void *getPointerToGlobalIfAvailable(const GlobalValue *GV);
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| 
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|   /// getPointerToGlobal - This returns the address of the specified global
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|   /// value.  This may involve code generation if it's a function.
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|   ///
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|   void *getPointerToGlobal(const GlobalValue *GV);
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| 
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|   /// getPointerToFunction - The different EE's represent function bodies in
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|   /// different ways.  They should each implement this to say what a function
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|   /// pointer should look like.
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|   ///
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|   virtual void *getPointerToFunction(Function *F) = 0;
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| 
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|   /// getPointerToFunctionOrStub - If the specified function has been
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|   /// code-gen'd, return a pointer to the function.  If not, compile it, or use
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|   /// a stub to implement lazy compilation if available.
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|   ///
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|   virtual void *getPointerToFunctionOrStub(Function *F) {
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|     // Default implementation, just codegen the function.
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|     return getPointerToFunction(F);
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|   }
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| 
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|   /// getGlobalValueAtAddress - Return the LLVM global value object that starts
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|   /// at the specified address.
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|   ///
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|   const GlobalValue *getGlobalValueAtAddress(void *Addr);
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| 
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| 
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|   void StoreValueToMemory(GenericValue Val, GenericValue *Ptr, const Type *Ty);
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|   void InitializeMemory(const Constant *Init, void *Addr);
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| 
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|   /// recompileAndRelinkFunction - This method is used to force a function
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|   /// which has already been compiled to be compiled again, possibly
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|   /// after it has been modified. Then the entry to the old copy is overwritten
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|   /// with a branch to the new copy. If there was no old copy, this acts
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|   /// just like VM::getPointerToFunction().
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|   ///
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|   virtual void *recompileAndRelinkFunction(Function *F) = 0;
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| 
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|   /// freeMachineCodeForFunction - Release memory in the ExecutionEngine
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|   /// corresponding to the machine code emitted to execute this function, useful
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|   /// for garbage-collecting generated code.
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|   ///
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|   virtual void freeMachineCodeForFunction(Function *F) = 0;
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| 
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|   /// getOrEmitGlobalVariable - Return the address of the specified global
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|   /// variable, possibly emitting it to memory if needed.  This is used by the
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|   /// Emitter.
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|   virtual void *getOrEmitGlobalVariable(const GlobalVariable *GV) {
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|     return getPointerToGlobal((GlobalValue*)GV);
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|   }
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| 
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| protected:
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|   void emitGlobals();
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| 
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|   // EmitGlobalVariable - This method emits the specified global variable to the
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|   // address specified in GlobalAddresses, or allocates new memory if it's not
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|   // already in the map.
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|   void EmitGlobalVariable(const GlobalVariable *GV);
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| 
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|   GenericValue getConstantValue(const Constant *C);
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|   GenericValue LoadValueFromMemory(GenericValue *Ptr, const Type *Ty);
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| };
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| 
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| } // End llvm namespace
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| 
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| #endif
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