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			325 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			325 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- BytecodeHandler.h - Handle Bytecode Parsing Events ------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by Reid Spencer and is distributed under the
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// University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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//  This header file defines the interface to the Bytecode Handler. The handler
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//  is called by the Bytecode Reader to obtain out-of-band parsing events for
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//  tasks other then LLVM IR construction.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_BYTECODE_BYTECODEHANDLER_H
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#define LLVM_BYTECODE_BYTECODEHANDLER_H
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#include "llvm/Module.h"
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namespace llvm {
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class ArrayType;
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class StructType;
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class PointerType;
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class PackedType;
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class ConstantArray;
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class Module;
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/// This class provides the interface for handling bytecode events during
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/// reading of bytecode. The methods on this interface are invoked by the
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/// BytecodeReader as it discovers the content of a bytecode stream.
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/// This class provides a a clear separation of concerns between recognizing
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/// the semantic units of a bytecode file (the Reader) and deciding what to do
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/// with them (the Handler).
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///
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/// The BytecodeReader recognizes the content of the bytecode file and
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/// calls the BytecodeHandler methods to let it perform additional tasks. This
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/// arrangement allows Bytecode files to be read and handled for a number of
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/// purposes simply by creating a subclass of BytecodeHandler. None of the
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/// parsing details need to be understood, only the meaning of the calls
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/// made on this interface.
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///
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/// @see BytecodeHandler
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/// @brief Handle Bytecode Parsing Events
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class BytecodeHandler {
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/// @name Constructors And Operators
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/// @{
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public:
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  /// @brief Default constructor (empty)
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  BytecodeHandler() {}
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  /// @brief Virtual destructor (empty)
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  virtual ~BytecodeHandler();
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private:
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  BytecodeHandler(const BytecodeHandler &);  // DO NOT IMPLEMENT
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  void operator=(const BytecodeHandler &);  // DO NOT IMPLEMENT
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/// @}
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/// @name Handler Methods
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/// @{
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public:
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  /// This method is called whenever the parser detects an error in the
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  /// bytecode formatting. It gives the handler a chance to do something
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  /// with the error message before the parser throws an exception to
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  /// terminate the parsing.
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  /// @brief Handle parsing errors.
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  virtual void handleError(const std::string& str ) {}
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  /// This method is called at the beginning of a parse before anything is
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  /// read in order to give the handler a chance to initialize.
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  /// @brief Handle the start of a bytecode parse
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  virtual void handleStart( Module* Mod, unsigned byteSize ) {}
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  /// This method is called at the end of a parse after everything has been
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  /// read in order to give the handler a chance to terminate.
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  /// @brief Handle the end of a bytecode parse
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  virtual void handleFinish() {}
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  /// This method is called at the start of a module to indicate that a
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  /// module is being parsed.
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  /// @brief Handle the start of a module.
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  virtual void handleModuleBegin(const std::string& moduleId) {}
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  /// This method is called at the end of a module to indicate that the module
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  /// previously being parsed has concluded.
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  /// @brief Handle the end of a module.
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  virtual void handleModuleEnd(
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    const std::string& moduleId ///< An identifier for the module
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  ) {}
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  /// This method is called once the version information has been parsed. It
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  /// provides the information about the version of the bytecode file being
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  /// read.
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  /// @brief Handle the bytecode prolog
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  virtual void handleVersionInfo(
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    unsigned char RevisionNum,        ///< Byte code revision number
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    Module::Endianness Endianness,    ///< Endianness indicator
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    Module::PointerSize PointerSize   ///< PointerSize indicator
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  ) {}
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  /// This method is called at the start of a module globals block which
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  /// contains the global variables and the function placeholders
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  virtual void handleModuleGlobalsBegin() {}
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  /// This method is called when a non-initialized global variable is
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  /// recognized. Its type, constness, and linkage type are provided.
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  /// @brief Handle a non-initialized global variable
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  virtual void handleGlobalVariable(
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    const Type* ElemType,     ///< The type of the global variable
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    bool isConstant,          ///< Whether the GV is constant or not
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    GlobalValue::LinkageTypes,///< The linkage type of the GV
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    unsigned SlotNum,         ///< Slot number of GV
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    unsigned initSlot         ///< Slot number of GV's initializer (0 if none)
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  ) {}
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  /// This method is called when a type list is recognized. It simply
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  /// provides the number of types that the list contains. The handler
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  /// should expect that number of calls to handleType.
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  /// @brief Handle a type
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  virtual void handleTypeList(
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    unsigned numEntries ///< The number of entries in the type list
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  ) {}
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  /// This method is called when a new type is recognized. The type is
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  /// converted from the bytecode and passed to this method.
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  /// @brief Handle a type
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  virtual void handleType(
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    const Type* Ty ///< The type that was just recognized
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  ) {}
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  /// This method is called when the function prototype for a function is
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  /// encountered in the module globals block.
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  virtual void handleFunctionDeclaration(
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    Function* Func ///< The function being declared
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  ) {}
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  /// This method is called when a global variable is initialized with
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  /// its constant value. Because of forward referencing, etc. this is
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  /// done towards the end of the module globals block
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  virtual void handleGlobalInitializer(GlobalVariable*, Constant* ) {}
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  /// This method is called for each dependent library name found
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  /// in the module globals block.
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  virtual void handleDependentLibrary(const std::string& libName) {}
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  /// This method is called if the module globals has a non-empty target
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  /// triple
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  virtual void handleTargetTriple(const std::string& triple) {}
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  /// This method is called at the end of the module globals block.
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  /// @brief Handle end of module globals block.
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  virtual void handleModuleGlobalsEnd() {}
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  /// This method is called at the beginning of a compaction table.
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  /// @brief Handle start of compaction table.
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  virtual void handleCompactionTableBegin() {}
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  /// @brief Handle start of a compaction table plane
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  virtual void handleCompactionTablePlane(
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    unsigned Ty,         ///< The type of the plane (slot number)
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    unsigned NumEntries  ///< The number of entries in the plane
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  ) {}
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  /// @brief Handle a type entry in the compaction table
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  virtual void handleCompactionTableType(
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    unsigned i,       ///< Index in the plane of this type
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    unsigned TypSlot, ///< Slot number for this type
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    const Type*       ///< The type referenced by this slot
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  ) {}
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  /// @brief Handle a value entry in the compaction table
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  virtual void handleCompactionTableValue(
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    unsigned i,       ///< Index in the compaction table's type plane
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    unsigned TypSlot, ///< The slot (plane) of the type of this value
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    unsigned ValSlot  ///< The global value slot of the value
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  ) {}
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  /// @brief Handle end of a compaction table
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  virtual void handleCompactionTableEnd() {}
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  /// @brief Handle start of a symbol table
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  virtual void handleSymbolTableBegin(
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    Function* Func,  ///< The function to which the ST belongs
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    SymbolTable* ST  ///< The symbol table being filled
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  ) {}
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  /// @brief Handle start of a symbol table plane
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  virtual void handleSymbolTablePlane(
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    unsigned TySlot,      ///< The slotnum of the type plane
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    unsigned NumEntries,  ///< Number of entries in the plane
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    const Type* Typ       ///< The type of this type plane
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  ) {}
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  /// @brief Handle a named type in the symbol table
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  virtual void handleSymbolTableType(
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    unsigned i,              ///< The index of the type in this plane
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    unsigned slot,           ///< Slot number of the named type
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    const std::string& name  ///< Name of the type
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  ) {}
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  /// @brief Handle a named value in the symbol table
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  virtual void handleSymbolTableValue(
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    unsigned i,              ///< The index of the value in this plane
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    unsigned slot,           ///< Slot number of the named value
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    const std::string& name  ///< Name of the value.
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  ) {}
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  /// @brief Handle the end of a symbol table
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  virtual void handleSymbolTableEnd() {}
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  /// @brief Handle the beginning of a function body
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  virtual void handleFunctionBegin(
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    Function* Func, ///< The function being defined
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    unsigned Size   ///< The size (in bytes) of the function's bytecode
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  ) {}
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  /// @brief Handle the end of a function body
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  virtual void handleFunctionEnd(
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    Function* Func  ///< The function whose definition has just finished.
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  ) {}
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  /// @brief Handle the beginning of a basic block
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  virtual void handleBasicBlockBegin(
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    unsigned blocknum ///< The block number of the block
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  ) {}
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  /// This method is called for each instruction that is parsed.
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  /// @returns true if the instruction is a block terminating instruction
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  /// @brief Handle an instruction
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  virtual bool handleInstruction(
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    unsigned Opcode,                 ///< Opcode of the instruction
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    const Type* iType,               ///< Instruction type
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    std::vector<unsigned>& Operands, ///< Vector of slot # operands
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    unsigned Length                  ///< Length of instruction in bc bytes
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  ) { return false; }
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  /// @brief Handle the end of a basic block
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  virtual void handleBasicBlockEnd(
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    unsigned blocknum  ///< The block number of the block just finished
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  ) {}
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  /// @brief Handle start of global constants block.
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  virtual void handleGlobalConstantsBegin() {}
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  /// @brief Handle a constant expression
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  virtual void handleConstantExpression(
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    unsigned Opcode,  ///< Opcode of primary expression operator
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    std::vector<Constant*> ArgVec, ///< expression args
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    Constant* C ///< The constant value
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  ) {}
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  /// @brief Handle a constant array
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  virtual void handleConstantArray(
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    const ArrayType* AT,                ///< Type of the array
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    std::vector<Constant*>& ElementSlots,///< Slot nums for array values
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    unsigned TypeSlot,                  ///< Slot # of type
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    Constant* Val                       ///< The constant value
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  ) {}
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  /// @brief Handle a constant structure
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  virtual void handleConstantStruct(
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    const StructType* ST,               ///< Type of the struct
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    std::vector<Constant*>& ElementSlots,///< Slot nums for struct values
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    Constant* Val                       ///< The constant value
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  ) {}
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  /// @brief Handle a constant packed
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  virtual void handleConstantPacked(
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    const PackedType* PT,                ///< Type of the array
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    std::vector<Constant*>& ElementSlots,///< Slot nums for packed values
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    unsigned TypeSlot,                  ///< Slot # of type
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    Constant* Val                       ///< The constant value
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  ) {}
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  /// @brief Handle a constant pointer
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  virtual void handleConstantPointer(
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    const PointerType* PT, ///< Type of the pointer
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    unsigned Slot,         ///< Slot num of initializer value
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    GlobalValue* GV        ///< Referenced global value
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  ) {}
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  /// @brief Handle a constant strings (array special case)
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  virtual void handleConstantString(
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    const ConstantArray* CA ///< Type of the string array
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  ) {}
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  /// @brief Handle a primitive constant value
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  virtual void handleConstantValue(
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    Constant * c ///< The constant just defined
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  ) {}
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  /// @brief Handle the end of the global constants
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  virtual void handleGlobalConstantsEnd() {}
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  /// @brief Handle an alignment event
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  virtual void handleAlignment(
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    unsigned numBytes ///< The number of bytes added for alignment
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  ) {}
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  /// @brief Handle a bytecode block
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  virtual void handleBlock(
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    unsigned BType,                ///< The type of block
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    const unsigned char* StartPtr, ///< The start of the block
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    unsigned Size                  ///< The size of the block
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  ) {}
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  /// @brief Handle a variable bit rate 32 bit unsigned
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  virtual void handleVBR32(
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    unsigned Size  ///< Number of bytes the vbr_uint took up
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  ) {}
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  /// @brief Handle a variable bit rate 64 bit unsigned
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  virtual void handleVBR64(
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    unsigned Size  ///< Number of byte sthe vbr_uint64 took up
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  ) {}
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/// @}
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};
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}
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#endif
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