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	is not everything, but the remaining cases are less trivial. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@115080 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			1354 lines
		
	
	
		
			48 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			1354 lines
		
	
	
		
			48 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
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|                       "http://www.w3.org/TR/html4/strict.dtd">
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| <html>
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| <head>
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|   <link rel="stylesheet" href="llvm.css" type="text/css">
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|   <title>LLVM Coding Standards</title>
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| </head>
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| <body>
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| 
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| <div class="doc_title">
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|   LLVM Coding Standards
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| </div>
 | |
| 
 | |
| <ol>
 | |
|   <li><a href="#introduction">Introduction</a></li>
 | |
|   <li><a href="#mechanicalissues">Mechanical Source Issues</a>
 | |
|     <ol>
 | |
|       <li><a href="#sourceformating">Source Code Formatting</a>
 | |
|         <ol>
 | |
|           <li><a href="#scf_commenting">Commenting</a></li>
 | |
|           <li><a href="#scf_commentformat">Comment Formatting</a></li>
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|           <li><a href="#scf_includes"><tt>#include</tt> Style</a></li>
 | |
|           <li><a href="#scf_codewidth">Source Code Width</a></li>
 | |
|           <li><a href="#scf_spacestabs">Use Spaces Instead of Tabs</a></li>
 | |
|           <li><a href="#scf_indentation">Indent Code Consistently</a></li>
 | |
|         </ol></li>
 | |
|       <li><a href="#compilerissues">Compiler Issues</a>
 | |
|         <ol>
 | |
|           <li><a href="#ci_warningerrors">Treat Compiler Warnings Like
 | |
|               Errors</a></li>
 | |
|           <li><a href="#ci_portable_code">Write Portable Code</a></li>
 | |
|           <li><a href="#ci_class_struct">Use of class/struct Keywords</a></li>
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|         </ol></li>
 | |
|     </ol></li>
 | |
|   <li><a href="#styleissues">Style Issues</a>
 | |
|     <ol>
 | |
|       <li><a href="#macro">The High Level Issues</a>
 | |
|         <ol>
 | |
|           <li><a href="#hl_module">A Public Header File <b>is</b> a
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|               Module</a></li>
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|           <li><a href="#hl_dontinclude">#include as Little as Possible</a></li>
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|           <li><a href="#hl_privateheaders">Keep "internal" Headers
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|               Private</a></li>
 | |
|           <li><a href="#hl_earlyexit">Use Early Exits and 'continue' to Simplify
 | |
|               Code</a></li>
 | |
|           <li><a href="#hl_else_after_return">Don't use "else" after a
 | |
|               return</a></li>
 | |
|           <li><a href="#hl_predicateloops">Turn Predicate Loops into Predicate
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|               Functions</a></li>
 | |
|         </ol></li>
 | |
|       <li><a href="#micro">The Low Level Issues</a>
 | |
|         <ol>
 | |
|           <li><a href="#ll_assert">Assert Liberally</a></li>
 | |
|           <li><a href="#ll_ns_std">Do not use 'using namespace std'</a></li>
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|           <li><a href="#ll_virtual_anch">Provide a virtual method anchor for
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|               classes in headers</a></li>
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|           <li><a href="#ll_end">Don't evaluate end() every time through a
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|               loop</a></li>
 | |
|           <li><a href="#ll_iostream"><tt>#include <iostream></tt> is
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|               <em>forbidden</em></a></li>
 | |
|           <li><a href="#ll_avoidendl">Avoid <tt>std::endl</tt></a></li>
 | |
|           <li><a href="#ll_raw_ostream">Use <tt>raw_ostream</tt></a</li>
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|         </ol></li>
 | |
|         
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|       <li><a href="#nano">Microscopic Details</a>
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|         <ol>
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|           <li><a href="#micro_spaceparen">Spaces Before Parentheses</a></li>
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|           <li><a href="#micro_preincrement">Prefer Preincrement</a></li>
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|           <li><a href="#micro_namespaceindent">Namespace Indentation</a></li>
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|           <li><a href="#micro_anonns">Anonymous Namespaces</a></li>
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|         </ol></li>
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| 
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|         
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|     </ol></li>
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|   <li><a href="#seealso">See Also</a></li>
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| </ol>
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| 
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| <div class="doc_author">
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|   <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a></p>
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| </div>
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| 
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| 
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| <!-- *********************************************************************** -->
 | |
| <div class="doc_section">
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|   <a name="introduction">Introduction</a>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
| <div class="doc_text">
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| 
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| <p>This document attempts to describe a few coding standards that are being used
 | |
| in the LLVM source tree.  Although no coding standards should be regarded as
 | |
| absolute requirements to be followed in all instances, coding standards can be
 | |
| useful.</p>
 | |
| 
 | |
| <p>This document intentionally does not prescribe fixed standards for religious
 | |
| issues such as brace placement and space usage.  For issues like this, follow
 | |
| the golden rule:</p>
 | |
| 
 | |
| <blockquote>
 | |
| 
 | |
| <p><b><a name="goldenrule">If you are adding a significant body of source to a
 | |
| project, feel free to use whatever style you are most comfortable with.  If you
 | |
| are extending, enhancing, or bug fixing already implemented code, use the style
 | |
| that is already being used so that the source is uniform and easy to
 | |
| follow.</a></b></p>
 | |
| 
 | |
| </blockquote>
 | |
| 
 | |
| <p>The ultimate goal of these guidelines is the increase readability and
 | |
| maintainability of our common source base. If you have suggestions for topics to
 | |
| be included, please mail them to <a
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| href="mailto:sabre@nondot.org">Chris</a>.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_section">
 | |
|   <a name="mechanicalissues">Mechanical Source Issues</a>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="sourceformating">Source Code Formatting</a>
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="scf_commenting">Commenting</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Comments are one critical part of readability and maintainability.  Everyone
 | |
| knows they should comment, so should you.  When writing comments, write them as
 | |
| English prose, which means they should use proper capitalization, punctuation,
 | |
| etc.  Although we all should probably
 | |
| comment our code more than we do, there are a few very critical places that
 | |
| documentation is very useful:</p>
 | |
| 
 | |
| <b>File Headers</b>
 | |
| 
 | |
| <p>Every source file should have a header on it that describes the basic 
 | |
| purpose of the file.  If a file does not have a header, it should not be 
 | |
| checked into Subversion.  Most source trees will probably have a standard
 | |
| file header format.  The standard format for the LLVM source tree looks like
 | |
| this:</p>
 | |
| 
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| <div class="doc_code">
 | |
| <pre>
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| //===-- llvm/Instruction.h - Instruction class definition -------*- C++ -*-===//
 | |
| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file contains the declaration of the Instruction class, which is the
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| // base class for all of the VM instructions.
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| //
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| //===----------------------------------------------------------------------===//
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>A few things to note about this particular format:  The "<tt>-*- C++
 | |
| -*-</tt>" string on the first line is there to tell Emacs that the source file
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| is a C++ file, not a C file (Emacs assumes .h files are C files by default).
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| Note that this tag is not necessary in .cpp files.  The name of the file is also
 | |
| on the first line, along with a very short description of the purpose of the
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| file.  This is important when printing out code and flipping though lots of
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| pages.</p>
 | |
| 
 | |
| <p>The next section in the file is a concise note that defines the license
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| that the file is released under.  This makes it perfectly clear what terms the
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| source code can be distributed under and should not be modified in any way.</p>
 | |
| 
 | |
| <p>The main body of the description does not have to be very long in most cases.
 | |
| Here it's only two lines.  If an algorithm is being implemented or something
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| tricky is going on, a reference to the paper where it is published should be
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| included, as well as any notes or "gotchas" in the code to watch out for.</p>
 | |
| 
 | |
| <b>Class overviews</b>
 | |
| 
 | |
| <p>Classes are one fundamental part of a good object oriented design.  As such,
 | |
| a class definition should have a comment block that explains what the class is
 | |
| used for... if it's not obvious.  If it's so completely obvious your grandma
 | |
| could figure it out, it's probably safe to leave it out.  Naming classes
 | |
| something sane goes a long ways towards avoiding writing documentation.</p>
 | |
| 
 | |
| 
 | |
| <b>Method information</b>
 | |
| 
 | |
| <p>Methods defined in a class (as well as any global functions) should also be
 | |
| documented properly.  A quick note about what it does and a description of the
 | |
| borderline behaviour is all that is necessary here (unless something
 | |
| particularly tricky or insidious is going on).  The hope is that people can
 | |
| figure out how to use your interfaces without reading the code itself... that is
 | |
| the goal metric.</p>
 | |
| 
 | |
| <p>Good things to talk about here are what happens when something unexpected
 | |
| happens: does the method return null?  Abort?  Format your hard disk?</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="scf_commentformat">Comment Formatting</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>In general, prefer C++ style (<tt>//</tt>) comments.  They take less space,
 | |
| require less typing, don't have nesting problems, etc.  There are a few cases
 | |
| when it is useful to use C style (<tt>/* */</tt>) comments however:</p>
 | |
| 
 | |
| <ol>
 | |
|   <li>When writing a C code: Obviously if you are writing C code, use C style
 | |
|       comments.</li>
 | |
|   <li>When writing a header file that may be <tt>#include</tt>d by a C source
 | |
|       file.</li>
 | |
|   <li>When writing a source file that is used by a tool that only accepts C
 | |
|       style comments.</li>
 | |
| </ol>
 | |
| 
 | |
| <p>To comment out a large block of code, use <tt>#if 0</tt> and <tt>#endif</tt>.
 | |
| These nest properly and are better behaved in general than C style comments.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
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|   <a name="scf_includes"><tt>#include</tt> Style</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Immediately after the <a href="#scf_commenting">header file comment</a> (and
 | |
| include guards if working on a header file), the <a
 | |
| href="#hl_dontinclude">minimal</a> list of <tt>#include</tt>s required by the
 | |
| file should be listed.  We prefer these <tt>#include</tt>s to be listed in this
 | |
| order:</p>
 | |
| 
 | |
| <ol>
 | |
|   <li><a href="#mmheader">Main Module header</a></li>
 | |
|   <li><a href="#hl_privateheaders">Local/Private Headers</a></li>
 | |
|   <li><tt>llvm/*</tt></li>
 | |
|   <li><tt>llvm/Analysis/*</tt></li>
 | |
|   <li><tt>llvm/Assembly/*</tt></li>
 | |
|   <li><tt>llvm/Bitcode/*</tt></li>
 | |
|   <li><tt>llvm/CodeGen/*</tt></li>
 | |
|   <li>...</li>
 | |
|   <li><tt>Support/*</tt></li>
 | |
|   <li><tt>Config/*</tt></li>
 | |
|   <li>System <tt>#includes</tt></li>
 | |
| </ol>
 | |
| 
 | |
| <p>... and each category should be sorted by name.</p>
 | |
| 
 | |
| <p><a name="mmheader">The "Main Module Header"</a> file applies to .cpp file
 | |
| which implement an interface defined by a .h file.  This <tt>#include</tt>
 | |
| should always be included <b>first</b> regardless of where it lives on the file
 | |
| system.  By including a header file first in the .cpp files that implement the
 | |
| interfaces, we ensure that the header does not have any hidden dependencies
 | |
| which are not explicitly #included in the header, but should be.  It is also a
 | |
| form of documentation in the .cpp file to indicate where the interfaces it
 | |
| implements are defined.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="scf_codewidth">Source Code Width</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Write your code to fit within 80 columns of text.  This helps those of us who
 | |
| like to print out code and look at your code in an xterm without resizing
 | |
| it.</p>
 | |
| 
 | |
| <p>The longer answer is that there must be some limit to the width of the code
 | |
| in order to reasonably allow developers to have multiple files side-by-side in
 | |
| windows on a modest display.  If you are going to pick a width limit, it is
 | |
| somewhat arbitrary but you might as well pick something standard.  Going with
 | |
| 90 columns (for example) instead of 80 columns wouldn't add any significant 
 | |
| value and would be detrimental to printing out code.  Also many other projects
 | |
| have standardized on 80 columns, so some people have already configured their
 | |
| editors for it (vs something else, like 90 columns).</p>
 | |
| 
 | |
| <p>This is one of many contentious issues in coding standards, but is not up
 | |
| for debate.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="scf_spacestabs">Use Spaces Instead of Tabs</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>In all cases, prefer spaces to tabs in source files.  People have different
 | |
| preferred indentation levels, and different styles of indentation that they
 | |
| like... this is fine.  What isn't is that different editors/viewers expand tabs
 | |
| out to different tab stops.  This can cause your code to look completely
 | |
| unreadable, and it is not worth dealing with.</p>
 | |
| 
 | |
| <p>As always, follow the <a href="#goldenrule">Golden Rule</a> above: follow the
 | |
| style of existing code if your are modifying and extending it.  If you like four
 | |
| spaces of indentation, <b>DO NOT</b> do that in the middle of a chunk of code
 | |
| with two spaces of indentation.  Also, do not reindent a whole source file: it
 | |
| makes for incredible diffs that are absolutely worthless.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="scf_indentation">Indent Code Consistently</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Okay, your first year of programming you were told that indentation is
 | |
| important.  If you didn't believe and internalize this then, now is the time.
 | |
| Just do it.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="compilerissues">Compiler Issues</a>
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="ci_warningerrors">Treat Compiler Warnings Like Errors</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>If your code has compiler warnings in it, something is wrong: you aren't
 | |
| casting values correctly, your have "questionable" constructs in your code, or
 | |
| you are doing something legitimately wrong.  Compiler warnings can cover up
 | |
| legitimate errors in output and make dealing with a translation unit
 | |
| difficult.</p>
 | |
| 
 | |
| <p>It is not possible to prevent all warnings from all compilers, nor is it
 | |
| desirable.  Instead, pick a standard compiler (like <tt>gcc</tt>) that provides
 | |
| a good thorough set of warnings, and stick to them.  At least in the case of
 | |
| <tt>gcc</tt>, it is possible to work around any spurious errors by changing the
 | |
| syntax of the code slightly.  For example, an warning that annoys me occurs when
 | |
| I write code like this:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| if (V = getValue()) {
 | |
|   ...
 | |
| }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p><tt>gcc</tt> will warn me that I probably want to use the <tt>==</tt>
 | |
| operator, and that I probably mistyped it.  In most cases, I haven't, and I
 | |
| really don't want the spurious errors.  To fix this particular problem, I
 | |
| rewrite the code like this:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| if ((V = getValue())) {
 | |
|   ...
 | |
| }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>...which shuts <tt>gcc</tt> up.  Any <tt>gcc</tt> warning that annoys you can
 | |
| be fixed by massaging the code appropriately.</p>
 | |
| 
 | |
| <p>These are the <tt>gcc</tt> warnings that I prefer to enable: <tt>-Wall
 | |
| -Winline -W -Wwrite-strings -Wno-unused</tt></p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="ci_portable_code">Write Portable Code</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>In almost all cases, it is possible and within reason to write completely
 | |
| portable code.  If there are cases where it isn't possible to write portable
 | |
| code, isolate it behind a well defined (and well documented) interface.</p>
 | |
| 
 | |
| <p>In practice, this means that you shouldn't assume much about the host
 | |
| compiler, including its support for "high tech" features like partial
 | |
| specialization of templates.  If these features are used, they should only be
 | |
| an implementation detail of a library which has a simple exposed API.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
| <a name="ci_class_struct">Use of <tt>class</tt> and <tt>struct</tt> Keywords</a>
 | |
| </div>
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>In C++, the <tt>class</tt> and <tt>struct</tt> keywords can be used almost
 | |
| interchangeably. The only difference is when they are used to declare a class:
 | |
| <tt>class</tt> makes all members private by default while <tt>struct</tt> makes
 | |
| all members public by default.</p>
 | |
| 
 | |
| <p>Unfortunately, not all compilers follow the rules and some will generate
 | |
| different symbols based on whether <tt>class</tt> or <tt>struct</tt> was used to
 | |
| declare the symbol.  This can lead to problems at link time.</p> 
 | |
| 
 | |
| <p>So, the rule for LLVM is to always use the <tt>class</tt> keyword, unless
 | |
| <b>all</b> members are public and the type is a C++ "POD" type, in which case 
 | |
| <tt>struct</tt> is allowed.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_section">
 | |
|   <a name="styleissues">Style Issues</a>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="macro">The High Level Issues</a>
 | |
| </div>
 | |
| <!-- ======================================================================= -->
 | |
| 
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="hl_module">A Public Header File <b>is</b> a Module</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>C++ doesn't do too well in the modularity department.  There is no real
 | |
| encapsulation or data hiding (unless you use expensive protocol classes), but it
 | |
| is what we have to work with.  When you write a public header file (in the LLVM
 | |
| source tree, they live in the top level "include" directory), you are defining a
 | |
| module of functionality.</p>
 | |
| 
 | |
| <p>Ideally, modules should be completely independent of each other, and their
 | |
| header files should only include the absolute minimum number of headers
 | |
| possible. A module is not just a class, a function, or a namespace: <a
 | |
| href="http://www.cuj.com/articles/2000/0002/0002c/0002c.htm">it's a collection
 | |
| of these</a> that defines an interface.  This interface may be several
 | |
| functions, classes or data structures, but the important issue is how they work
 | |
| together.</p>
 | |
| 
 | |
| <p>In general, a module should be implemented with one or more <tt>.cpp</tt>
 | |
| files.  Each of these <tt>.cpp</tt> files should include the header that defines
 | |
| their interface first.  This ensure that all of the dependences of the module
 | |
| header have been properly added to the module header itself, and are not
 | |
| implicit.  System headers should be included after user headers for a
 | |
| translation unit.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="hl_dontinclude"><tt>#include</tt> as Little as Possible</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p><tt>#include</tt> hurts compile time performance.  Don't do it unless you
 | |
| have to, especially in header files.</p>
 | |
| 
 | |
| <p>But wait, sometimes you need to have the definition of a class to use it, or
 | |
| to inherit from it.  In these cases go ahead and <tt>#include</tt> that header
 | |
| file.  Be aware however that there are many cases where you don't need to have
 | |
| the full definition of a class.  If you are using a pointer or reference to a
 | |
| class, you don't need the header file.  If you are simply returning a class
 | |
| instance from a prototyped function or method, you don't need it.  In fact, for
 | |
| most cases, you simply don't need the definition of a class... and not
 | |
| <tt>#include</tt>'ing speeds up compilation.</p>
 | |
| 
 | |
| <p>It is easy to try to go too overboard on this recommendation, however.  You
 | |
| <b>must</b> include all of the header files that you are using -- you can 
 | |
| include them either directly
 | |
| or indirectly (through another header file).  To make sure that you don't
 | |
| accidentally forget to include a header file in your module header, make sure to
 | |
| include your module header <b>first</b> in the implementation file (as mentioned
 | |
| above).  This way there won't be any hidden dependencies that you'll find out
 | |
| about later...</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="hl_privateheaders">Keep "internal" Headers Private</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Many modules have a complex implementation that causes them to use more than
 | |
| one implementation (<tt>.cpp</tt>) file.  It is often tempting to put the
 | |
| internal communication interface (helper classes, extra functions, etc) in the
 | |
| public module header file.  Don't do this.</p>
 | |
| 
 | |
| <p>If you really need to do something like this, put a private header file in
 | |
| the same directory as the source files, and include it locally.  This ensures
 | |
| that your private interface remains private and undisturbed by outsiders.</p>
 | |
| 
 | |
| <p>Note however, that it's okay to put extra implementation methods a public
 | |
| class itself... just make them private (or protected), and all is well.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="hl_earlyexit">Use Early Exits and 'continue' to Simplify Code</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>When reading code, keep in mind how much state and how many previous
 | |
| decisions have to be remembered by the reader to understand a block of code.
 | |
| Aim to reduce indentation where possible when it doesn't make it more difficult
 | |
| to understand the code.  One great way to do this is by making use of early
 | |
| exits and the 'continue' keyword in long loops.  As an example of using an early
 | |
| exit from a function, consider this "bad" code:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| Value *DoSomething(Instruction *I) {
 | |
|   if (!isa<TerminatorInst>(I) &&
 | |
|       I->hasOneUse() && SomeOtherThing(I)) {
 | |
|     ... some long code ....
 | |
|   }
 | |
|   
 | |
|   return 0;
 | |
| }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>This code has several problems if the body of the 'if' is large.  When you're
 | |
| looking at the top of the function, it isn't immediately clear that this
 | |
| <em>only</em> does interesting things with non-terminator instructions, and only
 | |
| applies to things with the other predicates.  Second, it is relatively difficult
 | |
| to describe (in comments) why these predicates are important because the if
 | |
| statement makes it difficult to lay out the comments.  Third, when you're deep
 | |
| within the body of the code, it is indented an extra level.   Finally, when
 | |
| reading the top of the function, it isn't clear what the result is if the
 | |
| predicate isn't true, you have to read to the end of the function to know that
 | |
| it returns null.</p>
 | |
| 
 | |
| <p>It is much preferred to format the code like this:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| Value *DoSomething(Instruction *I) {
 | |
|   // Terminators never need 'something' done to them because, ... 
 | |
|   if (isa<TerminatorInst>(I))
 | |
|     return 0;
 | |
| 
 | |
|   // We conservatively avoid transforming instructions with multiple uses
 | |
|   // because goats like cheese.
 | |
|   if (!I->hasOneUse())
 | |
|     return 0;
 | |
| 
 | |
|   // This is really just here for example.
 | |
|   if (!SomeOtherThing(I))
 | |
|     return 0;
 | |
|     
 | |
|   ... some long code ....
 | |
| }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>This fixes these problems.  A similar problem frequently happens in for
 | |
| loops.  A silly example is something like this:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
|   for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E; ++II) {
 | |
|     if (BinaryOperator *BO = dyn_cast<BinaryOperator>(II)) {
 | |
|       Value *LHS = BO->getOperand(0);
 | |
|       Value *RHS = BO->getOperand(1);
 | |
|       if (LHS != RHS) {
 | |
|         ...
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>When you have very very small loops, this sort of structure is fine, but if
 | |
| it exceeds more than 10-15 lines, it becomes difficult for people to read and
 | |
| understand at a glance.
 | |
| The problem with this sort of code is that it gets very nested very quickly,
 | |
| meaning that the reader of the code has to keep a lot of context in their brain
 | |
| to remember what is going immediately on in the loop, because they don't know
 | |
| if/when the if conditions will have elses etc.  It is strongly preferred to
 | |
| structure the loop like this:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
|   for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E; ++II) {
 | |
|     BinaryOperator *BO = dyn_cast<BinaryOperator>(II);
 | |
|     if (!BO) continue;
 | |
|     
 | |
|     Value *LHS = BO->getOperand(0);
 | |
|     Value *RHS = BO->getOperand(1);
 | |
|     if (LHS == RHS) continue;
 | |
|   }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>This has all the benefits of using early exits from functions: it reduces
 | |
| nesting of the loop, it makes it easier to describe why the conditions are true,
 | |
| and it makes it obvious to the reader that there is no "else" coming up that
 | |
| they have to push context into their brain for.  If a loop is large, this can
 | |
| be a big understandability win.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="hl_else_after_return">Don't use "else" after a return</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>For similar reasons above (reduction of indentation and easier reading),
 | |
|    please do not use "else" or "else if" after something that interrupts
 | |
|    control flow like return, break, continue, goto, etc.  For example, this is
 | |
|    "bad":</p>
 | |
|    
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
|   case 'J': {
 | |
|     if (Signed) {
 | |
|       Type = Context.getsigjmp_bufType();
 | |
|       if (Type.isNull()) {
 | |
|         Error = ASTContext::GE_Missing_sigjmp_buf;
 | |
|         return QualType();
 | |
|       } else {
 | |
|         break;
 | |
|       }
 | |
|     } else {
 | |
|       Type = Context.getjmp_bufType();
 | |
|       if (Type.isNull()) {
 | |
|         Error = ASTContext::GE_Missing_jmp_buf;
 | |
|         return QualType();
 | |
|       } else {
 | |
|         break;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>It is better to write this something like:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
|   case 'J':
 | |
|     if (Signed) {
 | |
|       Type = Context.getsigjmp_bufType();
 | |
|       if (Type.isNull()) {
 | |
|         Error = ASTContext::GE_Missing_sigjmp_buf;
 | |
|         return QualType();
 | |
|       }
 | |
|     } else {
 | |
|       Type = Context.getjmp_bufType();
 | |
|       if (Type.isNull()) {
 | |
|         Error = ASTContext::GE_Missing_jmp_buf;
 | |
|         return QualType();
 | |
|       }
 | |
|     }
 | |
|     break;
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Or better yet (in this case), as:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
|   case 'J':
 | |
|     if (Signed)
 | |
|       Type = Context.getsigjmp_bufType();
 | |
|     else
 | |
|       Type = Context.getjmp_bufType();
 | |
|     
 | |
|     if (Type.isNull()) {
 | |
|       Error = Signed ? ASTContext::GE_Missing_sigjmp_buf :
 | |
|                        ASTContext::GE_Missing_jmp_buf;
 | |
|       return QualType();
 | |
|     }
 | |
|     break;
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>The idea is to reduce indentation and the amount of code you have to keep
 | |
|    track of when reading the code.</p>
 | |
|               
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="hl_predicateloops">Turn Predicate Loops into Predicate Functions</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>It is very common to write small loops that just compute a boolean
 | |
|    value.  There are a number of ways that people commonly write these, but an
 | |
|    example of this sort of thing is:</p>
 | |
|    
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
|   <b>bool FoundFoo = false;</b>
 | |
|   for (unsigned i = 0, e = BarList.size(); i != e; ++i)
 | |
|     if (BarList[i]->isFoo()) {
 | |
|       <b>FoundFoo = true;</b>
 | |
|       break;
 | |
|     }
 | |
|     
 | |
|   <b>if (FoundFoo) {</b>
 | |
|     ...
 | |
|   }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>This sort of code is awkward to write, and is almost always a bad sign.
 | |
| Instead of this sort of loop, we strongly prefer to use a predicate function
 | |
| (which may be <a href="#micro_anonns">static</a>) that uses
 | |
| <a href="#hl_earlyexit">early exits</a> to compute the predicate.  We prefer
 | |
| the code to be structured like this:
 | |
| </p>
 | |
| 
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| /// ListContainsFoo - Return true if the specified list has an element that is
 | |
| /// a foo.
 | |
| static bool ListContainsFoo(const std::vector<Bar*> &List) {
 | |
|   for (unsigned i = 0, e = List.size(); i != e; ++i)
 | |
|     if (List[i]->isFoo())
 | |
|       return true;
 | |
|   return false;
 | |
| }
 | |
| ...
 | |
| 
 | |
|   <b>if (ListContainsFoo(BarList)) {</b>
 | |
|     ...
 | |
|   }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>There are many reasons for doing this: it reduces indentation and factors out
 | |
| code which can often be shared by other code that checks for the same predicate.
 | |
| More importantly, it <em>forces you to pick a name</em> for the function, and
 | |
| forces you to write a comment for it.  In this silly example, this doesn't add
 | |
| much value.  However, if the condition is complex, this can make it a lot easier
 | |
| for the reader to understand the code that queries for this predicate.  Instead
 | |
| of being faced with the in-line details of how we check to see if the BarList
 | |
| contains a foo, we can trust the function name and continue reading with better
 | |
| locality.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="micro">The Low Level Issues</a>
 | |
| </div>
 | |
| <!-- ======================================================================= -->
 | |
| 
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="ll_assert">Assert Liberally</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Use the "<tt>assert</tt>" function to its fullest.  Check all of your
 | |
| preconditions and assumptions, you never know when a bug (not necessarily even
 | |
| yours) might be caught early by an assertion, which reduces debugging time
 | |
| dramatically.  The "<tt><cassert></tt>" header file is probably already
 | |
| included by the header files you are using, so it doesn't cost anything to use
 | |
| it.</p>
 | |
| 
 | |
| <p>To further assist with debugging, make sure to put some kind of error message
 | |
| in the assertion statement (which is printed if the assertion is tripped). This
 | |
| helps the poor debugging make sense of why an assertion is being made and
 | |
| enforced, and hopefully what to do about it.  Here is one complete example:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| inline Value *getOperand(unsigned i) { 
 | |
|   assert(i < Operands.size() && "getOperand() out of range!");
 | |
|   return Operands[i]; 
 | |
| }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Here are some examples:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| assert(Ty->isPointerType() && "Can't allocate a non pointer type!");
 | |
| 
 | |
| assert((Opcode == Shl || Opcode == Shr) && "ShiftInst Opcode invalid!");
 | |
| 
 | |
| assert(idx < getNumSuccessors() && "Successor # out of range!");
 | |
| 
 | |
| assert(V1.getType() == V2.getType() && "Constant types must be identical!");
 | |
| 
 | |
| assert(isa<PHINode>(Succ->front()) && "Only works on PHId BBs!");
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>You get the idea...</p>
 | |
| 
 | |
| <p>Please be aware when adding assert statements that not all compilers are aware of
 | |
| the semantics of the assert.  In some places, asserts are used to indicate a piece of
 | |
| code that should not be reached.  These are typically of the form:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| assert(0 && "Some helpful error message");
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>When used in a function that returns a value, they should be followed with a return
 | |
| statement and a comment indicating that this line is never reached.  This will prevent
 | |
| a compiler which is unable to deduce that the assert statement never returns from
 | |
| generating a warning.</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| assert(0 && "Some helpful error message");
 | |
| // Not reached
 | |
| return 0;
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="ll_ns_std">Do not use '<tt>using namespace std</tt>'</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| <p>In LLVM, we prefer to explicitly prefix all identifiers from the standard
 | |
| namespace with an "<tt>std::</tt>" prefix, rather than rely on
 | |
| "<tt>using namespace std;</tt>".</p>
 | |
| 
 | |
| <p> In header files, adding a '<tt>using namespace XXX</tt>' directive pollutes
 | |
| the namespace of any source file that <tt>#include</tt>s the header.  This is
 | |
| clearly a bad thing.</p>
 | |
| 
 | |
| <p>In implementation files (e.g. .cpp files), the rule is more of a stylistic
 | |
| rule, but is still important.  Basically, using explicit namespace prefixes
 | |
| makes the code <b>clearer</b>, because it is immediately obvious what facilities
 | |
| are being used and where they are coming from, and <b>more portable</b>, because
 | |
| namespace clashes cannot occur between LLVM code and other namespaces.  The
 | |
| portability rule is important because different standard library implementations
 | |
| expose different symbols (potentially ones they shouldn't), and future revisions
 | |
| to the C++ standard will add more symbols to the <tt>std</tt> namespace.  As
 | |
| such, we never use '<tt>using namespace std;</tt>' in LLVM.</p>
 | |
| 
 | |
| <p>The exception to the general rule (i.e. it's not an exception for
 | |
| the <tt>std</tt> namespace) is for implementation files.  For example, all of
 | |
| the code in the LLVM project implements code that lives in the 'llvm' namespace.
 | |
| As such, it is ok, and actually clearer, for the .cpp files to have a '<tt>using
 | |
| namespace llvm</tt>' directive at their top, after the <tt>#include</tt>s.  The
 | |
| general form of this rule is that any .cpp file that implements code in any
 | |
| namespace may use that namespace (and its parents'), but should not use any
 | |
| others.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="ll_virtual_anch">Provide a virtual method anchor for classes
 | |
|   in headers</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>If a class is defined in a header file and has a v-table (either it has 
 | |
| virtual methods or it derives from classes with virtual methods), it must 
 | |
| always have at least one out-of-line virtual method in the class.  Without 
 | |
| this, the compiler will copy the vtable and RTTI into every <tt>.o</tt> file
 | |
| that <tt>#include</tt>s the header, bloating <tt>.o</tt> file sizes and
 | |
| increasing link times.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="ll_end">Don't evaluate end() every time through a loop</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Because C++ doesn't have a standard "foreach" loop (though it can be emulated
 | |
| with macros and may be coming in C++'0x) we end up writing a lot of loops that
 | |
| manually iterate from begin to end on a variety of containers or through other
 | |
| data structures.  One common mistake is to write a loop in this style:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
|   BasicBlock *BB = ...
 | |
|   for (BasicBlock::iterator I = BB->begin(); I != <b>BB->end()</b>; ++I)
 | |
|      ... use I ...
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>The problem with this construct is that it evaluates "<tt>BB->end()</tt>"
 | |
| every time through the loop.  Instead of writing the loop like this, we strongly
 | |
| prefer loops to be written so that they evaluate it once before the loop starts.
 | |
| A convenient way to do this is like so:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
|   BasicBlock *BB = ...
 | |
|   for (BasicBlock::iterator I = BB->begin(), E = <b>BB->end()</b>; I != E; ++I)
 | |
|      ... use I ...
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>The observant may quickly point out that these two loops may have different
 | |
| semantics: if the container (a basic block in this case) is being mutated, then
 | |
| "<tt>BB->end()</tt>" may change its value every time through the loop and the
 | |
| second loop may not in fact be correct.  If you actually do depend on this
 | |
| behavior, please write the loop in the first form and add a comment indicating
 | |
| that you did it intentionally.</p>
 | |
| 
 | |
| <p>Why do we prefer the second form (when correct)?  Writing the loop in the
 | |
| first form has two problems: First it may be less efficient than evaluating it
 | |
| at the start of the loop.  In this case, the cost is probably minor: a few extra
 | |
| loads every time through the loop.  However, if the base expression is more
 | |
| complex, then the cost can rise quickly.  I've seen loops where the end
 | |
| expression was actually something like: "<tt>SomeMap[x]->end()</tt>" and map
 | |
| lookups really aren't cheap.  By writing it in the second form consistently, you
 | |
| eliminate the issue entirely and don't even have to think about it.</p>
 | |
| 
 | |
| <p>The second (even bigger) issue is that writing the loop in the first form
 | |
| hints to the reader that the loop is mutating the container (a fact that a
 | |
| comment would handily confirm!).  If you write the loop in the second form, it
 | |
| is immediately obvious without even looking at the body of the loop that the
 | |
| container isn't being modified, which makes it easier to read the code and
 | |
| understand what it does.</p>
 | |
| 
 | |
| <p>While the second form of the loop is a few extra keystrokes, we do strongly
 | |
| prefer it.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="ll_iostream"><tt>#include <iostream></tt> is forbidden</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>The use of <tt>#include <iostream></tt> in library files is
 | |
| hereby <b><em>forbidden</em></b>. The primary reason for doing this is to
 | |
| support clients using LLVM libraries as part of larger systems. In particular,
 | |
| we statically link LLVM into some dynamic libraries. Even if LLVM isn't used,
 | |
| the static c'tors are run whenever an application start up that uses the dynamic
 | |
| library. There are two problems with this:</p>
 | |
| 
 | |
| <ol>
 | |
|   <li>The time to run the static c'tors impacts startup time of
 | |
|       applications—a critical time for GUI apps.</li>
 | |
|   <li>The static c'tors cause the app to pull many extra pages of memory off the
 | |
|       disk: both the code for the static c'tors in each <tt>.o</tt> file and the
 | |
|       small amount of data that gets touched. In addition, touched/dirty pages
 | |
|       put more pressure on the VM system on low-memory machines.</li>
 | |
| </ol>
 | |
| 
 | |
| <p>Note that using the other stream headers (<tt><sstream></tt> for
 | |
| example) is not problematic in this regard (just <tt><iostream></tt>).
 | |
| However, raw_ostream provides various APIs that are better performing for almost
 | |
| every use than std::ostream style APIs, so you should just use it for new
 | |
| code.</p>
 | |
| 
 | |
| <p><b>New code should always
 | |
| use <a href="#ll_raw_ostream"><tt>raw_ostream</tt></a> for writing, or
 | |
| the <tt>llvm::MemoryBuffer</tt> API for reading files.</b></p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="ll_avoidendl">Avoid <tt>std::endl</tt></a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>The <tt>std::endl</tt> modifier, when used with iostreams outputs a newline
 | |
| to the output stream specified.  In addition to doing this, however, it also
 | |
| flushes the output stream.  In other words, these are equivalent:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| std::cout << std::endl;
 | |
| std::cout << '\n' << std::flush;
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Most of the time, you probably have no reason to flush the output stream, so
 | |
| it's better to use a literal <tt>'\n'</tt>.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="ll_raw_ostream">Use <tt>raw_ostream</tt></a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>LLVM includes a lightweight, simple, and efficient stream implementation
 | |
| in <tt>llvm/Support/raw_ostream.h</tt> which provides all of the common features
 | |
| of <tt>std::ostream</tt>.  All new code should use <tt>raw_ostream</tt> instead
 | |
| of <tt>ostream</tt>.</p>
 | |
| 
 | |
| <p>Unlike <tt>std::ostream</tt>, <tt>raw_ostream</tt> is not a template and can
 | |
| be forward declared as <tt>class raw_ostream</tt>.  Public headers should
 | |
| generally not include the <tt>raw_ostream</tt> header, but use forward
 | |
| declarations and constant references to <tt>raw_ostream</tt> instances.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <!-- ======================================================================= -->
 | |
| <div class="doc_subsection">
 | |
|   <a name="nano">Microscopic Details</a>
 | |
| </div>
 | |
| <!-- ======================================================================= -->
 | |
| 
 | |
| <p>This section describes preferred low-level formatting guidelines along with
 | |
| reasoning on why we prefer them.</p>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="micro_spaceparen">Spaces Before Parentheses</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>We prefer to put a space before a parentheses only in control flow
 | |
| statements, but not in normal function call expressions and function-like
 | |
| macros.  For example, this is good:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
|   <b>if (</b>x) ...
 | |
|   <b>for (</b>i = 0; i != 100; ++i) ...
 | |
|   <b>while (</b>llvm_rocks) ...
 | |
| 
 | |
|   <b>somefunc(</b>42);
 | |
|   <b><a href="#ll_assert">assert</a>(</b>3 != 4 && "laws of math are failing me");
 | |
|   
 | |
|   a = <b>foo(</b>42, 92) + <b>bar(</b>x);
 | |
|   </pre>
 | |
| </div>
 | |
| 
 | |
| <p>... and this is bad:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
|   <b>if(</b>x) ...
 | |
|   <b>for(</b>i = 0; i != 100; ++i) ...
 | |
|   <b>while(</b>llvm_rocks) ...
 | |
| 
 | |
|   <b>somefunc (</b>42);
 | |
|   <b><a href="#ll_assert">assert</a> (</b>3 != 4 && "laws of math are failing me");
 | |
|   
 | |
|   a = <b>foo (</b>42, 92) + <b>bar (</b>x);
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>The reason for doing this is not completely arbitrary.  This style makes
 | |
|    control flow operators stand out more, and makes expressions flow better. The
 | |
|    function call operator binds very tightly as a postfix operator.  Putting
 | |
|    a space after a function name (as in the last example) makes it appear that
 | |
|    the code might bind the arguments of the left-hand-side of a binary operator
 | |
|    with the argument list of a function and the name of the right side.  More
 | |
|    specifically, it is easy to misread the "a" example as:</p>
 | |
|    
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
|   a = foo <b>(</b>(42, 92) + bar<b>)</b> (x);
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>... when skimming through the code.  By avoiding a space in a function, we
 | |
| avoid this misinterpretation.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="micro_preincrement">Prefer Preincrement</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>Hard fast rule: Preincrement (<tt>++X</tt>) may be no slower than
 | |
| postincrement (<tt>X++</tt>) and could very well be a lot faster than it.  Use
 | |
| preincrementation whenever possible.</p>
 | |
| 
 | |
| <p>The semantics of postincrement include making a copy of the value being
 | |
| incremented, returning it, and then preincrementing the "work value".  For
 | |
| primitive types, this isn't a big deal... but for iterators, it can be a huge
 | |
| issue (for example, some iterators contains stack and set objects in them...
 | |
| copying an iterator could invoke the copy ctor's of these as well).  In general,
 | |
| get in the habit of always using preincrement, and you won't have a problem.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="micro_namespaceindent">Namespace Indentation</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>
 | |
| In general, we strive to reduce indentation where ever possible.  This is useful
 | |
| because we want code to <a href="#scf_codewidth">fit into 80 columns</a> without
 | |
| wrapping horribly, but also because it makes it easier to understand the code.
 | |
| Namespaces are a funny thing: they are often large, and we often desire to put
 | |
| lots of stuff into them (so they can be large).  Other times they are tiny,
 | |
| because they just hold an enum or something similar.  In order to balance this,
 | |
| we use different approaches for small versus large namespaces.  
 | |
| </p>
 | |
| 
 | |
| <p>
 | |
| If a namespace definition is small and <em>easily</em> fits on a screen (say,
 | |
| less than 35 lines of code), then you should indent its body.  Here's an
 | |
| example:
 | |
| </p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| namespace llvm {
 | |
|   namespace X86 {
 | |
|     /// RelocationType - An enum for the x86 relocation codes. Note that
 | |
|     /// the terminology here doesn't follow x86 convention - word means
 | |
|     /// 32-bit and dword means 64-bit.
 | |
|     enum RelocationType {
 | |
|       /// reloc_pcrel_word - PC relative relocation, add the relocated value to
 | |
|       /// the value already in memory, after we adjust it for where the PC is.
 | |
|       reloc_pcrel_word = 0,
 | |
| 
 | |
|       /// reloc_picrel_word - PIC base relative relocation, add the relocated
 | |
|       /// value to the value already in memory, after we adjust it for where the
 | |
|       /// PIC base is.
 | |
|       reloc_picrel_word = 1,
 | |
|       
 | |
|       /// reloc_absolute_word, reloc_absolute_dword - Absolute relocation, just
 | |
|       /// add the relocated value to the value already in memory.
 | |
|       reloc_absolute_word = 2,
 | |
|       reloc_absolute_dword = 3
 | |
|     };
 | |
|   }
 | |
| }
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Since the body is small, indenting adds value because it makes it very clear
 | |
| where the namespace starts and ends, and it is easy to take the whole thing in
 | |
| in one "gulp" when reading the code.  If the blob of code in the namespace is
 | |
| larger (as it typically is in a header in the llvm or clang namespaces), do not
 | |
| indent the code, and add a comment indicating what namespace is being closed.
 | |
| For example:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| namespace llvm {
 | |
| namespace knowledge {
 | |
| 
 | |
| /// Grokable - This class represents things that Smith can have an intimate
 | |
| /// understanding of and contains the data associated with it.
 | |
| class Grokable {
 | |
| ...
 | |
| public:
 | |
|   explicit Grokable() { ... }
 | |
|   virtual ~Grokable() = 0;
 | |
|   
 | |
|   ...
 | |
| 
 | |
| };
 | |
| 
 | |
| } // end namespace knowledge
 | |
| } // end namespace llvm
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>Because the class is large, we don't expect that the reader can easily
 | |
| understand the entire concept in a glance, and the end of the file (where the
 | |
| namespaces end) may be a long ways away from the place they open.  As such,
 | |
| indenting the contents of the namespace doesn't add any value, and detracts from
 | |
| the readability of the class.  In these cases it is best to <em>not</em> indent
 | |
| the contents of the namespace.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- _______________________________________________________________________ -->
 | |
| <div class="doc_subsubsection">
 | |
|   <a name="micro_anonns">Anonymous Namespaces</a>
 | |
| </div>
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>After talking about namespaces in general, you may be wondering about
 | |
| anonymous namespaces in particular.
 | |
| Anonymous namespaces are a great language feature that tells the C++ compiler
 | |
| that the contents of the namespace are only visible within the current
 | |
| translation unit, allowing more aggressive optimization and eliminating the
 | |
| possibility of symbol name collisions.  Anonymous namespaces are to C++ as 
 | |
| "static" is to C functions and global variables.  While "static" is available
 | |
| in C++, anonymous namespaces are more general: they can make entire classes
 | |
| private to a file.</p>
 | |
| 
 | |
| <p>The problem with anonymous namespaces is that they naturally want to
 | |
| encourage indentation of their body, and they reduce locality of reference: if
 | |
| you see a random function definition in a C++ file, it is easy to see if it is
 | |
| marked static, but seeing if it is in an anonymous namespace requires scanning
 | |
| a big chunk of the file.</p>
 | |
| 
 | |
| <p>Because of this, we have a simple guideline: make anonymous namespaces as
 | |
| small as possible, and only use them for class declarations.  For example, this
 | |
| is good:</p>
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| <b>namespace {</b>
 | |
|   class StringSort {
 | |
|   ...
 | |
|   public:
 | |
|     StringSort(...)
 | |
|     bool operator<(const char *RHS) const;
 | |
|   };
 | |
| <b>} // end anonymous namespace</b>
 | |
| 
 | |
| static void Helper() { 
 | |
|   ... 
 | |
| }
 | |
| 
 | |
| bool StringSort::operator<(const char *RHS) const {
 | |
|   ...
 | |
| }
 | |
| 
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| <p>This is bad:</p>
 | |
| 
 | |
| 
 | |
| <div class="doc_code">
 | |
| <pre>
 | |
| <b>namespace {</b>
 | |
| class StringSort {
 | |
| ...
 | |
| public:
 | |
|   StringSort(...)
 | |
|   bool operator<(const char *RHS) const;
 | |
| };
 | |
| 
 | |
| void Helper() { 
 | |
|   ... 
 | |
| }
 | |
| 
 | |
| bool StringSort::operator<(const char *RHS) const {
 | |
|   ...
 | |
| }
 | |
| 
 | |
| <b>} // end anonymous namespace</b>
 | |
| 
 | |
| </pre>
 | |
| </div>
 | |
| 
 | |
| 
 | |
| <p>This is bad specifically because if you're looking at "Helper" in the middle
 | |
| of a large C++ file, that you have no immediate way to tell if it is local to
 | |
| the file.  When it is marked static explicitly, this is immediately obvious.
 | |
| Also, there is no reason to enclose the definition of "operator<" in the
 | |
| namespace just because it was declared there.
 | |
| </p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| 
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| <div class="doc_section">
 | |
|   <a name="seealso">See Also</a>
 | |
| </div>
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
| <div class="doc_text">
 | |
| 
 | |
| <p>A lot of these comments and recommendations have been culled for other
 | |
| sources.  Two particularly important books for our work are:</p>
 | |
| 
 | |
| <ol>
 | |
| 
 | |
| <li><a href="http://www.amazon.com/Effective-Specific-Addison-Wesley-Professional-Computing/dp/0321334876">Effective
 | |
| C++</a> by Scott Meyers.  Also 
 | |
| interesting and useful are "More Effective C++" and "Effective STL" by the same
 | |
| author.</li>
 | |
| 
 | |
| <li>Large-Scale C++ Software Design by John Lakos</li>
 | |
| 
 | |
| </ol>
 | |
| 
 | |
| <p>If you get some free time, and you haven't read them: do so, you might learn
 | |
| something.</p>
 | |
| 
 | |
| </div>
 | |
| 
 | |
| <!-- *********************************************************************** -->
 | |
| 
 | |
| <hr>
 | |
| <address>
 | |
|   <a href="http://jigsaw.w3.org/css-validator/check/referer"><img
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| 
 | |
|   <a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
 | |
|   <a href="http://llvm.org">LLVM Compiler Infrastructure</a><br>
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|   Last modified: $Date$
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| </address>
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