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			770 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			770 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- llvm/CodeGen/SlotIndexes.h - Slot indexes representation -*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements SlotIndex and related classes. The purpuse of SlotIndex
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// is to describe a position at which a register can become live, or cease to
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// be live.
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//
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// SlotIndex is mostly a proxy for entries of the SlotIndexList, a class which
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// is held is LiveIntervals and provides the real numbering. This allows
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// LiveIntervals to perform largely transparent renumbering. The SlotIndex
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// class does hold a PHI bit, which determines whether the index relates to a
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// PHI use or def point, or an actual instruction. See the SlotIndex class
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// description for futher information.
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_SLOTINDEXES_H
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#define LLVM_CODEGEN_SLOTINDEXES_H
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#include "llvm/ADT/PointerIntPair.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/Support/Allocator.h"
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#include "llvm/Support/ErrorHandling.h"
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namespace llvm {
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  /// This class represents an entry in the slot index list held in the
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  /// SlotIndexes pass. It should not be used directly. See the
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  /// SlotIndex & SlotIndexes classes for the public interface to this
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  /// information.
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  class IndexListEntry {
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  private:
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    static const unsigned EMPTY_KEY_INDEX = ~0U & ~3U,
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                          TOMBSTONE_KEY_INDEX = ~0U & ~7U;
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    IndexListEntry *next, *prev;
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    MachineInstr *mi;
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    unsigned index;
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  protected:
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    typedef enum { EMPTY_KEY, TOMBSTONE_KEY } ReservedEntryType;
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    // This constructor is only to be used by getEmptyKeyEntry
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    // & getTombstoneKeyEntry. It sets index to the given
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    // value and mi to zero.
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    IndexListEntry(ReservedEntryType r) : mi(0) {
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      switch(r) {
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        case EMPTY_KEY: index = EMPTY_KEY_INDEX; break;
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        case TOMBSTONE_KEY: index = TOMBSTONE_KEY_INDEX; break;
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        default: assert(false && "Invalid value for constructor."); 
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      }
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      next = this;
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      prev = this;
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    }
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  public:
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    IndexListEntry(MachineInstr *mi, unsigned index) : mi(mi), index(index) {
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      if (index == EMPTY_KEY_INDEX || index == TOMBSTONE_KEY_INDEX) {
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        llvm_report_error("Attempt to create invalid index. "
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                          "Available indexes may have been exhausted?.");
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      }
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    }
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    bool isValid() const {
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      return (index != EMPTY_KEY_INDEX && index != TOMBSTONE_KEY_INDEX);
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    }
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    MachineInstr* getInstr() const { return mi; }
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    void setInstr(MachineInstr *mi) {
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      assert(isValid() && "Attempt to modify reserved index.");
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      this->mi = mi;
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    }
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    unsigned getIndex() const { return index; }
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    void setIndex(unsigned index) {
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      assert(index != EMPTY_KEY_INDEX && index != TOMBSTONE_KEY_INDEX &&
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             "Attempt to set index to invalid value.");
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      assert(isValid() && "Attempt to reset reserved index value.");
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      this->index = index;
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    }
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    IndexListEntry* getNext() { return next; }
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    const IndexListEntry* getNext() const { return next; }
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    void setNext(IndexListEntry *next) {
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      assert(isValid() && "Attempt to modify reserved index.");
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      this->next = next;
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    }
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    IndexListEntry* getPrev() { return prev; }
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    const IndexListEntry* getPrev() const { return prev; }
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    void setPrev(IndexListEntry *prev) {
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      assert(isValid() && "Attempt to modify reserved index.");
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      this->prev = prev;
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    }
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    // This function returns the index list entry that is to be used for empty
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    // SlotIndex keys.
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    static IndexListEntry* getEmptyKeyEntry();
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    // This function returns the index list entry that is to be used for
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    // tombstone SlotIndex keys.
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    static IndexListEntry* getTombstoneKeyEntry();
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  };
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  // Specialize PointerLikeTypeTraits for IndexListEntry.
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  template <>
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  class PointerLikeTypeTraits<IndexListEntry*> { 
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  public:
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    static inline void* getAsVoidPointer(IndexListEntry *p) {
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      return p;
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    }
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    static inline IndexListEntry* getFromVoidPointer(void *p) {
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      return static_cast<IndexListEntry*>(p);
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    }
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    enum { NumLowBitsAvailable = 3 };
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  };
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  /// SlotIndex - An opaque wrapper around machine indexes.
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  class SlotIndex {
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    friend class SlotIndexes;
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    friend struct DenseMapInfo<SlotIndex>;
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  private:
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    static const unsigned PHI_BIT = 1 << 2;
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    PointerIntPair<IndexListEntry*, 3, unsigned> lie;
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    SlotIndex(IndexListEntry *entry, unsigned phiAndSlot)
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      : lie(entry, phiAndSlot) {
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      assert(entry != 0 && "Attempt to construct index with 0 pointer.");
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    }
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    IndexListEntry& entry() const {
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      return *lie.getPointer();
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    }
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    int getIndex() const {
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      return entry().getIndex() | getSlot();
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    }
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    static inline unsigned getHashValue(const SlotIndex &v) {
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      IndexListEntry *ptrVal = &v.entry();
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      return (unsigned((intptr_t)ptrVal) >> 4) ^
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             (unsigned((intptr_t)ptrVal) >> 9);
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    }
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  public:
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    // FIXME: Ugh. This is public because LiveIntervalAnalysis is still using it
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    // for some spill weight stuff. Fix that, then make this private.
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    enum Slot { LOAD, USE, DEF, STORE, NUM };
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    static inline SlotIndex getEmptyKey() {
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      return SlotIndex(IndexListEntry::getEmptyKeyEntry(), 0);
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    }
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    static inline SlotIndex getTombstoneKey() {
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      return SlotIndex(IndexListEntry::getTombstoneKeyEntry(), 0);
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    }
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    /// Construct an invalid index.
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    SlotIndex() : lie(IndexListEntry::getEmptyKeyEntry(), 0) {}
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    // Construct a new slot index from the given one, set the phi flag on the
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    // new index to the value of the phi parameter.
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    SlotIndex(const SlotIndex &li, bool phi)
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      : lie(&li.entry(), phi ? PHI_BIT | li.getSlot() : (unsigned)li.getSlot()){
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      assert(lie.getPointer() != 0 &&
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             "Attempt to construct index with 0 pointer.");
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    }
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    // Construct a new slot index from the given one, set the phi flag on the
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    // new index to the value of the phi parameter, and the slot to the new slot.
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    SlotIndex(const SlotIndex &li, bool phi, Slot s)
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      : lie(&li.entry(), phi ? PHI_BIT | s : (unsigned)s) {
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      assert(lie.getPointer() != 0 &&
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             "Attempt to construct index with 0 pointer.");
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    }
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    /// Returns true if this is a valid index. Invalid indicies do
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    /// not point into an index table, and cannot be compared.
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    bool isValid() const {
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      IndexListEntry *entry = lie.getPointer();
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      return ((entry!= 0) && (entry->isValid()));
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    }
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    /// Print this index to the given raw_ostream.
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    void print(raw_ostream &os) const;
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    /// Dump this index to stderr.
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    void dump() const;
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    /// Compare two SlotIndex objects for equality.
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    bool operator==(SlotIndex other) const {
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      return getIndex() == other.getIndex();
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    }
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    /// Compare two SlotIndex objects for inequality.
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    bool operator!=(SlotIndex other) const {
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      return getIndex() != other.getIndex(); 
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    }
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    /// Compare two SlotIndex objects. Return true if the first index
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    /// is strictly lower than the second.
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    bool operator<(SlotIndex other) const {
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      return getIndex() < other.getIndex();
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    }
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    /// Compare two SlotIndex objects. Return true if the first index
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    /// is lower than, or equal to, the second.
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    bool operator<=(SlotIndex other) const {
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      return getIndex() <= other.getIndex();
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    }
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    /// Compare two SlotIndex objects. Return true if the first index
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    /// is greater than the second.
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    bool operator>(SlotIndex other) const {
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      return getIndex() > other.getIndex();
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    }
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    /// Compare two SlotIndex objects. Return true if the first index
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    /// is greater than, or equal to, the second.
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    bool operator>=(SlotIndex other) const {
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      return getIndex() >= other.getIndex();
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    }
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    /// Return the distance from this index to the given one.
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    int distance(SlotIndex other) const {
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      return other.getIndex() - getIndex();
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    }
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    /// Returns the slot for this SlotIndex.
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    Slot getSlot() const {
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      return static_cast<Slot>(lie.getInt()  & ~PHI_BIT);
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    }
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    /// Returns the state of the PHI bit.
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    bool isPHI() const {
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      return lie.getInt() & PHI_BIT;
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    }
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    /// Returns the base index for associated with this index. The base index
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    /// is the one associated with the LOAD slot for the instruction pointed to
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    /// by this index.
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    SlotIndex getBaseIndex() const {
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      return getLoadIndex();
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    }
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    /// Returns the boundary index for associated with this index. The boundary
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    /// index is the one associated with the LOAD slot for the instruction
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    /// pointed to by this index.
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    SlotIndex getBoundaryIndex() const {
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      return getStoreIndex();
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    }
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    /// Returns the index of the LOAD slot for the instruction pointed to by
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    /// this index.
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    SlotIndex getLoadIndex() const {
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      return SlotIndex(&entry(), SlotIndex::LOAD);
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    }    
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    /// Returns the index of the USE slot for the instruction pointed to by
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    /// this index.
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    SlotIndex getUseIndex() const {
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      return SlotIndex(&entry(), SlotIndex::USE);
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    }
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    /// Returns the index of the DEF slot for the instruction pointed to by
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    /// this index.
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    SlotIndex getDefIndex() const {
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      return SlotIndex(&entry(), SlotIndex::DEF);
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    }
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    /// Returns the index of the STORE slot for the instruction pointed to by
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    /// this index.
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    SlotIndex getStoreIndex() const {
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      return SlotIndex(&entry(), SlotIndex::STORE);
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    }    
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    /// Returns the next slot in the index list. This could be either the
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    /// next slot for the instruction pointed to by this index or, if this
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    /// index is a STORE, the first slot for the next instruction.
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    /// WARNING: This method is considerably more expensive than the methods
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    /// that return specific slots (getUseIndex(), etc). If you can - please
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    /// use one of those methods.
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    SlotIndex getNextSlot() const {
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      Slot s = getSlot();
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      if (s == SlotIndex::STORE) {
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        return SlotIndex(entry().getNext(), SlotIndex::LOAD);
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      }
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      return SlotIndex(&entry(), s + 1);
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    }
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    /// Returns the next index. This is the index corresponding to the this
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    /// index's slot, but for the next instruction.
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    SlotIndex getNextIndex() const {
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      return SlotIndex(entry().getNext(), getSlot());
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    }
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    /// Returns the previous slot in the index list. This could be either the
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    /// previous slot for the instruction pointed to by this index or, if this
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    /// index is a LOAD, the last slot for the previous instruction.
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    /// WARNING: This method is considerably more expensive than the methods
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    /// that return specific slots (getUseIndex(), etc). If you can - please
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    /// use one of those methods.
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    SlotIndex getPrevSlot() const {
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      Slot s = getSlot();
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      if (s == SlotIndex::LOAD) {
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        return SlotIndex(entry().getPrev(), SlotIndex::STORE);
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      }
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      return SlotIndex(&entry(), s - 1);
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    }
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    /// Returns the previous index. This is the index corresponding to this
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    /// index's slot, but for the previous instruction.
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    SlotIndex getPrevIndex() const {
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      return SlotIndex(entry().getPrev(), getSlot());
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    }
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  };
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  /// DenseMapInfo specialization for SlotIndex.
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  template <>
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  struct DenseMapInfo<SlotIndex> {
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    static inline SlotIndex getEmptyKey() {
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      return SlotIndex::getEmptyKey();
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    }
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    static inline SlotIndex getTombstoneKey() {
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      return SlotIndex::getTombstoneKey();
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    }
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    static inline unsigned getHashValue(const SlotIndex &v) {
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      return SlotIndex::getHashValue(v);
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    }
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    static inline bool isEqual(const SlotIndex &LHS, const SlotIndex &RHS) {
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      return (LHS == RHS);
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    }
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  };
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  template <> struct isPodLike<SlotIndex> { static const bool value = true; };
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  inline raw_ostream& operator<<(raw_ostream &os, SlotIndex li) {
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    li.print(os);
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    return os;
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  }
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  typedef std::pair<SlotIndex, MachineBasicBlock*> IdxMBBPair;
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  inline bool operator<(SlotIndex V, const IdxMBBPair &IM) {
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    return V < IM.first;
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  }
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  inline bool operator<(const IdxMBBPair &IM, SlotIndex V) {
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    return IM.first < V;
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  }
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  struct Idx2MBBCompare {
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    bool operator()(const IdxMBBPair &LHS, const IdxMBBPair &RHS) const {
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      return LHS.first < RHS.first;
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    }
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  };
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  /// SlotIndexes pass.
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  ///
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  /// This pass assigns indexes to each instruction.
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  class SlotIndexes : public MachineFunctionPass {
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  private:
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    MachineFunction *mf;
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    IndexListEntry *indexListHead;
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    unsigned functionSize;
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    typedef DenseMap<const MachineInstr*, SlotIndex> Mi2IndexMap;
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    Mi2IndexMap mi2iMap;
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    /// MBB2IdxMap - The indexes of the first and last instructions in the
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    /// specified basic block.
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    typedef DenseMap<const MachineBasicBlock*,
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                     std::pair<SlotIndex, SlotIndex> > MBB2IdxMap;
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    MBB2IdxMap mbb2IdxMap;
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    /// Idx2MBBMap - Sorted list of pairs of index of first instruction
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    /// and MBB id.
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    std::vector<IdxMBBPair> idx2MBBMap;
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    typedef DenseMap<const MachineBasicBlock*, SlotIndex> TerminatorGapsMap;
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    TerminatorGapsMap terminatorGaps;
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    // IndexListEntry allocator.
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    BumpPtrAllocator ileAllocator;
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    IndexListEntry* createEntry(MachineInstr *mi, unsigned index) {
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      IndexListEntry *entry =
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        static_cast<IndexListEntry*>(
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          ileAllocator.Allocate(sizeof(IndexListEntry),
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          alignof<IndexListEntry>()));
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      new (entry) IndexListEntry(mi, index);
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      return entry;
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    }
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    void initList() {
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      assert(indexListHead == 0 && "Zero entry non-null at initialisation.");
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      indexListHead = createEntry(0, ~0U);
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      indexListHead->setNext(0);
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      indexListHead->setPrev(indexListHead);
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    }
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    void clearList() {
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      indexListHead = 0;
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      ileAllocator.Reset();
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    }
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    IndexListEntry* getTail() {
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      assert(indexListHead != 0 && "Call to getTail on uninitialized list.");
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      return indexListHead->getPrev();
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    }
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    const IndexListEntry* getTail() const {
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      assert(indexListHead != 0 && "Call to getTail on uninitialized list.");
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      return indexListHead->getPrev();
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    }
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    // Returns true if the index list is empty.
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    bool empty() const { return (indexListHead == getTail()); }
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    IndexListEntry* front() {
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      assert(!empty() && "front() called on empty index list.");
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      return indexListHead;
 | 
						|
    }
 | 
						|
 | 
						|
    const IndexListEntry* front() const {
 | 
						|
      assert(!empty() && "front() called on empty index list.");
 | 
						|
      return indexListHead;
 | 
						|
    }
 | 
						|
 | 
						|
    IndexListEntry* back() {
 | 
						|
      assert(!empty() && "back() called on empty index list.");
 | 
						|
      return getTail()->getPrev();
 | 
						|
    }
 | 
						|
 | 
						|
    const IndexListEntry* back() const {
 | 
						|
      assert(!empty() && "back() called on empty index list.");
 | 
						|
      return getTail()->getPrev();
 | 
						|
    }
 | 
						|
 | 
						|
    /// Insert a new entry before itr.
 | 
						|
    void insert(IndexListEntry *itr, IndexListEntry *val) {
 | 
						|
      assert(itr != 0 && "itr should not be null.");
 | 
						|
      IndexListEntry *prev = itr->getPrev();
 | 
						|
      val->setNext(itr);
 | 
						|
      val->setPrev(prev);
 | 
						|
      
 | 
						|
      if (itr != indexListHead) {
 | 
						|
        prev->setNext(val);
 | 
						|
      }
 | 
						|
      else {
 | 
						|
        indexListHead = val;
 | 
						|
      }
 | 
						|
      itr->setPrev(val);
 | 
						|
    }
 | 
						|
 | 
						|
    /// Push a new entry on to the end of the list.
 | 
						|
    void push_back(IndexListEntry *val) {
 | 
						|
      insert(getTail(), val);
 | 
						|
    }
 | 
						|
 | 
						|
  public:
 | 
						|
    static char ID;
 | 
						|
 | 
						|
    SlotIndexes() : MachineFunctionPass(&ID), indexListHead(0) {}
 | 
						|
 | 
						|
    virtual void getAnalysisUsage(AnalysisUsage &au) const;
 | 
						|
    virtual void releaseMemory(); 
 | 
						|
 | 
						|
    virtual bool runOnMachineFunction(MachineFunction &fn);
 | 
						|
 | 
						|
    /// Dump the indexes.
 | 
						|
    void dump() const;
 | 
						|
 | 
						|
    /// Renumber the index list, providing space for new instructions.
 | 
						|
    void renumberIndexes();
 | 
						|
 | 
						|
    /// Returns the zero index for this analysis.
 | 
						|
    SlotIndex getZeroIndex() {
 | 
						|
      assert(front()->getIndex() == 0 && "First index is not 0?");
 | 
						|
      return SlotIndex(front(), 0);
 | 
						|
    }
 | 
						|
 | 
						|
    /// Returns the invalid index marker for this analysis.
 | 
						|
    SlotIndex getInvalidIndex() {
 | 
						|
      return getZeroIndex();
 | 
						|
    }
 | 
						|
 | 
						|
    /// Returns the distance between the highest and lowest indexes allocated
 | 
						|
    /// so far.
 | 
						|
    unsigned getIndexesLength() const {
 | 
						|
      assert(front()->getIndex() == 0 &&
 | 
						|
             "Initial index isn't zero?");
 | 
						|
 | 
						|
      return back()->getIndex();
 | 
						|
    }
 | 
						|
 | 
						|
    /// Returns the number of instructions in the function.
 | 
						|
    unsigned getFunctionSize() const {
 | 
						|
      return functionSize;
 | 
						|
    }
 | 
						|
 | 
						|
    /// Returns true if the given machine instr is mapped to an index,
 | 
						|
    /// otherwise returns false.
 | 
						|
    bool hasIndex(const MachineInstr *instr) const {
 | 
						|
      return (mi2iMap.find(instr) != mi2iMap.end());
 | 
						|
    }
 | 
						|
 | 
						|
    /// Returns the base index for the given instruction.
 | 
						|
    SlotIndex getInstructionIndex(const MachineInstr *instr) const {
 | 
						|
      Mi2IndexMap::const_iterator itr = mi2iMap.find(instr);
 | 
						|
      assert(itr != mi2iMap.end() && "Instruction not found in maps.");
 | 
						|
      return itr->second;
 | 
						|
    }
 | 
						|
 | 
						|
    /// Returns the instruction for the given index, or null if the given
 | 
						|
    /// index has no instruction associated with it.
 | 
						|
    MachineInstr* getInstructionFromIndex(SlotIndex index) const {
 | 
						|
      return index.entry().getInstr();
 | 
						|
    }
 | 
						|
 | 
						|
    /// Returns the next non-null index.
 | 
						|
    SlotIndex getNextNonNullIndex(SlotIndex index) {
 | 
						|
      SlotIndex nextNonNull = index.getNextIndex();
 | 
						|
 | 
						|
      while (&nextNonNull.entry() != getTail() &&
 | 
						|
             getInstructionFromIndex(nextNonNull) == 0) {
 | 
						|
        nextNonNull = nextNonNull.getNextIndex();
 | 
						|
      }
 | 
						|
 | 
						|
      return nextNonNull;
 | 
						|
    }
 | 
						|
 | 
						|
    /// Returns the first index in the given basic block.
 | 
						|
    SlotIndex getMBBStartIdx(const MachineBasicBlock *mbb) const {
 | 
						|
      MBB2IdxMap::const_iterator itr = mbb2IdxMap.find(mbb);
 | 
						|
      assert(itr != mbb2IdxMap.end() && "MBB not found in maps.");
 | 
						|
      return itr->second.first;
 | 
						|
    }
 | 
						|
 | 
						|
    /// Returns the last index in the given basic block.
 | 
						|
    SlotIndex getMBBEndIdx(const MachineBasicBlock *mbb) const {
 | 
						|
      MBB2IdxMap::const_iterator itr = mbb2IdxMap.find(mbb);
 | 
						|
      assert(itr != mbb2IdxMap.end() && "MBB not found in maps.");
 | 
						|
      return itr->second.second;
 | 
						|
    }
 | 
						|
 | 
						|
    /// Returns the terminator gap for the given index.
 | 
						|
    SlotIndex getTerminatorGap(const MachineBasicBlock *mbb) {
 | 
						|
      TerminatorGapsMap::iterator itr = terminatorGaps.find(mbb);
 | 
						|
      assert(itr != terminatorGaps.end() &&
 | 
						|
             "All MBBs should have terminator gaps in their indexes.");
 | 
						|
      return itr->second;
 | 
						|
    }
 | 
						|
 | 
						|
    /// Returns the basic block which the given index falls in.
 | 
						|
    MachineBasicBlock* getMBBFromIndex(SlotIndex index) const {
 | 
						|
      std::vector<IdxMBBPair>::const_iterator I =
 | 
						|
        std::lower_bound(idx2MBBMap.begin(), idx2MBBMap.end(), index);
 | 
						|
      // Take the pair containing the index
 | 
						|
      std::vector<IdxMBBPair>::const_iterator J =
 | 
						|
        ((I != idx2MBBMap.end() && I->first > index) ||
 | 
						|
         (I == idx2MBBMap.end() && idx2MBBMap.size()>0)) ? (I-1): I;
 | 
						|
 | 
						|
      assert(J != idx2MBBMap.end() && J->first <= index &&
 | 
						|
             index < getMBBEndIdx(J->second) &&
 | 
						|
             "index does not correspond to an MBB");
 | 
						|
      return J->second;
 | 
						|
    }
 | 
						|
 | 
						|
    bool findLiveInMBBs(SlotIndex start, SlotIndex end,
 | 
						|
                        SmallVectorImpl<MachineBasicBlock*> &mbbs) const {
 | 
						|
      std::vector<IdxMBBPair>::const_iterator itr =
 | 
						|
        std::lower_bound(idx2MBBMap.begin(), idx2MBBMap.end(), start);
 | 
						|
      bool resVal = false;
 | 
						|
 | 
						|
      while (itr != idx2MBBMap.end()) {
 | 
						|
        if (itr->first >= end)
 | 
						|
          break;
 | 
						|
        mbbs.push_back(itr->second);
 | 
						|
        resVal = true;
 | 
						|
        ++itr;
 | 
						|
      }
 | 
						|
      return resVal;
 | 
						|
    }
 | 
						|
 | 
						|
    /// Return a list of MBBs that can be reach via any branches or
 | 
						|
    /// fall-throughs.
 | 
						|
    bool findReachableMBBs(SlotIndex start, SlotIndex end,
 | 
						|
                           SmallVectorImpl<MachineBasicBlock*> &mbbs) const {
 | 
						|
      std::vector<IdxMBBPair>::const_iterator itr =
 | 
						|
        std::lower_bound(idx2MBBMap.begin(), idx2MBBMap.end(), start);
 | 
						|
 | 
						|
      bool resVal = false;
 | 
						|
      while (itr != idx2MBBMap.end()) {
 | 
						|
        if (itr->first > end)
 | 
						|
          break;
 | 
						|
        MachineBasicBlock *mbb = itr->second;
 | 
						|
        if (getMBBEndIdx(mbb) > end)
 | 
						|
          break;
 | 
						|
        for (MachineBasicBlock::succ_iterator si = mbb->succ_begin(),
 | 
						|
             se = mbb->succ_end(); si != se; ++si)
 | 
						|
          mbbs.push_back(*si);
 | 
						|
        resVal = true;
 | 
						|
        ++itr;
 | 
						|
      }
 | 
						|
      return resVal;
 | 
						|
    }
 | 
						|
 | 
						|
    /// Returns the MBB covering the given range, or null if the range covers
 | 
						|
    /// more than one basic block.
 | 
						|
    MachineBasicBlock* getMBBCoveringRange(SlotIndex start, SlotIndex end) const {
 | 
						|
 | 
						|
      assert(start < end && "Backwards ranges not allowed.");
 | 
						|
 | 
						|
      std::vector<IdxMBBPair>::const_iterator itr =
 | 
						|
        std::lower_bound(idx2MBBMap.begin(), idx2MBBMap.end(), start);
 | 
						|
 | 
						|
      if (itr == idx2MBBMap.end()) {
 | 
						|
        itr = prior(itr);
 | 
						|
        return itr->second;
 | 
						|
      }
 | 
						|
 | 
						|
      // Check that we don't cross the boundary into this block.
 | 
						|
      if (itr->first < end)
 | 
						|
        return 0;
 | 
						|
 | 
						|
      itr = prior(itr);
 | 
						|
 | 
						|
      if (itr->first <= start)
 | 
						|
        return itr->second;
 | 
						|
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /// Insert the given machine instruction into the mapping. Returns the
 | 
						|
    /// assigned index.
 | 
						|
    SlotIndex insertMachineInstrInMaps(MachineInstr *mi,
 | 
						|
                                        bool *deferredRenumber = 0) {
 | 
						|
      assert(mi2iMap.find(mi) == mi2iMap.end() && "Instr already indexed.");
 | 
						|
 | 
						|
      MachineBasicBlock *mbb = mi->getParent();
 | 
						|
 | 
						|
      assert(mbb != 0 && "Instr must be added to function.");
 | 
						|
 | 
						|
      MBB2IdxMap::iterator mbbRangeItr = mbb2IdxMap.find(mbb);
 | 
						|
 | 
						|
      assert(mbbRangeItr != mbb2IdxMap.end() &&
 | 
						|
             "Instruction's parent MBB has not been added to SlotIndexes.");
 | 
						|
 | 
						|
      MachineBasicBlock::iterator miItr(mi);
 | 
						|
      bool needRenumber = false;
 | 
						|
      IndexListEntry *newEntry;
 | 
						|
 | 
						|
      IndexListEntry *prevEntry;
 | 
						|
      if (miItr == mbb->begin()) {
 | 
						|
        // If mi is at the mbb beginning, get the prev index from the mbb.
 | 
						|
        prevEntry = &mbbRangeItr->second.first.entry();
 | 
						|
      } else {
 | 
						|
        // Otherwise get it from the previous instr.
 | 
						|
        MachineBasicBlock::iterator pItr(prior(miItr));
 | 
						|
        prevEntry = &getInstructionIndex(pItr).entry();
 | 
						|
      }
 | 
						|
 | 
						|
      // Get next entry from previous entry.
 | 
						|
      IndexListEntry *nextEntry = prevEntry->getNext();
 | 
						|
 | 
						|
      // Get a number for the new instr, or 0 if there's no room currently.
 | 
						|
      // In the latter case we'll force a renumber later.
 | 
						|
      unsigned dist = nextEntry->getIndex() - prevEntry->getIndex();
 | 
						|
      unsigned newNumber = dist > SlotIndex::NUM ?
 | 
						|
        prevEntry->getIndex() + ((dist >> 1) & ~3U) : 0;
 | 
						|
 | 
						|
      if (newNumber == 0) {
 | 
						|
        needRenumber = true;
 | 
						|
      }
 | 
						|
 | 
						|
      // Insert a new list entry for mi.
 | 
						|
      newEntry = createEntry(mi, newNumber);
 | 
						|
      insert(nextEntry, newEntry);
 | 
						|
  
 | 
						|
      SlotIndex newIndex(newEntry, SlotIndex::LOAD);
 | 
						|
      mi2iMap.insert(std::make_pair(mi, newIndex));
 | 
						|
 | 
						|
      if (miItr == mbb->end()) {
 | 
						|
        // If this is the last instr in the MBB then we need to fix up the bb
 | 
						|
        // range:
 | 
						|
        mbbRangeItr->second.second = SlotIndex(newEntry, SlotIndex::STORE);
 | 
						|
      }
 | 
						|
 | 
						|
      // Renumber if we need to.
 | 
						|
      if (needRenumber) {
 | 
						|
        if (deferredRenumber == 0)
 | 
						|
          renumberIndexes();
 | 
						|
        else
 | 
						|
          *deferredRenumber = true;
 | 
						|
      }
 | 
						|
 | 
						|
      return newIndex;
 | 
						|
    }
 | 
						|
 | 
						|
    /// Add all instructions in the vector to the index list. This method will
 | 
						|
    /// defer renumbering until all instrs have been added, and should be 
 | 
						|
    /// preferred when adding multiple instrs.
 | 
						|
    void insertMachineInstrsInMaps(SmallVectorImpl<MachineInstr*> &mis) {
 | 
						|
      bool renumber = false;
 | 
						|
 | 
						|
      for (SmallVectorImpl<MachineInstr*>::iterator
 | 
						|
           miItr = mis.begin(), miEnd = mis.end();
 | 
						|
           miItr != miEnd; ++miItr) {
 | 
						|
        insertMachineInstrInMaps(*miItr, &renumber);
 | 
						|
      }
 | 
						|
 | 
						|
      if (renumber)
 | 
						|
        renumberIndexes();
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
    /// Remove the given machine instruction from the mapping.
 | 
						|
    void removeMachineInstrFromMaps(MachineInstr *mi) {
 | 
						|
      // remove index -> MachineInstr and
 | 
						|
      // MachineInstr -> index mappings
 | 
						|
      Mi2IndexMap::iterator mi2iItr = mi2iMap.find(mi);
 | 
						|
      if (mi2iItr != mi2iMap.end()) {
 | 
						|
        IndexListEntry *miEntry(&mi2iItr->second.entry());        
 | 
						|
        assert(miEntry->getInstr() == mi && "Instruction indexes broken.");
 | 
						|
        // FIXME: Eventually we want to actually delete these indexes.
 | 
						|
        miEntry->setInstr(0);
 | 
						|
        mi2iMap.erase(mi2iItr);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    /// ReplaceMachineInstrInMaps - Replacing a machine instr with a new one in
 | 
						|
    /// maps used by register allocator.
 | 
						|
    void replaceMachineInstrInMaps(MachineInstr *mi, MachineInstr *newMI) {
 | 
						|
      Mi2IndexMap::iterator mi2iItr = mi2iMap.find(mi);
 | 
						|
      if (mi2iItr == mi2iMap.end())
 | 
						|
        return;
 | 
						|
      SlotIndex replaceBaseIndex = mi2iItr->second;
 | 
						|
      IndexListEntry *miEntry(&replaceBaseIndex.entry());
 | 
						|
      assert(miEntry->getInstr() == mi &&
 | 
						|
             "Mismatched instruction in index tables.");
 | 
						|
      miEntry->setInstr(newMI);
 | 
						|
      mi2iMap.erase(mi2iItr);
 | 
						|
      mi2iMap.insert(std::make_pair(newMI, replaceBaseIndex));
 | 
						|
    }
 | 
						|
 | 
						|
  };
 | 
						|
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
#endif // LLVM_CODEGEN_LIVEINDEX_H 
 |