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			62 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===---- llvm/DebugLoc.h - Debug Location Information ----------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines a number of light weight data structures used
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// to describe and track debug location information.
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// 
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_DEBUGLOC_H
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#define LLVM_DEBUGLOC_H
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#include "llvm/ADT/DenseMap.h"
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#include <vector>
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namespace llvm {
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  class MDNode;
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  /// DebugLoc - Debug location id. This is carried by SDNode and MachineInstr
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  /// to index into a vector of unique debug location tuples.
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  class DebugLoc {
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    unsigned Idx;
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  public:
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    DebugLoc() : Idx(~0U) {}  // Defaults to invalid.
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    static DebugLoc getUnknownLoc()   { DebugLoc L; L.Idx = ~0U; return L; }
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    static DebugLoc get(unsigned idx) { DebugLoc L; L.Idx = idx; return L; }
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    unsigned getIndex() const { return Idx; }
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    /// isUnknown - Return true if there is no debug info for the SDNode /
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    /// MachineInstr.
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    bool isUnknown() const { return Idx == ~0U; }
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    bool operator==(const DebugLoc &DL) const { return Idx == DL.Idx; }
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    bool operator!=(const DebugLoc &DL) const { return !(*this == DL); }
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  };
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    /// DebugLocTracker - This class tracks debug location information.
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  ///
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  struct DebugLocTracker {
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    /// DebugLocations - A vector of unique DebugLocTuple's.
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    ///
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    std::vector<MDNode *> DebugLocations;
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    /// DebugIdMap - This maps DebugLocTuple's to indices into the
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    /// DebugLocations vector.
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    DenseMap<MDNode *, unsigned> DebugIdMap;
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    DebugLocTracker() {}
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  };
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} // end namespace llvm
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#endif /* LLVM_DEBUGLOC_H */
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