mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-11-04 05:17:07 +00:00 
			
		
		
		
	git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@28094 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			414 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			414 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- LiveVariables.cpp - Live Variable Analysis for Machine Code -------===//
 | 
						|
//
 | 
						|
//                     The LLVM Compiler Infrastructure
 | 
						|
//
 | 
						|
// This file was developed by the LLVM research group and is distributed under
 | 
						|
// the University of Illinois Open Source License. See LICENSE.TXT for details.
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//
 | 
						|
// This file implements the LiveVariable analysis pass.  For each machine
 | 
						|
// instruction in the function, this pass calculates the set of registers that
 | 
						|
// are immediately dead after the instruction (i.e., the instruction calculates
 | 
						|
// the value, but it is never used) and the set of registers that are used by
 | 
						|
// the instruction, but are never used after the instruction (i.e., they are
 | 
						|
// killed).
 | 
						|
//
 | 
						|
// This class computes live variables using are sparse implementation based on
 | 
						|
// the machine code SSA form.  This class computes live variable information for
 | 
						|
// each virtual and _register allocatable_ physical register in a function.  It
 | 
						|
// uses the dominance properties of SSA form to efficiently compute live
 | 
						|
// variables for virtual registers, and assumes that physical registers are only
 | 
						|
// live within a single basic block (allowing it to do a single local analysis
 | 
						|
// to resolve physical register lifetimes in each basic block).  If a physical
 | 
						|
// register is not register allocatable, it is not tracked.  This is useful for
 | 
						|
// things like the stack pointer and condition codes.
 | 
						|
//
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
#include "llvm/CodeGen/LiveVariables.h"
 | 
						|
#include "llvm/CodeGen/MachineInstr.h"
 | 
						|
#include "llvm/Target/MRegisterInfo.h"
 | 
						|
#include "llvm/Target/TargetInstrInfo.h"
 | 
						|
#include "llvm/Target/TargetMachine.h"
 | 
						|
#include "llvm/ADT/DepthFirstIterator.h"
 | 
						|
#include "llvm/ADT/STLExtras.h"
 | 
						|
#include "llvm/Config/alloca.h"
 | 
						|
#include <algorithm>
 | 
						|
#include <iostream>
 | 
						|
using namespace llvm;
 | 
						|
 | 
						|
static RegisterAnalysis<LiveVariables> X("livevars", "Live Variable Analysis");
 | 
						|
 | 
						|
void LiveVariables::VarInfo::dump() const {
 | 
						|
  std::cerr << "Register Defined by: ";
 | 
						|
  if (DefInst) 
 | 
						|
    std::cerr << *DefInst;
 | 
						|
  else
 | 
						|
    std::cerr << "<null>\n";
 | 
						|
  std::cerr << "  Alive in blocks: ";
 | 
						|
  for (unsigned i = 0, e = AliveBlocks.size(); i != e; ++i)
 | 
						|
    if (AliveBlocks[i]) std::cerr << i << ", ";
 | 
						|
  std::cerr << "\n  Killed by:";
 | 
						|
  if (Kills.empty())
 | 
						|
    std::cerr << " No instructions.\n";
 | 
						|
  else {
 | 
						|
    for (unsigned i = 0, e = Kills.size(); i != e; ++i)
 | 
						|
      std::cerr << "\n    #" << i << ": " << *Kills[i];
 | 
						|
    std::cerr << "\n";
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
LiveVariables::VarInfo &LiveVariables::getVarInfo(unsigned RegIdx) {
 | 
						|
  assert(MRegisterInfo::isVirtualRegister(RegIdx) &&
 | 
						|
         "getVarInfo: not a virtual register!");
 | 
						|
  RegIdx -= MRegisterInfo::FirstVirtualRegister;
 | 
						|
  if (RegIdx >= VirtRegInfo.size()) {
 | 
						|
    if (RegIdx >= 2*VirtRegInfo.size())
 | 
						|
      VirtRegInfo.resize(RegIdx*2);
 | 
						|
    else
 | 
						|
      VirtRegInfo.resize(2*VirtRegInfo.size());
 | 
						|
  }
 | 
						|
  return VirtRegInfo[RegIdx];
 | 
						|
}
 | 
						|
 | 
						|
bool LiveVariables::KillsRegister(MachineInstr *MI, unsigned Reg) const {
 | 
						|
  std::map<MachineInstr*, std::vector<unsigned> >::const_iterator I = 
 | 
						|
  RegistersKilled.find(MI);
 | 
						|
  if (I == RegistersKilled.end()) return false;
 | 
						|
  
 | 
						|
  // Do a binary search, as these lists can grow pretty big, particularly for
 | 
						|
  // call instructions on targets with lots of call-clobbered registers.
 | 
						|
  return std::binary_search(I->second.begin(), I->second.end(), Reg);
 | 
						|
}
 | 
						|
 | 
						|
bool LiveVariables::RegisterDefIsDead(MachineInstr *MI, unsigned Reg) const {
 | 
						|
  std::map<MachineInstr*, std::vector<unsigned> >::const_iterator I = 
 | 
						|
  RegistersDead.find(MI);
 | 
						|
  if (I == RegistersDead.end()) return false;
 | 
						|
  
 | 
						|
  // Do a binary search, as these lists can grow pretty big, particularly for
 | 
						|
  // call instructions on targets with lots of call-clobbered registers.
 | 
						|
  return std::binary_search(I->second.begin(), I->second.end(), Reg);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void LiveVariables::MarkVirtRegAliveInBlock(VarInfo &VRInfo,
 | 
						|
                                            MachineBasicBlock *MBB) {
 | 
						|
  unsigned BBNum = MBB->getNumber();
 | 
						|
 | 
						|
  // Check to see if this basic block is one of the killing blocks.  If so,
 | 
						|
  // remove it...
 | 
						|
  for (unsigned i = 0, e = VRInfo.Kills.size(); i != e; ++i)
 | 
						|
    if (VRInfo.Kills[i]->getParent() == MBB) {
 | 
						|
      VRInfo.Kills.erase(VRInfo.Kills.begin()+i);  // Erase entry
 | 
						|
      break;
 | 
						|
    }
 | 
						|
 | 
						|
  if (MBB == VRInfo.DefInst->getParent()) return;  // Terminate recursion
 | 
						|
 | 
						|
  if (VRInfo.AliveBlocks.size() <= BBNum)
 | 
						|
    VRInfo.AliveBlocks.resize(BBNum+1);  // Make space...
 | 
						|
 | 
						|
  if (VRInfo.AliveBlocks[BBNum])
 | 
						|
    return;  // We already know the block is live
 | 
						|
 | 
						|
  // Mark the variable known alive in this bb
 | 
						|
  VRInfo.AliveBlocks[BBNum] = true;
 | 
						|
 | 
						|
  for (MachineBasicBlock::const_pred_iterator PI = MBB->pred_begin(),
 | 
						|
         E = MBB->pred_end(); PI != E; ++PI)
 | 
						|
    MarkVirtRegAliveInBlock(VRInfo, *PI);
 | 
						|
}
 | 
						|
 | 
						|
void LiveVariables::HandleVirtRegUse(VarInfo &VRInfo, MachineBasicBlock *MBB,
 | 
						|
                                     MachineInstr *MI) {
 | 
						|
  assert(VRInfo.DefInst && "Register use before def!");
 | 
						|
 | 
						|
  // Check to see if this basic block is already a kill block...
 | 
						|
  if (!VRInfo.Kills.empty() && VRInfo.Kills.back()->getParent() == MBB) {
 | 
						|
    // Yes, this register is killed in this basic block already.  Increase the
 | 
						|
    // live range by updating the kill instruction.
 | 
						|
    VRInfo.Kills.back() = MI;
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
#ifndef NDEBUG
 | 
						|
  for (unsigned i = 0, e = VRInfo.Kills.size(); i != e; ++i)
 | 
						|
    assert(VRInfo.Kills[i]->getParent() != MBB && "entry should be at end!");
 | 
						|
#endif
 | 
						|
 | 
						|
  assert(MBB != VRInfo.DefInst->getParent() &&
 | 
						|
         "Should have kill for defblock!");
 | 
						|
 | 
						|
  // Add a new kill entry for this basic block.
 | 
						|
  VRInfo.Kills.push_back(MI);
 | 
						|
 | 
						|
  // Update all dominating blocks to mark them known live.
 | 
						|
  for (MachineBasicBlock::const_pred_iterator PI = MBB->pred_begin(),
 | 
						|
         E = MBB->pred_end(); PI != E; ++PI)
 | 
						|
    MarkVirtRegAliveInBlock(VRInfo, *PI);
 | 
						|
}
 | 
						|
 | 
						|
void LiveVariables::HandlePhysRegUse(unsigned Reg, MachineInstr *MI) {
 | 
						|
  PhysRegInfo[Reg] = MI;
 | 
						|
  PhysRegUsed[Reg] = true;
 | 
						|
 | 
						|
  for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
 | 
						|
       unsigned Alias = *AliasSet; ++AliasSet) {
 | 
						|
    PhysRegInfo[Alias] = MI;
 | 
						|
    PhysRegUsed[Alias] = true;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void LiveVariables::HandlePhysRegDef(unsigned Reg, MachineInstr *MI) {
 | 
						|
  // Does this kill a previous version of this register?
 | 
						|
  if (MachineInstr *LastUse = PhysRegInfo[Reg]) {
 | 
						|
    if (PhysRegUsed[Reg])
 | 
						|
      RegistersKilled[LastUse].push_back(Reg);
 | 
						|
    else
 | 
						|
      RegistersDead[LastUse].push_back(Reg);
 | 
						|
  }
 | 
						|
  PhysRegInfo[Reg] = MI;
 | 
						|
  PhysRegUsed[Reg] = false;
 | 
						|
 | 
						|
  for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
 | 
						|
       unsigned Alias = *AliasSet; ++AliasSet) {
 | 
						|
    if (MachineInstr *LastUse = PhysRegInfo[Alias]) {
 | 
						|
      if (PhysRegUsed[Alias])
 | 
						|
        RegistersKilled[LastUse].push_back(Alias);
 | 
						|
      else
 | 
						|
        RegistersDead[LastUse].push_back(Alias);
 | 
						|
    }
 | 
						|
    PhysRegInfo[Alias] = MI;
 | 
						|
    PhysRegUsed[Alias] = false;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
bool LiveVariables::runOnMachineFunction(MachineFunction &MF) {
 | 
						|
  const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
 | 
						|
  RegInfo = MF.getTarget().getRegisterInfo();
 | 
						|
  assert(RegInfo && "Target doesn't have register information?");
 | 
						|
 | 
						|
  AllocatablePhysicalRegisters = RegInfo->getAllocatableSet(MF);
 | 
						|
 | 
						|
  // PhysRegInfo - Keep track of which instruction was the last use of a
 | 
						|
  // physical register.  This is a purely local property, because all physical
 | 
						|
  // register references as presumed dead across basic blocks.
 | 
						|
  //
 | 
						|
  PhysRegInfo = (MachineInstr**)alloca(sizeof(MachineInstr*) *
 | 
						|
                                       RegInfo->getNumRegs());
 | 
						|
  PhysRegUsed = (bool*)alloca(sizeof(bool)*RegInfo->getNumRegs());
 | 
						|
  std::fill(PhysRegInfo, PhysRegInfo+RegInfo->getNumRegs(), (MachineInstr*)0);
 | 
						|
 | 
						|
  /// Get some space for a respectable number of registers...
 | 
						|
  VirtRegInfo.resize(64);
 | 
						|
 | 
						|
  // Mark live-in registers as live-in.
 | 
						|
  for (MachineFunction::livein_iterator I = MF.livein_begin(),
 | 
						|
         E = MF.livein_end(); I != E; ++I) {
 | 
						|
    assert(MRegisterInfo::isPhysicalRegister(I->first) &&
 | 
						|
           "Cannot have a live-in virtual register!");
 | 
						|
    HandlePhysRegDef(I->first, 0);
 | 
						|
  }
 | 
						|
 | 
						|
  // Calculate live variable information in depth first order on the CFG of the
 | 
						|
  // function.  This guarantees that we will see the definition of a virtual
 | 
						|
  // register before its uses due to dominance properties of SSA (except for PHI
 | 
						|
  // nodes, which are treated as a special case).
 | 
						|
  //
 | 
						|
  MachineBasicBlock *Entry = MF.begin();
 | 
						|
  std::set<MachineBasicBlock*> Visited;
 | 
						|
  for (df_ext_iterator<MachineBasicBlock*> DFI = df_ext_begin(Entry, Visited),
 | 
						|
         E = df_ext_end(Entry, Visited); DFI != E; ++DFI) {
 | 
						|
    MachineBasicBlock *MBB = *DFI;
 | 
						|
    unsigned BBNum = MBB->getNumber();
 | 
						|
 | 
						|
    // Loop over all of the instructions, processing them.
 | 
						|
    for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
 | 
						|
         I != E; ++I) {
 | 
						|
      MachineInstr *MI = I;
 | 
						|
      const TargetInstrDescriptor &MID = TII.get(MI->getOpcode());
 | 
						|
 | 
						|
      // Process all of the operands of the instruction...
 | 
						|
      unsigned NumOperandsToProcess = MI->getNumOperands();
 | 
						|
 | 
						|
      // Unless it is a PHI node.  In this case, ONLY process the DEF, not any
 | 
						|
      // of the uses.  They will be handled in other basic blocks.
 | 
						|
      if (MI->getOpcode() == TargetInstrInfo::PHI)
 | 
						|
        NumOperandsToProcess = 1;
 | 
						|
 | 
						|
      // Loop over implicit uses, using them.
 | 
						|
      for (const unsigned *ImplicitUses = MID.ImplicitUses;
 | 
						|
           *ImplicitUses; ++ImplicitUses)
 | 
						|
        HandlePhysRegUse(*ImplicitUses, MI);
 | 
						|
 | 
						|
      // Process all explicit uses...
 | 
						|
      for (unsigned i = 0; i != NumOperandsToProcess; ++i) {
 | 
						|
        MachineOperand &MO = MI->getOperand(i);
 | 
						|
        if (MO.isUse() && MO.isRegister() && MO.getReg()) {
 | 
						|
          if (MRegisterInfo::isVirtualRegister(MO.getReg())){
 | 
						|
            HandleVirtRegUse(getVarInfo(MO.getReg()), MBB, MI);
 | 
						|
          } else if (MRegisterInfo::isPhysicalRegister(MO.getReg()) &&
 | 
						|
                     AllocatablePhysicalRegisters[MO.getReg()]) {
 | 
						|
            HandlePhysRegUse(MO.getReg(), MI);
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      // Loop over implicit defs, defining them.
 | 
						|
      for (const unsigned *ImplicitDefs = MID.ImplicitDefs;
 | 
						|
           *ImplicitDefs; ++ImplicitDefs)
 | 
						|
        HandlePhysRegDef(*ImplicitDefs, MI);
 | 
						|
 | 
						|
      // Process all explicit defs...
 | 
						|
      for (unsigned i = 0; i != NumOperandsToProcess; ++i) {
 | 
						|
        MachineOperand &MO = MI->getOperand(i);
 | 
						|
        if (MO.isDef() && MO.isRegister() && MO.getReg()) {
 | 
						|
          if (MRegisterInfo::isVirtualRegister(MO.getReg())) {
 | 
						|
            VarInfo &VRInfo = getVarInfo(MO.getReg());
 | 
						|
 | 
						|
            assert(VRInfo.DefInst == 0 && "Variable multiply defined!");
 | 
						|
            VRInfo.DefInst = MI;
 | 
						|
            // Defaults to dead
 | 
						|
            VRInfo.Kills.push_back(MI);
 | 
						|
          } else if (MRegisterInfo::isPhysicalRegister(MO.getReg()) &&
 | 
						|
                     AllocatablePhysicalRegisters[MO.getReg()]) {
 | 
						|
            HandlePhysRegDef(MO.getReg(), MI);
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Handle any virtual assignments from PHI nodes which might be at the
 | 
						|
    // bottom of this basic block.  We check all of our successor blocks to see
 | 
						|
    // if they have PHI nodes, and if so, we simulate an assignment at the end
 | 
						|
    // of the current block.
 | 
						|
    for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
 | 
						|
           E = MBB->succ_end(); SI != E; ++SI) {
 | 
						|
      MachineBasicBlock *Succ = *SI;
 | 
						|
 | 
						|
      // PHI nodes are guaranteed to be at the top of the block...
 | 
						|
      for (MachineBasicBlock::iterator MI = Succ->begin(), ME = Succ->end();
 | 
						|
           MI != ME && MI->getOpcode() == TargetInstrInfo::PHI; ++MI) {
 | 
						|
        for (unsigned i = 1; ; i += 2) {
 | 
						|
          assert(MI->getNumOperands() > i+1 &&
 | 
						|
                 "Didn't find an entry for our predecessor??");
 | 
						|
          if (MI->getOperand(i+1).getMachineBasicBlock() == MBB) {
 | 
						|
            MachineOperand &MO = MI->getOperand(i);
 | 
						|
            VarInfo &VRInfo = getVarInfo(MO.getReg());
 | 
						|
            assert(VRInfo.DefInst && "Register use before def (or no def)!");
 | 
						|
 | 
						|
            // Only mark it alive only in the block we are representing.
 | 
						|
            MarkVirtRegAliveInBlock(VRInfo, MBB);
 | 
						|
            break;   // Found the PHI entry for this block.
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Finally, if the last block in the function is a return, make sure to mark
 | 
						|
    // it as using all of the live-out values in the function.
 | 
						|
    if (!MBB->empty() && TII.isReturn(MBB->back().getOpcode())) {
 | 
						|
      MachineInstr *Ret = &MBB->back();
 | 
						|
      for (MachineFunction::liveout_iterator I = MF.liveout_begin(),
 | 
						|
             E = MF.liveout_end(); I != E; ++I) {
 | 
						|
        assert(MRegisterInfo::isPhysicalRegister(*I) &&
 | 
						|
               "Cannot have a live-in virtual register!");
 | 
						|
        HandlePhysRegUse(*I, Ret);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Loop over PhysRegInfo, killing any registers that are available at the
 | 
						|
    // end of the basic block.  This also resets the PhysRegInfo map.
 | 
						|
    for (unsigned i = 0, e = RegInfo->getNumRegs(); i != e; ++i)
 | 
						|
      if (PhysRegInfo[i])
 | 
						|
        HandlePhysRegDef(i, 0);
 | 
						|
  }
 | 
						|
 | 
						|
  // Convert the information we have gathered into VirtRegInfo and transform it
 | 
						|
  // into a form usable by RegistersKilled.
 | 
						|
  //
 | 
						|
  for (unsigned i = 0, e = VirtRegInfo.size(); i != e; ++i)
 | 
						|
    for (unsigned j = 0, e = VirtRegInfo[i].Kills.size(); j != e; ++j) {
 | 
						|
      if (VirtRegInfo[i].Kills[j] == VirtRegInfo[i].DefInst)
 | 
						|
        RegistersDead[VirtRegInfo[i].Kills[j]].push_back(
 | 
						|
                                    i + MRegisterInfo::FirstVirtualRegister);
 | 
						|
 | 
						|
      else
 | 
						|
        RegistersKilled[VirtRegInfo[i].Kills[j]].push_back(
 | 
						|
                                    i + MRegisterInfo::FirstVirtualRegister);
 | 
						|
    }
 | 
						|
 | 
						|
  // Walk through the RegistersKilled/Dead sets, and sort the registers killed
 | 
						|
  // or dead.  This allows us to use efficient binary search for membership
 | 
						|
  // testing.
 | 
						|
  for (std::map<MachineInstr*, std::vector<unsigned> >::iterator
 | 
						|
       I = RegistersKilled.begin(), E = RegistersKilled.end(); I != E; ++I)
 | 
						|
    std::sort(I->second.begin(), I->second.end());
 | 
						|
  for (std::map<MachineInstr*, std::vector<unsigned> >::iterator
 | 
						|
       I = RegistersDead.begin(), E = RegistersDead.end(); I != E; ++I)
 | 
						|
    std::sort(I->second.begin(), I->second.end());
 | 
						|
  
 | 
						|
  // Check to make sure there are no unreachable blocks in the MC CFG for the
 | 
						|
  // function.  If so, it is due to a bug in the instruction selector or some
 | 
						|
  // other part of the code generator if this happens.
 | 
						|
#ifndef NDEBUG
 | 
						|
  for(MachineFunction::iterator i = MF.begin(), e = MF.end(); i != e; ++i)
 | 
						|
    assert(Visited.count(&*i) != 0 && "unreachable basic block found");
 | 
						|
#endif
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/// instructionChanged - When the address of an instruction changes, this
 | 
						|
/// method should be called so that live variables can update its internal
 | 
						|
/// data structures.  This removes the records for OldMI, transfering them to
 | 
						|
/// the records for NewMI.
 | 
						|
void LiveVariables::instructionChanged(MachineInstr *OldMI,
 | 
						|
                                       MachineInstr *NewMI) {
 | 
						|
  // If the instruction defines any virtual registers, update the VarInfo for
 | 
						|
  // the instruction.
 | 
						|
  for (unsigned i = 0, e = OldMI->getNumOperands(); i != e; ++i) {
 | 
						|
    MachineOperand &MO = OldMI->getOperand(i);
 | 
						|
    if (MO.isRegister() && MO.getReg() &&
 | 
						|
        MRegisterInfo::isVirtualRegister(MO.getReg())) {
 | 
						|
      unsigned Reg = MO.getReg();
 | 
						|
      VarInfo &VI = getVarInfo(Reg);
 | 
						|
      if (MO.isDef()) {
 | 
						|
        // Update the defining instruction.
 | 
						|
        if (VI.DefInst == OldMI)
 | 
						|
          VI.DefInst = NewMI;
 | 
						|
      }
 | 
						|
      if (MO.isUse()) {
 | 
						|
        // If this is a kill of the value, update the VI kills list.
 | 
						|
        if (VI.removeKill(OldMI))
 | 
						|
          VI.Kills.push_back(NewMI);   // Yes, there was a kill of it
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Move the killed information over...
 | 
						|
  killed_iterator I, E;
 | 
						|
  tie(I, E) = killed_range(OldMI);
 | 
						|
  if (I != E) {
 | 
						|
    std::vector<unsigned> &V = RegistersKilled[NewMI];
 | 
						|
    bool WasEmpty = V.empty();
 | 
						|
    V.insert(V.end(), I, E);
 | 
						|
    if (!WasEmpty)
 | 
						|
      std::sort(V.begin(), V.end());   // Keep the reg list sorted.
 | 
						|
    RegistersKilled.erase(OldMI);
 | 
						|
  }
 | 
						|
 | 
						|
  // Move the dead information over...
 | 
						|
  tie(I, E) = dead_range(OldMI);
 | 
						|
  if (I != E) {
 | 
						|
    std::vector<unsigned> &V = RegistersDead[NewMI];
 | 
						|
    bool WasEmpty = V.empty();
 | 
						|
    V.insert(V.end(), I, E);
 | 
						|
    if (!WasEmpty)
 | 
						|
      std::sort(V.begin(), V.end());   // Keep the reg list sorted.
 | 
						|
    RegistersDead.erase(OldMI);
 | 
						|
  }
 | 
						|
}
 |